Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Archangel of Heavens costs {5} less to cast if you prayed this turn.
Flying, vigilance
6/6
 U 
Creature – Angel
Flying
When Angelic Jailer enters the battlefield, exile target creature an opponent controls until Angelic Jailer leaves the battlefield. (That creature returns under its owner's control.)
3/3
 U 
Creature – Human Rogue
Scrapyard Sneak can't be blocked.
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrapyard Sneak tinkers, put a +1/+1 counter on it.
2/2
 U 
Artifact
Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
 C 
Artifact Creature – Goblin
Reach (This creature can block creatures with flying.)
6/1
 C 
Instant
Destroy target artifact or enchantment. Then, gain 3 life.
What you offer to nature shall be returned tenfold.
 C 
Artifact Creature – Thopter
Flying

When Modular Thopter dies draw a card
1/1
 C 
Creature – Human Monk
First strike, prowess
1/1
 C 
Creature – Human Cleric
Whenever you pray, draw a card.
2/3
 C 
Creature – Human
{2}{u}: Experienced Testsubject gains hexproof until end of turn.
"Sometimes the most important thing to know is when to duck."
3/2
 C 
Creature – Human Cleric
Pray 5GG (5GG :You gain 1 life for each creature you control.)
Whenever you pray, put a +1/+1 counter on Young Monk.
2/1
 C 
Creature – Human Soldier
Whenever you pray, Sacrament Protector gains first strike until end of turn.
3/1
 C 
Artifact – Equipment
Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life.
Equip {0}
 C 
Creature – Human Cleric
When Wandering Hermit enters the battlefield, Pray (You gain 1 life for each creature you control.)
2/2
Forest
 
 B 
Basic Land – Forest

Archangel of Heavens (rare)
Angelic Jailer (uncommon)
Scrapyard Sneak (uncommon)
Prayer Beads (uncommon)
Skyflare Crew (common)
Elvish Tithe (common)
Modular Thopter (common)
Graceful Ascetic (common)
Harmonic Hymnist (common)
Experienced Testsubject (common)
Young Monk (common)
Sacrament Protector (common)
Martyr's Collar (common)
Wandering Hermit (common)
Forest (basic)