Faith vs Science DD challenge: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Untap a land for each creature you control during each other player's untap step. 3/3
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Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Tap target creature. If you have faith, exile that creature instead. |
Flying
When Derelict Thopter dies, reveal the top five cards of your library. Put an artifact card revealed this way into your hand. Put the rest onto your graveyard. 2/2
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: Add to your mana pool.
![]() ![]() , : Put a 1/1 white Cleric creature token onto the battlefield. Activate this ability only if you control five or more creatures. |
Pray
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Counter target spell.
If you control an artifact, draw a card. |
Untap target creature and gain control of it until end of turn. That creature gains haste and becomes an artifact until end of turn.
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, : Put a charge counter on Sunlaced Sands.
Remove X charge counters from Sunlaced Sands: Add X mana in any combination of colors to your mana pool. |
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target creature you control fights target creature you don't control. The creature you control gets +2/+2 until end of turn before it fights if you have faith. |
When Sparkstone enters the battlefield or is put into a graveyard from the battlefield, Sparkstone deals 3 damage to target creature you don't control.
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When Honored Missionary dies, put a 1/1 white Cleric creature token onto the battlefield.
1/1
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: Add to your mana pool.
, , Sacrifice Exotic Terrarium: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library."Infusing the ground samples with a small dose of mana we attempt to recreate the conditions of the field study."
- Jazra, research notes |
First strike
Autonomous Thrasher gets +1/+1 as long as you control another artifact 2/2
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature can't attack or block. If enchanted creature would die, exile it instead. |
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Woodland Vigil Guide
(rare)
Religious Awe
(uncommon)
Derelict Thopter
(uncommon)
Arch Cathedral
(uncommon)
Worshiping
(common)
Further Research Needed
(common)
Rage of the Machines
(common)
Sunlaced Sands
(common)
Hunt the Heretic
(common)
Sparkstone
(common)
Honored Missionary
(common)
Exotic Terrarium
(common)
Autonomous Thrasher
(common)
Cloister
(common)
Plains
(basic)



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