Faith vs Science DD challenge: Virtual Booster

Faith vs Science DD challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
[Re-Engineer]
Whenever Scrap-Cataloguer Drone Re-engineers, draw cards equal to the sacrificed artifact's converted mana cost.
2/2
 U 
Creature – Goblin Artificer
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
Return an artifact with converted mana cost 3 or less from your graveyard to the battlefield and then destroy it.
3/2
 U 
Sorcery
As an additional cost to cast Scrapheap Experiment you may sacrifice an artifact.
For each artifact card in your graveyard, add {r} to your mana pool. If you sacrificed an artifact, add {r}{r} to your mana pool.
 U 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Quicksilver Manipulator tinkers, you may tap or untap target artifact or creature.
{2}, {t}: You may tap or untap target artifact or creature.
 C 
Creature – Elemental
When Sunburst Elemental dies,
Pray (You gain 1 life for each creature you control.).
2/2
 C 
Sorcery
Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control.
Just because it is all for show doesn't make it any less deadly.
 C 
Enchantment – Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
When Inner Strength enters the battlefield, you gain 3 life.
Enchanted creature gets +3/+3.
"Look into yourself and you will find divinity."
-Meditations of Molimo
 C 
Enchantment – Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -3/-0 and loses flying.
"Good news: The gravity orb works.
Bad news: It's a real downer."
-Jazra, research notes
 C 
Artifact Creature – Construct
{3}{r}: Malmetal Construct gets +4/+0 until end of turn.
0/4
 C 
Land
{t}: Add {1} to your mana pool.
{5}{w}{w}, {t}, Sacrifice Sacred Soil: Pray AA (AA :You gain 1 life for each creature you control.)
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+1 and gains "{r}: This creature gets +1/+0 until end of turn."
 C 
Creature – Elephant Soldier
Vigilance
2/3
 C 
Enchantment
When Congregation enters the battlefield, put two 1/1 white Cleric creature tokens onto the battlefield.
Whenever a creature enters the battlefield under your control, gain 1 life.
 C 
Instant
Turn to Coal deals 5 damage to target creature. Add {r}{r} to your mana pool.
Island
 
 B 
Basic Land – Island

Scrap-Cataloguer Drone (rare)
Shoddy Mechanic (uncommon)
Scrapheap Experiment (uncommon)
Quicksilver Manipulator (uncommon)
Sunburst Elemental (common)
Ritual Combat (common)
Inner Strength (common)
Weigh Down (common)
Malmetal Construct (common)
Sacred Soil (common)
Flammenwerfer (common)
Loxodon Faithful (common)
Congregation (common)
Turn to Coal (common)
Island (basic)