Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Knight Shade
Protection from white.
Ihsan, the Fallen One gets +1/+1 for each white creature your opponents control.
If Ihsan's power is 13 or higher he gains trample, lifelink and has "Whenever a nontoken creature dies, crate a 1/1 blackShade token."
4/5
 U 
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
 U 
Creature – Vampire Rogue
Shadowstalker can't block and is unblockable.
2/1
 U 
Instant
As an additional cost to cast Disruptive Bolt, discard a card.
Counter target spell.
f I go down, I'm taking you with me!" – Reveka
 C 
Creature – Human Knight
First strike
2/4
 C 
Creature – Elemental
5/8
 C 
Creature – Wall
Defender
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.
4/5
 C 
Instant
Cast Stand Against the Dark only during the declare blockers step.

For each nonwhite creature attacking you, create a 1/1 white Townsfolk creature token that's blocking that creature. Exile those tokens at end of combat.
 C 
Creature – Human Rogue
First strike, haste
These rogues do not know honor, nor do they know fear, we must turn them somehow against the Baron’s forces.
3/1
 C 
Sorcery
Search your library for a basic land card and put it into play tapped, then shuffle your library.
 C 
Creature – Elemental
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
4/4
 C 
Sorcery
Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library.
 C 
Creautre – Minotaur Cleric
{1}{r}: Firepalm Shaman gets +1/+0 until end of turn.
1/4
 C 
Enchantment
Black creatures you control get +1/+0.
Nonblack creatures you don't control get -1/-0.
Whenever a creature with power 4 or greater deals damage to you, sacrifice Creeping Night.
Swamp
 
 B 
Basic Land – Swamp

Ihsan, the Fallen One (rare)
Renewing Touch (uncommon)
Shadowstalker (uncommon)
Disruptive Bolt (uncommon)
Protector of the Order (common)
Deepwood Titan (common)
Dark Maze (common)
Stand Against the Dark (common)
Ambush Party (common)
Rampant Growth (common)
Bramble Elemental (common)
Sengir's Edict (common)
Firepalm Shaman (common)
Creeping Night (common)
Swamp (basic)