Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature.
Flash.
When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent.
Enchanted permanent loses all abilities and gets -2/-0
 
 R 
Sorcery
Target player puts the top X cards of their library unto their graveyard. If the targeted player is yourself, instead look at the top X cards of your library and put one of those cards into your hand. Put the rest on top of your library in any order.
When Psychic Augury is put into your graveyard, if you didn’t cast it, return it to your hand.
 U 
Creature – Dwarf
Defender, protection from instants and sorceries with converted mana cost 2 or less.

If you control at least 3 other dwarves, Dwarven Survivor can attack as though it didn't have defender.
After the corruption of Irini, the dwarven presence on Ulgrotha faded; only a few of the stout folk now remain, hidden away in deep refuges far below the southern mountains.
2/3
 U 
Creature – Gargoyle
Flying
3/6
 U 
Land
Koskun Mountains enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b}{g} to your mana pool.
 C 
Creature – Werewolf
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror.
4/3
 C 
Instant
Ragesurge deals 2 damage to target creature you don't control. Then you may have that creature fight target creature you control.
 C 
Instant
Return target creature to its owner's hand.
Shut up and go home!
 C 
Instant
Exile target creature you control until end of turn. (It returns under its owner's control.)"
 C 
Creature – Spider
Reach
Can't be blocked except by creatures with flying or reach.
The spiders of the Deepwood are known for their naturally tough shells, though their bite isn’t much to think about.
1/5
 C 
Enchantment
Black creatures you control get +1/+0.
Nonblack creatures you don't control get -1/-0.
Whenever a creature with power 4 or greater deals damage to you, sacrifice Creeping Night.
 C 
Enchantment – Aura
Enchant permanent.
{1}{w}:Enchanted permanent gains indestructible until end of turn.
Discard a card, sacrifice Voice’s Favor: Return the enchanted permanent to your hand.
 C 
Artifact
{t}: Add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Aliban's Talisman deals 2 damage to you.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +3/+0 and gains trample.
Island
 
 B 
Basic Land – Island

Chain of Imperiment (common, foil)
Psychic Augury (rare)
Dwarven Survivor (uncommon)
Stone Protectors (uncommon)
Koskun Mountains (uncommon)
Moonspawned Horror (common)
Ragesurge (common)
Unsummon (common)
Divine Sojourn (common)
Deepwood Spider (common)
Creeping Night (common)
Voice's Favor (common)
Aliban's Talisman (common)
Gilding Ritual (common)
Island (basic)