Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
Battalion – Whenever Angel Redeemer and at least two other creatures you control attack, return target creature with converted mana cost 3 or less from your graveyard onto the battlefield tapped and attacking.
3/3
 U 
Creature – Elemental
Trample, vigilance
Commune Elemental's power and toughness are each equal to the number of creatures you control.
*/*
 U 
Sorcery
As an additional cost to cast Break Down, discard an artifact.
Draw 2 cards.
 U 
Enchantment – Aura
Enchant creature
When Apotheosis enters the battlefield, put a 1/1 white Cleric creature token onto the battlefield.
Enchanted creature gets +2/+2 and has flying.
 C 
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste and becomes an artifact until end of turn.
 C 
Sorcery
Exile target nonland permanent.
 C 
Artifact Creature – Construct
Artifact creatures you control have haste
5/3
 C 
Sorcery
Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control.
Just because it is all for show doesn't make it any less deadly.
 C 
Sorcery
Pray
 C 
Artifact
Scrap Parts enters the battlefield with X charge counters on it.
When Scrap Parts dies, search your library and graveyard for an artifact card with converted mana cost X or less, and put that card onto the battlefield.
 C 
Creature – Beast
{2}{w}: Majestic Pridebeast gains vigilance until end of turn.
6/4
 C 
Enchantment – Aura
Enchanted creature can't attack or block.
{5}{w}{w}: Pray
 C 
Creature – Zombie Cat Illusion
When Duality Cat becomes the target of a spell or ability, if it's a Zombie, flip a coin. If you win the flip, it's no longer a Zombie. Otherwise, sacrifice it.
3/4
 C 
Sorcery
Target creature gets +3/+0 and gains trample and haste until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Angel Redeemer (rare)
Commune Elemental (uncommon)
Break Down (uncommon)
Apotheosis (uncommon)
Rage of the Machines (common)
Righteous Judgement (common)
Cog Winder (common)
Ritual Combat (common)
Worshiping (common)
Scrap Parts (common)
Majestic Pridebeast (common)
Ethereal Chains (common)
Duality Cat (common)
Steamroll (common)
Mountain (basic)