Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Tap target creature without flying.2/2
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Protection from Enchantments
Dwarfs you control gets +X/+X, where X is half the number of artifacts you control rounded up. "some good flavor text here."
3/4
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![]() , : Anaba Fireslinger deals 1 damage to target creature and 1 damage to target player.0/2
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Discard a card,
, : Draw a card.A shard, sharp and strong.
A shard, glittering and gone. A shard, dark as the night, bright as the light. A shard holding all our dreams. |
Trample
Other Minotaurs you control get +2/-1. Creatures blocking Anaba Rager lose first strike and double strike until end of turn. 6/3
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Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
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Flying
At the beginning of your upkeep pay 1 life or tap Vampire Noble. 3/3
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Reach
Can't be blocked except by creatures with flying or reach. The spiders of the Deepwood are known for their naturally tough shells, though their bite isn’t much to think about.
1/5
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Cast Stand Against the Dark only during the declare blockers step.
For each nonwhite creature attacking you, create a 1/1 white Townsfolk creature token that's blocking that creature. Exile those tokens at end of combat. |
3/2
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Look at the top three cards of your library, if one of them is a creature card you may reveal it and create a 2/2 green Spirit Bear token, then put those cards back in any order.
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Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less. When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand. |
Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
Exile target creature you control until end of turn. (It returns under its owner's control.)"
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Tidecaller Mage
(uncommon, foil)
Drunkien Thunderdrummer
(rare)
Anaba Fireslinger
(uncommon)
Spire Shard
(uncommon)
Anaba Rager
(uncommon)
Feasting Hymn
(common)
Vampire Noble
(common)
Deepwood Spider
(common)
Stand Against the Dark
(common)
Guardian of the Deepwoods
(common)
Animal Bond
(common)
Magneoarcane Armor
(common)
Firebreathing
(common)
Divine Sojourn
(common)
Plains
(basic)


: Tap target creature without flying.




