The Way of Kings: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Rogue
Skulk
Whenever Furtive Ghostbood deals combat damage to a player, that player puts the top two cards of his or her library in his or her graveyard.
1/2
 
 R 
Legendary Creature – Shapeshifter
Whenever an enchantment creature enters the battlefield under your control, draw a card.
{1}{u}: Axies, the Collector gains all activated and triggered abilities of target enchantment creature until end of turn.
2/3
 U 
Enchantment
Whenever an artifact enters the battlefield under your control, choose one:
• Tap target artifact you control and draw a card.
• Brilliant Engineering deals 2 damage to target creature or player.
• Invest target artifact. (To invest a permanent, put a charge counter on that permanent.)
 U 
Sorcery
Exile target creature card from your graveyard.
Add {g} to your mana pool equal to that card's toughness.
 U 
Creature – Human Soldier
Flash
First strike
When Cobalt Protector enters the battlefield, prevent all damage that would be dealt this turn to up to two target creatures you control.
1/1
 C 
Enchantment Artifact – Fabrial
Whenever you draw a card, invest Stone of Hours.
{u}, Remove a charge counter from Stone of Hours: Target permanent doesn't untap during its controller's next untap step.
 C 
Creature – Listener
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
{1}, {t}: Add {r}{g} to your mana pool.
"We must remember our history."
1/4
Chanting Defenders
 
 C 
Creature – Listener Warrior
Trample
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
"We will fight to preserve it."
3/4
 C 
Creature – Beast
Whenever you gain life, Caravan Chull gets +0/+2 until end of turn.
Chulls are normally quite docile, but their claws can easily snap a man's arm.
2/3
 C 
Creature – Human
When Corrupt Brightlord enters the battlefield, fateseal 2 and you gain 2 life.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
When Stormborn Ruthlessness enters the battlefield, if enchanted creature has a charge counter on it, target creature gets -1/-1 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has first strike.
When Stormborn Speed enters the battlefield, if enchanted creature has a charge counter on it, it gets +1/+0 and gains haste until end of turn.
 C 
Enchantment Creature – Spren
Whenever another enchantment creature enters the battlefield under your control, you gain 1 life.
1/2
 C 
Instant
Target creature gains double strike until end of turn. If that creature transformed this turn, it gets +2/+1 until end of turn.
 C 
Creature – Human Rogue
Flash
When Agent of Sadeas enters the battlefield, fateseal 1. (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)
1/1
Plains
 
 B 
Basic Land – Plains

Furtive Ghostbood (common, foil)
Axies, the Collector (rare)
Brilliant Engineering (uncommon)
Life Bloom (uncommon)
Cobalt Protector (uncommon)
Stone of Hours (common)
Keepers of Songs (common)
Caravan Chull (common)
Corrupt Brightlord (common)
Stormborn Ruthlessness (common)
Stormborn Speed (common)
Sprenwarden (common)
Furious Retaliation (common)
Agent of Sadeas (common)
Plains (basic)