Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
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No more uncommons
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No more uncommons
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No more uncommons
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Defender, reach
When you cast Immé's Cultivator, you may search your library for up to two creature cards with defender and reveal them. Put one onto the battlefield and the other into your hand, then shuffle your library. 3/7
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Target player draws two cards, then discards two cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
At the beginning of each end step, if you control a creature with defender, put a +1/+1 counter on target creature, then put a 1/1 white Spirit creature token with flying onto the battlefield.
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Flying
Legendary creatures you control have menace. Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player. 4/4
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(
: Add or to your mana pool.) |
(
: Add or to your mana pool.)
When Mangrove Line enters the battlefield, sacrifice it unless you pay . |
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Target player puts the top X cards of his or her library into his or her graveyard.
Linger (This enters the battlefield as it resolves. As it enters the battlefield from anywhere, it loses its sorcery type.) You may have Makeshift Mind arrive as a copy of any permanent card put into a graveyard from a library this turn. 0/0
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Counter target spell unless its controller pays
. If that player does, draw a card. |
Create a 1/1 black and white Spirit creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) If you discarded a Swamp to cast Moaning Wind, each opponent loses 1 life. |
Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type. 4/4
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Flying, vigilance
You may cast creature cards with power 2 or less as though they had flash. 2/4
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Singularity
(rare)
Immé's Cultivator
(common)
Conscious Erosion
(common)
Bastioned Bliss
(common)
Soulfire Dragon
(common)
Isperia's Den
(common)
Mangrove Line
(common)
Makeshift Mind
(common)
Wilted Learning
(common)
Moaning Wind
(common)
Archon of the Sword
(common)
Vanguard of the Small
(common)





: Add
to your mana pool.)
.