Faith vs Science DD challenge: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, put a 1/1 white Cleric creature token onto the battlefield, then pray.
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Put three 1/1 colorless Construct artifact creature tokens onto the battlefield.
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![]() , Exile two artifact cards from your graveyard: Draw a card."You can learn from the mistakes of the past."
1/2
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Haste
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.) When Gnomish Rocketeer tinkers, target creature gets +3/+0 and gains flying until end of turn. 3/2
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Untap all artifacts and creatures you control.
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Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target creature you control fights target creature you don't control. The creature you control gets +2/+2 until end of turn before it fights if you have faith. |
Kinetic Elemental attacks each turn if able.
: Kinetic Elemental gets +1/-1 until end of turn.It just keeps going.
1/5
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When Rhox Faithkeeper enters the battlefield, gain 3 life
3/3
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Equipped creature gains reach and may block an additional creature each combat.
When equipped creature dies, you gain 1 life. Equip ![]() |
When Wandering Hermit enters the battlefield, Pray (You gain 1 life for each creature you control.)
2/2
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Exile target nonland permanent.
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When Sparkstone enters the battlefield or is put into a graveyard from the battlefield, Sparkstone deals 3 damage to target creature you don't control.
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Flying
When Modular Thopter dies draw a card 1/1
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature can't attack or block. If enchanted creature would die, exile it instead. |
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Follow the Calling
(rare)
Assemble Machinery
(uncommon)
Rune Analysy
(uncommon)
Gnomish Rocketeer
(uncommon)
Wind the Cogs
(common)
Hunt the Heretic
(common)
Kinetic Elemental
(common)
Rhox Faithkeeper
(common)
Martyr's Collar
(common)
Wandering Hermit
(common)
Righteous Judgement
(common)
Sparkstone
(common)
Modular Thopter
(common)
Cloister
(common)
Swamp
(basic)






