The Pirate Set: Recent Activity
The Pirate Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to The Pirate Set: (Generated at 2025-04-30 20:08:22)
The Pirate Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to The Pirate Set: (Generated at 2025-04-30 20:08:22)
Yeah, but back then they were still experimenting as to how exactly red looting should work. They have been very consistent since return to ravnica that red looting can't turn into advantage beyond that turn, and if even mythics like Sarkhan, the Dragonspeaker and Daretti, Scrap Savant bow to that rule, there is no reason this shouldn't.
Well. I'm not sure I'd state that as an absolute. Dangerous Wager works as Inspiration if you're hellbent, and that was the same set as Mad Prophet.
Red looting must be worded so it can't become a cantrip: "You may discard a card. if you do, draw a card."
Oh, alright. Thanks. Card errata'd to "Target spell or permanent you control can't be the target of spells or abilities until end of turn."
Spells can have hexproof too: for example, if you play a Slippery Bogle, it has hexproof on the stack while it's a spell. However, the rules do not give any special privilege to hexproof on a spell, only to hexproof on a permanent or player. So granting that ability to a spell won't do anything useful.
Spells can have lifelink, so why not hexproof? It works in theory.
Hexproof doesn't actually mean anything on a spell, and that's by design.