Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Delve
Exile the top ten cards of your library. Until end of turn, you may play those cards.
 U 
Land
{t}: Add {1} to your mana pool.
{4}{g}{w}: Until end of turn, Church of the Faithful becomes a green and white Elemental creature with "This creature's power and toughness are each equal to the number of creatures you control." It's still a land.
 U 
Sorcery
Put three 1/1 colorless Construct artifact creature tokens onto the battlefield.
 U 
Artifact
Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
 C 
Creature – Beast
{2}{w}: Majestic Pridebeast gains vigilance until end of turn.
6/4
 C 
Sorcery
Target creature you control gains+3/+0 until end of turn. Then that creature fights another target creature.
 C 
Creature – Ogre Artificer
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Ogre Inventor tinkers, it deals 3 damage to target player.
Thunkk revolutionized the Ogre way of life with his most famed invention: "Exploding Rock."
4/3
 C 
Enchantment – Aura
Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
Enchanted permanent's triggered abilities don't trigger. If enchanted permanent is a creature, it can't attack or block.
 C 
Creature – Human Monk
First strike, prowess
1/1
 C 
Sorcery
Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control.
Just because it is all for show doesn't make it any less deadly.
 C 
Creature – Elemental
When Sunburst Elemental dies,
Pray (You gain 1 life for each creature you control.).
2/2
 C 
Artifact – Equipment
Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life.
Equip {0}
 C 
Artifact Creature – Thopter
Flying

When Modular Thopter dies draw a card
1/1
 C 
Sorcery
Scry 1, then draw a card.
Scry 1, then draw a card.
"... and iterate."
Island
 
 B 
Basic Land – Island

Volcanic Scheme (rare)
Church of the Faithful (uncommon)
Assemble Machinery (uncommon)
Prayer Beads (uncommon)
Majestic Pridebeast (common)
Tinstreet Brawl (common)
Ogre Inventor (common)
Lost in Awe (common)
Graceful Ascetic (common)
Ritual Combat (common)
Sunburst Elemental (common)
Martyr's Collar (common)
Modular Thopter (common)
Test and Reject (common)
Island (basic)