Quas: The Hourglass of Eternities: Virtual Booster

Quas: The Hourglass of Eternities: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
RL02 UB Land enters the battlefield tapped, unless you exile a blue or a black card from your hand.
{t}: Add {u} or {b} to your mana pool.
 U 
Creature – Human Soldier
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
As long as Proud Private's onus is a white creature, it gets +1/+1.
1/1
 U 
Creature – Human Soldier
Flash
When Zealous Comrade enters the battlefield, another target creature you control gains protection from a color of your choice until end of turn.
2/1
 U 
Creature – Spirit
Flying
{w}, exile Spirit of the Oasis: Exile target creature until end of its owner's turn. (It returns to the battlefield under its owner's control.)
2/2
 C 
Instant
Put two -1/-1 counters on target attacking or blocking creature.
 C 
Creature – Human Soldier
Whenever a creature enters the battlefield under you control, you may tap it. If you do, Outpost Guard gets +1/+1 until end of turn.
1/2
 C 
Creature – Ox
Cartpulling Ox has vigilance as long as you control a Human.
2/5
 C 
Instant
Exile target creature until end of turn. (It returns to the battlefield under its owner's control.)
 C 
Creature – Wurm
Plainswalk, vigilance
2/4
 C 
Creature – Human Cleric
Erode {2} (You may pay up to {2} less to cast this. If you do, it enters the battlefield with that many -1/-1 counters.)
When Solemn Disenchanter enters the battlefield, you may destroy target artifact or enchantment.
2/2
 C 
Creature – Camel
2/2
 C 
Creature – Human Cleric
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
When Devout Healer enters the battlefield, if its onus is white, gain 3 life.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {1} for each of their exiled cards.
 C 
Creature – Human Cleric
When Soul Cleanser battlefield, you may exile up to three cards from your graveyard.
2/1
 C 
Creature – Human Soldier
When Desert Guide enters the battlefield, you may tap any number of untapped creatures you control. Look at the top X cards of your library, where X is the number of creatures tapped. Choose any number of those cards and exile them, then return the rest to the top in any order.
0/2

RL02 UB Land (rare)
Proud Private (uncommon)
Zealous Comrade (uncommon)
Spirit of the Oasis (uncommon)
Erosion Wind (common)
Outpost Guard (common)
Cartpulling Ox (common)
Shifting Sands (common)
Sandslither (common)
Solemn Disenchanter (common)
Roaming Dromedary (common)
Devout Healer (common)
Weight of Memories (common)
Soul Cleanser (common)
Desert Guide (common)