Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
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(
: Add or to your mana pool.)
When Mangrove Line enters the battlefield, sacrifice it unless you pay . |
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Creatures you control have vigilance and lifelink.
At the beginning of your upkeep, return target creature card with power 2 or less from your graveyard to the battlefield. |
You may have Earth-Heart Dryad enter the battlefield tapped as a copy of any land on the battlefield.
1/1
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+1 Put a 1/1 colorless Other creature token with flying onto the battlefield.
-2 Each player sacrifices a nonland permanent. -5 For each player, return target permanent card from that player's graveyard to the battlefield under your control. 2
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Enlighten — If you drew a card this turn, Enlightened Denial costs
![]() less to cast.
Counter target spell. |
Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
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: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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Lifelink
When Vartov, Pampered Prince enters the battlefield or dies, put a 1/1 white and black Spirit creature token with flying onto the battlefield. 1/2
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Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
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Enlighten — Whenever you draw a card, spells you cast this turn cost
less to cast.
, : Draw a card.2/2
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First strike
When Kurndesh of the Hills enters the battlefield, it deals 4 damage to each nonlegendary creature. Other legendary creatures you control get +2/+0 and have first strike. 6/4
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Walker in the Void
(rare)
Mangrove Line
(common)
Everlasting Vigil
(common)
Earth-Heart Dryad
(common)
Tsemone of the Void
(common)
Enlightened Denial
(common)
Transmogrify
(common)
Diajol, Crimson Mentor
(common)
Vartov, Pampered Prince
(common)
Banisher
(common)
Exemplary Learner
(common)
Kurndesh of the Hills
(common)

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: Add
or
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