Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever an artifact is put into your graveyard from the battlefield, you may shuffle it into your library.
 U 
Land
{t}: Add {1} to your mana pool.
{4}{g}{w}: Until end of turn, Church of the Faithful becomes a green and white Elemental creature with "This creature's power and toughness are each equal to the number of creatures you control." It's still a land.
 U 
Creature – Elemental
Trample, vigilance
Commune Elemental's power and toughness are each equal to the number of creatures you control.
*/*
 U 
Creature – Snake
Pray 5GG (5GG :You gain 1 life for each creature you control.)
Whenever you pray, you may put three +1/+1 counters on Sacred Scale.
3/3
 C 
Instant
Galvanize deals 1 damage to each creature your opponents control.
 C 
Artifact Creature – Ox
Haste
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Cogwork Bull tinkers,up to three target creatures can't block this turn.
4/3
 C 
Creature – Elemental
When Sunburst Elemental dies,
Pray (You gain 1 life for each creature you control.).
2/2
{3}{w}
 
 C 
Instant
Put two 1/1 white Cleric creature tokens onto the battlefield, then pray.
 C 
Instant
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target player sacrifices an attacking creature. If you have faith, you gain 5 life.
 C 
Creature – Elf Shaman
When Elven Preacher enters the battlefield, draw a card.
{1}{g}{g}, {t}: Pray
1/1
 C 
Sorcery
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If you have faith, you may play an additional land this turn.
 C 
Land
{t}: Add {1} to your mana pool.
{5}{w}{w}, {t}, Sacrifice Sacred Soil: Pray AA (AA :You gain 1 life for each creature you control.)
 C 
Sorcery
Exile target nonland permanent.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. It has "Tap 3 other nonland permanents you control: untap this."
Forest
 
 B 
Basic Land – Forest

Reconbobulator (rare)
Church of the Faithful (uncommon)
Commune Elemental (uncommon)
Sacred Scale (uncommon)
Galvanize (common)
Cogwork Bull (common)
Sunburst Elemental (common)
Mass (common)
Angelwing Shards (common)
Elven Preacher (common)
Pilgrim's Journey (common)
Sacred Soil (common)
Righteous Judgement (common)
Cogwork Binding (common)
Forest (basic)