[Alnikar] the Colorful: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Affinity for Swamps (This cost less to cast for each permanent of that type you control.)
Destroy two target lands. |
Shardcrag Capricorn gets +1/+1 as long as you control a Forest.
2/2
|
Vampire Guide has flying as long as you control an Island.
Vampire Guide has haste as long as you control a Mountain. 2/1
|
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Mistprowl Wolf gets +1/+1 as long as you control a Plains. 3/1
|
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Affinity for Plains (This cost less to cast for each permanent of that type you control.) Hunting Bayleon must be blocked if able. They venture often into the open land, where the prey has a much harder time to hide from their sight.
6/6
|
At the beginning of your upkeep, if you control no Island, you lose 2 life.
Your water or your blood.
5/5
|
Reach
, Return a land you control to its owners hand: Vithrid Spinner deals 3 damage to target creature with flying. 2/3
|
(: Add to your mana pool.)
Verge of Squeakwood enter the battlefield tapped. When Verge of Squeakwood enter the battlefield, if you control three or more Plains, create a 1/1 green Squirrel creature token. |
Affinity for Mountains (This cost less to cast for each permanent of that type you control.)
Creatures you control get +2/+2 and gain trample until end of turn. |
Affinity for Forests (This cost less to cast for each permanent of that type you control.)
Create X 1/1 white Soldier creature tokens. |
At the beginning of your upkeep target opponent exiles a card from the top of his or her library for each Island you control.
At the beginning of your upkeep target opponent exiles a card from the top of his or her library for each Swamp you control. |
Torchwood enters the battlefield tapped.
: Add to your mana pool. : Untap up to one target Mountain and up to one target Forest. |
Manadrain (As you cast this spell you may return a land you control to its owner's hand to pay for of this spell's mana cost.)
Reach 1/3
|
Affinity for Forests (This cost less to cast for each permanent of that type you control.)
Exile target creature if it is attacking or has flying. |
Affinity for Plains (This cost less to cast for each permanent of that type you control.)
Counter target spell. If that spell is countered this way, exile it instead of burying it. |
Sundering Fault
(uncommon)
Shardcrag Capricorn
(common)
Vampire Guide
(common)
Mistprowl Wolf
(common)
Hunting Bayleon
(uncommon)
Draining Dead
(uncommon)
Vithrid Spinner
(uncommon)
Verge of Squeakwood
(uncommon)
Forward Momentum
(uncommon)
Guerilla Ambush
(uncommon)
Siren's Wail
(rare)
Torchwood
(uncommon)
Vithrid Spider
(common)
Vinecrush Waylay
(uncommon)
Æther Fracture
(uncommon)