Coaxkika: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When School Sage enters the battlefield draw a card if you control at least one other blue creature.
Alone I know little, but together is there anything we cannot fathom?
1/2
|
Enchant creature
Whenever enchanted creature deals damage to an opponent you may draw a card. Whenever you cast an instant or sorcery you may attach Masakoatl's Ambush to target creature. |
Enchant creature you control
Enchanted creature can't be blocked. If Scar of the Forgotten would be put into your graveyard from play each opponent exiles the top 3 cards of his or her library. |
+2: Creatures you control gain haste, first strike, and vigilance until end of turn.
-X: Deal X damage to target creature and gain that much life. -10: You gain an emblem with "You have two combat phases each turn. Untap all creatures you control after the first combat phase." 5
|
Spitting Herdmaster can block an additional creature for each creature token you control.
3/3
|
Destroy target non-basic land.
Spasm – ("You may cast this card for its spasm cost. If you do its target becomes random instead.") |
Flying
Whenever you would draw a card look at the top five cards of your library, choose one and put it into your hand instead. Put the rest into your graveyard. 7/5
|
: Target creature gains +1/+0 and haste until end of turn.
3/2
|
Search your library for a land and put it onto the battlefield, then shuffle two land you control into your library.
"Child, let my story take you to a different place."
|
Enchant land
Enchanted land becomes a swamp with "Whenever this land is tapped it deals 1 damage to its controller." |
Deal X damage to target creature or player, where X is the number of instants and sorceries in your graveyard.
Resonance (At the beginning of the next end step this turn, if you cast only this spell this turn, you may cast a copy of this spell without paying its mana costs. You may choose new targets for the copy. ) |
When Mirrormarked Iguana would be blocked by a red creature Mirrormarked Iguana gains first strike until end of turn.
3/2
|
Mirrormarked Frog may block blue creatures as though it had reach.
Between branches and vines and other hazards, flight isn't always the best option.
3/3
|
Enchant creature
Whenever you cast an instant or sorcery spell enchanted creature gets +3/+0 until end of turn. |
Creatures blocking target creature get -2/-2 until end of turn.
Spasm – ("You may cast this card for its spasm cost. If you do its target becomes random instead.") |
School Sage
(common)
Masakoatl's Ambush
(uncommon)
Scar of the Forgotten
(uncommon)
Shori of the Burning Blade
(mythic)
Spitting Herdmaster
(common)
Hungry Earth
(common)
Demon of Bound Prophecy
(mythic)
Warchant Shaman
(common)
Wild Terraform
(uncommon)
Murk
(common)
Reservoir of Rage
(rare)
Mirrormarked Iguana
(common)
Mirrormarked Frog
(common)
Inspirational Strength
(common)
Killa P'unchaw
(common)