Dreadmoon
Dreadmoon by HijackAttack
42 cards in Multiverse
12 commons, 19 uncommons, 9 rares, 2 mythics
3 white, 8 blue, 1 black, 5 red,
5 green, 14 multicolour, 6 artifact
3 comments total
A top-down pirate set that draws heavily from my previous attempt at one.
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Mechanics |
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Landfall — Whenever a land enters the battlefield under your control, return target tapped creature to its owner's hand.
2/2
Blunderbuss enters the battlefield with a charge counters on it.
: Put a charge counter on Blunderbuss.
, tap equipped creature: Blunderbuss deals 3 damage to target creature or player.
Equip


Equip



The rigging on a pirate ship is as much a weapon as it is a tool.
2/1
Menace (This creature can't be blocked, except by two or more creatures.)
When Bloodfang Cobra enters the battlefield, it deals 3 damage to target creature or player.
When Bloodfang Cobra enters the battlefield, it deals 3 damage to target creature or player.
3/3



As long as Lowlands Rumbler is monstrous, it has trample.
4/6
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[Edit] Whoops, I was off track.
That said, you may want to think about doing what cards like Groundswell do instead.
@SadisticMystic: That works. Though, I can foresee a lot of errors and judges being called over in a tournament environment when a player plays a land, then realizes he should have tapped his creature first...
How about just not playing your land until you use the ability to tap what you want? You can do that perfectly well.
You can't tap something in response to the landfall trigger, unfortunately. How about "return target creature to its owner's hand if it's tapped"?