Faith vs Science DD challenge: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Goblin Artificer
When Bilst, Renegade Artificer enters the battlefield, put four 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.

Whenever an artifact you control is put into the graveyard from the battlefield, Bilst deals 1 damage to target creature or player and you draw a card.
2/2
 U 
Artifact
[Re-Engineer]

When Mindscraper re-engineers an artifact, target player puts the top two cards of their library into their graveyard.

{2}: Exile Mindscraper then return it to the battlefield.
 U 
Artifact
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Quicksilver Manipulator tinkers, you may tap or untap target artifact or creature.
{2}, {t}: You may tap or untap target artifact or creature.
 U 
Land
{t}: Add {1} to your mana pool.
{2}{u}{r}: Until end of turn, Walking Lab becomes a blue and red Golem creature with power and toughness equal to the number of artifact cards in your graveyard. It's still a land.
 C 
Creature – Human Knight
Pray {5}{w}{w} ({5}{w}{w} :You gain 1 life for each creature you control.)
Whenever you pray, creatures you control get +1/+1 until end of turn.
3/4
 C 
Artifact
When Thopter Wellspring enters or leaves the battlefield, put a colorless 1/1 Thopter artifact creature token with flying onto the battlefield.
 C 
Artifact Creature – Construct
Artifact creatures you control have haste
5/3
 C 
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste and becomes an artifact until end of turn.
 C 
Artifact Creature – Construct
Tinker (When this permanent enters the battlefield, you may sacrifice an artifact.)
When Cobbled Engine tinkers, put two 1/1 Myr artifact creature tokens onto the battlefield.
2/2
 C 
Instant
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Target player sacrifices an attacking creature. If you have faith, you gain 5 life.
 C 
Sorcery
Faith (You have faith when you cast this spell if you control an Angel or reveal one from your hand)
Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. If you have faith, you may play an additional land this turn.
 C 
Creature – Human Cleric
Vigilance
{3}{g}: Vinetouched Clergy gets +2/+2 and gains indestructible until end of turn.
3/1
 C 
Instant
Counter target spell.
If you control an artifact, draw a card.
 C 
Creature – Elf
Flash
When Elvish Purist enters the battlefield, you may destroy target artifact or enchantment
1/1
Mountain
 
 B 
Basic Land – Mountain

Bilst, Renegade Artificer (rare)
Mindscraper (uncommon)
Quicksilver Manipulator (uncommon)
Walking Lab (uncommon)
Knight of the Faith (common)
Thopter Wellspring (common)
Cog Winder (common)
Rage of the Machines (common)
Cobbled Engine (common)
Angelwing Shards (common)
Pilgrim's Journey (common)
Vinetouched Clergy (common)
Further Research Needed (common)
Elvish Purist (common)
Mountain (basic)