Silly String: Virtual Booster

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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Sorcery
Creatures the youngest player controls gain +1/+1 and first strike until end of turn.
 C 
Instant
Gain life equal to the number of suggested servings of the food you're currently eating.
 C 
Creature – Elf Druid
If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk.
2/2
 R 
Artifact Land – Plains Island
(Ice Floor of the Synod isn't a spell)

{t}: Add {w} or {u} to your mana pool.
It's true this cycle may induce an unhealthy amount of rage.
 C 
Enchantment – Aura
Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
 M 
Instant
Target player draws three cards and reveals them. That player receives 5 damage for each non-artifact drawn that way.
 M 
Land – Desert Mountain
 U 
Sorcery
Search your library for a card that contains the text "Search your library for" and place it on top of your library.
 M 
Creature – Cleric
You are playing for money.
Everytime a creature you controlled is sent from the battlefield to the graveyard all opponents must any amount of legal currency on Profit of Doom. If you win the game, you keep all money that was on Profit of Doom. If you lose the game the money on Profit of Doom is divided up equally amongst the winners and you must additionally pay the amount of money that was on Profit of Doom to the winners as well using money from your own pocket or wallet. If Profit of Doom exits the battlefield before the game concludes, all money on Profit of Doom is donated to a tax-deductible charity of your choice.
2/2
 R 
Artifact Land – Swamp Mountain
(Crematory Forge isn't a spell)

{t}: Add {b} or {r} to your mana pool.
Dual phyrexian artifact lands were only suspended so as they could be implemented in the the super un-set, where tie-dye borders will be introduced.
Sorcery
Draw some cards. You and any opponents discuss how many cards you should draw because of Headscratcher. You can draw more cards than agreed upon, but your opponents can punish you for doing so.
 C 
Creature – Hag
During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart.
2/3
 C 
Enchantment
Creatures you control get +1/+1 if you have a bushy beard.
 R 
Enchantment
Players don't take their combat phases during their own turns.

During a player's turn, each of that player's opponents take their combat phase.
 C 
Creature – Beast
Defender
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12

The Power of Youth (common)
Good Eats (common)
Sexy Elf (common)
Ice Floor of the Synod (rare)
Tighty Whities (common)
Ancestral Recall of Lead Toys (mythic)
Valley Wastes (mythic)
Tutor's Tutor (uncommon)
Profit of Doom (mythic)
Crematory Forge (rare)
Headscratcher (none)
Old Fart (common)
Grizzly Beard (common)
Crazy Combat (rare)
Aggrofail (common)