Faith vs Science DD challenge: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life. Equip ![]() |
Vigilance
Untap a land for each creature you control during each other player's untap step. 3/3
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Hexproof
Pray ![]() ![]()
Whenever you pray, search your library for a basic land and put it onto the battlefield tapped then shuffle your library. 4/2
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Enchant creature
When Apotheosis enters the battlefield, put a 1/1 white Cleric creature token onto the battlefield. Enchanted creature gets +2/+2 and has flying. |
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
When Faithful Recruit enters the battlefield, if it has faith it gets a +1/+1 counter. 2/3
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Whenever you pray, Sacrament Protector gains first strike until end of turn.
3/1
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When Thopter Wellspring enters or leaves the battlefield, put a colorless 1/1 Thopter artifact creature token with flying onto the battlefield.
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Pray 5GG (5GG :You gain 1 life for each creature you control.)
Whenever you pray, put a +1/+1 counter on Young Monk. 2/1
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Negative Current deals 4 damage to target creature. Its controller can't gain life this turn.
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Destroy target artifact or enchantment. Then, gain 3 life.
What you offer to nature shall be returned tenfold.
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Return target creature to its owner's hand. If you control an artifact, Scry 1.
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Reach
When Hillside Hermit enters the battlefield, you gain 3 life. "He came from the mountains bringing the wisdom of his ancient kind, offering protection and counsel. Of course the people rever him."
3/4
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Flash
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) Whenever Bounce Scrabbler tinkers, return target nonland permanent to its owner's hand. 2/1
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Reach (This creature can block creatures with flying.)
6/1
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Martyr's Collar
(common, foil)
Woodland Vigil Guide
(rare)
Sylvan Choir
(uncommon)
Apotheosis
(uncommon)
Faithful Recruit
(uncommon)
Sacrament Protector
(common)
Thopter Wellspring
(common)
Young Monk
(common)
Negative Current
(common)
Elvish Tithe
(common)
Retraction
(common)
Hillside Hermit
(common)
Bounce Scrabbler
(common)
Skyflare Crew
(common)
Forest
(basic)






