TechWar: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever Reconnaissance Plane attacks and isn't blocked, you may draw a card.
0/2
|
No more rares or mythics
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No more uncommons
|
No more uncommons
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No more uncommons
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Reveal cards from the top of your library until you reveal a land card. Put that into play tapped and the rest on the bottom of your library in any order.
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, : Missile Troops deals 2 damage to target attacking or blocking creature with flying or defender.
1/1
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Sacrifice Volte-face: Switch target creature's power and toughness until end of turn.
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Haste
1/1
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First strike, vigilance.
1/2
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Whenever Paratroopers attacks, it gains flying, and when it deals combat damage but doesn't die, sacrifice it and put a 1/1 colorless troop token onto the battlefield.
1/1
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Stealth Tank is unblockable.
Stealth Tank is Hexproof during your turn. 2/2
|
Whenever Reconnaissance Plane attacks and isn't blocked, you may draw a card.
0/2
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Giant robot can't be blocked except by two or more creatures.
6/2
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Sacrifice False Orders: Untap target creature and gain control of it until end of turn. Until end of turn, it gets -1/-1 and gains haste.
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Reconnaissance Plane
(common, foil)
Guerrilla Supply Cache
(common)
Missile Troops
(common)
Volte-face
(common)
Lightcycle outrider
(common)
Sniper
(common)
Paratroopers
(common)
Stealth Tank
(common)
Reconnaissance Plane
(common)
Giant robot
(common)
False Orders
(common)