Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control.
 
 R 
Instant
Destroy target artifact you control and target artifact you don't control, then return an artifact card from your graveyard to your hand.
 U 
Sorcery
Return up to X target nonland permanents to their owners' hands, where X is one plus the number of cards named Æther Flare in all graveyards as you cast Æther Flare.
 U 
Sorcery
Each player discards a card, sacrifices a creature, sacrifices a land and then loses 1 life for each card put into their graveyard this turn.
 U 
Creature – Human Cleric Knight
When Wandering Paladin enters the battlefield gain 1 life for each nonblack creature you control.
2/1
 C 
Instant
Return target creature to its owner's hand.
Shut up and go home!
 C 
Artifact – Equipment
Equipped creature gets +0/+3.
Equip {3}
Any warrior fighting a vampire should have a shield, a big, heavy, protective shield. – Bazaar Yeller
 C 
Instant
Target creature gets +3/+3 until end of turn.
 C 
Creature – Human Rogue
First strike, haste
These rogues do not know honor, nor do they know fear, we must turn them somehow against the Baron’s forces.
3/1
 C 
Sorcery
Destroy target land. Creatures can't block this turn.
 C 
Enchantment
Black creatures you control get +1/+0.
Nonblack creatures you don't control get -1/-0.
Whenever a creature with power 4 or greater deals damage to you, sacrifice Creeping Night.
 C 
Sorcery
Destroy target artifact, then add {r}{r} to your mana pool.
 C 
Instant
Tap X target permanents.
 C 
Sorcery
Create a 2/2 white Knight token and three 1/1 white Townsfolk tokens.
"The castle walls may break and fall, and armies may attack, but cut and scarred the castle guards will always hold them back" – An-Zerrin children's rhyme
Mountain
 
 B 
Basic Land – Mountain

Forest Path (common, foil)
Sundering Ritual (rare)
Æther Flare (uncommon)
Suffocating Agony (uncommon)
Wandering Paladin (uncommon)
Unsummon (common)
Kite Shield (common)
Giant Growth (common)
Ambush Party (common)
[needs a name] (common)
Creeping Night (common)
Destruction Flux (common)
Binding Ray (common)
Assemble the Militia (common)
Mountain (basic)