Grimm: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When Fiddler of Lamasrock enters the battlefield, gain control of each creature with power 2 or less for as long as you control Fiddler of Lamasrock.
2/3
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Until end of turn, target creature gains indestructible and hexproof and can't be blocked.
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Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution.
Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater. |
Flash, indestructible
When Jacklefalstaff enters the battlefield, put a blessing counter on target creature and regenerate it. Creatures with blessing counters on them have indestructible and "At the beginning of your upkeep, you lose 1 life, discard a card, and sacrifice another creature." 2/1
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As an additional cost to cast Truth be Told, reveal two blue cards from your hand.
Counter target spell. "Well, what actually happened was..."
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Haste
, Discard a card: Discover. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) 2/2
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Sprinting Kolobok must be blocked if able.
Folklore – When Sprinting Kolobok is revealed from anywhere, you may pay . If you do, target creature must be blocked this turn if able. 1/1
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Destroy target legendary creature.
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Flying, lifelink
Folklore – Whenever Savior of the Meek deals combat damage to a player or is revealed from anywhere, you may pay . If you do, return target creature with power 2 or less from your graveyard to the battlefield. 4/4
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At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player.
2/1
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When Intrepid Adventurer enters the battlefield, you may put a quest counter on a Quest you control.
"Immeasurable danger? Low prospects? High likelihood of painful death? I'm in!"
2/2
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Discover (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
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Trample, hexproof
As long as it isn't your turn, Sunfear Troll is an artifact. (It's not a creature.) 6/6
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Creatures you control with power 2 or less have ": You gain 1 life."
1/1
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Folklore – Whenever Stingweilder is revealed from anywhere, you may pay . If you do, target creature gets +3/+0 until end of turn.
3/1
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Fiddler of Lamasrock
(rare)
Destined Advance
(uncommon)
Accounts of Revolution
(common)
Jacklefalstaff
(rare)
Truth be Told
(uncommon)
Farsighted Coot
(uncommon)
Sprinting Kolobok
(common)
Hero's Demise
(rare)
Savior of the Meek
(mythic)
Firedancer
(common)
Intrepid Adventurer
(common)
Peruse
(common)
Sunfear Troll
(rare)
Shepherd of the Meek
(uncommon)
Stingweilder
(none)