Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Dwarf Warrior
Protection from Enchantments
Dwarfs you control gets +X/+X, where X is half the number of artifacts you control rounded up.
"some good flavor text here."
3/4
 U 
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
 U 
Instant
As an additional cost to play Corruptive Blast, sacrifice a land.
Target creature gets -1/-1.
Target creature gets -1/-1.
Target creature gets -1/-1.
"What madness would cause even the ground itself to fester and turn against us!?" – Asyen Guard.
 U 
Sorcery
Search your library for a land card and put it into your hand, search your library for a basic land card and put it into play. Shuffle your library.
 C 
Creature – Human Wizard
Mageguard can't block creatures with trample.
1/3
 C 
Instant
As an additional cost to play Vision of the Void sacrifice an artifact, enchantment or land.
Draw three cards, then put a card from your hand on the top or bottom of your library.
 C 
Enchantment – Aura
Enchant permanent.
{1}{w}:Enchanted permanent gains indestructible until end of turn.
Discard a card, sacrifice Voice’s Favor: Return the enchanted permanent to your hand.
 C 
Creature – Elemental
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
4/4
 C 
Creature – Human Cleric
Protection from black
"Death speaks to all men...But some choose to listen."
1/1
 C 
Sorcery
Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +2/+0, gains flying and is a black vampire.
When Touch of Sengir is put into your graveyard from play you may discard a card, if you do return it to your hand.
The touch of evil is often permanent, destroying those that are touched is often the only permanent solution.
 C 
Creature – Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +3/+0 and gains trample.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
Island
 
 B 
Basic Land – Island

Drunkien Thunderdrummer (rare)
Renewing Touch (uncommon)
Corruptive Blast (uncommon)
Autumn's Blessing (uncommon)
Mageguard (common)
Vision of the Void (common)
Voice's Favor (common)
Bramble Elemental (common)
Death Speakers (common)
Sengir's Edict (common)
Touch of Sengir (common)
Folk of An-Havva (common)
Gilding Ritual (common)
Longsword (common)
Island (basic)