Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Werewolf
{b}, {t}, pay 1 life: Put a -1/-1 counter on target creature, then you may have Wolfbitten Spawn fight that creature.
3/2
 U 
Sorcery
As an additional cost to cast Panoptic Lore you may discard a card, if you do Panoptic Lore gains Flash.
Return up to two target sorcery cards from your graveyard to your hand.
New knowledge from another plane is very powerful, sometimes.
 U 
Creature – Drake
Flying

Whenever Seatide Drake deals combat damage to a player put a tide counter on target land that player controls.

When Seatide Drake leaves play, remove all Tide counters from all permanents.

Lands with Tide counters on them are Islands. (Nonbasic lands will lose any other land types and abilities they had. They will gain the land type Island and gain the ability “{t}: Add {u} to your mana pool.”)
4/4
 U 
Enchantment – Aura
Enchant creature or land.
Enchanted permanent has “{t}: Add {g}{g} to your mana pool.” and “At the beginning of each upkeep, untap this permanent.”
 C 
Creature – Human Knight
First strike
2/4
{2}{b}
 
 C 
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
 C 
Creature – Elemental
5/8
 C 
Artifact – Equipment
Equipped creature gets +0/+3.
Equip {3}
Any warrior fighting a vampire should have a shield, a big, heavy, protective shield. – Bazaar Yeller
 C 
Creature – Vampire
At the end of each turn, each player loses 1 life if a creature they controlled died that turn.
1/1
 C 
Creature – Dwarf Warrior
Strongkeep Guard can't attack unless you control another creature.
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less.
When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand.
 C 
Enchantment – Aura
Enchant creature.
{r}: Enchanted creature gets +1/+0 until end of turn.
 C 
Instant
Tap X target permanents.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +2/+0, gains flying and is a black vampire.
When Touch of Sengir is put into your graveyard from play you may discard a card, if you do return it to your hand.
The touch of evil is often permanent, destroying those that are touched is often the only permanent solution.
Mountain
 
 B 
Basic Land – Mountain

Wolfbitten Spawn (rare)
Panoptic Lore (uncommon)
Seatide Drake (uncommon)
Blessing of Nature (uncommon)
Protector of the Order (common)
Afflict (common)
Deepwood Titan (common)
Kite Shield (common)
Sadistic Neophyte (common)
Strongkeep Guard (common)
Magneoarcane Armor (common)
Firebreathing (common)
Binding Ray (common)
Touch of Sengir (common)
Mountain (basic)