Faith vs Science DD challenge: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pray
![]() ![]() (![]() ![]() :You gain 1 life for each creature you control.)
Whenever you pray, draw a card. |
Exile target creature you control. Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield. Shuffle the rest into your library.
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Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
Return an artifact with converted mana cost 3 or less from your graveyard to the battlefield and then destroy it. 3/2
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![]() , Discard a card: Draw a card.
![]() , Sacrifice Obsession: Draw a card."No! No, no, no! I cannot stop yet; I cannot settle for this. I need more. I need another design. Right now!"
-Lireu, court artificer |
Choose position or momentum—
• Position — Exile target creature you control, then return that card to the battlefield under your control. • Momentum — Target creature can't be blocked this turn. |
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When Unseemly Zealot enters the battlefield, another target creature gets +1/+1 until end of turn.
3/4
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![]() : Majestic Pridebeast gains vigilance until end of turn.6/4
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Reach
: Add to your mana pool.Any servant of the God of the Hunt will adopt the talents of using her sacred weapon.
1/2
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As an additional cost to cast Blessed Vigor, you may reveal an Angel card from your hand.
Untap target creature. If you revealed an Angel card or controlled an Angel as you cast Blessed Vigor, untap each other creature you control. |
Equip
Equipped creature gets +1/+1 and gains " : This creature gets +1/+0 until end of turn." |
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Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrying Orb tinkers, draw two cards : Scry 1 |
Exile an artifact from your graveyard: Add 1 to your mana pool.
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Enchant creature
Enchanted creature gets +1/+3. If enchanted creature is an Angel, it has "Each other creature you control gets +1/+3." |
Convoke
Target creature gets +1/+0 for each creature you control and gains first strike until end of turn. |
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Selesnyan Altar
(uncommon, foil)
Advent of Singularity
(rare)
Shoddy Mechanic
(uncommon)
Obsession
(uncommon)
Uncertainty Principle
(uncommon)
Unseemly Zealot
(common)
Majestic Pridebeast
(common)
Priest of Nylea
(common)
Blessed Vigor
(common)
Flammenwerfer
(common)
Scrying Orb
(common)
Scrap Pile
(common)
Angelic Protection
(common)
Unified Belief
(common)
Swamp
(basic)






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