Link's First Custom Cube: Virtual Booster

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Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
Gate (Play with the top card of your library revealed.)
You may play the top card of your library if it's a creature card with power 2 or less.
2/2
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Dragon
Flying
Legendary creatures you control have menace.
Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player.
4/4
 C 
Legendary Land – Forest Plains
({t}: Add {g} or {w} to your mana pool.)
 C 
Land – Forest Island
({t}: Add {g} or {u} to your mana pool.)
When Mangrove Line enters the battlefield, sacrifice it unless you pay {g/u}.
 C 
Creature – Cleric
{t}: Target creature with power 2 or less gains flying and vigilance until end of turn.
{t}: Target creature with power 2 or less gains protection from the color of your choice until end of turn.
0/3
 C 
Creature
Whenever you cast a legendary spell or a planeswalker spell, put a +1/+1 counter on Caller of Heroes.
Legendary spells and planeswalkers spells you cast cost {1} less to cast for each +1/+1 counter on Caller of Heroes.
1/1
 C 
Creaure – Cat
Flash
When Starlit Lion enters the battlefield, exile another target permanent you own until Starlit Lion leaves the battlefield.
3/2
 C 
Instant
Target player draws two cards, then discards two cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Dryad
You may have Earth-Heart Dryad enter the battlefield tapped as a copy of any land on the battlefield.
1/1
 C 
Enchantment
{1}, Tap an untapped creature, an untapped artifact, and an untapped enchantment you control: Draw a card.
{3}: Untap target permanent.
Drawing on all the disciplines is the only way to true knowledge.
 C 
Sorcery
For each player, look at the top two cards of that player's library and put one or more into that player's graveyard.
Draw a card.
 C 
Creature – Elemental Wall
Defender
Whenever a creature you control with defender blocks, you Gain a victory counter. (A player with 10 or more victory counters wins the game.)
"We need only last through the night!"
— Eira the Merciful
0/5

Herald of the Small (rare)
Soulfire Dragon (common)
Immé's Grove (common)
Mangrove Line (common)
Empowering Cleric (common)
Caller of Heroes (common)
Starlit Lion (common)
Conscious Erosion (common)
Earth-Heart Dryad (common)
Wizard's Study (common)
Haunting Call (common)
Hope Solidified (common)