Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose any number —
•Return target tapped creature to its owner's hand. •Counter target spell with one or more targets. • Draw three cards, then discard two cards. Veil Dance costs ![]() more to cast for each mode chosen beyond the first. |
Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
|
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Enlighten — If you drew a card this turn, Enlightened Denial costs
![]() less to cast.
Counter target spell. |
Counter target spell unless its controller pays
. If that player does, draw a card. |
Choose any number —
• Put a +1/+1 counter on target creature. • Put target card from a graveyard on top of its owner's library. • Untap up to two target creatures. Dance for New Growth costs more to cast for each mode chosen beyond the first. |
Whenever Mazeform Phantasm becomes tapped or untapped, each opponent puts the top two cards of his or her library into his or her graveyard.
1/1
|
(
: Add or to your mana pool.)
When Crystalline Fields enters the battlefield, sacrifice it unless you pay . |
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Whenever you cast a legendary spell or a planeswalker spell, put a +1/+1 counter on Caller of Heroes.
Legendary spells and planeswalkers spells you cast cost less to cast for each +1/+1 counter on Caller of Heroes.1/1
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Defender
Whenever a creature you control with defender blocks, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) "We need only last through the night!"
— Eira the Merciful 0/5
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Flash
When Starlit Lion enters the battlefield, exile another target permanent you own until Starlit Lion leaves the battlefield. 3/2
|
Choose any number —
• Magnetic Performance deals 3 damage to target player. • Destroy target artifact. • Each player with no cards in hand draws two cards. Magnetic Performance costs more to cast for each mode chosen beyond the first. |
(
: Add or to your mana pool.)
When Lake of Tar enters the battlefield, sacrifice it unless you pay . |
Veil Dance
(common, foil)
Walker in the Void
(rare)
Enlightened Denial
(common)
Wilted Learning
(common)
Dance for New Growth
(common)
Mazeform Phantasm
(common)
Crystalline Fields
(common)
Caller of Heroes
(common)
Hope Solidified
(common)
Starlit Lion
(common)
Magnetic Performance
(common)
Lake of Tar
(common)


: Add
or
.
to your mana pool.)
.