Worm: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{1}, Sacrifice a creature with no activated abilities: Search your library for a creature card with one or more activated abilities and with power, toughness, or converted mana cost equal to that of the sacrificed creature. Put that card onto the battlefield, then shuffle your library.
{2}{r}
 
 U 
Creature – Human
{x}, {t}: Destroy target artifact with converted mana cost X.
{t}, Sacrifice Saint: Destroy target artifact creature.
1/1
{2}{u}
 
 U 
Creature – Human
At the beginning of each upkeep, name a card. Cards with that name cost {2} less to cast this turn.
0/1
{2}{r}
 
 U 
Creature – Human
Haste
{2}: Target creature gains haste until end of turn.
{3}: Target creature gains flying until end of turn.
2/2
{1}{w}{w}
 
 C 
Creature – Human
Damage that would be dealt by Foil can't be prevented.
Creatures dealt damage by Foil this turn can't be regenerated this turn.
2/2
{1}{u}
 
 C 
Creature – Human
{u}, {t}: Tap target creature.
1/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Human
Shroud
{1}: Target creature cannot block Shadow Stalker this turn.
2/2
{2}{w}{w}
 
 C 
Creature – Human
Flying, first strike
2/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 6 or greater, destroy Containment Foam.
Swamp
 
 B 
Basic Land – Swamp

Trigger Event (rare)
Saint (uncommon)
Accord (uncommon)
Chariot (uncommon)
Foil (common)
Regent (common)
Shadow Stalker (common)
Legend (common)
Containment Foam (common)
Swamp (basic)