Link's First Custom Cube: Virtual Booster
| Link's First Custom Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
At the beginning of each end step, if you control a creature with defender, put a +1/+1 counter on target creature, then put a 1/1 white Spirit creature token with flying onto the battlefield.
|
|
Flying, vigilance
You may cast creature cards with power 2 or less as though they had flash. 2/4
|
Enlighten — Whenever you draw a card, spells you cast this turn cost
less to cast.
, : Draw a card.2/2
|
(
: Add or to your mana pool.) |
Choose any number —
• Put a +1/+1 counter on target creature. • Put target card from a graveyard on top of its owner's library. • Untap up to two target creatures. Dance for New Growth costs more to cast for each mode chosen beyond the first. |
Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type. 4/4
|
|
Other Noble creatures you control get +1/+1.
: Target creature becomes a Noble until end of turn in addition to its other types.2/2
|
Counter target spell unless its controller pays
. If that player does, draw a card. |
(
: Add or to your mana pool.)
When Hill of Willows enters the battlefield, sacrifice it unless you pay . |
Flying
Legendary creatures you control have menace. Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player. 4/4
|
: Target creature with power 2 or less gains flying and vigilance until end of turn.
: Target creature with power 2 or less gains protection from the color of your choice until end of turn.0/3
|
Walker in the Void
(rare)
Bastioned Bliss
(common)
Vanguard of the Small
(common)
Exemplary Learner
(common)
Varlan's Garden
(common)
Dance for New Growth
(common)
Archon of the Sword
(common)
Lyr, Title Forger
(common)
Wilted Learning
(common)
Hill of Willows
(common)
Soulfire Dragon
(common)
Empowering Cleric
(common)

.


: Draw a card.
or
.