Link's First Custom Cube: Virtual Booster

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Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dryad
Defender
Whenever a Forest or a creature with defender enters the battlefield, you may pay {1}. If you do, draw a card.
0/4
 
 R 
Enchantment
When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Land – Forest Plains
({t}: Add {g} or {w} to your mana pool.)
When Wildflower Meadow enters the battlefield, sacrifice it unless you pay {g/w}.
 C 
Enchantment
At the beginning of each end step, if you control a creature with defender, put a +1/+1 counter on target creature, then put a 1/1 white Spirit creature token with flying onto the battlefield.
 C 
Instant
Counter target spell unless its controller pays {2}. If that player does, draw a card.
 C 
Legendary Creature – Efreet
{1}: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
{1}{r}: Target creature gets +1/+0 until end of turn.
1/2
 C 
Legendary Creature – Vampire Noble
Lifelink
When Vartov, Pampered Prince enters the battlefield or dies, put a 1/1 white and black Spirit creature token with flying onto the battlefield.
1/2
 C 
Sorcery
For each player, look at the top two cards of that player's library and put one or more into that player's graveyard.
Draw a card.
 C 
Creature – Dragon
Flying
Legendary creatures you control have menace.
Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player.
4/4
 C 
Creature – Human Soldier
Defender
Gideon's Protector can block an additional creature.
Creatures your opponents control attack each combat if able.
1/6
 C 
Creature – Cleric
Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
 C 
Instant
Enlighten — If you drew a card this turn, Enlightened Denial costs {1}{u} less to cast.
Counter target spell.

Willow Dryad (common, foil)
Singularity (rare)
Wildflower Meadow (common)
Bastioned Bliss (common)
Wilted Learning (common)
Diajol, Crimson Mentor (common)
Vartov, Pampered Prince (common)
Haunting Call (common)
Soulfire Dragon (common)
Gideon's Protector (common)
Banisher (common)
Enlightened Denial (common)