Clash on Beledin (2015)
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Showing 50 of 73 Land cards
Go to section: Colourless (14) White (38) Blue (38) Black (38) Red (38) Green (38) Artifact (18) Land (73)
Show rarities: C U R B




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(
: Add
or
to your mana pool.)
If Arctic Expanse is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.



If Arctic Expanse is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
(
: Add
or
to your mana pool.)
If Backwater Canopy is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.



If Backwater Canopy is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
(
: Add
or
to your mana pool.)
If Barren Foothills is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.



If Barren Foothills is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
Bleary Bottoms enters the battlefield tapped.
T: Add
to your mana pool.
Cycling
(
, Discard this card: Draw a card.)
T: Add

Cycling






(
: Add
or
to your mana pool.)
If Boreal Apex is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.



If Boreal Apex is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
Crumbling Ridge enters the battlefield tapped.
: Add
to your mana pool.

,
, Sacrifice Crumbling Ridge: Crumbling Ridge deals X damage to target player where X is your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)






(
: Add
or
to your mana pool.)
If Desolate Magisterium is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.



If Desolate Magisterium is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
Dewy Meadow enters the battlefield tapped.
: Add
to your mana pool.
Cycling
(
, Discard this card: Draw a card.)


Cycling


Distant Peak enters the battlefield tapped.
: Add
to your mana pool.
Enrich
(If you cast this card for its enrich cost, it’s an Aura spell with enchant land. It becomes a land again if it’s not attached to a land.)
Whenever enchanted land is tapped for mana, it produces an additional
.


Enrich


Whenever enchanted land is tapped for mana, it produces an additional

Faraway Isle enters the battlefield tapped.
: Add
to your mana pool.
Enrich
(If you cast this card for its enrich cost, it’s an Aura spell with enchant land. It becomes a land again if it’s not attached to a land.)
Whenever enchanted land is tapped for mana, it produces an additional
.


Enrich


Whenever enchanted land is tapped for mana, it produces an additional

Fetid Quagmire enters the battlefield tapped.
: Add
to your mana pool.

,
, Sacrifice Fetid Quagmire: Target creature gets -X/-X until end of turn where X is your devotion to black. (Each
in the mana costs of permanents you control counts toward your devotion to black.)






Foggy Weald enters the battlefield tapped.
: Add
to your mana pool.
Cycling
(
, Discard this card: Draw a card.)


Cycling


Forsaken Path enters the battlefield tapped.
: Return Forsaken Path and another land you control to their owner’s hands. Add
to your mana pool.


Gemstone Gully enters the battlefield tapped with one charge counter on it.
, Remove a charge counter from Gemstone Gully: Add one mana of any color to your mana pool.
Whenever a player topdecks, put a charge counter on Gemstone Gully.

Whenever a player topdecks, put a charge counter on Gemstone Gully.




Hazy Reef enters the battlefield tapped.
: Add
to your mana pool.
Cycling
(
, Discard this card: Draw a card.)


Cycling


Misty Hills enters the battlefield tapped.
: Add
to your mana pool.
Cycling
(
, Discard this card: Draw a card.)


Cycling


(
: Add
to your mana pool.)
Mystic Forest enters the battlefield tapped.
Sacrifice Mystic Forest: Put the top card of the land pile onto the battlefield tapped.


Mystic Forest enters the battlefield tapped.
Sacrifice Mystic Forest: Put the top card of the land pile onto the battlefield tapped.
(
: Add
to your mana pool.)
Mystic Island enters the battlefield tapped.
Sacrifice Mystic Island: Put the top card of the land pile onto the battlefield tapped.


Mystic Island enters the battlefield tapped.
Sacrifice Mystic Island: Put the top card of the land pile onto the battlefield tapped.
(
: Add
to your mana pool.)
Mystic Mountain enters the battlefield tapped.
Sacrifice Mystic Mountain: Put the top card of the land pile onto the battlefield tapped.


Mystic Mountain enters the battlefield tapped.
Sacrifice Mystic Mountain: Put the top card of the land pile onto the battlefield tapped.
(
: Add
to your mana pool.)
Mystic Plains enters the battlefield tapped.
Sacrifice Mystic Plains: Put the top card of the land pile onto the battlefield tapped.


Mystic Plains enters the battlefield tapped.
Sacrifice Mystic Plains: Put the top card of the land pile onto the battlefield tapped.
(
: Add
to your mana pool.)
Mystic Swamp enters the battlefield tapped.
Sacrifice Mystic Swamp: Put the top card of the land pile onto the battlefield tapped.


Mystic Swamp enters the battlefield tapped.
Sacrifice Mystic Swamp: Put the top card of the land pile onto the battlefield tapped.
(
: Add
or
to your mana pool.)
If Overgrown Steppe is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.



If Overgrown Steppe is tapped for mana on the first, second, or third turns of the game, add that much colorless mana to your mana pool instead.
Placid Veldt enters the battlefield tapped.
: Add
to your mana pool.
Enrich
(If you cast this card for its enrich cost, it’s an Aura spell with enchant land. It becomes a land again if it’s not attached to a land.)
Whenever enchanted land is tapped for mana, it produces an additional
.


Enrich


Whenever enchanted land is tapped for mana, it produces an additional

Go to section: Colourless (14) White (38) Blue (38) Black (38) Red (38) Green (38) Artifact (18) Land (73)
Show rarities: C U R B
Clash on Beledin (2015): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |