Faith vs Science DD challenge: Virtual Booster

Faith vs Science DD challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you pray, put a 2/2 white soldier creature token onto the battlefield.
Pray {5}{w}{w} ({5}{w}{w} :You gain 1 life for each creature you control.)
 U 
Land
Smelting Tower enters the battlefield tapped unless you return an artifact to your hand.
{t}, Add {u} or {r} to your mana pool.
 U 
Artifact Land
Ancient Ironworks enters the battlefield tapped.
When Ancient Ironworks enters the battlefield, return a land you control to its owner's hand.
T: Add {2} to your mana pool.
 U 
Creature – Human Soldier
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
When Faithful Recruit enters the battlefield, if it has faith it gets a +1/+1 counter.
2/3
 C 
Creature – Elf Cleric
When Elfhame Preacher enters the battlefield, choose one -
·Draw a card.
·Pray.
1/2
 C 
Artifact – Creature
[Re-Engineer]
When Scrapyard Drone re-engineers an artifact, return another target artifact card from your graveyard to your hand.
1/1
 C 
Sorcery
Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control.
Just because it is all for show doesn't make it any less deadly.
 C 
Instant
Counter target spell.
If you control an artifact, draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3.
If enchanted creature is an Angel, it has "Each other creature you control gets +1/+3."
 C 
Creature – Dryad
When Maytr of the Faith dies, you may put another card from your graveyard on top of your library.
3/1
{3}{w}
 
 C 
Instant
Put two 1/1 white Cleric creature tokens onto the battlefield, then pray.
 C 
Creature – Dragon
Sacrifice an artifact: Smokestack Whelp gains flying until end of turn.
{r}{r}: Smokestack Whelp gains +1/+0 until end of turn.
2/2
 C 
Creature – Human Cleric
When Wandering Hermit enters the battlefield, Pray (You gain 1 life for each creature you control.)
2/2
 C 
Artifact Creature – Thopter
Flying
When Thopter Surveyor enters the battlefield, look at target player's hand.
2/1
Plains
 
 B 
Basic Land – Plains

Faith's Call (rare)
Smelting Tower (uncommon)
Ancient Ironworks (uncommon)
Faithful Recruit (uncommon)
Elfhame Preacher (common)
Scrapyard Drone (common)
Ritual Combat (common)
Further Research Needed (common)
Angelic Protection (common)
Maytr of the Faith (common)
Mass (common)
Smokestack Whelp (common)
Wandering Hermit (common)
Thopter Surveyor (common)
Plains (basic)