Link's First Custom Cube: Virtual Booster

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Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
Gate (Play with the top card of your library revealed.)
You may play the top card of your library if it's a creature card with power 2 or less.
2/2
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Zombie Cleric
Rite — Whenever a creature dies, each player loses 1 life.
1/1
 C 
Creature – Dryad
Defender
Whenever a Forest or a creature with defender enters the battlefield, you may pay {1}. If you do, draw a card.
0/4
 C 
Artifact
{u}, Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
{4}{u}: Draw a card. Each creature you tap while activating this ability pays for {1} or one mana of that creature's color.
 C 
Instant
Enlighten — If you drew a card this turn, Enlightened Denial costs {1}{u} less to cast.
Counter target spell.
 C 
Instant
Choose any number —
• Exile target enchantment.
• Target player sacrifices a blocking creature.
• Creatures with power 2 or less gain indestructible until end of turn.
Noonday Sun costs {1}{w} more to cast for each mode chosen beyond the first.
 C 
Creature – Cleric
{t}: Target creature with power 2 or less gains flying and vigilance until end of turn.
{t}: Target creature with power 2 or less gains protection from the color of your choice until end of turn.
0/3
 C 
Instant
Choose any number —
•Return target tapped creature to its owner's hand.
•Counter target spell with one or more targets.
• Draw three cards, then discard two cards.
Veil Dance costs {1}{u} more to cast for each mode chosen beyond the first.
 C 
Legendary Creature – Warrior
At the beginning of combat on your turn, for each planeswalker and each legendary permanent you control, put a 1/1 red Warrior creature with haste onto the battlefield.
{w}, Sacrifice four creatures you control: Exile target attacking creature.
4/4
 C 
Land – Forest Island
({t}: Add {g} or {u} to your mana pool.)
When Mangrove Line enters the battlefield, sacrifice it unless you pay {g/u}.
 C 
Creature – Dragon
Flying, haste
{1}{r}: Target player discards a card. If that player does, he or she draws a card. Mindfire Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.
4/4
 C 
Sorcery
For each player, look at the top two cards of that player's library and put one or more into that player's graveyard.
Draw a card.

Herald of the Small (rare)
Undead Mortician (common)
Willow Dryad (common)
Tamiyo's Calligraphy Pen (common)
Enlightened Denial (common)
Noonday Sun (common)
Empowering Cleric (common)
Veil Dance (common)
Vandes, the Masked Guerilla (common)
Mangrove Line (common)
Mindfire Dragon (common)
Haunting Call (common)