Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose any number —
• Target player discards a card and loses 1 life. • Target player sacrifices a creature. • Exile all cards from target player's graveyard. Dance for the Dead costs more to cast for each mode chosen beyond the first. |
Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
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(
: Add or to your mana pool.)
When Mangrove Line enters the battlefield, sacrifice it unless you pay . |
Flash
When Starlit Lion enters the battlefield, exile another target permanent you own until Starlit Lion leaves the battlefield. 3/2
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First strike
When Kurndesh of the Hills enters the battlefield, it deals 4 damage to each nonlegendary creature. Other legendary creatures you control get +2/+0 and have first strike. 6/4
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You may have Earth-Heart Dryad enter the battlefield tapped as a copy of any land on the battlefield.
1/1
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(
: Add or to your mana pool.)
When Hill of Willows enters the battlefield, sacrifice it unless you pay . |
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Choose any number —
•Return target tapped creature to its owner's hand. •Counter target spell with one or more targets. • Draw three cards, then discard two cards. Veil Dance costs ![]() more to cast for each mode chosen beyond the first. |
Defender
Whenever a creature you control with defender blocks, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) "We need only last through the night!"
— Eira the Merciful 0/5
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Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type. 4/4
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Defender
, : Target player puts the top X cards of his or her library into his or her graveyard. If X is 5 or more, draw a card.0/5
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Flying
Enlighten — Foremost Riddler costs less to cast for each card you've drawn this turn.
Whenever a Sphinx creature you control becomes blocked, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) 4/3
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Dance for the Dead
(common, foil)
Walker in the Void
(rare)
Mangrove Line
(common)
Starlit Lion
(common)
Kurndesh of the Hills
(common)
Earth-Heart Dryad
(common)
Hill of Willows
(common)
Veil Dance
(common)
Hope Solidified
(common)
Archon of the Sword
(common)
Runic Vortex
(common)
Foremost Riddler
(common)


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