Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel Spellshaper
Flying, Trample
{7}{g}: Pray
Whenever you Pray, Creatures you control get +3/+3 and gain Trample until end of turn.
4/4
 U 
Creature – Human Rogue
Scrapyard Sneak can't be blocked.
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrapyard Sneak tinkers, put a +1/+1 counter on it.
2/2
 U 
Instant
As an additional cost to cast Improvised Bomb, sacrifice an artifact.
Improvised Bomb deals 3 damage to target creature and that creature's controller.
 U 
Creature – Angel
Flying
When Angelic Jailer enters the battlefield, exile target creature an opponent controls until Angelic Jailer leaves the battlefield. (That creature returns under its owner's control.)
3/3
 C 
Creature – Gnome Artificer
{t}: Add {1} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1/1
 C 
Creature – Beast
{2}{w}: Majestic Pridebeast gains vigilance until end of turn.
6/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and vigilance, and is an Angel in addition to its other types.
 C 
Artifact Creature – Construct
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Cobbled Engine tinkers, put two 1/1 Myr artifact creature tokens onto the battlefield.
2/2
 C 
Creature – Elemental
When Sunburst Elemental dies,
Pray (You gain 1 life for each creature you control.).
2/2
 C 
Artifact
Scrap Parts enters the battlefield with X charge counters on it.
When Scrap Parts dies, search your library and graveyard for an artifact card with converted mana cost X or less, and put that card onto the battlefield.
 C 
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste and becomes an artifact until end of turn.
 C 
Creature – Human Knight
Pray {5}{w}{w} ({5}{w}{w} :You gain 1 life for each creature you control.)
Whenever you pray, creatures you control get +1/+1 until end of turn.
3/4
 C 
Artifact Creature – Construct
First strike
Autonomous Thrasher gets +1/+1 as long as you control another artifact
2/2
 C 
Creature – Elf
Flash
When Elvish Purist enters the battlefield, you may destroy target artifact or enchantment
1/1
Forest
 
 B 
Basic Land – Forest

Barkwing Angel (rare)
Scrapyard Sneak (uncommon)
Improvised Bomb (uncommon)
Angelic Jailer (uncommon)
Gnomish Engineer (common)
Majestic Pridebeast (common)
Angelic Calling (common)
Cobbled Engine (common)
Sunburst Elemental (common)
Scrap Parts (common)
Rage of the Machines (common)
Knight of the Faith (common)
Autonomous Thrasher (common)
Elvish Purist (common)
Forest (basic)