The Space Set
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Pilotcraft – As long as you control a Ship, Academy Cadet has flying.
2/2
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Lifelink
Whenever you gain life, you may put a +1/+1 counter on target creature.
Whenever you gain life, you may put a +1/+1 counter on target creature.
3/2
When Champion of the Outer Rim enters the battlefield, colonize. (To colonize, put a colony counter on a land you control.)
Champion of the Outer Rim's power and toughness are each equal to the number of colony counters on lands you control.
Champion of the Outer Rim's power and toughness are each equal to the number of colony counters on lands you control.
*/*
When Fleet Commander enters the battlefield, search your library for a Ship card, reveal it, and put it into your hand. Then shuffle your library.
Other Soldier and Ship creatures you control get +1/+1.
Other Soldier and Ship creatures you control get +1/+1.
1/2
First strike, flying
2/1
Flying
When Medical Drone enters the battlefield, you gain 3 life.
When Medical Drone enters the battlefield, you gain 3 life.
1/2
Pilotcraft — Milita Longshot has first strike as long as you control a ship.
2/2
Colonize, then put a 1/1 white Soldier creature token for each colony counter on a land you control. (To colonize, put a colony counter on a land you control.)
When Militia Relay enters the battlefield, colonize. (To colonize, put a colony counter on a land you control.)
Whenever you colonize, put a 1/1 white Soldier creature token onto the battlefield.
Whenever you colonize, put a 1/1 white Soldier creature token onto the battlefield.

Pilotcraft — As long as you control a Ship, Radhza Snare Squad has "

1/2
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Ship. Otherwise, it can't attack or block.
Enchanted creature gets +2/+2 as long as it's a Ship. Otherwise, it can't attack or block.
Flying
,
: Put a 1/1 white soldier creature token onto the battlefield.


3/5
Flying, flash
2/2
Colonize, then return up to X target creature to their owner's hands, where X is the number of colony counters on lands you control. (To colonize, put a colony counter on a land you control.)
Pilotcraft — If you control a Ship when Designated Researcher enters the battlefield, draw a card.
2/1
Draw two cards.
Pilotcraft — If you control a Ship, draw three cards instead.
Pilotcraft — If you control a Ship, draw three cards instead.
Pilotcraft — Whenever Nameran Envoy deals combst damage to a player, if you control a Ship, draw a card.
2/1
Flying, defender
,
: Draw a card, then discard a card.


0/3
Flying
When Scout Ship enters the battlefield, look at target opponent's hand.
When Scout Ship enters the battlefield, look at target opponent's hand.
1/2
Colonize, then draw X cards, where X is the number of colony counters on lands you control. (To colonize, put a colony counter on a land you control.)
Pilotcraft — As long as you control a Ship, Algis Biologist has "
, sacrifice a creature: Draw a card."

2/1
Enchant creature
Enchanted creature gets -2/-0.
Pilotcraft — Enchanted creature has base toughness 1 as long as you control a Ship.
Enchanted creature gets -2/-0.
Pilotcraft — Enchanted creature has base toughness 1 as long as you control a Ship.
Colonize, then destroy target creature with converted mana cost X or less, where X is the number of colony counters on lands you control. (To colonize, put a colony counter on a land you control.)


2/1
Flying, deathtouch
2/2
Flash
When Outer Rim Deathblade enters the battlefield, colonize, then target creature gets -X/-X until end of turn, where X is the number of colony counters on lands you control. (To colonize, put a colony counter on a land you control.)
When Outer Rim Deathblade enters the battlefield, colonize, then target creature gets -X/-X until end of turn, where X is the number of colony counters on lands you control. (To colonize, put a colony counter on a land you control.)
2/1
When Resource War enters the battlefield, colonize. (To colonize, put a colony counter on a land you control.)
Whenever you colonize, each opponent loses 1 life. You gain life equal to the life lost this way.
Whenever you colonize, each opponent loses 1 life. You gain life equal to the life lost this way.
Colonize. (To colonize, put a colony counter on a land you control.)
Spice Trade deals X damage to target player and you gain X life, where X is the number of colony counters on lands you control.
Spice Trade deals X damage to target player and you gain X life, where X is the number of colony counters on lands you control.
Flying
When Toxin Transport dies, target creature gets -3/-3 until end of turn.
When Toxin Transport dies, target creature gets -3/-3 until end of turn.
Would-be pirates soon learned to give Algis vessels a wide berth.
1/1
Flying, trample
3/3
When Krai Boarder enters the battlefield, you may pay
. If you do, gain control of target artifact with converted mana cost X or less until Krai Boarder leaves the battlefield.

2/1
Flying
Krai Bomber enters the battlefield with a bomb counter on it.
,
, remove a bomb counter from Krai Bomber: Krai Bomber Deals 6 damage to target creature.
Krai Bomber enters the battlefield with a bomb counter on it.


4/4
Pilotcraft — As long as you control a Ship, Krai Gunner has "
: Krai Gunner deals 2 damage to target creature or player."

2/3
Colonize. (To colonize, put a colony counter on a land you control.)
Ravaging Riot deals X damage to target creature or player, where X is the number of colony counters on lands you control.
Ravaging Riot deals X damage to target creature or player, where X is the number of colony counters on lands you control.
Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card.
Draw a card.
Pilotcraft — As long as you control a Ship, Krai Stormtrooper has "
: This creature fights target creature you don't control.

2/2
Defender

,
: Phaser Artillary deals 4 damage to target creature with flying.



2/4


1/3
As an additional cost to cast Scrap Salvage, sacrifice a creature or artifact.
Add
to your mana pool, where X was that permanent's converted mana cost plus one.
Draw a card.
Add

Draw a card.
Flying, hexproof
4/3
Flying
Supply Drone enters the battlefield with a supply counter on it.
Remove a supply counter from Supply Drone: Regenerate target creature.
Supply Drone enters the battlefield with a supply counter on it.
Remove a supply counter from Supply Drone: Regenerate target creature.
2/1
Colonize, then search your library for X land cards, put one of them onto the battlefield tapped and the rest into your hand, where X is the number of colony counters on lands you control. (To colonize, put a colony counter on a land you control.)
Flying
Other creatures you control with flying get +1/+1.
Other creatures you control with flying get +1/+1.
4/4
Flying, lifelink
: Target creature gains lifelink until end of turn.

2/4
Flying, vigilance
: Colonize. (To colonize, put a colony counter on a land you control.)
,
: Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of colony counters on lands you control.



4/5
Flying, deathtouch
Whenever a creature dies, put a research counter on Deep Space Trawler.
Remove five research counters from Deep Space Trawler: Return target creature card from a graveyard to the battlefield.
Whenever a creature dies, put a research counter on Deep Space Trawler.
Remove five research counters from Deep Space Trawler: Return target creature card from a graveyard to the battlefield.
1/6
Tap or untap target permanent.
Pilotcraft — If you control a Ship, instead gain control of that permanent until the beginning of your next end phase. Untap that permanent. It gains haste until the beginning of your next end phase.
Pilotcraft — If you control a Ship, instead gain control of that permanent until the beginning of your next end phase. Untap that permanent. It gains haste until the beginning of your next end phase.
Flying, haste
When Milita Fighter enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
When Milita Fighter enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
2/1
At the beginning of each end step, colonize. (To colonize, put a colony counter on a land you control.)
As Algis, Cradle of Schemes enters the battlefield, you may reveal a blue card and a black card from your hand. If you don't, Algis enters the battlefield tapped.
: Add
or
to your mana pool.
Lands you control have "
,
, sacrifice a creature or land: Draw a card."



Lands you control have "



(Colonies enter the battlefield with a colony counter on them.)
Krai Settlement enters the battlefield tapped.
: Add
or
to your mana pool.
Krai Settlement enters the battlefield tapped.



As Krai, the Jungle's Maw enters the battlefield, you may reveal a red card and a green card from your hand. If you don't, Krai enters the battlefield tapped.
: Add
or
to your mana pool.
Lands you control have "
,
: Target creature gets +1/+1 until end of turn."



Lands you control have "



(Colonies enter the battlefield with a colony counter on them.)
Namera Spaceport enters the battlefield tapped.
: Add
or
to your mana pool.
Namera Spaceport enters the battlefield tapped.



As Namera, Pilot's Sanctum enters the battlefield, you may reveal a white card and a blue card from your hand. If you don't, Namera enters the battlefield tapped.
: Add
or
to your mana pool.
Lands you control have "
,
: Put a 1/1 white Soldier creature token onto the battlefield."



Lands you control have "








(Colonies enter the battlefield with a colony counter on them.)
Outer Rim Backwater enters the battlefield tapped.
: Add
or
to your mana pool.
Outer Rim Backwater enters the battlefield tapped.



As Radhza, Verdant Haven enters the battlefield, you may reveal a green card and a white card from your hand. If you don't, Radhza enters the battlefield tapped.
: Add
or
to your mana pool.
Lands you control have "
,
: Regenerate target creature."



Lands you control have "



As Sakara, Bloodied Wasteland enters the battlefield, you may reveal a black card and a red card from your hand. If you don't, Sakara enters the battlefield tapped.
: Add
or
to your mana pool.
Lands you control have "
,
: This land deals 1 damage to target creature or player."



Lands you control have "













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Show rarities: C U R M
Or view by sections
The Space Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |