Telengor: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Turtle
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
When Spellrune Turtle enters the battlefield, if there's a fate counter on it, return target instant or sorcery card from your graveyard to your hand.
1/4
 C 
Creature – Advisor
{t}: Tap target creature.
Imbue {1}{u/w} ({1}{u/w}: Until end of turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)
1/4
 U 
Instant
Counter target spell.
Radiance — If a spell is countered this way, it's controller can't cast spells that share a color with it until your next turn.
 C 
Creature – Faerie
{u}{r}: Mercurial Fairy gets +1/+0 and gains flying until end of turn.
2/1
 R 
Creature – Shapeshifter
You may have Systemic Infiltrator enter the battlefield as a copy of any creature you don't control except it gains "This creature can't be blocked."
0/0
 R 
Sorcery
Radiance — Target player sacrifices a creature, then sacrifices each other creature they control that shares a color with the sacrificed creature.
 U 
Instant
Radiance — Until end of turn, target creature and each other creature you control that shares a color with it gains "Whenever this creature deals combat damage to a player, draw a card."
 C 
Creature
When Spiteful Condemned dies, each player loses 2 life.
3/2
 U 
Instant
Counter target instant or sorcery spell.
Encore — If a spell is countered this way and you cast another instant or sorcery spell this turn, you may copy the countered spell. You may choose new targets for the copy.
 U 
Sorcery
Destroy target colorless permanent.
 C 
Creature – Dwarf Soldier
Dauntless — When Benevolent Captain enters the battlefield, if you control the creature with the least power, put two 1/1 colorless Human creature tokens on the battlefield.
2/3
 C 
Sorcery
Radiance — Until end of turn, target creature and each other creature you control that shares a color with it gains "Whenever this creature attacks, scry 1."
 R 
Sorcery
X target creatures each get +X/+X.
 C 
Creature – Vampire
Defender, lifelink
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
0/2
 R 
Creature – Kor Advisor
When Zhavi Prefect enters the battlefield, exile all cards in target player's graveyard.
{w/b}: Exile target card in a graveyard.
Zhavi Prefect has protection from cards with the same name as a card exiled by Zhavi Prefect.
2/2

Spellrune Turtle (common)
All-seeing Praetor (common)
Right of Veto (uncommon)
Mercurial Fairy (common)
Systemic Infiltrator (rare)
Spread Misery (rare)
Fateful Interrogations (uncommon)
Spiteful Condemned (common)
Curtain Drop (uncommon)
Reject Structures (uncommon)
Benevolent Captain (common)
Newborn Freedom (common)
Blooms of Fate (rare)
Shadow Succubus (common)
Zhavi Prefect (rare)