Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel Spellshaper
Flying, Trample
{7}{g}: Pray
Whenever you Pray, Creatures you control get +3/+3 and gain Trample until end of turn.
4/4
 U 
Artifact Creature – Golem
Spare Golem enters the battlefield with a +1/+1 counter on it for each artifact card in your graveyard.
When Spare Golem dies, you may put a +1/+1 counter on target artifact creature for each +1/+1 counter on Spare Golem.
0/0
 U 
Creature – Elf Cleric
Hexproof
Pray {5}{g}{g}
Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library.
4/2
 U 
Enchantment – Aura
Enchant creature
When Apotheosis enters the battlefield, put a 1/1 white Cleric creature token onto the battlefield.
Enchanted creature gets +2/+2 and has flying.
 C 
Creature – Bird
Flying
Scrapyard Flock can't attack unless you have three or more artifact cards in your graveyard.
"It's a pet project of mine. I work on it on my spare time and with spare parts."
-Ivor, Stronghold Machinist
4/4
 C 
Creature – Beast
{2}{w}: Majestic Pridebeast gains vigilance until end of turn.
6/4
 C 
Artifact
When Sparkstone enters the battlefield or is put into a graveyard from the battlefield, Sparkstone deals 3 damage to target creature you don't control.
 C 
Artifact
Scrap Parts enters the battlefield with X charge counters on it.
When Scrap Parts dies, search your library and graveyard for an artifact card with converted mana cost X or less, and put that card onto the battlefield.
 C 
Sorcery
Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Creatures you control get +1/+0 and gain haste until end of turn.
 C 
Sorcery
Scry 1, then draw a card.
Scry 1, then draw a card.
"... and iterate."
 C 
Creature – Elephant Soldier
Vigilance
2/3
 C 
Creature – Plant
Defender
When Weakened Phytohydra dies, put a copy of it onto the battlefield.
0/1
 C 
Creature – Human Cleric
Vigilance
{3}{g}: Vinetouched Clergy gets +2/+2 and gains indestructible until end of turn.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and vigilance, and is an Angel in addition to its other types.
Mountain
 
 B 
Basic Land – Mountain

Barkwing Angel (rare)
Spare Golem (uncommon)
Sylvan Choir (uncommon)
Apotheosis (uncommon)
Scrapyard Flock (common)
Majestic Pridebeast (common)
Sparkstone (common)
Scrap Parts (common)
Rush of Thopters (common)
Test and Reject (common)
Loxodon Faithful (common)
Weakened Phytohydra (common)
Vinetouched Clergy (common)
Angelic Calling (common)
Mountain (basic)