Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying
Pray {5}{w}{w} ({5}{w}{w} :You gain 1 life for each creature you control.)
Whenever you Pray, put a 4/4 white angel creature token with flying onto the battlefield under your control.
4/4
 U 
Creature – Angel
Flying
When Angelic Jailer enters the battlefield, exile target creature an opponent controls until Angelic Jailer leaves the battlefield. (That creature returns under its owner's control.)
3/3
 U 
Land
Smelting Tower enters the battlefield tapped unless you return an artifact to your hand.
{t}, Add {u} or {r} to your mana pool.
 U 
Land
{t}: Add {1} to your mana pool.
{1}{w}{w}, {t}: Put a 1/1 white Cleric creature token onto the battlefield. Activate this ability only if you control five or more creatures.
 C 
Creature – Human Soldier
When Inquisitor's Escort enters the battlefield, tap target creature.
"Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artles temples."
-someone Science-deck legendary
3/4
 C 
Instant
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target player sacrifices an attacking creature. If you have faith, you gain 5 life.
 C 
Land
{t}: Add {1} to your mana pool.
{5}{w}{w}, {t}, Sacrifice Sacred Soil: Pray AA (AA :You gain 1 life for each creature you control.)
 C 
Instant
Untap all artifacts and creatures you control.
 C 
Sorcery
As an additional cost to play Call for Power, you may reveal an Angel card in your hand.
Target creature gains +2/+2 and trample until end of turn. If you control an angel or revealed an angel, instead that creature gains +4/+4 and trample until end of turn.
 C 
Artifact
When Blueprints enters the battlefield or is put into a graveyard from the battlefield, draw a card.
 C 
Creature – Elf Druid
Tap two untapped creatures you control: Add {g} or {w} to your mana pool
1/1
 C 
Sorcery
Put two 2/2 colorless Hound Construct artifact creature tokens with haste onto the battlefield.
 C 
Creature – Zombie Cat Illusion
When Duality Cat becomes the target of a spell or ability, if it's a Zombie, flip a coin. If you win the flip, it's no longer a Zombie. Otherwise, sacrifice it.
3/4
 C 
Creature – Rhino Soldier
When Rhox Faithkeeper enters the battlefield, gain 3 life
3/3
Forest
 
 B 
Basic Land – Forest

Seraph of the Devout (mythic)
Angelic Jailer (uncommon)
Smelting Tower (uncommon)
Arch Cathedral (uncommon)
Inquisitor's Escort (common)
Angelwing Shards (common)
Sacred Soil (common)
Wind the Cogs (common)
Call for Power (common)
Blueprints (common)
Faithful Druid (common)
Release the Hounds (common)
Duality Cat (common)
Rhox Faithkeeper (common)
Forest (basic)