Faith vs Science DD challenge: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Trample
![]() : Pray
Whenever you Pray, Creatures you control get +3/+3 and gain Trample until end of turn. 4/4
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: Add to your mana pool.
![]() ![]() : Until end of turn, Church of the Faithful becomes a green and white Elemental creature with "This creature's power and toughness are each equal to the number of creatures you control." It's still a land. |
![]() , Discard a card: Draw a card.
![]() , Sacrifice Obsession: Draw a card."No! No, no, no! I cannot stop yet; I cannot settle for this. I need more. I need another design. Right now!"
-Lireu, court artificer |
Flash
[Re-Engineer] When Aetherium Repulsionist re-engineers an artifact, return another target creature you control and target creature an opponent controls to their owner's hands. 1/3
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[Re-Engineer]
When Scrapyard Drone re-engineers an artifact, return another target artifact card from your graveyard to your hand. 1/1
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First strike
Autonomous Thrasher gets +1/+1 as long as you control another artifact 2/2
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Galvanize deals 1 damage to each creature your opponents control.
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Defender
This creature may block an additional creature. Sometimes an guardian angel just isn't big enough.
4/5
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, Sacrifice Blessed Bauble: Target creature gains your choice of lifelink, trample, or vigilance until end of turn. |
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target creature you control fights target creature you don't control. The creature you control gets +2/+2 until end of turn before it fights if you have faith. |
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Convoke
Target creature gets +1/+0 for each creature you control and gains first strike until end of turn. |
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrying Orb tinkers, draw two cards : Scry 1 |
Target creature you control gains+3/+0 until end of turn. Then that creature fights another target creature.
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Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
Enchanted permanent's triggered abilities don't trigger. If enchanted permanent is a creature, it can't attack or block. |
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Barkwing Angel
(rare)
Church of the Faithful
(uncommon)
Obsession
(uncommon)
Aetherium Repulsionist
(uncommon)
Scrapyard Drone
(common)
Autonomous Thrasher
(common)
Galvanize
(common)
Guardian Giant
(common)
Blessed Bauble
(common)
Hunt the Heretic
(common)
Unified Belief
(common)
Scrying Orb
(common)
Tinstreet Brawl
(common)
Lost in Awe
(common)
Swamp
(basic)



: Add
to your mana pool.

: Until end of turn, Church of the Faithful becomes a green and white Elemental creature with "This creature's power and toughness are each equal to the number of creatures you control." It's still a land.

