Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Wizards you control have hexproof.
Tap two untapped wizards you control, {u}{u}{x}: Return target spell with converted mana cost {x} to its owner's hand.
The School's wizards are renowned for being extremely EDH playable.
2/4
 U 
Sorcery
Search your library for an instant or sorcery card and reveal it. Shuffle your library and put that card on top.
Exile Frantic Mentoring.
 U 
Sorcery
Destroy target artifact or enchantment.
If you control a white permanent, you gain life equal to the destroyed permanent's converted mana cost.
 U 
Sorcery
Creatures you control get +5/+0 and gain trample until end of turn.
As if minotaurs weren’t terrifying enough, now they are angry with a very good reason to be.
 C 
Instant
Change the target of target spell that targets only a single target. If that spell targets a creature you may copy that spell if you do, chose another target for that copy.
 C 
Sorcery
Put a +1/+1 counter on target creature you control. Until end of turn, whenever that creature attacks other attacking creatures you control get +1/+0 or +0/+1 until end of turn.
 C 
Creature – Human
Forestwalk

At the end of your turn, if you control a vampire with converted mana cost 4 or more, Corrupt Huntsman becomes a Vampire in addition to its’ other types and gains flying.
2/3
 C 
Sorcery
Create a 2/2 white Knight token and three 1/1 white Townsfolk tokens.
"The castle walls may break and fall, and armies may attack, but cut and scarred the castle guards will always hold them back" – An-Zerrin children's rhyme
 C 
Creature – Elemental
3/2
 C 
Sorcery
Destroy target land. Creatures can't block this turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
 C 
Creature – Werewolf
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror.
4/3
 C 
Enchantment – Aura
Enchant creature.
{r}: Enchanted creature gets +1/+0 until end of turn.
 C 
creature – vampire
Flying
At the beginning of your upkeep pay 1 life or tap Vampire Noble.
3/3
Swamp
 
 B 
Basic Land – Swamp

Master of the School (rare)
Frantic Mentoring (uncommon)
Anointed Atonement (uncommon)
Howl of Rage (uncommon)
Misaligned Spell (common)
Supreme Discipline (common)
Corrupt Huntsman (common)
Assemble the Militia (common)
Guardian of the Deepwoods (common)
[needs a name] (common)
Longsword (common)
Moonspawned Horror (common)
Firebreathing (common)
Vampire Noble (common)
Swamp (basic)