Silly String: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Starting with the player whose turn it is and going clockwise, each player may declare attackers during the declare attackers step.

Starting with the player immediately counterclockwise of the player whose turn it is, each player may declare blockers during the declare blockers step.
 U 
Place Holder
Place Holders are non-spell permanents that are not land.
When Place Holder is chosen as a permanent type for an effect, flip What's the Point of This?.
Seal Your Fate
 
 C 
Artifact Creature Land
At At the beginning of your upeep target opponent chooses if Seal Your Fate is a land that produces {1}, an indestructible artifact, or a 1/1 white/blue/black/red/green changeling token.
When Seal Your Fate is the only permanent you control, transform it.
 U 
Spy Sorcery
Turn all creatures face down. All face-down creatures have a morph cost of {g/u}{g/u}{g/u}{g/u}.
 U 
Sorcery
Search your library for a card that contains the text "Search your library for" and place it on top of your library.
 C 
Creature – Bird
Flying

If you give the finger to an opponent after you counter a spell of his or her's The Birdie becomes unblockable until the end of the turn.
1/1
 C 
Instant
Gain life equal to the number of suggested servings of the food you're currently eating.
 C 
Colour indicator W Sorcery
Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art.
 C 
Enchantment – Aura
Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
 C 
Creature – Hag
During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart.
2/3
 C 
Creature – Beast
Defender
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12
 C 
Enchantment
Creatures you control get +1/+1 if you have a bushy beard.
 C 
Sorcery
Creatures the youngest player controls gain +1/+1 and first strike until end of turn.
 C 
Creature – Elf Druid
If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk.
2/2
{2}{b}
 
 C 
Creature – Zombie Insect
Flying
{t}, sacrifice Zom Bee: Deal one damage to target creature.
1/1
Swamp
 
 B 
Basic Land – Swamp

Chaos of Battle (rare)
What's the Point of This? (uncommon)
Enemy Within (uncommon)
Tutor's Tutor (uncommon)
The Birdie (common)
Good Eats (common)
Free Zebra (common)
Tighty Whities (common)
Old Fart (common)
Aggrofail (common)
Grizzly Beard (common)
The Power of Youth (common)
Sexy Elf (common)
Zom Bee (common)
Swamp (basic)