Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Destroy target land. Creatures can't block this turn.
 
 R 
Instant
Destroy target artifact you control and target artifact you don't control, then return an artifact card from your graveyard to your hand.
 U 
Sorcery
As an additional cost to cast Ancestral Trial, discard two cards; or discard an instant or sorcery card. Draw three cards.
 U 
Sorcery
Target player discards a card.
Draw two cards and lose 2 life.
 U 
Land
The Floating Isle enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w}{b} to your mana pool.
 C 
Creature – Minotaur Warrior
First strike
Anaba Spiritguard can't attack unless you control another Minotaur.
2/2
 C 
Sorcery
Gain 1 life. If you control a white permanent gain 3 life instead.

Draw a card.
The taste of revitalization is something not many have experienced.
 C 
Sorcery
Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control.
{u}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of enchanted creatures controller’s upkeep, that player may discard a card at at random to untap enchanted creature.
 C 
Sorcery
Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
 C 
Creature – Minotaur Warrior Cleric
When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
 C 
Enchantment – Aura
Enchant nonartifact creature.

Enchanted creature can't attack, or use activated abilities.
 C 
Instant
Tap target permanent. You may look at the top card of that permanent's controller's library and put that card on the top or bottom of that player's library.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
Plains
 
 B 
Basic Land – Plains

[needs a name] (common, foil)
Sundering Ritual (rare)
Ancestral Trial (uncommon)
Touch of Power (uncommon)
The Floating Isle (uncommon)
Anaba Spiritguard (common)
Purifying Wine (common)
Forest Path (common)
Apathy (common)
Feasting Hymn (common)
Spiritforge Master (common)
Muscle Atrophy (common)
Psychokenetic Bolt (common)
Longsword (common)
Plains (basic)