Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Artificer
Prowess
2{u}{r}:Reveal the top card of your library. If it's an nonland artifact card, you may cast it without paying it's man's cost. Otherwise, put it into your graveyard.
He can turn anything into a weapon.
3/4
 U 
Artifact – Equipment
Equipped creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Equip {1}
 U 
Creature – Human Rogue
Scrapyard Sneak can't be blocked.
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrapyard Sneak tinkers, put a +1/+1 counter on it.
2/2
 U 
Creature – Gnome Artificer
Haste
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Gnomish Rocketeer tinkers, target creature gets +3/+0 and gains flying until end of turn.
3/2
 C 
Artifact Creature – Construct
First strike
Autonomous Thrasher gets +1/+1 as long as you control another artifact
2/2
 C 
Creature – Beast
{2}{w}: Majestic Pridebeast gains vigilance until end of turn.
6/4
 C 
Creature – Giant
Reach
When Hillside Hermit enters the battlefield, you gain 3 life.
"He came from the mountains bringing the wisdom of his ancient kind, offering protection and counsel. Of course the people rever him."
3/4
 C 
Artifact Creature – Construct
Flash
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
Whenever Bounce Scrabbler tinkers, return target nonland permanent to its owner's hand.
2/1
 C 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Scrying Orb tinkers, draw two cards
{t}: Scry 1
 C 
Creature – Elf Druid
Pray {5}{g}{g} ({5}{g}{g} :You gain 1 life for each creature you control.)
Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library.
{t}: Add {g} to your mana pool.
1/2
 C 
Sorcery
Target creature gets +3/+0 and gains trample and haste until end of turn.
 C 
Artifact Creature – Golem
When Malleable Golem dies, draw a card.
3/3
 C 
Artifact – Equipment
Equip {w}{w}
Equipped creature gets +2/+2 and has Lifelink.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+1 and gains "{r}: This creature gets +1/+0 until end of turn."
Mountain
 
 B 
Basic Land – Mountain

Farrin the Brawler (rare)
Pendant of Blessings (uncommon)
Scrapyard Sneak (uncommon)
Gnomish Rocketeer (uncommon)
Autonomous Thrasher (common)
Majestic Pridebeast (common)
Hillside Hermit (common)
Bounce Scrabbler (common)
Scrying Orb (common)
Sylvan Spiritualist (common)
Steamroll (common)
Malleable Golem (common)
Blessed Scepter (common)
Flammenwerfer (common)
Mountain (basic)