Mechanics Warehouse: Virtual Booster

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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Sorcery
An opponent separates the cards in your graveyard into two piles. Put one pile into your hand and exile the other.
 C 
Creature – Pokopok
Inquisitive {w} ({w}: Change a target of target spell or ability to this creature.)

Whenever Spell Cleanser is dealt damage, you gain that much life.
1/2
 C 
Instant
Target creature gets +1/+1 for each +1/+1 counter on it.
 R 
Creature – Hydra
Magnify (If one or more counters would be placed on this card, twice that many counters of that type are placed on it instead.)

Burst-Head Hydra enters the battlefield with X +1/+1 counters on it.
0/0
 M 
Instant
Soulfire Inferno deals X damage to each creature. You gain life equal to the damage dealt this way.
 U 
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
 R 
Enchantment
Whenever you play a land, you may put a land card from your graveyard onto the battlefield.
 M 
Legendary Creature – Squid Hydra
When The Squydra enters the battlefield, put eight 1/1 green and blue Tentamaw tokens onto the battlefield.

At the beginning of your upkeep, put X 1/1 green and blue Tentamaw tokens onto the battlefield, where X is eight minus the number of Tentamaws you control.
2/2
 C 
Creature – Human Druid
Whenever an Island enters the battlefield under your control, put a +1/+1 counter on Driftwood Collector.
1/3
 R 
Artifact
Artifacts you control have "{t}: Add one mana of any color to your mana pool."
 C 
Creature – Zombie
betray (You may have this card enter the battlefield under an opponent's control.)

When Indiscriminate Shambler enters the battlefield, discard a card.
2/2
 R 
Creature – Human Cleric
Whenever a creature you control dies, exile it.

{2}{w}, Exile Resurrection Warden: Return all other cards exiled by Resurrection Warden onto the battlefield under your control
2/4
 R 
Legendary Land
Grove of the Thumproots enters the battlefield tapped.

{t}: Add {g} to your mana pool.

Grove of the Thumproots is an 8/8 Elemental creature as long as you control ten or more lands. It's still a land.
 R 
Enchantment
Replace each instance of "may" on each card with "must".
 C 
Creature – Skeleton
When Boneheap dies, you may search your library for a card named Boneheap, reveal that card, put it into your hand, then shuffle your library.

Boneheap gets +1/+1 for each card named Boneheap in your graveyard.
1/1
 T 
Land
{t}: Add {1} to your mana pool.

Infernal Choice (rare)
Spell Cleanser (common)
Mutation Surge (common)
Burst-Head Hydra (rare)
Soulfire Inferno (mythic)
Æther's Will (uncommon)
Old Growth (rare)
The Squydra (mythic)
Driftwood Collector (common)
Chromatic Wrench (rare)
Indiscriminate Shambler (common)
Resurrection Warden (rare)
Grove of the Thumproots (rare)
Uncontrollable Urge (rare)
Boneheap (common)
Land (token)