Gaea:Birthplace of the Gods: Card List

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# Name Colour Rarity Cost Type P T Code Card text
1 Omega's Boon Colourless Common 5{5} Enchantment – Aura Blessing CC01 Enchant creature

Enchanted creature gets +1/+1 for each basic land type among lands you control.

As long as you control a God creature, enchanted creature gets an additional +1/+1 for each basic land type among lands you control.
2 Allied Elf White Common 3{2}{w} Creature – Elf Warrior 2 2 CW04 Allied Elf gets +1/+1 if you control a Human.

Allied Elf gets +1/+1 if you control a Demigod.
3 Ares's Boon White Common 3{2}{w} Enchantment – Aura Blessing CW10 Enchant creature

Enchanted creature gets +2/+2.

As long as you control a God creature, other creatures you control get +1/+1.
4 Athena's Boon White Common 2{1}{w} Enchantment – Aura Blessing CW09 Enchant creature

Enchanted creature has vigilance and ward {2}.

As long as you control a God creature, enchanted creature gets +1/+1 and has hexproof.
5 Athena's Dismissal White Rare 2{1}{w} Instant RW08 Counter target noncreature spell. If that spell is countered this way, put it on top of its owners' library instead of into that player’s graveyard.

Draw a card.
6 Athena, Divine Protector White Mythic 3{1}{w}{w} Legendary Creature – God Warrior 2 4 MW01 First strike

Other creatures you control have ward {0}.

Whenever an opponent pays a ward cost of a permanent for the first time each turn, you may draw a card.
7 Blessed Guardian White Common 1{w} Creature – Spirit Warrior 2 1 CW01 Flying
8 Calm Benediction White Uncommon 2{1}{w} Sorcery UW15 Phalanx — You gain 5 life. If you control three or more Humans and/or Demigods, instead you gain 10 life.

Draw a card.
9 Cautious Fighter White Rare 5{3}{w}{w} Creature – Demigod Gladiator 5 4 RW04 Double strike

Whenever Cautious Fighter deals combat damage to an opponent, tap target creature they control and put a stun counter on it.

Creatures with stun counters on them lose all abilities.
10 Climactic Strike White Uncommon 3{1}{w}{w} Enchantment UW14 Creatures you control get +1/+1.

Whenever you attack, scry 1.
11 Clumsy Assistant White Common 3{1}{w}{w} Creature – Human Scholar 2 1 CW05 Lifelink

When Clumsy Assistant enters the battlefield, destroy up to one target artifact or enchantment.
12 Combat-Ready Researcher White Rare 2{1}{w} Creature – Human Scholar 2 2 RW05 First strike

Heroic — Whenever you cast a spell that targets Combat-Ready Researcher, draw a card. This ability triggers only once each turn.
13 Confident Ace White Common 2{1}{w} Creature – Human Gladiator 2 2 CW02 Vigilance

Phalanx — When Confident Ace enters the battlefield, if you control three or more Humans and/or Demigods, draw a card.
14 Continuous Blessing White Uncommon 3{2}{w} Instant UW16 If this spell targets a creature with heroic, return it to your hand as it resolves.

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
15 Defiant Deicide White Uncommon 4{2}{w}{w} Creature – Human Warrior 2 3 UW08 When Defiant Deicide enters the battlefield, choose one —
• Exile target God.
• Put a worship counter on target creature.
• You gain 5 life.
16 Divine Blast White Common 2{1}{w} Instant CW11 Put a worship counter on target creature. (It's a God in addition to its other types.)

Gods you control get +2/+2 until end of turn. Untap them.
17 Divinity Scout White Uncommon 1{w} Creature – Demigod Scout 2 1 UW01 When Divinity Scout enters the battlefield, put a worship counter on target creature (it's a God in addition to its other types).
18 Grave Watcher White Uncommon 4{3}{w} Creature – Human Soldier 3 2 UW07 Phalanx — When Grave Watcher enters the battlefield, exile target player's graveyard. If you control three or more Humans and/or Demigods, instead exile any number of players' graveyards.
19 Hero of the Masses White Common 4{3}{w} Creature – Demigod Gladiator 3 3 CW06 Heroic — Whenever you cast a spell that targets Hero of the Masses, put a +1/+1 counter on it. If that spell was an Aura, put 2 +1/+1 counters on it instead.
20 Hungry Pride White Uncommon 5{3}{w}{w} Creature – Cat 3 3 UW09 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Hungry Pride enters the battlefield, create 2 1/1 white Cat creature tokens with lifelink.
21 Idunn's Boon White Uncommon 3{1}{w}{w} Enchantment – Aura Blessing UW12 Enchant creature

When Idunn's Boon enters the battlefield, exile target creature until Idunn's Boon leaves the battlefield.

As long as you control a God creature, enchanted creature gets +X/+X, where X is the exiled creature's power.
22 Imposing Visage White Common 5{3}{w}{w} Creature – Demigod Wizard 4 3 CW07 Flying

When Imposing Visage enters the battlefield, destroy up to one target tapped creature.
23 Marcus'kin'Ares White Uncommon 3{2}{w} Legendary Creature – Demigod Warrior 3 1 UW05 Phalanx — As long as you control three or more Humans and/or Demigods, those creatures have vigilance and first strike.

Heroic — Whenever you cast a spell that targets Marcus'kin'Ares, create a 1/1 white Human creature token.
24 Myrddin's Boon White Rare 1{w} Enchantment – Aura Blessing RW06 Enchant creature

Enchanted creature has "{t}: Scry 2."

Untap enchanted creature during each other players' untap step if you control a God creature.
25 Nemean Lion White Common 6{4}{w}{w} Creature – Cat 6 4 CW08 When Nemean Lion enters the battlefield, another target creature gains indestructible until end of turn.

Plainscycling {2}
26 Olympian Sentry White Rare 8{5}{w}{w}{w} Artifact Creature – Golem 7 6 RW03 When Olympian Sentry enters the battlefield, put a worship counter on each of up to three target creatures.

Gods you control have indestructible.
27 Patient Dignitary White Uncommon 1{w} Creature – Human Advisor 0 1 UW02 Heroic — When you cast a spell that targets Patient Dignitary, put a +1/+1 counter on it. Scry 1.
28 Peaceful Believer White Uncommon 3{1}{w}{w} Creature – Demigod Cleric 2 2 UW06 Flying

Heroic — Whenever you cast a spell that targets Peaceful Believer, tap target creature or artifact.
29 Prometheus's Boon White Uncommon 4{3}{w} Enchantment – Aura Blessing UW11 Enchant creature

Enchanted creature gets +1/+1 for each other Human and/or Demigod you control.

As long as you control a God creature, at the beginning of your upkeep, create a 1/1 white Human creature token.
30 Share the Blow White Common 3{2}{w} Instant CW12 Share the Blow deals 5 damage divided as you choose among up to five target attacking creatures, blocking creatures, and/or creatures you control.
31 Sincere Devotee White Uncommon 2{w}{w} Creature – Demigod Soldier 3 2 UW04 When Sincere Devotee enters the battlefield, put a worship counter on target creature. (It's a God in addition to its other types.)

Sacrifice Sincere Devotee: Target God gains hexproof and gets +1/+1 until end of turn.
32 Swift Retribution White Uncommon 2{1}{w} Instant UW13 Destroy target attacking, blocking, or tapped creature.
33 Swordspinner White Uncommon 2{1}{w} Creature – Demigod Warrior 2 2 UW03 Phalanx — Whenever Swordspinner attacks, if you control three or more Humans and/or Demigods, put a +1/+1 counter on target creature.
34 Trained Restorationist White Rare 5{3}{w}{w} Creature – Elf Artificer 4 4 RW02 Vigilance

Heroic — Whenever you cast a sepll that targets Trained Restorationist, return target artifact or enchantment card from your graveyard to your hand.
35 Unconcerned Wilder White Uncommon 6{5}{w} Creature – Elf Cleric 5 5 UW10 Flying

Creatures your opponents control lose snarl and can't gain snarl.
36 Vaunted Champion White Mythic 6{3}{w}{w}{w} Creature – Demon Warrior 5 4 MW02 Flying

When Vaunted Champion enters the battlefield, put a finality counter on it, then return all creature cards with mana value 3 or less from your graveyard to the battlefield.
37 Veteran Guard White Common 2{1}{w} Creature – Human Soldier 2 2 CW03 Phalanx — As long as you control three or more Humans and/or Demigods, Veteran Guard gets +1/+1 and has first strike.
38 Wall Guardian White Rare 3{1}{w}{w} Creature – Human Soldier 2 2 RW01 Phalanx — Whenever Wall Guardian attacks, if you control three or more Humans and/or Demigods, put a +1/+1 counter on each creature you control.
39 Wrath of the Gods White Rare 4{2}{w}{w} Sorcery RW07 Phalanx — If you control three or more Humans and/or Demigods, target creature gets indestructible until end of turn.

Destroy all creatures.
40 Attractive Spirit Blue Uncommon 1{u} Creature – Naiad Rogue 1 3 UU01 Heroic — Whenever you cast a spell that targets Attractive Spirit, it can't be blocked until end of turn.
41 Blink Twice Blue Uncommon 5{3}{u}{u} Sorcery UU16 Create a token that's a copy of target creature you control, except it has "Heroic — Whenever you cast a spell that targets this creature, sacrifice it and draw a card."
42 Boreas's Anger Blue Uncommon 3{2}{u} Sorcery UU15 As an additional cost to cast this spell, sacrifice an artifact or creature.

Put a stun counter on each creature you don't control.
43 Break the Mold Blue Common 3{2}{u} Instant CU10 Choose one —
• Counter target instant or sorcery spell.
• Tap target creature and put a stun counter on it.
• Target creature gets +2/+2 until end of turn. Untap it.
44 Callous Excavator Blue Uncommon 3{1}{u}{u} Creature – Demigod Scholar 4 3 UU04 As an additional cost to cast this spell, sacrifice a creature.

When Callous Excavator enters the battlefield, mill 3 cards. Then you may return an artifact, instant, or sorcery card from your graveyard to your hand.
45 Camelot's Wards Blue Rare 5{3}{u}{u} Legendary Artifact RU06 At the beginning of your upkeep, you may sacrifice an artifact or creature.

Whenever you sacrifice a permanent, up to one other target permanent gains hexproof until end of turn. Scry 1.
46 Careful Cryptbreaker Blue Rare 2{1}{u} Creature – Demigod Rogue 2 2 RU04 Phalanx — Sacrifice a creature: Put a +1/+1 counter on Careful Cryptbreaker. It can't be blocked this turn. Activate only once each turn and only if you control three or more Humans and/or Demigods.
47 Careful Dilution Blue Uncommon 2{1}{u} Sorcery UU10 Target creature has base power and toughness 4/4 until end of turn.

Scry 1.
48 Casual Snatcher Blue Uncommon 3{2}{u} Creature – Human Rogue 3 2 UU03 Flying

Heroic — Whenever you cast a spell that targets Casual Snatcher, target player mills 3 cards.
49 Communication Stone Blue Uncommon 4{3}{u} Artifact UU13 {t}, Sacrifice a permanent: Surveil 1, then draw a card.
50 Curious Drifter Blue Common 2{1}{u} Creature – Human Wizard 1 1 CU02 Flying

Whenever Curious Drifter attacks, scry 1.
51 Defensive Array Blue Uncommon 3{1}{u}{u} Instant UU12 Counter target spell.

Put a +1/+1 counter on target creature.
52 Divine Sacrifice Blue Common 3{2}{u} Sorcery CU12 Draw two cards.

You may sacrifice a creature or an artifact. If you do, put a +1/+1 counter on target creature.
53 Greedy Bottomfeeder Blue Common 7{5}{u}{u} Creature – Kraken 5 7 CU06 When Greedy Bottomfeeder enters the battlefield, tap up to four target creatures.

Islandcycling {2}
54 Heimdallr's Boon Blue Rare 2{1}{u} Enchantment – Aura Blessing RU05 Enchant creature

Whenever enchanted creature attacks, scry X, where X is its power. If you control a God creature, you may instead surveil X.
55 Hekate's Boon Blue Common 1{u} Enchantment – Aura Blessing CU07 Enchant creature

Whenever enchanted creature attacks, surveil 1. If you control a God creature, surveil 3 instead.
56 Hekate, Giant-Born Mage Blue Mythic 4{3}{u} Legendary Creature – God Mystic 3 2 MU01 Ward {2}

Auras you control have "{1}{u}: Attach this permanent to target permanent."

Whenever an aura you control becomes attached to a permanent, you may pay {2}. If you do, create a token that's a copy of it attached to the same permanent, This ability triggers only once each turn.
57 Hypnos Shifts Blue Uncommon 6{4}{u}{u} Sorcery UU11 Untap any number of target creatures, then tap any number of target creatures.
58 Irradiated Burst Blue Mythic 6{3}{u}{u}{u} Sorcery MU02 Scry X, where X is the number of permanents you control.

Until end of turn, you may look at the top card of your library any time, and you may cast up to three spells from the top of your library without pay their mana costs.
59 Janus's Boon Blue Uncommon 1{u} Enchantment – Aura Blessing UU09 Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, if you control a God creature, surveil 2.
60 Lir's Boon Blue Common 1{u} Enchantment – Aura Blessing CU09 Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

As long as you control a God creature, enchanted creature loses all abilities and has base power and toughness 1/1.
61 Lovable Oathbreaker Blue Uncommon 5{4}{u} Creature – Human Warlock 3 4 UU06 When Lovable Oathbreaker enters the battlefield, scry 3.

At the beginning of combat on your turn, reveal the top card of your library. If it's an instant or sorcery card you may cast it.
62 Lulling Siren Blue Common 3{2}{u} Creature – Siren 2 2 CU03 Flying

Whenever Lulling Siren deals combat damage to an opponent, you may sacrifice it. When you do, tap target creature and put a stun counter on it.
63 Morpheus's Boon Blue Common 2{1}{u} Enchantment – Aura Blessing CU08 Enchant creature

Enchanted creature gets +2/+2.

As long as you control a God creature, whenever enchanted creature deals combat damage to an opponent, return target creature they control to its owner's hand.
64 Myrddin's Trickery Blue Rare 5{3}{u}{u} Sorcery RU08 Tap any number of target artifacts and/or creatures you control, then draw cards equal to the number of tapped nonland permanents you control.
65 Olympian Archivist Blue Rare 8{5}{u}{u}{u} Artifact Creature – Golem 6 8 RU03 When Olympian Archivist enters the battlefield, put a worship counter on each of up to three target creatures.

Whenever a God you control becomes the target of a spell or ability, draw a card.
66 Prison Break Blue Uncommon 5{3}{u}{u} Instant UU14 For each player, return up to two target creatures they control to their owners' hands.
67 Quiet Researcher Blue Uncommon 2{1}{u} Creature – Demigod Scholar 2 3 UU02 Phalanx — When Quiet Researcher enters the battlefield, if you control three or more Humans and/or Demigods, tap target creature or artifact. Put a stun counter on it.
68 River Hydra Blue Rare 1{x}{u} Creature – Hydra 0 0 RU01 Snarl

River Hydra enters the battlefield with X +1/+1 counters on it.

Whenever River Hydra attacks, you may remove a counter from it. When you do, surveil 1.
69 Sofia, Gentle Northerner Blue Uncommon 4{2}{u}{u} Legendary Creature – Demigod Scholar 0 3 UU05 Heroic — Whenever you cast a spell that targets Sofia, Gentle Northerner, draw a card.

Sofia gets +1/+1 for each card in your hand.
70 Sudden Savior Blue Common 4{3}{u} Creature – Demigod Scout 2 3 CU04 Flash

When Sudden Savior enters the battlefield, you may sacrifice a permanent. If you do, put a +1/+1 counter on Sudden Savior and scry 2.
71 Tamed Seabeast Blue Uncommon 7{6}{u} Creature – Leviathan 7 4 UU08 Phalanx — As long as it's your turn and you control three or more Humans and/or Demigods, Tamed Seabeast has hexproof.

Whenever Tamed Seabeast attacks, surveil 2.
72 Touch of Winter Blue Rare 2{x}{u}{u} Instant RU07 Until end of turn, X target creatures each gains "When this creature deals combat damage to a creature, tap that creature and put a number of stun counters on it equal to its power."
73 Trinket Taker Blue Common 5{3}{u}{u} Creature – Human Rogue 3 4 CU05 Flying

Heroic — Whenever you cast a spell that targets Trinket Taker, surveil 2, then draw a card.
74 Weary Assistant Blue Common 1{u} Creature – Naiad Artificer 1 1 CU01 When you sacrifice Weary Assistant, draw a card.
75 Weary Sailor Blue Rare 4{3}{u} Creature – Human Peasant 3 3 RU02 Vigilance

Heroic — Whenever you cast a spell that targets Weary Sailor, create a 2/2 blue Siren creature token with flying.
76 Woden's Apprentice Blue Uncommon 6{3}{u}{u}{u} Creature – Demon Warlock 3 3 UU07 Flying

Heroic — Whenever you cast a spell that targets Woden's Apprentice, you may sacrifice a creature. When you do, copy that spell. You may choose new targets for the copy.
77 Wondrous Save Blue Common 2{1}{u} Instant CU11 Target creature gets +1/+3 and gains hexproof until end of turn. Scry 2.
78 Angered Stealthscale Black Common 1{b} Creature – Basilisk 1 1 CB01 Deathtouch
79 Any Cost Black Rare 3{1}{b}{b} Sorcery RB06 Draw 3 cards. You lose 5 life.

Phalanx — If you control three or more Humans and/or Demigods, instead draw 5 cards and lose 8 life.
80 Astrid'kin'Gwyn Black Uncommon 3{2}{b} Legendary Creature – Demigod Warrior 3 2 UB03 Deathtouch

Whenever another creature dies, you draw a card and you lose 1 life.

Phalanx — As long as you control three or more Humans and/or Demigods, Astrid must be blocked if able.
81 Beastforce Chimaera Black Rare 5{2}{b}{b}{b} Creature – Chimaera 7 5 RB04 Snarl

Whenever a creature with snarl you control attacks, defending player loses 1 life.
82 Brutal Gloryseeker Black Common 2{1}{b} Creature – Demigod Gladiator 2 2 CB02 Lifelink

Heroic — Whenever you cast a spell that targets Brutal Gloryseeker, put a worship counter on target creature. (It's a God in addition to its other types.)
83 Commune With the Gods Black Common 3{1}{b}{b} Sorcery CB12 Surveil 2, then draw 2 cards. You lose 2 life.

Phalanx — If you control three or more Humans and/or Demigods, put a worship counter on target creature (it's a God in addition to its other types).
84 Cower Before Divinity Black Uncommon 3{2}{b} Instant UB15 Put a worship counter on target creature. (It's a God in addition to its other types.)

All Gods phase out.
85 Death Viper Black Common 6{5}{b} Creature – Basilisk 2 6 CB07 When Death Viper enters the battlefield, target creature gains deathtouch until end of turn.

Swampcycling {2}
86 Diligent Anthropologist Black Common 4{3}{b} Creature – Human Scholar 3 2 CB05 Phalanx — When Diligent Anthropologist enters the battlefield, return target creature card from your graveyard to your hand. If you control three or more Humans and/or Demigods, return another target creature card from your graveyard to your hand.
87 Elusive Mara Black Common 5{4}{b} Creature – Nightmare Spirit 3 3 CB06 Flying, snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Elusive Mara enters the battlefield, each opponent discards a card.
88 End Suffering Black Uncommon 2{1}{b} Instant UB14 Exile target player's graveyard.

Create a 1/1 white Spirit creature token with flying.
89 Eris's Boon Black Common 1{b} Enchantment – Aura Blessing CB09 Enchant creature

Enchanted creature has snarl (Whenever this creature attacks, up to one target creature can't block it this turn.).

As long as you control a God creature, enchanted creature gets +3/-3.
90 Faithful Cerberus Black Uncommon 2{b}{b} Creature – Dog 3 2 UB02 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

Gods your opponents control get -1/-1.
91 Garmr's Spawn Black Common 3{2}{b} Creature – Elemental Dog 2 2 CB03 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Garmr's Spawn enters the battlefield, target opponent sacrifices a creature.
92 Gleeful Deathcaster Black Uncommon 7{5}{b}{b} Creature – Demigod Warlock 4 5 UB09 Heroic — Whenever you cast a spell that targets Gleeful Deathcaster, you may destroy target creature.
93 God Games Black Common 3{2}{b} Sorcery CB11 Destroy target creature. If it's a God, exile it.

Surveil 1.
94 Grave Robber Black Uncommon 6{4}{b}{b} Creature – Human Peasant 3 3 UB08 When Grave Robber enters the battlefield, create 3 1/1 white and black Skeleton creature tokens.

Phalanx — As long as you control three or more Humans and/or Demigods, tokens you control get +1/+1.
95 Gwyn's Boon Black Rare 3{2}{b} Enchantment – Aura Blessing RB05 Enchant creature

Enchanted creature gets +2/+1 and has deathtouch.

As long as you control a God creature, enchanted creature has first strike and must be blocked if able.
96 Gwyn's Enchanter Black Uncommon 1{b} Creature – Demon Wizard 1 1 UB01 Heroic — Whenever you cast a spell that targets Gwyn's Enchanter, each opponent loses 1 life.
97 Incinerate the Blasphemer Black Common 4{2}{b}{b} Instant CB10 Destroy target creature. Put a worship counter on target creature you control. (It's a God in addition to its other types.)
98 Loki's Tricks Black Rare 2{b}{b} Instant RB07 Target creature gets +1/-1 until end of turn.

Target creature gets +2/-2 until end of turn.

Target creature gets +3/-3 until end of turn.
99 Mortals' End Black Uncommon 3{2}{b} Sorcery UB11 Put a worship counter on target creature, then creatures get -1/-1 until end of turn for each worship counter among permanents on the battlefield.
100 Olympian Cryptkeeper Black Rare 8{5}{b}{b}{b} Artifact Creature – Golem 6 4 RB03 When Olympian Cryptkeeper enters the battlefield, put a worship counter on each of up to three target creatures.

Gods you don't control get -3/-3 and lose all abilities.
101 Orion's Altar Black Uncommon 2{1}{b} Artifact UB13 {t}, Discard a card: Create a 3/2 black and green Wolf creature token with snarl (Whenever this creature attacks, up to one target creature can't block it this turn.).

Whenever a token you control dies, you gain 1 life.
102 Orion's Beastmaster Black Rare 4{2}{b}{b} Creature – Human Druid 4 2 RB02 Heroic — Whenever you cast a spell that targets Orion's Beastmaster, create a 3/2 black and green Wolf creature token with snarl.

Wolves you control have deathtouch.
103 Persephone's Boon Black Common 3{1}{b}{b} Enchantment – Aura Blessing CB08 Enchant creature

When enchanted creature dies, return it to the battlefield. If you control a God creature, return Persephone's Boon to the battlefield attached to it.
104 Persephone, Disguised Queen Black Mythic 4{2}{b}{b} Legendary Creature – God Noble 1 4 MB01 Deathtouch

Creature cards in your graveyard have embalm {3}{b}{b}.

Whenever a white Zombie token enters the battlefield under your control, create a token that's a copy of it. This ability triggers only once each turn.
105 Raise Corpse Black Uncommon 4{2}{b}{b} Sorcery UB16 Destroy target creature.

Create a 2/2 black Zombie creature token. Draw a card.
106 Ready Swordsmaster Black Uncommon 5{3}{b}{b} Creature – Demigod Warrior 2 5 UB07 Heroic — Whenever you cast a spell that targets Ready Swordsmaster, surveil 3.

When Ready Swordsmaster dies, you may return another target creature card from your graveyard to the battlefield tapped.
107 Rotting Badger Black Common 3{1}{b}{b} Creature – Zombie Badger 2 1 CB04 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Rotting Badger enters the battlefield, create a 1/1 black Snake creature token with snarl.
108 Summon the Pack Black Uncommon 5{3}{b}{b} Sorcery UB12 Create 2 3/2 black and green Wolf creature tokens with snarl (Whenever this creature attacks, up to one target creature can't block it this turn.).
109 Temple Excavator Black Uncommon 3{1}{b}{b} Creature – Human Scholar 2 3 UB04 When Temple Excavator enters the battlefield, you may exile two target cards from a graveyard. If you do, put a worship counter on target creature. (It's a God in addition to its other types.)

Gods you control have lifelink.
110 Thanatos's Boon Black Uncommon 2{1}{b} Enchantment – Aura Blessing UB10 Enchant creature

Whenever enchanted creature attacks, create a 1/1 white Spirit creature token with flying. If you control a God creature, instead create two of those tokens tapped and attacking.
111 The Turning of the Years Black Mythic 4{2}{b}{b} Artifact MB02 When The Turning of the Years enters the battlefield, put a worship counter on target creature.

At the beginning of each players' upkeep, that player sacrifices a non-God creature.
112 Transfer Godhood Black Rare 4{2}{b}{b} Sorcery RB08 Exile target creature.

Put a worship counter on another target creature. That creature gets +X/+X until end of turn, where X is the exiled creature's power.
113 Triplet Questmates Black Rare 6{3}{b}{b}{b} Creature – Demigod Warrior 2 2 RB01 When Triplet Questmates enters the battlefield, if it's not a token, create two tokens that are copies of it.

Tokens you control get +1/+1.

Whenever a token you control dies, surveil 1.
114 Unrepentant Atheist Black Uncommon 4{2}{b}{b} Creature – Troll Warrior 5 3 UB06 Menace

When Unrepentant Atheist enters the battlefield, remove any number of worship counters from permanents.
115 Vicious Spiketail Black Uncommon 4{3}{b} Creature – Manticore 4 3 UB05 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

Whenever an opponent casts a spell that targets a creature, they lose 1 life.
116 Aphrodite's Boon Red Common 2{1}{r} Enchantment – Aura Blessing CR09 Enchant creature

As long as you control a God creature, you may cast Aphrodite's Boon any time you could cast an instant.

Enchanted creature gets +3/+2 and has trample.
117 Armed Revolt Red Uncommon 5{4}{r} Sorcery UR16 Creatures you control get +3/+1 and gain trample until end of turn.

You may discard a card. If you do, draw two cards.
118 Assemble the Legions Red Mythic 5{2}{r}{r}{r} Sorcery MR02 Create a 1/1 white Human creature token for each noncreature permanent you control.
119 City Barracks Red Rare 3{1}{r}{r} Artifact RR06 When City Barracks enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token.

Tokens you control get +1/+0 and have haste.
120 City Walls Red Rare 5{3}{r}{r} Artifact RR08 Whenever you sacrifice an artifact or creature, put a +1/+1 counter on each Human you control.

{2}{r}, Sacrifice a creature: City Walls deals 1 damage to any target.
121 Courageous Crowd Red Rare 1{r} Creature – Human Peasant 1 1 RR02 Phalanx — As long as you control three or more Humans and/or Demigods, Courageous Crowd gets +2/+2.

First strike
122 Crushing Blow Red Uncommon 1{r} Instant UR14 As an additional cost to cast this spell, you may sacrifice an artifact or a creature.

Target creature gets +3/+2 until end of turn. If you sacrificed a permanent to cast this spell, that creature gains trample until end of turn.
123 Desperate Hero Red Common 1{r} Creature – Human Peasant 1 1 CR01 Haste

{t}, Sacrifice Desperate Hero: Target creature gets +1/+0 until end of turn.
124 Eager Battlefist Red Common 3{1}{r}{r} Creature – Demigod Gladiator 3 1 CR04 First strike

Humans you control get +1/+0.
125 Fanged Manticore Red Common 2{1}{r} Creature – Manticore 2 1 CR03 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Fanged Manticore enters the battlefield, you may destroy target artifact.
126 Flame-Tailed Chimaera Red Rare 6{4}{r}{r} Creature – Chimaera 6 5 RR01 Snarl, snarl

Whenever Flame-Tailed Chimaera attacks, you may sacrifice a creature. When you do, Flame-Tailed Chimaera deals 3 damage to any target.
127 Flamewalker Manticore Red Common 6{5}{r} Creature – Manticore 6 3 CR07 When Flamewalker Manticore enters the battlefield, it deals 3 damage to any target.

Mountaincycling {2}
128 Hestia's Boon Red Common 1{r} Enchantment – Aura Blessing CR08 Enchant creature

Enchanted creature gets +1/+0 and has haste.

As long as you control a God creature, enchanted creature gets +1/+1 for each creature blocking it.
129 Hestia, Living Flame Red Mythic 3{1}{r}{r} Legendary Creature – God Advisor 0 3 MR01 Haste

Creatures you control have "{t}: This creature deals 1 damage to any target."

The first time a creature you control would deal damage to a creature an opponent controls each turn, it deals that much damage to each creature that player controls instead.
130 Hungering Hellhound Red Uncommon 3{2}{r} Creature – Elemental Dog 3 2 UR04 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Hungering Hellhound dies, create two 1/1 black and red Elemental Dog creature tokens with haste.
131 Impatient Guardian Red Uncommon 2{r}{r} Creature – Demigod Scout 2 2 UR03 Haste

Humans you control have haste.
132 Inspired Guardian Red Uncommon 1{r} Creature – Human Soldier 1 1 UR01 Whenever you attack with Inspired Guardian, it gets +1/+0 until end of turn for each attacking creature with greater power.
133 Into the Lair Red Common 3{2}{r} Sorcery CR10 Exile the top two cards of your library. Until the end of your next turn, you may play them.

Create a 2/1 red Manticore creature token with snarl (Whenever this creature attacks, up to one target creature can't block it this turn.).
134 Manticore's Bite Red Uncommon 2{1}{r} Sorcery UR12 Target creature you control gets +2/+0 until end of turn. It fights another target creature.
135 Narcissa'kin'Atlas Red Uncommon 3{1}{r}{r} Legendary Creature – Demigod Warrior 3 2 UR05 Trample

Phalanx — Whenever Narcissa attacks, if you control three or more Humans and/or Demigods, double target creature's power until end of turn.
136 Olympian Boltbearer Red Rare 8{5}{r}{r}{r} Artifact Creature – Golem 8 5 RR03 When Olympian Boltbearer enters the battlefield, put a worship counter on each of up to three target creatures.

Gods you control have double strike.
137 Orion's Follower Red Uncommon 4{2}{r}{r} Creature – Wolf 3 2 UR06 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Orion's Follower enters the battlefield, you may sacrifice any number of tokens. When you do, draw that many cards.
138 Pack Attack Red Uncommon 2{1}{r} Instant UR11 Create a 3/2 black and green Wolf creature token with snarl. (Whenever this creature attacks, up to one target creature can't block it this turn.)
139 Party of Party Nymphs Red Common 4{3}{r} Creature – Centaur 4 2 CR05 Trample

When Party of Party Nymphs enters the battlefield, create a 1/1 red Satyr creature token with haste.
140 Proven Divinity Red Uncommon 3{1}{r}{r} Sorcery UR13 Destroy target land.

Put a worship counter on target creature. (It's a God in addition to its other types.)
141 Provoke the Beast Red Uncommon 3{2}{r} Sorcery UR15 Create a 1/1 white Human creature token.

Humans you control get +1/+0 and gain snarl until end of turn.
142 Reckless Kid Red Common 2{1}{r} Creature – Human Soldier 1 2 CR02 Reckless Kid gets +1/+0 as long as you control a another creature with power 3 or greater.

Reckless Kid gets +1/+0 as long as you control another creature with power 5 or greater.
143 Recruit Red Common 3{1}{r}{r} Sorcery CR11 Phalanx — Gain control of target creature and untap it. It gains haste until end of turn. If you control three or more Humans and/or Demigods, it gets +2/+0 until end of turn.
144 Recycling Innovator Red Uncommon 2{1}{r} Creature – Elf Artificer 3 1 UR02 {1}{r}, Sacrifice an artifact or creature: Put a +1/+1 counter on target creature.
145 Spike Smash Red Common 3{2}{r} Instant CR12 Target creature gets +3/+0 until end of turn. It deals damage equal to its power to any target.
146 Storm the Mountain Red Rare 5{3}{r}{r} Sorcery RR07 Until end of turn, creatures you control have base power 5 and have trample.

Whenever a creature you control deals combat damage to an opponent this turn, scry 1.
147 Surestrike Blademaster Red Uncommon 6{4}{r}{r} Creature – Demigod Warrior 3 4 UR08 Double strike

{r}, Sacrifice a creature: Surestrike Blademaster gets +1/+1 until end of turn.
148 Team Leader Red Uncommon 5{3}{r}{r} Creature – Human Gladiator 3 2 UR07 When Team Leader enters the battlefield, create 3 1/1 white Human creature tokens.

{t}: Humans you control get +1/+0 until end of turn.
149 The Twins' Boon Red Uncommon 3{2}{r} Enchantment – Aura Blessing UR09 Enchant creature

Enchanted creature gets +3/+3 and has haste. If you don't control a God creature, enchanted creature must attack each combat if able.

Sacrifice The Twins' Boon: Enchanted creature gets +5/+0 until end of turn.

150 War Cyborg Red Rare 3{1}{r}{r} Artifact Creature – Elf Golem 2 2 RR04 At the beginning of your end step, put a +1/+1 counter on War Cyborg.

When War Cyborg dies, create a number of 1/1 red Satyr creature tokens with haste equal to its power.
151 Young Mentor Red Common 5{4}{r} Creature – Human Advisor 5 2 CR06 Phalanx — When Young Mentor enters the battlefield, if you control three or more Humans and/or Demigods, you may discard a card. If you do, draw two cards.
152 Zeus's Boon Red Rare 2{1}{r} Enchantment – Aura Blessing RR05 Enchant creature

Whenever enchanted creature attacks, it deals 3 damage to any target.

Whenever a creature is dealt excess damage, if you control a God creature, put a +1/+1 counter on enchanted creature.
153 Zeus's Rage Red Uncommon 4{3}{r} Instant UR10 Zeus's Rage deals 7 damage divided as you choose among any number of targets.
154 Amass Arms Green Uncommon 4{2}{g}{g} Sorcery UG12 Creatures you control get +2/+2 until end of turn.

Scry X, where X is the number of creatures you control with power 5 or greater.
155 Artemis's Boon Green Common 2{1}{g} Enchantment – Aura Blessing CG09 Enchant creature

Enchanted creature gets +1/+1 and has reach.

As long as you control a God creature, enchanted creature has vigilance and may block any number of creatures with flying each combat.
156 Artemis's Hunter Green Uncommon 3{1}{g}{g} Creature – Dryad Archer 0 2 UG05 Reach

Artemis's Hunter gets +1/+1 for each basic land type among lands you control.
157 Artemis, Hunt's Lord Green Mythic 4{2}{g}{g} Legendary Creature – God Archer 1 4 MG01 Reach

Creatures with flying must attack each combat if able.

Whenever a creature you control blocks a creature with flying, exile that creature and all attacking creatures with flying that player controls. This ability triggers only once each turn.
158 Beast Lover Green Common 5{3}{g}{g} Creature – Human Shaman 4 3 CG06 Haste

Creatures you control with power 5 or greater get +2/+2.
159 Bristling Hog Green Common 1{g} Creature – Boar 1 2 CG01 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

As long as you control another creature with snarl, Bristling Hog gets +1/+0.
160 Centaur Augur Green Uncommon 6{4}{g}{g} Creature – Centaur Druid 5 6 UG08 When Centaur Augur enters the battlefield, surveil 2.

Whenever you put a land card into your graveyard while surveiling, you may put it on the battlefield tapped. This ability triggers only once each turn.
161 Child of Heracles Green Uncommon 5{4}{g} Creature – Demigod Warrior 4 3 UG07 Trample

Child of Heracles gets +1/+1 for each other Human and/or Demigod you control.
162 Crush the Subversive Green Uncommon 2{1}{g} Instant UG11 Destroy target artifact or enchantment. Scry 1.
163 Deepbelly Wurm Green Common 7{5}{g}{g} Creature – Wurm 8 6 CG08 Vigilance

Forestcycling {2}
164 Demigod Commander Green Rare 5{4}{g} Creature – Human Noble 4 4 RG05 At the beginning of your end step, untap each creature you control with power 5 or greater.

{t}: Put a +1/+1 counter on target creature.
165 Demigod Outfitter Green Uncommon 1{g} Creature – Human Soldier 1 2 UG01 {3}{g}: Target creature gets +3/+3 until end of turn. If it's a Demigod, it gains trample until end of turn.
166 Far Wanderer Green Common 3{2}{g} Creature – Demigod Scout 2 2 CG03 When Far Wanderer enters the battlefield, you may search your library for a basic land card, put it on the battlefield tapped, then shuffle.
167 Ferocious Bite Green Uncommon 2{1}{g} Instant UG14 Choose target creature you control. If it has snarl, it gets +2/+0 until end of turn. Then that creature deals damage equal to its power to another target creature.
168 Freyr's Devotee Green Rare 2{1}{g} Creature – Dryad Warrior 1 1 RG01 {t}: Add one mana of any color.

Phalanx{t}: Add X mana of any one color, where X is the greatest power among creatures you control. Activate only if you control three or more Humans and/or Demigods.
169 Freyr's Poisonmaster Green Common 2{1}{g} Creature – Demigod Scholar 1 1 CG02 Deathtouch

When Freyr's Poisonmaster enters the battlefield, surveil 1.
170 Gaea's Intermediary Green Uncommon 8{5}{g}{g}{g} Creature – Elemental * 6 UG09 Trample

Gaea's Intermediary's power is equal to twice the number of lands you control.

Phalanx — As long as you control three or more Humans and/or Demigods, Gaea's Intermediary has hexproof.
171 Gaea's Upheaval Green Rare 3{1}{g}{g} Sorcery RG08 Look at the top five cards of your library. You may put any number of lands from among them onto the battlefield tapped, then shuffle.
172 Garden Manager Green Rare 5{3}{g}{g} Creature – Demigod Mystic 4 4 RG04 You may look at the top card of your library any time.

If you would scry or surveil, you may instead exile the top card of your library. If you do, you may play it.
173 Greatcache Bear Green Uncommon 4{3}{g} Creature – Bear 5 4 UG06 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Greatcache Bear enters the battlefield or dies, surveil 2.
174 Greatwurm Green Rare 7{5}{g}{g} Creature – Wurm 7 6 RG02 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

Creatures with snarl can't be blocked by more than one creature each combat.
175 Growling Duel Green Common 1{g} Instant CG11 Target creature you control fights another target creature.

Surveil 1.
176 Heracles's Boon Green Common 3{2}{g} Enchantment – Aura Blessing CG10 Enchant creature

Enchanted creature gets +3/+3 and has trample.

As long as you control a God creature, enchanted creature also gets +1/+1 for each creature you control.
177 Loki's Boon Green Rare 3{1}{g}{g} Enchantment – Aura Blessing RG06 Enchant creature

Enchanted creature gets +2/+2 and has hexproof.

Whenever enchanted creature attacks, if you control a God creature, surveil 3, then draw a card.
178 Nature's Bounty Green Uncommon 3{2}{g} Instant UG15 Return target card from your graveyard to your hand. Surveil 1.
179 Olympian Gamewarden Green Rare 8{5}{g}{g}{g} Artifact Creature – Golem 7 7 RG03 When Olympian Gamewarden enters the battlefield, put a worship counter on each of up to three target creatures.

Gods you control get +3/+3 and have trample.
180 Orion's Boon Green Uncommon 3{1}{g}{g} Enchantment – Aura Blessing UG10 Enchant creature

Enchanted creature gets +2/+1 and must be blocked if able.

As long as you control a God creature, enchanted creature gets +0/+3.
181 Pan's Devotee Green Common 3{1}{g}{g} Creature – Demigod Druid 3 2 CG04 Phalanx — Whenever you attack, if you control three or more Humans and/or Demigods, surveil 1.
182 Quiet Contemplation Green Uncommon 3{2}{g} Sorcery UG13 If you control a creature with power 5 or greater, copy this spell.

Search your library for a basic land card, put it on the battlefield tapped, then shuffle. Scry 1.
183 Raging Geoderm Green Mythic 5{3}{g}{g} Creature – Elemental 6 6 MG02 Snarl

Whenever Raging Geoderm becomes blocked, search your library for a basic land card, put it on the battlefield, then shuffle.
184 Ready For a Fight Green Common 2{1}{g} Instant CG12 Target creature gets +3/+3 until end of turn. If it's a Demigod, instead it gets +4/+4 and gains trample.
185 Remove Obstructions Green Uncommon 3{2}{g} Sorcery UG16 Phalanx — If you control three or more Humans and/or Demigods, copy this spell. You may choose new targets for the copy.

Destroy target artifact, enchantment, or creature with flying.
186 Shifty Flitter Green Uncommon 2{1}{g} Creature – Faerie Rogue 0 2 UG02 {2}{g}: Target creature gets +2/+2 until end of turn. Then if its power is 5 or greater, it gains trample until end of turn.
187 Stone Traitor Green Common 6{4}{g}{g} Creature – Troll 6 5 CG07 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

When Stone Traitor enters the battlefield, surveil 3, then gain 3 life.
188 Strength Repository Green Rare 4{3}{g} Artifact RG07 Whenever a creature with power 5 or greater enters the battlefield or dies, put a strength counter on Strength Repository.

Remove a strength counter from Strength Repository: Draw a card.
189 Swamp Alligator Green Uncommon 2{1}{g} Creature – Hydra 1 1 UG03 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

At the beginning of your upkeep, put a +1/+1 counter on Swamp Alligator.
190 Unrepentant Extremist Green Common 4{2}{g}{g} Creature – Human Soldier 3 2 CG05 Trample

{2}{g}, Sacrifice a Demigod: Destroy target artifact or enchantment.
191 Valentine'kin'Athena Green Uncommon 3{2}{g} Legendary Creature – Demigod Archer 2 3 UG04 Reach

Other Archers you control get +1/+1.

Heroic — Whenever you cast a spell that targets Valentine'kin'Athena, it deals damage equal to its power to target creature with flying.
192 Collector of Fancies Multicolour Uncommon 4{2}{w}{u} Creature – Human Mystic 1 3 UZ01 Collector of Fancies gets +1/+1 for each aura attached to it.

Heroic — Whenever you cast a spell that targets Collector of Fancies, it gains flying until end of turn.
193 Delightful Enchanter Multicolour Common 3{1}{w}{u} Creature – Human Wizard 2 2 CZ01 Whenever you cast an Aura spell, draw a card.
194 Hypnos's Boon Multicolour Common 2{w}{u} Enchantment – Aura Blessing CZ11 Enchant creature

Whenever enchanted creature attacks, scry 3.

Whenever enchanted creature deals combat damage to an opponent, if you control a God creature, draw a card.
195 Tyr's Boon Multicolour Uncommon 3{1}{w}{u} Enchantment – Aura Blessing UZ11 Enchant creature

Enchanted creature gets +2/+2 and has vigilance.

As long as you control a God creature, prevent all damage that would be done to enchanted creature.
196 Cruel Tempter Multicolour Common 2{u}{b} Creature – Demigod Warlock 1 3 CZ02 {t}: Target player loses 1 life. If you've cast an instant or sorcery spell this turn, surveil 1.
197 Hekate's Mythweaver Multicolour Uncommon 3{1}{u}{b} Creature – Demon Advisor 2 3 UZ02 Heroic — Whenever you cast a spell that targets Hekate's Mythweaver, each opponent loses 1 life.

When Hekate's Mythweaver dies, you may exile it. If you do, return target instant or sorcery card from your graveyard to your hand.
198 Graveyard Gangleader Multicolour Uncommon 3{1}{b}{r} Creature – Human Rogue 2 2 UZ03 Creature tokens you control have menace.

At the beginning of your end step, create a 1/1 white and black Skeleton creature token.
199 Reckless Lieutenant Multicolour Common 5{3}{b}{r} Creature – Human Warrior 3 1 CZ03 When Reckless Lieutenant enters the battlefield, create 2 1/1 red Satyr creature tokens with haste.
200 Snuffling Scavenger Multicolour Common 3{1}{r}{g} Creature – Boar * 3 CZ04 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

Snuffling Scavenger's Power is equal to the greatest power among other creatures you control.
201 Thrilled Packfollower Multicolour Uncommon 3{1}{r}{g} Creature – Demigod Scholar 3 2 UZ04 Trample

Whenever you attack, if you control a creature with power 5 or greater, you may have another target creature's base power become 5 until end of turn.
202 Determined Questleader Multicolour Uncommon 5{3}{g}{w} Creature – Demigod Scout 4 3 UZ05 Heroic — As long as you control three or more Humans and/or Demigods, Determined Questleader has vigilance.

Whenever a Demigod you control attacks alone, it gets +1/+1 until end of turn for each Demigod you control.
203 Excited Fan Multicolour Common 3{1}{g}{w} Creature – Human Peasant 2 2 CZ05 Demigods you control enter the battlefield with an additional +1/+1 counter on them.
204 Determined Martyr Multicolour Common 2{w}{b} Creature – Human Cleric 2 2 CZ06 Lifelink

When Determined Martyr dies, put a worship counter on target creature. (it's a God in addition to its other types.)
205 Devout Devotee Multicolour Uncommon 3{1}{w}{b} Creature – Human Cleric 2 2 UZ06 {t}: Put a worship counter on target creature. (It's a God in addition to its other types.)

Gods you control get +1/+1 and have ward {1}.
206 Saga'kin'Thanatos Multicolour Rare 5{3}{w}{b} Legendary Creature – Demigod Gladiator 3 3 RZ01 When Saga'kin'Thanatos enters the battlefield, put a worship counter on target creature. (It's a God in addition to its other types)

Skeletons you control have protection from Gods.

At the beginning of each end step, create a 1/1 white and black Skeleton creature token.
207 Scheming Priest Multicolour Rare 4{2}{w}{b} Creature – Demigod Cleric 3 3 RZ06 When Scheming Priest enters the battlefield, put a worship counter on each of one or two target creatures.

Gods you control have "{t}, Sacrifice this creature: Destroy target God."
208 Enraged Venomfang Multicolour Uncommon 5{3}{b}{g} Creature – Hydra 5 6 UZ07 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

Whenever another creature you control with snarl attacks, it gains lifelink until end of turn.
209 Grazed Grizzly Multicolour Common 2{b}{g} Creature – Zombie Bear 3 2 CZ07 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)

{2}{b}{g}: Target creature gains snarl until end of turn.
210 Merged Horror Multicolour Rare 6{4}{b}{g} Creature – Demigod Wurm 6 3 RZ07 Snarl

Heroic — Whenever you cast a spell that targets Merged Horror, destroy target creature without snarl and put a +1/+1 counter on Merged Horror.
211 Orion, Monstrous Hunter Multicolour Rare 4{2}{b}{g} Legendary Creature – God Archer 3 4 RZ03 Reach, vigilance

Whenever a creature with flying dies, create a 3/2 black and green Wolf creature token with snarl.
212 Enlightened Naiad Multicolour Rare 3{1}{g}{u} Creature – Naiad Druid 1 3 RZ08 When Enlightened Naiad enters the battlefield, scry 1.

Whenever you scry or surveil, reveal the top card of your library. If it's a land card, put it on the battlefield tapped. If it's a nonland card, put it in your hand. This ability trigger only twice each turn.
213 Experimenting Oracle Multicolour Uncommon 2{g}{u} Creature – Demigod Scholar 1 1 UZ08 You may look at an additional card each time you scry or surveil.

Whenever you scry or suveil, Experimenting Oracle gets +1/+1 until end of turn for each card put back on top of your library.
214 Owl, Faithful Companion Multicolour Rare 4{2}{g}{u} Legendary Creature – Deer 3 3 RZ05 You may look at the top card of your library any time.

You may play lands from the top of your library and from your graveyard.

As long as you control seven or more lands with different names, Owl, Faithful Companion can't be blocked.
215 Sinuous Stalker Multicolour Common 4{2}{g}{u} Creature – Basilisk 3 4 CZ08 Deathtouch

At the beginning of your upkeep, scry 1.
216 Curious Tinkerer Multicolour Uncommon 4{2}{u}{r} Creature – Human Scholar 3 2 UZ09 Whenever you sacrifice a permanent, exile the top card of your library. You may play it this turn.
217 Glimmering Dracoskeleton Multicolour Rare 5{3}{u}{r} Artifact Creature – Dragon Skeleton 5 4 RZ09 Flying

Whenever you sacrifice a nontoken permanent, create a Treasure token.
218 Heimdallr All-Seeing Multicolour Rare 4{2}{u}{r} Legendary Creature – God Warrior 3 2 RZ02 Haste

{t}, Sacrifice an artifact or creature: Exile the top card of your library. Until end of turn, you may play it.

Discard a card: Untap Heimdallr All-Seeing.
219 Inventive Spirit Multicolour Common 5{3}{u}{r} Creature – Naiad Wizard 4 3 CZ09 When Inventive Spirit enters the battlefield, create a 1/1 blue Naiad creature token.

{t}, Sacrifice an artifact or creature: Inventive Spirit deals 1 damage to each opponent. Scry 1.
220 Harried Favorite Multicolour Uncommon 3{1}{r}{w} Creature – Demigod Gladiator 2 1 UZ10 First strike

Whenever a Human enters the battlefield under you control, put a +1/+1 counter on it and a +1/+1 counter on Harried Favorite.
221 Prometheus Firebringer Multicolour Rare 6{4}{r}{w} Legendary Creature – God Advisor 5 4 RZ04 Lifelink

Humans you control get +1/+1 and have haste.

{r}{w}, Sacrifice a Human: Prometheus Firebringer deals 3 damage to any target.
222 Proud Guardian Multicolour Common 4{2}{r}{w} Creature – Human Warrior 3 3 CZ10 At the beginning of combat on your turn, target Human you control gets +1/+1 and gains vigilance until end of turn.
223 Sword Trainer Multicolour Rare 4{r}{r}{w}{w} Creature – Human Warrior 3 3 RZ10 Double strike

Other Humans you control have double strike.
224 Robin, Twice-Divine Multicolour Mythic 4{1}{w}{u}{b} Legendary Creature – Demigod Warrior 3 3 MZ02 Heroic — Whenever you cast a spell that targets Robin, Twice-Divine, put a +1/+1 counter on each of any number of target creatures with lesser power.

Whenever you cast a spell that targets a creature other than Robin, surveil X, where X is the number of creatures targeted by that spell.
225 Phobos and Deimos Multicolour Mythic 3{u}{b}{r} Legendary Creature – God Berserker 3 3 MZ03 Whenever you cast a spell that targets a creature you don't control, create a 1/1 black and red Demon creature token with "Sacrifice this creature: It deals 1 damage to any target."
226 The Omega-Scarred Chimaera Multicolour Mythic 8{5}{b}{r}{g} Legendary Creature – Zombie Chimaera 6 6 MZ04 Trample, deathtouch

Whenever another creature dies, put X +1/+1 counters on The Omega-Scarred Chimaera, where X is its power.
227 Chiron, Distinguished Mentor Multicolour Mythic 6{3}{r}{g}{w} Legendary Creature – Centaur Cleric 5 5 MZ05 Phalanx — As long as you control three or more Humans and/or Demigods, creatures you control have base power and toughness 5/5.

Humans you control have ward {1}.

Demigods you control have trample.
228 Myrddin Wyllt Multicolour Mythic 3{g}{w}{u} Legendary Creature – God Avatar 3 3 MZ01 Creatures you control have "Whenever this creature deals combat damage to an opponent, it explores."

Whenever a Demigod you control explores, you gain 1 life.
229 Zeus, King of the Gods Multicolour Mythic 4{1}{r}{w}{b} Legendary Creature – God Noble 3 2 MZ06 When Zeus, King of the Gods enters the battlefield, remove all worship counters from all permanents. Put that many on Zeus.

Zeus gets +1/+1 for each worship counter on him.

Remove a worship counter from Zeus: He deals 3 damage to any target.
230 Alexis, Twice-Divine Multicolour Mythic 3{g}{u}{r} Legendary Creature – Demigod Scholar 1 1 MZ07 Whenever Alexis, Twice-Divine deals combat damage to a player, draw that many cards.

Heroic — Whenever you cast a spell that targets Alexis, put a +1/+1 counter on her and she gains hexproof until end of turn.
231 Thanatos, Psychopomp Multicolour Mythic 5{2}{w}{b}{g} Legendary Creature – God Spirit 3 4 MZ08 If another creature would die, exile it instead.

At the beginning of combat on your turn, choose a creature card exiled with Thanatos. Return it to the battlefield under your control. It gains haste. Exile it if it would leave the battlefield or at the beginning of the next end step.
232 Quinn, Prometheus's Champion Multicolour Mythic 3{u}{r}{w} Legendary Creature – Demigod Scout 2 3 MZ09 Quinn, Prometheus's Champion can't be blocked.

Whenever Quinn deals combat damage to a player, you may sacrifice them. If you do, exile target card from your graveyard and copy it. You my cast the copy without paying its mana cost.
233 The Omega Daemon Multicolour Mythic 3{b}{g}{u} Legendary Creature – Avatar Demon 2 5 MZ10 The Omega Daemon enters the battlefield with a worship counter on it. (It's a God in addition to its other types.)

The Omega Daemon has all abilities of all other Gods on the battlefield.
234 Altar of the Gods Artifact Common 4{4} Artifact CA06 {2}, {t}: Draw a card.

{t}, Sacrifice an artifact or creature: Draw a card.
235 Army of Golems Artifact Rare 3{3} Artifact Creature – Golem 2 2 RA01 Heroic — Whenever you cast a spell that targets Army of Golems, create a 2/2 colorless Golem artifact creature token.
236 Bastion of Divinity Artifact Uncommon 3{3} Artifact UA06 {t}: Add one mana of any color.

Gods you control have haste.
237 Clay Defender Artifact Uncommon 2{2} Artifact Creature – Golem Soldier 2 1 UA02 Heroic — Whenever you cast a spell that targets Clay Defender, scry 2.
238 Crystal Golem Artifact Rare 4{4} Artifact Creature – Golem 2 2 RA03 Abilities of other permanents you activate cost {1} less to activate. This effect can't reduce the mana in that costs to less that one mana.

{t}: Scry 1.
239 Garden Drudge Artifact Common 2{2} Artifact Creature – Golem 1 1 CA01 When Garden Drudge enters the battlefield, search your library for a basic land card, reveal it, put it in your hand, then shuffle.
240 Growling Advocate Artifact Common 5{5} Artifact Creature – Troll Mystic 4 3 CA04 Other non-Human creatures you control get +1/+1.
241 Hephaestus's Apprentice Artifact Uncommon 4{4} Artifact Creature – Demon 2 4 UA04 Vigilance

Hephaestus's Apprentice enters the battlefield with a worship counter on it if you control a God.

Gods you control get +1/+0.
242 Improved Innovator Artifact Uncommon 6{6} Artifact Creature – Elf Artificer 6 3 UA05 Trample

Cycling {2}
243 Loki's Bonds Artifact Rare 4{4} Artifact RA02 When Loki's Bonds enters the battlefield, exile target permanent until Loki's Bonds leaves the battlefield.

{t}: Add one mana of any of the exiled card's colors.
244 Myrddin's Aide Artifact Uncommon 3{3} Artifact Creature – Construct 2 2 UA03 {x}{x}, Sacrifice Myrddin's Aide: Search your library for up to X basic land cards, put the on the battlefield tapped, then shuffle.
245 Pillar of Benevolence Artifact Uncommon 5{5} Artifact UA08 When Pillar of Benevolence enters the battlefield, search your library for an Aura card, reveal it, then shuffle and put that card on top.

Aura spells that target creatures you control cost {1} less to cast.
246 Thanatos's Chosen Artifact Common 4{4} Artifact Creature – Spirit 3 2 CA03 Trample

Heroic — Whenever you cast a spell that targets Thanatos's Chosen, put a +1/+1 counter on it.
247 The Book of All Artifact Mythic 6{6} Legendary Artifact MA01 You have no maximum hand size.

{t}: Draw 3 cards.

{t}, Exile The Book of All: Shuffle your graveyard into your library.
248 Untamed Mimic Artifact Uncommon 1{1} Artifact Creature – Beast Construct 1 1 UA01 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)
249 Vessel of Strength Artifact Uncommon 3{3} Artifact UA09 When Vessel of Strength enters the battlefield or leaves the battlefield, target creature gets +2/+2 until end of turn.

{2}, Sacrifice Vessel of Strength: Creatures you control gain trample until end of turn.
250 Wall Construct Artifact Common 3{3} Artifact Creature – Construct 2 2 CA02 Phalanx — As long as you control three or more Humans and/or Demigods, Wall Construct gets +2/+2 and has ward {1}
251 Weapons Barracks Artifact Common 4{x}{4} Artifact CA07 Weapons Barracks enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

{t}: Move a +1/+1 counter from Weapons Barracks to a creature you control. If that creature is a Human or Demigod, gain 1 life.
252 Welded Manalith Artifact Common 3{3} Artifact CA05 {t}: Add one mana of any color. Scry 1.
253 World-Ender Prototype Artifact Uncommon 2{2} Artifact UA07 When World-Ender Prototype enters the battlefield, create a 1/1 white Human creature token.

{6}, Sacrifice World-Ender Prototype: Destroy target creature.
254 Crystalline Tunnel Land Rare 0 Land – Island Mountain RL01 ({t}: Add {u} or {r}.)

Crystalline Tunnel enters the battlefield tapped unless you
control two or more basic lands.
255 Deepforest Glen Land Uncommon 0 Land UL02 {t}: Add {c}.

{4}, {t}, Sacrifice Deepforest Glen: Create a 3/2 black and green Wolf creature token with snarl. (Whenever that creature attacks, up to one target creature can't block it this turn.)
256 Dusty Arena Land Common 0 Land CL01 {t}: Add {c}.

{t}: Add one mana of any color. Spend this mana only to cast a Demigod spell or to activate an ability of a Demigod.
257 Fetid Garden Land Rare 0 Land – Swamp Forest RL02 ({t}: Add {b} or {g}.)

Fetid Garden enters the battlefield tapped unless you
control two or more basic lands.
258 Forsaken Shrine Land Rare 0 Land – Plains Swamp RL03 ({t}: Add {w} or {b}.)

Forsaken Shrine enters the battlefield tapped unless you
control two or more basic lands.
259 Lakeside Woodland Land Rare 0 Land – Forest Island RL04 ({t}: Add {g} or {u}.)

Lakeside Woodland enters the battlefield tapped unless you
control two or more basic lands.
260 Mimisbrunner Land Common 0 Land CL02 When Mimisbrunner enters the battlefield, surveil 1.

{t}: Add {c}.

{3}, {t}: Surveil 1.
261 Mount Olympus Land Uncommon 0 Land UL01 Mount Olympus enters the battlefield tapped with a worship counter on it.

{t}: Add {c}.

{t}: Move a worship counter from one target permanent to another target permanent.
262 Restive Hearth Land Rare 0 Land – Mountain Plains RL05 ({t}: Add {r} or {w}.)

Restive Hearth enters the battlefield tapped unless you
control two or more basic lands.
263 Copy token Colourless Token 0 Token TC01 (This token can be used to represent a token that’s a copy of a permanent.)
264 Cat token White Token 0 Token Creature – Cat 1 1 TW01 Lifelink (Damage dealt by this creature also causes you to gain that much life.)
265 Human token White Token 0 Token Creature – Human 1 1 TW02
266 Spirit token White Token 0 Token Creature – Spirit 1 1 TW03 Flying
267 Naiad token Blue Token 0 Token Creature – Naiad 1 1 TU01
268 Siren token Blue Token 0 Token Creature – Siren 2 2 TU02 Flying
269 Snake token Black Token 0 Token Creature – Snake 1 1 TB01 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)
270 Zombie token Black Token 0 Token Creature – Zombie 2 2 TB02
271 Manticore token Red Token 0 Token Creature – Manticore 2 1 TR01 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)
272 Satyr token Red Token 0 Token Creature – Satyr 1 1 TR02 Haste
273 Demon token Hybrid blackred Token 0 Token Creature – Demon 1 1 TZ01 Sacrifice this creature: It deals 1 damage to any target.
274 Elemental Dog token Hybrid blackred Token 0 Token Creature – Elemental Dog 1 1 TZ02 Haste
275 Skeleton token Hybrid whiteblack Token 0 Token Creature – Skeleton 1 1 TZ03
276 Wolf token Hybrid blackgreen Token 0 Token Creature – Wolf 3 2 TZ04 Snarl (Whenever this creature attacks, up to one target creature can't block it this turn.)
277 Golem token Artifact Token 0 Token Artifact Creature – Golem 2 2 TA01
278 Treasure token Artifact Token 0 Token Artifact – Treasure TA02 {t}, Sacrifice this artifact: Add one mana of any color.
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Mechanics | Mechanics and Types | Skeleton