Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
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No more uncommons
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No more uncommons
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No more uncommons
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Flash, flying
When Faerie Copycat enters the battlefield, you may copy target triggered ability you control. You may choose new targets for the copy. 2/1
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(
: Add or to your mana pool.)
When Lake of Tar enters the battlefield, sacrifice it unless you pay . |
(
: Add or to your mana pool.)
When Crystalline Fields enters the battlefield, sacrifice it unless you pay . |
Whenever you cast a legendary spell or a planeswalker spell, put a +1/+1 counter on Caller of Heroes.
Legendary spells and planeswalkers spells you cast cost less to cast for each +1/+1 counter on Caller of Heroes.1/1
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Whenever a player casts a sorcery spell, you may pay
. If you do, draw a card.
, Pay 1 life: Exile target sorcery card from a graveyard. Draw a card.2/3
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You may have Earth-Heart Dryad enter the battlefield tapped as a copy of any land on the battlefield.
1/1
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Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
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Other Noble creatures you control get +1/+1.
: Target creature becomes a Noble until end of turn in addition to its other types.2/2
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First strike
When Kurndesh of the Hills enters the battlefield, it deals 4 damage to each nonlegendary creature. Other legendary creatures you control get +2/+0 and have first strike. 6/4
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Whenever another creature with power 2 or less enters the battlefield, put a +1/+1 counter on Village Hero.
1/1
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Flying
Whenever a creature enters the battlefield under an opponent's control, return Sparrow Griffin to its owner's hand. 2/1
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Singularity
(rare)
Faerie Copycat
(common)
Lake of Tar
(common)
Crystalline Fields
(common)
Caller of Heroes
(common)
Cirdur of the Bloodwater
(common)
Earth-Heart Dryad
(common)
Transmogrify
(common)
Lyr, Title Forger
(common)
Kurndesh of the Hills
(common)
Village Hero
(common)
Sparrow Griffin
(common)



: Add
to your mana pool.)
.
.


