Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
Destroy target artifact you control and target artifact you don't control, then return an artifact card from your graveyard to your hand.
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Whenever an opponent casts a spell that player exiles the top card of their library. At the end of turn, put the exiled cards into their owner's graveyard.
Players who don't own cards exiled with Vindictive Punishment can play those cards as long as they are in exile. |
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Knight creatures you control get +1/+1.
![]() , discard a card: Put a +1/+1 counter on target creature you control. If the discarded card is a land, put two +1/+1 counters on that creature instead.Good armor is expensive. Your life however, is priceless.
2/2
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Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library. |
Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.” |
, : Reveka's Student deals 1 damage to target creature.1/1
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Forestwalk
At the end of your turn, if you control a vampire with converted mana cost 4 or more, Corrupt Huntsman becomes a Vampire in addition to its’ other types and gains flying. 2/3
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Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
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You gain 3 life plus 3 life for each card named Grace of the Abbot in your graveyard.
Draw a card. |
Shock deals 2 damage to target creature or player.
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Up to two target creatures get +1/+1 until end of turn. Untap those creatures.
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Enchant creature.
Flash. When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent. Enchanted permanent loses all abilities and gets -2/-0 |
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Firebreathing
(common, foil)
Sundering Ritual
(rare)
Vindictive Punishment
(uncommon)
blank 6 cc artifact
(uncommon)
Holy Armorer
(uncommon)
Sengir's Edict
(common)
Rose-Thorn Armor
(common)
Reveka's Student
(common)
Corrupt Huntsman
(common)
Firebreathing
(common)
Grace of the Abbot
(common)
Shock
(common)
Blessing of the Woods
(common)
Chain of Imperiment
(common)
Plains
(basic)





: Reveka's Student deals 1 damage to target creature.