Revolt of Kythos: Recent Activity
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Recent updates to Revolt of Kythos: (Generated at 2025-06-28 08:45:59)
That and this card is incredibly splashable, making it a godsend in draft. Considering that both of these abilities are technically better than the Selesnya abilities, I'd say this card is the more powerful of the two. I mean, I know I can't sink 12 mana into this guy and attack with it in the same round... but minor late game boosts aren't valuable enough if you're getting outclassed in the mid-game.
The tradeoff here is that these tokens have flying, and of course, that +1/+1 counters are permanent and easier to "play" with. The Guildmage does seem better overall, though.
It's Selesnya Guildmage, but nowhere near as good!
Which I suppose is fair given how good Selesnya Guildmage is. But those two abilities are really begging to be compared to Selesnya Guildmage. For the rest of your cycle you at least managed to divvy up the abilities differently, moving Dimir Guildmage's "draw a card" to Enlostphian Force Mage and "discard a card" to Forarg Force Mage and putting Nykwood Force Mage in their place. I suggest you try to do something similar here, because otherwise this card can't help but be overshadowed by its Ravnican cousin.
Hm. This manages to be worse than Sungrass Prairie, which was one of the worst land cycles printed since there have been blocks.
Of course, it's interestingly close to Wooded Bastion, which is an incredibly good card; but that's because it can make
or 
as well as 
(and also it can make
).
I suggest this should either accept
, or tap for
, or both.