Color war (edited): Recent Activity
Color war (edited): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Color war (edited): (Generated at 2025-06-28 17:45:56)
Color war (edited): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Color war (edited): (Generated at 2025-06-28 17:45:56)
Added the alternative crew cost | Crew4 -> crew 3
its an artifact now
changed the third mode and made the card draw only one instead of two cards as its a common and not Archmage's charm
two treasure tokens
they don't untap -> stun counter
Is there a particular benefit to playing up to eight of them?
+2/+1 -> +0/+1
no functional changes
no functional changes (is probably the best blue Common)
2/3 -> 2/1
no functional changes (for reference in powerlevel see Elspeth, knight-errant)