Aura's Experimental Ideas: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Conquer 4 — Sacrifice creatures (Each opponent secretly chooses a number. When this resolves, they must reveal and sacrifice creatures equal to that number. If four or more creatures are sacrificed in this way, this is conquered.)
If Wrath of the Swarm was conquered, each opponent draws a card. If Wrath of the Swarm was not conquered, each opponent sacrifices four lands and you put a 6/6 black Insect creature token onto the battlefield. |
Spectrum — When Ulvenwald Necromancer enters the battlefield, you may return target creature card with converted mana cost less than or equal to the number of colors of mana spent to cast Ulvenwald Necromancer.
2/2
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Bloodied 4 (If this has taken damage this turn, it gets +4/+4.)
Grandeur — Discard a card named Gorthos, Lord of the Crags: Gorthos deals 2 damage to each creature and each player. 4/4
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Valor 5 (When it is your turn, this gets +5/+0. When it is not your turn, this gets +0/+5.)
1/1
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As an additional cost to cast Crash Down, reveal a creature card from your hand.
Crash Down deals X damage to each creature, where X is the revealed card’s power. Then, put the revealed card onto the battlefield. |
Draw two cards.
Repay 2 (Then exile this with two time counters on it. Remove a counter at the beginning of your upkeep. When all time counters are removed, you must repay.) To repay Dark Agreement, you lose 5 life. |
Sightsee land (At the beginning of your upkeep, you may reveal the top card of your library. If it is a land card, put a +1/+1 counter on Llanowar Bushcutter.)
1/1
|
If an instant or sorcery spell you control would deal damage to a player, you may have it deal that much damage to target creature that player controls instead.
If an instant or sorcery spell you control would deal damage to a creature, you may have it deal that much damage to that creature’s controller instead. |
Forgotten 6 (When you cast this, you may exile six cards from your graveyard. If you do, it is remembered.)
Draw two cards. If Secrets of the Ancients was remembered, draw three cards instead. |
Reconstitute 6 (Whenever this is put into a graveyard from the battlefield, you may exile it. If you do, return target permanent card with converted mana cost 6 or less that shares a card type with this from your graveyard to the battlefield.)
When Lord of the Necropolis enters the battlefield and at the beginning of your upkeep, you may search your library for a creature card and put it into your graveyard. If you do, shuffle your library. 6/6
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Flying
Whenever Vish-Kul Skyrunner would deal combat damage, it deals X times that combat damage instead, where X is the number of cards in your hand. 2/5
|
You gain 4 life.
Commune 1 (Reveal the top card of your library. If it shares a name with a permanent you control, put it into your hand.) |
Warbond (Whenever another creature you control attacks or blocks, you may pair Torrio-League Poisoneer with that creature until the end of combat.)
As long as Torrio-League Poisoneer is paired, both creatures have deathtouch. 2/1
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Lonesome Vise enters the battlefield with X charge counters on it.
At the beginning of the chosen player’s upkeep, Lonesome Vise deals 4 damage to that player if that player doesn’t control creatures equal to or greater than the number of charge counters on Lonesome Vise. |
Explore until you find a land. Then, put the card you found onto the battlefield tapped. (Reveal cards from the top of your library until you reveal a land card. Put the rest on the bottom of your library in any order.)
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Wrath of the Swarm
(mythic)
Ulvenwald Necromancer
(uncommon)
Gorthos, Lord of the Crags
(mythic)
Warbringer Soultide
(uncommon)
Crash Down
(mythic)
Dark Agreement
(uncommon)
Llanowar Bushcutter
(common)
Pyromancer’s Glee
(rare)
Secrets of the Ancients
(uncommon)
Lord of the Necropolis
(rare)
Vish-Kul Skyrunner
(mythic)
Gift of the Ancients
(common)
Torrio-League Poisoneer
(common)
Lonesome Vise
(rare)
Wasteland Trail
(common)