Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever an artifact is put into your graveyard from the battlefield, you may shuffle it into your library.
 U 
Artifact
Pray {5}{g}{w} ({5}{g}{w} :You gain 1 life for each creature you control.)
Whenever you pray, draw a card.
 U 
Land
{t}: Add {1} to your mana pool.
{2}{u}{r}: Until end of turn, Walking Lab becomes a blue and red Golem creature with power and toughness equal to the number of artifact cards in your graveyard. It's still a land.
 U 
Creature – Human Soldier
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
When Faithful Recruit enters the battlefield, if it has faith it gets a +1/+1 counter.
2/3
 C 
Artifact
{t}: Add {1} to your mana pool.
{2}, {t}, Sacrifice Exotic Terrarium: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
"Infusing the ground samples with a small dose of mana we attempt to recreate the conditions of the field study."
- Jazra, research notes
 C 
Sorcery
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target creature you control fights target creature you don't control.
The creature you control gets +2/+2 until end of turn before it fights if you have faith.
 C 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrying Orb tinkers, draw two cards
{t}: Scry 1
{3}{w}
 
 C 
Instant
Put two 1/1 white Cleric creature tokens onto the battlefield, then pray.
 C 
Creature – Elemental
Kinetic Elemental attacks each turn if able.
{r}: Kinetic Elemental gets +1/-1 until end of turn.
It just keeps going.
1/5
 C 
Artifact
{t}: Add {1} to your mana pool.
{1}, {t}: Add one mana of any color to your mana pool.
 C 
Artifact Creature – Soldier
Haste
When Cogwork Looter dies, discard your hand, then draw a card.
1/1
 C 
 
Defender
This creature may block an additional creature.
Sometimes an guardian angel just isn't big enough.
4/5
 C 
Enchantment – Aura
Enchant creature
When Caught in the Gears enters the battlefield, tap enchanted creature,
Enchanted creature doesn't untap during its controllers untap step.
When you control no artifact, sacrifice Caught in the Gears.
 C 
Creature – Elf Cleric
When Elfhame Preacher enters the battlefield, choose one -
·Draw a card.
·Pray.
1/2
Swamp
 
 B 
Basic Land – Swamp

Reconbobulator (rare)
Selesnyan Altar (uncommon)
Walking Lab (uncommon)
Faithful Recruit (uncommon)
Exotic Terrarium (common)
Hunt the Heretic (common)
Scrying Orb (common)
Mass (common)
Kinetic Elemental (common)
Prismatic Lens (common)
Cogwork Looter (common)
Guardian Giant (common)
Caught in the Gears (common)
Elfhame Preacher (common)
Swamp (basic)