Faith vs Science DD challenge: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Whenever Bounce Scrabbler tinkers, return target nonland permanent to its owner's hand. 2/1
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You may have Emulation Machine enter the battlefield as a copy of any artifact card in your graveyard.
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As an additional cost to cast Scrapheap Experiment you may sacrifice an artifact.
For each artifact card in your graveyard, add to your mana pool. If you sacrificed an artifact, add ![]() to your mana pool. |
![]() ![]() : Pray
Wherever you pray, creatures you control gain trample until end of turn. 3/2
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![]() , Exile two artifact cards from your graveyard: Draw a card."You can learn from the mistakes of the past."
1/2
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When Malleable Golem dies, draw a card.
3/3
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![]() : Experienced Testsubject gains hexproof until end of turn."Sometimes the most important thing to know is when to duck."
3/2
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As an additional cost to cast Blessed Vigor, you may reveal an Angel card from your hand.
Untap target creature. If you revealed an Angel card or controlled an Angel as you cast Blessed Vigor, untap each other creature you control. |
Counter target spell unless it's controller pays
for each artifact you control.The hum of a hundred engines is enough to make any man forget a word or a wiggle.
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Tap two untapped creatures you control: Add
or to your mana pool1/1
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Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If you have faith, you may play an additional land this turn. |
Pray
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature can't attack or block. If enchanted creature would die, exile it instead. |
Whenever you pray, Sacrament Protector gains first strike until end of turn.
3/1
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Bounce Scrabbler
(common, foil)
Emulation Machine
(rare)
Scrapheap Experiment
(uncommon)
Elvish Choir
(uncommon)
Rune Analysy
(uncommon)
Malleable Golem
(common)
Experienced Testsubject
(common)
Blessed Vigor
(common)
Uncontrolled Feedback
(common)
Faithful Druid
(common)
Pilgrim's Journey
(common)
Worshiping
(common)
Cloister
(common)
Sacrament Protector
(common)
Island
(basic)




to your mana pool