Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Destroy all creatures. If you had faith, destroy all but one creature instead.
 U 
Creature – Snake
Pray 5GG (5GG :You gain 1 life for each creature you control.)
Whenever you pray, you may put three +1/+1 counters on Sacred Scale.
3/3
 U 
Artifact Creature – Kavu
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Mechanical Kavu tinkers, it deals 4 damage to target creature or player.
4/2
 U 
Artifact
Whenever Thought Processor is put into your graveyard from play, reveal cards from the top of your library until you reveal a permanent card. Put that card into your hand and the rest on the bottom of your library in a random order.
 C 
Creature – Elf Druid
Pray {5}{g}{g} ({5}{g}{g} :You gain 1 life for each creature you control.)
Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library.
{t}: Add {g} to your mana pool.
1/2
 C 
Artifact Creature – Ox
Haste
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Cogwork Bull tinkers,up to three target creatures can't block this turn.
4/3
 C 
Artifact – Equipment
Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life.
Equip {0}
 C 
Creature – Elf Druid
Tap two untapped creatures you control: Add {g} or {w} to your mana pool
1/1
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+1 and gains "{r}: This creature gets +1/+0 until end of turn."
 C 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrying Orb tinkers, draw two cards
{t}: Scry 1
 C 
Sorcery
Target creature you control gains+3/+0 until end of turn. Then that creature fights another target creature.
 C 
Creature – Human Soldier
When Inquisitor's Escort enters the battlefield, tap target creature.
"Nothing makes an honest tinkerer quite as nervous as the witch-hunters of the Broken Ring hailing from their artles temples."
-someone Science-deck legendary
3/4
 C 
Creature – Human Cleric
Vigilance
{3}{g}: Vinetouched Clergy gets +2/+2 and gains indestructible until end of turn.
3/1
 C 
Artifact – Equipment
Equip {w}{w}
Equipped creature gets +2/+2 and has Lifelink.
Plains
 
 B 
Basic Land – Plains

Final Apocalypse (rare)
Sacred Scale (uncommon)
Mechanical Kavu (uncommon)
Thought Processor (uncommon)
Sylvan Spiritualist (common)
Cogwork Bull (common)
Martyr's Collar (common)
Faithful Druid (common)
Flammenwerfer (common)
Scrying Orb (common)
Tinstreet Brawl (common)
Inquisitor's Escort (common)
Vinetouched Clergy (common)
Blessed Scepter (common)
Plains (basic)