Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Gate (Play with the top card of your library revealed.) You may play the top card of your library if it's a creature card with power 2 or less. 2/2
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No more uncommons
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No more uncommons
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No more uncommons
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Other Noble creatures you control get +1/+1.
: Target creature becomes a Noble until end of turn in addition to its other types.2/2
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Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
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Whenever a creature attacks, its controller exiles the top card of his or her library. Until end of turn, that player may play that card.
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(
: Add or to your mana pool.) |
Flash, flying
When Faerie Copycat enters the battlefield, you may copy target triggered ability you control. You may choose new targets for the copy. 2/1
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+1 Put a 1/1 colorless Other creature token with flying onto the battlefield.
-2 Each player sacrifices a nonland permanent. -5 For each player, return target permanent card from that player's graveyard to the battlefield under your control. 2
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Creatures you control have vigilance and lifelink.
At the beginning of your upkeep, return target creature card with power 2 or less from your graveyard to the battlefield. |
(
: Add or to your mana pool.)
When Sunlit Valley enters the battlefield, sacrifice it unless you pay . |
Choose any number —
• Target player discards a card and loses 1 life. • Target player sacrifices a creature. • Exile all cards from target player's graveyard. Dance for the Dead costs more to cast for each mode chosen beyond the first. |
Flash
When Starlit Lion enters the battlefield, exile another target permanent you own until Starlit Lion leaves the battlefield. 3/2
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Choose any number —
• Magnetic Performance deals 3 damage to target player. • Destroy target artifact. • Each player with no cards in hand draws two cards. Magnetic Performance costs more to cast for each mode chosen beyond the first. |
Herald of the Small
(rare)
Lyr, Title Forger
(common)
Banisher
(common)
Splatter Painting
(common)
Immé's Grove
(common)
Faerie Copycat
(common)
Tsemone of the Void
(common)
Everlasting Vigil
(common)
Sunlit Valley
(common)
Dance for the Dead
(common)
Starlit Lion
(common)
Magnetic Performance
(common)


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