Sky Realm: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Dryad
Trample
Most of the fierce wolves are just puppies on her hands.
1/3
 B 
Basic Land – Mountain
 C 
Creature – Hound Rogue
Canine Vandals can’t block as long as you control a creature with flying.
Pride is a very valuable virtue in most of the species in danger.
2/1
 C 
Instant
Prevent the next 3 damage that would be dealt to target white creature this turn.
“The day of the crusade; my heart will rest until my sword clashes.”
—Minoth, the last crusader
 C 
Instant
Return target permanent or spell to its owner’s hand.
Draw a card.
 U 
Land
{t}: Add {1} to your mana pool.
{3}, {t}: Draw a card, then discard a card.
As this war remains costing us lives, the forbidden will be our only hope.
 R 
Creature – Dragon
Flying
Whenever Snow-Cave Dragon or another Dragon creature enters the battlefield under your control, you may have target creature get +1/+0 and haste until end of turn.
4/4
 C 
Creature – Insect
Vigilance
Transportation in the new cities is tough. The landscape has turned the forests into arid plains.
3/4
 C 
Instant
Return target creature to its owner’s hand.
Bury a Wizard creature (You may sacrifice a Wizard creature in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.)
 C 
Creature – Angel
Flying
When Vindicating Angel enters the battlefield, other creatures you control get +1/+0 and gain flying until end of turn.
3/3
 C 
Creature – Human Wizard
When Snowrider Mage enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield.
“Being alone with myself lets me summon inner fears.”
—Ynuksyo, Insighter
2/2
 U 
Creature – Giant
Ignition Colossus enters the battlefield with three burning counters on it.
Remove a burning counter from Ignition Colossus: Target creature can’t block this turn.
4/4
 C 
Creature – Human Wizard
Sacrifice Beastmancer: Tap all green creatures.
The most powerful wizards denied their race, as they thought it was a unneeded separation between their equals. The least powerful ones denied it in order to get confused with the mighty legends.
0/1
 U 
Instant
Counter target nonblue creature spell unless its controller pays {3}.
“Stand still!”
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and vigilance.
Upon such blessing, even a devil would kneel.

Beast Guide (common)
Mountain (basic)
Canine Vandals (common)
Last Crusade (common)
Bounce to Clouds (common)
Forbidden Temple (uncommon)
Snow-Cave Dragon (rare)
Giant Meekbug (common)
Satyr Slaying (common)
Vindicating Angel (common)
Snowrider Mage (common)
Ignition Colossus (uncommon)
Beastmancer (common)
Icing Denial (uncommon)
Ascend to Wings (common)