Faith vs Science DD challenge: Virtual Booster
| Faith vs Science DD challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Exile target creature you control. Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield. Shuffle the rest into your library.
|
Haste
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Gnomish Rocketeer tinkers, target creature gets +3/+0 and gains flying until end of turn. 3/2
|
As an additional cost to cast Break Down, discard an artifact.
Draw 2 cards. |
Activated abilities of creatures you control cost up to
less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. |
: Add to your mana pool.
, : Add one mana of any color to your mana pool. |
|
Vigilance
2/3
|
Equip
Equipped creature gets +1/+1 and gains " : This creature gets +1/+0 until end of turn." |
Flash
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Whenever Bounce Scrabbler tinkers, return target nonland permanent to its owner's hand. 2/1
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature can't attack or block. If enchanted creature would die, exile it instead. |
When Rhox Faithkeeper enters the battlefield, gain 3 life
3/3
|
|
Destroy target artifact or enchantment. Then, gain 3 life.
What you offer to nature shall be returned tenfold.
|
When Duality Cat becomes the target of a spell or ability, if it's a Zombie, flip a coin. If you win the flip, it's no longer a Zombie. Otherwise, sacrifice it.
3/4
|
Untap all artifacts and creatures you control.
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
When Inner Strength enters the battlefield, you gain 3 life. Enchanted creature gets +3/+3. "Look into yourself and you will find divinity."
-Meditations of Molimo |
|
Advent of Singularity
(rare)
Gnomish Rocketeer
(uncommon)
Break Down
(uncommon)
Prayer Beads
(uncommon)
Prismatic Lens
(common)
Loxodon Faithful
(common)
Flammenwerfer
(common)
Bounce Scrabbler
(common)
Cloister
(common)
Rhox Faithkeeper
(common)
Elvish Tithe
(common)
Duality Cat
(common)
Wind the Cogs
(common)
Inner Strength
(common)
Mountain
(basic)



: Add
to your mana pool.
