Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
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No more uncommons
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No more uncommons
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No more uncommons
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Choose any number —
• Exile target enchantment. • Target player sacrifices a blocking creature. • Creatures with power 2 or less gain indestructible until end of turn. Noonday Sun costs ![]() more to cast for each mode chosen beyond the first. |
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Whenever a player casts a sorcery spell, you may pay
. If you do, draw a card.
, Pay 1 life: Exile target sorcery card from a graveyard. Draw a card.2/3
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(
: Add or to your mana pool.) |
First strike, protection from creatures with power 3 or greater
Whenever a creature with power 2 or less enters the battlefield, you gain 1 life. 2/1
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Whenever a creature attacks, its controller exiles the top card of his or her library. Until end of turn, that player may play that card.
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Whenever another creature with power 2 or less enters the battlefield, put a +1/+1 counter on Village Hero.
1/1
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(
: Add or to your mana pool.) |
Rite — Whenever a creature dies, each player loses 1 life.
1/1
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, Tap an untapped creature, an untapped artifact, and an untapped enchantment you control: Draw a card.
: Untap target permanent.Drawing on all the disciplines is the only way to true knowledge.
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At the beginning of each player's upkeep, that player exiles the top two cards of his or her library. Until end of turn, that player may play cards exiled this way.
Paint the horizon.
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Target player puts the top X cards of his or her library into his or her graveyard.
Linger (This enters the battlefield as it resolves. As it enters the battlefield from anywhere, it loses its sorcery type.) You may have Makeshift Mind arrive as a copy of any permanent card put into a graveyard from a library this turn. 0/0
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Singularity
(rare)
Noonday Sun
(common)
Cirdur of the Bloodwater
(common)
Isperia's Den
(common)
Darry, Steadfast Warden
(common)
Splatter Painting
(common)
Village Hero
(common)
Varlan's Garden
(common)
Undead Mortician
(common)
Wizard's Study
(common)
Eternity Canvas
(common)
Makeshift Mind
(common)




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