Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Gate (Play with the top card of your library revealed.) You may play the top card of your library if it's a creature card with power 2 or less. 2/2
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No more uncommons
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No more uncommons
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No more uncommons
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Defender
, : Target player puts the top X cards of his or her library into his or her graveyard. If X is 5 or more, draw a card.0/5
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: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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(
: Add or to your mana pool.)
When Rotting Cavern enters the battlefield, sacrifice it unless you pay . |
Flying
Enlighten — Foremost Riddler costs less to cast for each card you've drawn this turn.
Whenever a Sphinx creature you control becomes blocked, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) 4/3
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Whenever you cast a legendary spell or a planeswalker spell, put a +1/+1 counter on Caller of Heroes.
Legendary spells and planeswalkers spells you cast cost less to cast for each +1/+1 counter on Caller of Heroes.1/1
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First strike
When Kurndesh of the Hills enters the battlefield, it deals 4 damage to each nonlegendary creature. Other legendary creatures you control get +2/+0 and have first strike. 6/4
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Defender
Whenever a creature you control with defender blocks, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) "We need only last through the night!"
— Eira the Merciful 0/5
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(
: Add or to your mana pool.)
When Hill of Willows enters the battlefield, sacrifice it unless you pay . |
At the beginning of combat on your turn, for each planeswalker and each legendary permanent you control, put a 1/1 red Warrior creature with haste onto the battlefield.
, Sacrifice four creatures you control: Exile target attacking creature.4/4
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Defender
Gideon's Protector can block an additional creature. Creatures your opponents control attack each combat if able. 1/6
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Defender
, : You gain 1 life for each creature you control with defender.0/4
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Herald of the Small
(rare)
Runic Vortex
(common)
Diajol, Crimson Mentor
(common)
Rotting Cavern
(common)
Foremost Riddler
(common)
Caller of Heroes
(common)
Kurndesh of the Hills
(common)
Hope Solidified
(common)
Hill of Willows
(common)
Vandes, the Masked Guerilla
(common)
Gideon's Protector
(common)
Wall of Life
(common)

,
: Target player puts the top X cards of his or her library into his or her graveyard. If X is 5 or more, draw a card.
or
.

.