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Showing 16 of 16 Land cards

Go to section: Colourless (1) Blue (4) Black (6) Red (1) Green (1) Multicolour (14) Split (1) Land (16)

Show rarities: N C U R M

 C 
Land – Barry-Joz
{t}: Add {1} to your mana pool.
Whenever a spell or ability mentions basic land; but does not define the basic land type, you may use Barry-Joz land instead. This ability functions from any zone.
You may have any number of Barry-Joz Lands in your deck.
Illus. Jason Cordero
2 comments
last 2014-09-26 18:03:26 by aether_tech
 M 
Land
Carnagefield enters the battlefield tapped.
{t}: Add {r}, {w} or {b} to your mana pool. Carnagefield deals 1 damage to you.
{r}{w}{b}: Until end of turn Carnagefield becomes a 3/1 red, white and black Elemental creature double strike.
 R 
Land
Firestem Prarie enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
{3}{r}{w}: Until end of turn Firestem Prarie becomes a 5/3 red and white Elemental creature with trample and intimidate.
 R 
Land
Hallowed Necropolis enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
{2}{w}{b}: Until end of turn Hallowed Necropolis becomes a 2/3 white and black Elemental creature with lifelink and deathtouch.
 R 
Land
Malevolent Timbers enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{b}{g}: Until end of turn Malevolent Timbers becomes an 1/1 black and green Elemental creature with deathtouch and "2{g/b}: Regenerate this creature."
4 comments
last 2014-12-12 00:42:03 by aether_tech
 R 
Artifact Land
Mirror Spire enters the battlefield tapped.
When Mirror Spire enters the battlefield, add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Mirror Spire deals 1 damage to you.
1 comment
2015-12-14 13:19:06 by Alex
 M 
Land
Mountaintop Citadel enters the battlefield tapped.
{t}: Add {r}, {u} or {w} to your mana pool. Mountaintop Citadel deals 1 damage to you.
{r}{u}{w}: Until end of turn Mountaintop Citadel becomes a 4/2 red, blue and white Elemental creature with flying, and first strike.
 R 
Land
Psychomind Maze Enters the battlefield tapped unless you discard a card.
T: Add {1} to your mana pool.
{u}{r}, {t}: Target unblocked creature deals its combat damage to a random player this combat.
 R 
Land – Island
({t}: Add {u} to your mana pool.)
As Shadowpool enters the battlefield you may reveal a zombie card from your hand. If you dont, Shadowpool enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool. Shadowpool deals 1 damage to you.
5 comments
last 2013-03-15 21:41:51 by aether_tech
 R 
Land
Shrouded Delta enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{1}{g}{u}: Until end of turn Shrouded Delta becomes a 2/2 green and blue Elemental creature with hexproof and "Whenever this deals combast damage, proliferate."
 R 
Land
Steaming Coast enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
3{u}{r}: Until end of turn Steaming Coast becomes a X/X red and blue elemental creature with flying, and "This creatures power and toughness are equal to the number of instants and sorceries in your graveyard."
4 comments
last 2014-12-12 00:40:34 by aether_tech
 M 
Land
Stronghold of Kargoth enters the battlefield tapped.
{t}: Add {w}, {b} or {g} to your mana pool. Stronghold of Kargoth deals 1 damage to you.
{w}{b}{g}: Until end of turn Stronghold of Kargoth becomes a 2/4 white, black and green Elemental with Reach and "Whenever this deals combat damage, put a -1/-1 counter on target creature and a +1/+1 counter on Stronghold of Kargoth."
Land
Temple of Avarice enters the battlefield tapped.
{t}: Add {u}, {b} or {g} to your mana pool. Temple of Avarice deals 1 damage to you.
{u}{b}{g}: Until end of turn Temple of Avarice becomes a 2/3 blue, black and green Elemental creature with "Whenever Temple of Avarice attacks, defending player discards a card."
 U 
Land
{t}: Reveal the top card of your library and add one mana to your mana pool of that card’s colors. If the revealed card is colorless, add {1} to your mana pool.
3 comments
last 2013-08-24 23:54:15 by SadisticMystic
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Unstable Spires: Destroy target land with an activated or triggered ability that isn't a mana ability.
5 comments
last 2013-03-15 12:58:09 by jmgariepy
 M 
Land
Volcanoreef enters the battlefield tapped.
{t}: Add {g}, or {r} or {u} to your mana pool. Volcanoreef deals 1 damage to you.
{g}{r}{u}: Until end of turn Volcanoreef becomes a 3/3 green, red and blue Elemental with trample, flying and "Whenever this deals combat damage to a player it deals that much damage to target creature."
2 comments
last 2014-12-02 07:41:29 by aether_tech

Go to section: Colourless (1) Blue (4) Black (6) Red (1) Green (1) Multicolour (14) Split (1) Land (16)

Show rarities: N C U R M


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