Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Gate (Play with the top card of your library revealed.) You may play the top card of your library if it's a creature card with power 2 or less. 2/2
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No more uncommons
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No more uncommons
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No more uncommons
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Enlighten — Whenever you draw a card, spells you cast this turn cost
less to cast.
, : Draw a card.2/2
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Flying
Enlighten — Foremost Riddler costs less to cast for each card you've drawn this turn.
Whenever a Sphinx creature you control becomes blocked, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) 4/3
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Choose any number —
• Target player discards a card and loses 1 life. • Target player sacrifices a creature. • Exile all cards from target player's graveyard. Dance for the Dead costs more to cast for each mode chosen beyond the first. |
Haste
Incensed Storyteller gets +1/+0 for each planeswalker and for each legendary permanent you control. 1/1
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Whenever a player casts a sorcery spell, you may pay
. If you do, draw a card.
, Pay 1 life: Exile target sorcery card from a graveyard. Draw a card.2/3
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Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
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You may have Earth-Heart Dryad enter the battlefield tapped as a copy of any land on the battlefield.
1/1
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(
: Add or to your mana pool.) |
: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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(
: Add or to your mana pool.) |
Choose any number —
• Exile target enchantment. • Target player sacrifices a blocking creature. • Creatures with power 2 or less gain indestructible until end of turn. Noonday Sun costs ![]() more to cast for each mode chosen beyond the first. |
Herald of the Small
(rare)
Exemplary Learner
(common)
Foremost Riddler
(common)
Dance for the Dead
(common)
Incensed Storyteller
(common)
Cirdur of the Bloodwater
(common)
Banisher
(common)
Earth-Heart Dryad
(common)
Varlan's Garden
(common)
Diajol, Crimson Mentor
(common)
Immé's Grove
(common)
Noonday Sun
(common)

less to cast.
: Draw a card.