Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
Battalion – Whenever Angel Redeemer and at least two other creatures you control attack, return target creature with converted mana cost 3 or less from your graveyard onto the battlefield tapped and attacking.
3/3
 U 
Land
{t}: Add {1} to your mana pool.
{2}{u}{r}: Until end of turn, Walking Lab becomes a blue and red Golem creature with power and toughness equal to the number of artifact cards in your graveyard. It's still a land.
 U 
Artifact Creature – Vedalken Artifacer
Tap another untapped artifact you control: Target player puts the top two cards of his or her library into their graveyard.
2/2
 U 
Land
{t}: Add {1} to your mana pool.
{4}{g}{w}: Until end of turn, Church of the Faithful becomes a green and white Elemental creature with "This creature's power and toughness are each equal to the number of creatures you control." It's still a land.
 C 
Creature – Wall
Flying, defender
0/2
 C 
Creature – Human Soldier
Whenever you pray, Sacrament Protector gains first strike until end of turn.
3/1
 C 
Creature – Dryad
When Maytr of the Faith dies, you may put another card from your graveyard on top of your library.
3/1
 C 
Land
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Angel's Rest enters the battlefield tapped unless you have faith.
{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Elf Cleric
When Elfhame Preacher enters the battlefield, choose one -
·Draw a card.
·Pray.
1/2
 C 
Creature – Rhino Soldier
When Rhox Faithkeeper enters the battlefield, gain 3 life
3/3
 C 
Instant
Convoke
Target creature gets +1/+0 for each creature you control and gains first strike until end of turn.
 C 
Creature – Human
{2}{u}: Experienced Testsubject gains hexproof until end of turn.
"Sometimes the most important thing to know is when to duck."
3/2
 C 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrying Orb tinkers, draw two cards
{t}: Scry 1
 C 
Creature – Ogre Artificer
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Ogre Inventor tinkers, it deals 3 damage to target player.
Thunkk revolutionized the Ogre way of life with his most famed invention: "Exploding Rock."
4/3
Island
 
 B 
Basic Land – Island

Angel Redeemer (rare)
Walking Lab (uncommon)
Mind Grinder Mage (uncommon)
Church of the Faithful (uncommon)
Angelwing Barrier (common)
Sacrament Protector (common)
Maytr of the Faith (common)
Angel's Rest (common)
Elfhame Preacher (common)
Rhox Faithkeeper (common)
Unified Belief (common)
Experienced Testsubject (common)
Scrying Orb (common)
Ogre Inventor (common)
Island (basic)