Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Wizard
When Ravi, The Mad Grandmother enters the battlefield you may discard your hand, if you do draw that many cards and gain that much life.

Whenever a creature dies, put a Loyalty counter on Ravi. If Ravi has 5 or more Loyalty counters, remove all counters from Ravi and transform her.


1/3
Ravi, Last of the Tolgath
 
 R 
Colour indicator UB Planeswalker – Ravi
+1Each player discards a card and puts the top card of their library into their graveyard.
-2Search your library for two cards, shuffle your library. Put one card into your graveyard and the other on top of your library.
-6Each player discards their hand, then you may return three creature cards from your graveyard to your hand.
3
 U 
Creature – Dwarf
Defender, protection from instants and sorceries with converted mana cost 2 or less.

If you control at least 3 other dwarves, Dwarven Survivor can attack as though it didn't have defender.
After the corruption of Irini, the dwarven presence on Ulgrotha faded; only a few of the stout folk now remain, hidden away in deep refuges far below the southern mountains.
2/3
 U 
Creature – Human Ranger
Hexproof
When Deepwood Ranger enters the battlefield you may pay {2} or {g}, if you do search your library for a basic land card and put it onto the battlefield tapped then shuffle your library.
1/1
 U 
Creature – Human Wizard
{1}{u}, {t}: Target player choses one: That player puts the top two cards of their library into their graveyard; or puts a card from their hand on top of their library.
2/3
 C 
Enchantment
Black creatures you control get +1/+0.
Nonblack creatures you don't control get -1/-0.
Whenever a creature with power 4 or greater deals damage to you, sacrifice Creeping Night.
 C 
Sorcery
Create a 2/2 white Knight token and three 1/1 white Townsfolk tokens.
"The castle walls may break and fall, and armies may attack, but cut and scarred the castle guards will always hold them back" – An-Zerrin children's rhyme
 C 
Creature – Human Wizard
Mageguard can't block creatures with trample.
1/3
 C 
Instant
Target creature gets +3/+3 until end of turn.
 C 
Enchantment – Aura
Enchant creature.
{r}: Enchanted creature gets +1/+0 until end of turn.
 C 
Creature – Human
At the end of your turn if a creature was not put into your graveyard this turn, put the top card of your library into your graveyard.

{1}{b}, {t}, sacrifice An-Havaa Undertaker: Return target creature from your graveyard to your hand.
The undertaker sees only profit these days.
0/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.”
 C 
Instant
Target creature gets +1/+3 until end of turn.
 C 
Creature – Vampire
Flying, lifelink
1/1
 C 
Creature – Dwarf Warrior
Strongkeep Guard can't attack unless you control another creature.
2/2
Swamp
 
 B 
Basic Land – Swamp

Ravi, The Mad Grandmother // Ravi, Last of the Tolgath (rare)
Dwarven Survivor (uncommon)
Deepwood Ranger (uncommon)
Psychomancy Mentor (uncommon)
Creeping Night (common)
Assemble the Militia (common)
Mageguard (common)
Giant Growth (common)
Firebreathing (common)
An-Havaa Undertaker (common)
Rose-Thorn Armor (common)
Shieldspell (common)
Vampire Spawn (common)
Strongkeep Guard (common)
Swamp (basic)