Deshub: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Add X mana of any combination of green or red mana to your mana pool, where X is the number of artifacts you don't control.
Go against the odds and prove them wrong.
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Whenever a creature becomes equipped with Regulation Scimitar untap that creature.
Equipped creature gets +2/+2. Equip |
Whenever a land enters the battlefield under your control Data Warden gains hexproof and trample until end of turn.
Whenever a creature enters the battlefield under your control Data Warden gains flying and first strike until end of turn. 5/5
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Draw a card.
Upgrade (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
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: Restorer Wurm becomes indestructible until end of turn
, Sacrifice Restorer Wurm: Target artifact creature becomes indestructible until end of turn. A native of the Second World, the wurms consume old data.
3/4
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When Rikkar's Recruit enters the battlefield reveal the top card of your library. If an equipment or implant is revealed this way add it your hand. Otherwise, put that card on the bottom of your library.
2/1
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When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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Flying
If a spell or ability an opponent controls would cause you to discard Ghurur's Intermediary search you may search your library for up to one creature and up to one artifact, reveal them, and add them to your hand. Shuffle your library afterward. 4/4
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Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 2/1
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As Simulation Infiltration enters the battlefield exile target creature until Simulation Infiltration leaves the battlefield and Simulation Infiltration becomes a copy of that creature except it's an artifact in addition to its other types.
The Sultan of Two Worlds had a mole in Ashber's court.
0/0
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Whenever Wish's Victim becomes implanted put a +1/+1 counter on it.
If Wish's Victim is implanted, Wish's Victim deals 1 damage to you whenever Wish's Victim attacks, 1/1
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Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)
If you performed algebra, Kaabat Brute enters the battlefield with a +1/+1 counter. To the kaabat clans strength is everything, not how strength is achieved.
5/5
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Hexproof, haste
"The first world is cruel and wild. Look at the beasts born of it."- Dalir, Zafzur bachelor
5/3
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Whenever you cast an instant or sorcery spell you lose X life, where X is the spell's converted mana cost. You may choose new targets for the copy.
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Pure Aptitude
(uncommon)
Regulation Scimitar
(uncommon)
Data Warden
(rare)
Bazaar Search
(common)
Mod Reclaimer
(common)
Restorer Wurm
(uncommon)
Rikkar's Recruit
(uncommon)
Ghoul Merchant
(common)
Ghurur's Intermediary
(rare)
Bladearm Raqesah
(common)
Simulation Infiltration
(mythic)
Wish's Victim
(common)
Kaabat Brute
(common)
Zafzur Leopard
(common)
Repetition Forwards
(rare)