Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
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Bloodghast can't block.
If an opponent has 10 or less life, Bloodghast has haste. Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. 2/1
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Creatures you control get +5/+0 and gain trample until end of turn.
As if minotaurs weren’t terrifying enough, now they are angry with a very good reason to be.
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Flying
3/6
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An-Havva Market enters the battlefield tapped.
: Add to your mana pool.
, : Add ![]() to your mana pool. |
: Add to your mana pool.
: Add one mana of any color to your mana pool. Aliban's Talisman deals 2 damage to you. |
Target creature gets -1/-1 until end of turn.
Draw a card. |
Create a 2/2 green Spirit Bear token.
Whenever a non-token Spirit or Elemental you control dies return Call the Spirits from your graveyard to your hand at the end of turn. |
Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library. |
Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less. When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand. |
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Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
The druids don’t quite share Autumn’s pacifistic ways, not when their groves are threatened and their animal friends are suffering and dying around them.
1/3
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Exile target creature you control until end of turn. (It returns under its owner's control.)"
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Cast Stand Against the Dark only during the declare blockers step.
For each nonwhite creature attacking you, create a 1/1 white Townsfolk creature token that's blocking that creature. Exile those tokens at end of combat. |
First strike
Anaba Spiritguard can't attack unless you control another Minotaur. 2/2
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Folk of An-Havva
(common, foil)
Bloodghast
(rare)
Howl of Rage
(uncommon)
Stone Protectors
(uncommon)
An-Havva Market
(uncommon)
Aliban's Talisman
(common)
Afflict
(common)
Call the Spirits
(common)
Sengir's Edict
(common)
Magneoarcane Armor
(common)
Avenging Druid
(common)
Divine Sojourn
(common)
Stand Against the Dark
(common)
Anaba Spiritguard
(common)
Mountain
(basic)





: Add
,
to your mana pool.