Kin Kwan 乾坤: Recent Activity
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Recent updates to Kin Kwan 乾坤: (Generated at 2025-06-30 09:17:50)
Rares certainly have returned large chunks of graveyard: I particularly think of Creeping Renaissance, but also Empty the Catacombs, Bound // Determined, etc. But if we're talking Stroke of Genius from the graveyard, the card that most springs to mind (heh, Mind Spring) is actually common: Death Denied.
It's tricky, that's for sure. Had this not said 'up to' there wouldn't be a problem... that card, in fact, could be found in the quarter bin, as a rare specialty trick.
I do find it interesting, though, that we're forced to talk about commons when we talk about this sort of effect. I can't think of any cards that just Stroke of Geniused for your graveyard. There's probably a reason for that.
What I do know is that Morbid Plunder seems fair, and so doesn't Divination. And that, while Divination doesn't see any play in dedicated tournament decks, I don't know many draw spells that are better at doing what Divination does (draw two cards for three mana). In fact, when you make uncommon and rare versions of Divination, you generally just tack on some mana and increase the card draw (hence, one more mana gives you Concentrate.) You don't trivialize Divination... you just make a better spell that's more expensive.
What that means for Reinvest's casting cost, though, is beyond me. You can only derive so much info from comparing to other cards.
Hmm. But this is gold (and rare). Raise Dead is a one-mana common; so is Ritual of Restoration, which is strictly worse than the uncommon Argivian Find in two ways. Mine Excavation could get back two cards for two mana at common; so did Death's Duet and Morbid Plunder for three. And the type restrictions on this will make it quite hard to get the three-for-one, and if you do then it's unlikely you'll be casting all three of them this turn whether this is 2 or 3 mana.
All of which is to say, I think this is fine. Good, certainly; I'd definitely play it in place of Raise Dead in any black-white decks with artifacts and/or enchantments that might get sacrificed or destroyed. But even that isn't that common a circumstance overall. Multiplayer or Commander will lend themselves to circumstances where this is good more than regular Standard duels; it'd have to be a pretty unusual black-white control deck to take advantage of this.
That's an awful lot for just two mana, isn't it? Remember the Fallen only did two, and for three mana.
i accidently pushed the 'show color indicator' and it probably selected the wrong frame itself.
Nice card; one shuffle a turn is unfortunate, though.
Heh. Nice. Yes, white gets to search for Plains, and black gets to search for Swamps, so I think it's fine for a hybrid to search for hybrids (similar justification as for Safewright Quest). This looks pretty nice: reminiscent of Endless Horizons, and also reminiscent of using Oversold Cemetery on Korlash, Heir to Blackblade like a friend of mine used to do!
Did you deliberately make this have a multicoloured border even though it's got a hybrid cost?
Yet another kinda fun card that's completely spoiled by Now I Know My ABC's and The Cheese Stands Alone. (Ok, seriously? The two most obvious cards to use to break this are 'un'?)
Ok, ok. Coalition Victory and Platinum Angel and friends. Sure; I'd mulligan down to my last card to drop "Win the game" into play. Ok, I'd lose most games where it didn't work, but still - they probably wasted a good half their deck on weenie crap; I go straight to the combo and the biggest creatures I have. If I can't win the game with my boardstate I'm stuffed; but so what?
And actually; you know what? It would be really fun to try. If it weren't for all those painful cards that just bypass the winning part and skip straight to the won. But fundamentally they, and lots of tother things, rely on mana costs to be kinda the whole "This is how a game progresses" - and bypassing that is incredibly dangerous.
what if it's only top 3 cards?
Certainly, I aggressive-mulligan until I have this in hand...
Buwha! That's an amusing way to get a game kickstarted. I feel it'll usually be too much; compare Chancellor of the Forge... rather than getting a free 1/1, you get potentially a Dragon or two more than your opponent, particularly if your deck is weighted towards the fatties.
Hmm. Unfortunately wordy, because the cycle idea is pretty cool.