Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying, Vigilance
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
4/4
 U 
Instant
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Tap target creature. If you have faith, exile that creature instead.
 U 
Artifact Creature – Wizard
Tinker
When Cogwork Sorcerer tinkers, draw a card.
1/1
 U 
Artifact
[Re-Engineer]
When you Re-Engineer an artifact, tap target creature.

{1}, {t}: Tap target creature.
 C 
Creature – Elemental
Kinetic Elemental attacks each turn if able.
{r}: Kinetic Elemental gets +1/-1 until end of turn.
It just keeps going.
1/5
 C 
Artifact
Exile an artifact from your graveyard: Add 1 to your mana pool.
 C 
Instant
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target player sacrifices an attacking creature. If you have faith, you gain 5 life.
 C 
Artifact
When Sparkstone enters the battlefield or is put into a graveyard from the battlefield, Sparkstone deals 3 damage to target creature you don't control.
 C 
Sorcery
Target creature you control fights target creature you don't control. If that creature dies this turn, put two +1/+1 counters on the creature you control.
Just because it is all for show doesn't make it any less deadly.
 C 
Instant
Target creature gets +1/+1 and gains first strike until end of turn. Untap that creature.
 C 
Creature – Human Cleric
Whenever you pray, draw a card.
2/3
 C 
Artifact Creature – Construct
Artifact creatures you control have haste
5/3
 C 
Sorcery
Scry 1, then draw a card.
Scry 1, then draw a card.
"... and iterate."
 C 
Sorcery
Pray
Forest
 
 B 
Basic Land – Forest

Tithe Valkerie (rare)
Religious Awe (uncommon)
Cogwork Sorcerer (uncommon)
Mechanized Claw (uncommon)
Kinetic Elemental (common)
Scrap Pile (common)
Angelwing Shards (common)
Sparkstone (common)
Ritual Combat (common)
Otherworldly Guidance (common)
Harmonic Hymnist (common)
Cog Winder (common)
Test and Reject (common)
Worshiping (common)
Forest (basic)