Link's First Custom Cube: Virtual Booster

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Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
Gate (Play with the top card of your library revealed.)
You may play the top card of your library if it's a creature card with power 2 or less.
2/2
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Insect
Whenever Twist Bug deals damage to a player, that player discards that many cards at random, then draws a card for each card discarded this way.
2/1
 C 
Creature – Dragon
Flying
Legendary creatures you control have menace.
Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player.
4/4
 C 
Sorcery Creature – Shapeshifter
Target player puts the top X cards of his or her library into his or her graveyard.
Linger (This enters the battlefield as it resolves. As it enters the battlefield from anywhere, it loses its sorcery type.)
You may have Makeshift Mind arrive as a copy of any permanent card put into a graveyard from a library this turn.
0/0
 C 
Instant
Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
 C 
Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
When Crystalline Fields enters the battlefield, sacrifice it unless you pay {w/u}.
 C 
Creature – Angel
Flying, vigilance
You may cast creature cards with power 2 or less as though they had flash.
2/4
 C 
Instant
Target player draws two cards, then discards two cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Archon
Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type.
4/4
 C 
Enchantment
Creatures you control have vigilance and lifelink.
At the beginning of your upkeep, return target creature card with power 2 or less from your graveyard to the battlefield.
 C 
Legendary Land – Forest Island
({t}: Add {g} or {u} to your mana pool.)
 C 
Planeswalker – Tsemone
+1 Put a 1/1 colorless Other creature token with flying onto the battlefield.
-2 Each player sacrifices a nonland permanent.
-5 For each player, return target permanent card from that player's graveyard to the battlefield under your control.
2

Herald of the Small (rare)
Twist Bug (common)
Soulfire Dragon (common)
Makeshift Mind (common)
Transmogrify (common)
Crystalline Fields (common)
Vanguard of the Small (common)
Conscious Erosion (common)
Archon of the Sword (common)
Everlasting Vigil (common)
Varlan's Garden (common)
Tsemone of the Void (common)