Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you pray, put a 2/2 white soldier creature token onto the battlefield.
Pray {5}{w}{w} ({5}{w}{w} :You gain 1 life for each creature you control.)
 U 
Artifact
[Re-Engineer]

When Mindscraper re-engineers an artifact, target player puts the top two cards of their library into their graveyard.

{2}: Exile Mindscraper then return it to the battlefield.
 U 
Instant
As an additional cost to cast Improvised Bomb, sacrifice an artifact.
Improvised Bomb deals 3 damage to target creature and that creature's controller.
 U 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
Whenever you sacrifice an artifact, draw a card.
 C 
Creature – Beast
{2}{w}: Majestic Pridebeast gains vigilance until end of turn.
6/4
 C 
Sorcery
Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control.
Just because it is all for show doesn't make it any less deadly.
 C 
Creature – Elephant Soldier
Vigilance
2/3
 C 
Creature – Angel
Flying
Pray 5WW (5WW :You gain 1 life for each creature you control.)
Whenever you pray, other creatures you control gain flying until end of turn.
2/4
 C 
Creature – Bird
Flying
Scrapyard Flock can't attack unless you have three or more artifact cards in your graveyard.
"It's a pet project of mine. I work on it on my spare time and with spare parts."
-Ivor, Stronghold Machinist
4/4
 C 
Enchantment – Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -3/-0 and loses flying.
"Good news: The gravity orb works.
Bad news: It's a real downer."
-Jazra, research notes
 C 
Sorcery
As an additional cost to play Call for Power, you may reveal an Angel card in your hand.
Target creature gains +2/+2 and trample until end of turn. If you control an angel or revealed an angel, instead that creature gains +4/+4 and trample until end of turn.
 C 
Creature – Human Cleric
When Wandering Hermit enters the battlefield, Pray (You gain 1 life for each creature you control.)
2/2
 C 
Artifact
Scrap Parts enters the battlefield with X charge counters on it.
When Scrap Parts dies, search your library and graveyard for an artifact card with converted mana cost X or less, and put that card onto the battlefield.
 C 
Instant
Galvanize deals 1 damage to each creature your opponents control.
Forest
 
 B 
Basic Land – Forest

Faith's Call (rare)
Mindscraper (uncommon)
Improvised Bomb (uncommon)
Massey's Galvenizer (uncommon)
Majestic Pridebeast (common)
Ritual Combat (common)
Loxodon Faithful (common)
Harbinger of Avacyn (common)
Scrapyard Flock (common)
Weigh Down (common)
Call for Power (common)
Wandering Hermit (common)
Scrap Parts (common)
Galvanize (common)
Forest (basic)