Ulgrotha: Darkness Falls Forever: Virtual Booster

Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
3/2
 
 R 
Instant
Spiritfire deals 5 damage to target creature.
Spiritfire deals 3 damage to target creature.
Spiritfire deals 1 damage to target creature.
The fires of the Anaba are not just arcane, they are spiritual as well. The fires are the Anaba, just as the Dark is the evil of the Baron.
 U 
Enchantment – Aura
Enchant creature or land.
Enchanted permanent has “{t}: Add {g}{g} to your mana pool.” and “At the beginning of each upkeep, untap this permanent.”
 U 
Artifact
Discard a card, {2}, {t}: Draw a card.
A shard, sharp and strong.
A shard, glittering and gone.
A shard, dark as the night, bright as the light.
A shard holding all our dreams.
 U 
Enchantment
Planeswalker spells can't be played unless their controller pays an additional {2}.
At the beginning of each player’s upkeep that player removes a loyalty counter from a planeswalker they control.
I don't like PWs...
 C 
Instant
Change the target of target spell that targets only a single target. If that spell targets a creature you may copy that spell if you do, chose another target for that copy.
 C 
Sorcery
You gain 3 life plus 3 life for each card named Grace of the Abbot in your graveyard.
Draw a card.
 C 
Creature – Spider
Reach
{t}: Tap target creature, that creature and Screeching Spider fight.
The spider's horrifying screech can rend the flesh and tear at ligaments with ease.
3/4
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +3/+0 and gains trample.
{2}{b}
 
 C 
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
 C 
Instant
Tap X target permanents.
 C 
Creautre – Minotaur Cleric
{1}{r}: Firepalm Shaman gets +1/+0 until end of turn.
1/4
 C 
Creature – Human Rogue
First strike, haste
These rogues do not know honor, nor do they know fear, we must turn them somehow against the Baron’s forces.
3/1
 C 
Creature – Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
Mountain
 
 B 
Basic Land – Mountain

Guardian of the Deepwoods (common, foil)
Spiritfire (rare)
Blessing of Nature (uncommon)
Spire Shard (uncommon)
Feroz's Legacy (uncommon)
Misaligned Spell (common)
Grace of the Abbot (common)
Screeching Spider (common)
Gilding Ritual (common)
Afflict (common)
Binding Ray (common)
Firepalm Shaman (common)
Ambush Party (common)
Folk of An-Havva (common)
Mountain (basic)