Yet another card dump (Circeus's): Virtual Booster

Yet another card dump (Circeus's): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -3/-0.
Whenever you play a spell that shares a color with enchanted creature, tap it.
 U 
Instant
Target player sacrifices a creature with converted mana cost 2 or less.
 R 
Enchantment – Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals damage to you equal to its power.
"Just because you hate me is no justification for your repeated attempts at killing me."
 R 
Artifact
{t}, Sacrifice Bagpipes: Spells cost {2} more to cast until end of turn.
You are automatically enrolled in the 4th Battlecasters' Regiment if you can cast a spell while the bagpipe player's next to you that doesn't involve killing him or yourself.
 U 
Instant
Remove from combat all creatures blocking target creature. (That creature is still blocked.)
 C 
Artifact Creature – Bird
You may cast Cormorant Vigil as though it had flash by spending only {c} to do so.
Flying
When Cormorant Vigil enters the battlefield, you may tap or untap target permanent.
2/1
Instant
Counter target spell unless its controller pays {c}{c}{c}.
Latch 5 – {u} (If the last spell you cast this turn had a converted mana cost of 5 or higher, you may cast this spell for its latch cost.)
 R 
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage, then put X 1/1 white Bird creature tokens with flying onto the battlefield, where X is equal to the damage prevented this way.
 C 
Creature – Spirit
Flying
When Chthonian Eidolon enters the battlefield, all nonbasic lands target player controls become swamps until end of turn.
1/2
 U 
Sorcery
Return target creature card and target noncreature card from your graveyard to your hand.
 U 
Enchantment
When Alter Paths enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land enters the battlefield under your control, put a counter on Alter Paths.
{1}{g}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This ability costs an additional {1} for each counter on Alter Paths.
 U 
Creature – Human Warrior
When Dimir Mindstabber enters the battlefield, Spy on a player. (To spy, choose land or nonland, then reveal the top card of that player's library.)
Whenever you spy correctly, you may have target creature get -1/-1 until end of turn.
2/4
 U 
Creature – Bear Beast
{3}{g}: Rageful Bear gets +2/+2 and gains your choice of trample or hexproof. Activate this ability only during your turn and only once each turn.
2/2
 U 
Sorcery
Cast Find the Trails only if a creature entered the battlefield under your control this turn.
Draw two cards.
 C 
Creature – Elemental
When Mana Roiler enters the battlefield, add {r} to your mana pool. If that mana is spent on a creature spell, that creature gains haste until end of turn. (It can attack and {t} as soon as it comes under your control.)
1/1

Tone Deafness (common)
Edict of Strength (uncommon)
Bloodlink Servitude (rare)
Bagpipes (rare)
Sudden Ceasefire (uncommon)
Cormorant Vigil (common)
Arcane Deductions (none)
The Birds (rare)
Chthonian Eidolon (common)
Grim Memorial (uncommon)
Alter Paths (uncommon)
Dimir Mindstabber (uncommon)
Rageful Bear (uncommon)
Find the Trails (uncommon)
Mana Roiler (common)