Silly String: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players don't take their combat phases during their own turns.
During a player's turn, each of that player's opponents take their combat phase. |
Any number of players may pull any number of cards from outside of the game from the back pockets of their pants. All cards containing the letters with either two "P"s or two "O"s in their names are shuffled into their respective player's decks.
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Light one candle and turn off all other non-candle-based lights. Whenever the candle goes out light another one and deal 4 damage to all players. Any player that intentionally puts out the flame on the candle loses the game.
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Put a 0/2 colorless brick token into play for every spell cast after the first spell during a player's turn.
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Flying
, sacrifice Zom Bee: Deal one damage to target creature.1/1
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Defender
Aggrofail can't block. Get ready for my turn 1 0/12 that sits here.
0/12
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Flying
If you give the finger to an opponent after you counter a spell of his or her's The Birdie becomes unblockable until the end of the turn. 1/1
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Creatures you control get +1/+1 if you have a bushy beard.
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During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart. 2/3
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Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art.
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If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk.
2/2
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Gain life equal to the number of suggested servings of the food you're currently eating.
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Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
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Creatures the youngest player controls gain +1/+1 and first strike until end of turn.
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Crazy Combat
(rare)
Poop Shoot
(uncommon)
Candlelight
(uncommon)
Brick Shooter
(uncommon)
Zom Bee
(common)
Aggrofail
(common)
The Birdie
(common)
Grizzly Beard
(common)
Old Fart
(common)
Free Zebra
(common)
Sexy Elf
(common)
Good Eats
(common)
Tighty Whities
(common)
The Power of Youth
(common)
Forest
(basic)




, sacrifice Zom Bee: Deal one damage to target creature.

Sorcery