This is unlikely to ever do anything, since it can only target preexisting spells, and the opponent can simply counter those spells again over top of this. 10 mana is exorbitantly overcosted for the effect, given what cards like Autumn's Veil and Overmaster can do for just 1.
The idea behind this enchantment cycle was to establish each color's form of counterspell. You were completely spot on with your criticism of this and the green one. I've decided that "can't be countered," despite precedent largely in green, is more red, being obsessed with the here and now, and giving red a small late-game boost.
It's still a bit pricey, but definitely worth it. More of an EDH card.
10 mana? For a Swerve that'll very occasionally copy itself once or twice? (Since with this on the battlefield the opponent won't be casting lots of targeted spells or abilities at once - not that they would have been doing before...)
Or something like Mana Short.
Don't forget Vexing Shusher.
This is unlikely to ever do anything, since it can only target preexisting spells, and the opponent can simply counter those spells again over top of this. 10 mana is exorbitantly overcosted for the effect, given what cards like Autumn's Veil and Overmaster can do for just 1.
The idea behind this enchantment cycle was to establish each color's form of counterspell. You were completely spot on with your criticism of this and the green one. I've decided that "can't be countered," despite precedent largely in green, is more red, being obsessed with the here and now, and giving red a small late-game boost.
It's still a bit pricey, but definitely worth it. More of an EDH card.
10 mana? For a Swerve that'll very occasionally copy itself once or twice? (Since with this on the battlefield the opponent won't be casting lots of targeted spells or abilities at once - not that they would have been doing before...)