Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bear Spirit
Trample
Whenever Deepwood Bears deals combat damage to a player, create two 2/2 green Spirit Bear tokens.
Deep in the woods are the last guardians of Ulgrotha, tended by Willow and her daughters, the spirits hold back the darkness.
6/6
 U 
Creature – Vampire Rogue
Shadowstalker can't block and is unblockable.
2/1
 U 
Creature – Faerie
Flying, protection from red
1/1
 U 
Creature – Human Cleric Knight
When Wandering Paladin enters the battlefield gain 1 life for each nonblack creature you control.
2/1
 C 
Instant
Return target creature to its owner's hand.
Draw a card.
 C 
Enchantment – Aura
Enchant creature.
{r}: Enchanted creature gets +1/+0 until end of turn.
 C 
Sorcery
Reveal the top two cards of your library, then put them back in any order.
Draw a card.
 C 
Enchantment – Aura
Enchant nonartifact creature.

Enchanted creature can't attack, or use activated abilities.
 C 
Creature – Spider
Reach
Can't be blocked except by creatures with flying or reach.
The spiders of the Deepwood are known for their naturally tough shells, though their bite isn’t much to think about.
1/5
 C 
Creature – Minotaur Warrior
First strike
Anaba Spiritguard can't attack unless you control another Minotaur.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+3.
Equip {g} or {3}.
 C 
Instant
Tap X target permanents.
 C 
Creature – Human Knight
First strike
2/4
 C 
Creature – Dwarf Warrior
Strongkeep Guard can't attack unless you control another creature.
2/2
Plains
 
 B 
Basic Land – Plains

Deepwood Bears (rare)
Shadowstalker (uncommon)
Sea Sprite (uncommon)
Wandering Paladin (uncommon)
Ætherburst (common)
Firebreathing (common)
Mirrorspy (common)
Muscle Atrophy (common)
Deepwood Spider (common)
Anaba Spiritguard (common)
Living Cuirass (common)
Binding Ray (common)
Protector of the Order (common)
Strongkeep Guard (common)
Plains (basic)