Ulgrotha: Darkness Falls Forever: Virtual Booster
| Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +2/+3 until the start of your next turn.
Shuffle Blessing of the Mother into its' owner's library. |
Mountain Bandit gets +1/+0 for each equipment attached to it.
If Mountain Bandit has two or more equipment attached to it, it has first strike and hexproof. “We are fighting on two fronts! The Baron’s darkness and the bandit’s greed!” – Asyean Guard
1/1
|
Knight creatures you control get +1/+1.
![]() , discard a card: Put a +1/+1 counter on target creature you control. If the discarded card is a land, put two +1/+1 counters on that creature instead.Good armor is expensive. Your life however, is priceless.
2/2
|
Guardian of the Forest enters the battlefield with X Lifeforce counters on it.
Other creatures you control get +1/+1 for each Lifefroce counter on Guardian of the Forest. The guardians are just that, a thing not even the Baron can corrupt as long as the Mother remains.
2/4
|
Never let it be said that the revenge of the guild is in proportion to the slight against it.
|
|
Enchant creature
![]() : Put a -1/-1 counter on enchanted creature. |
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
|
Put a +1/+1 counter on target attacking creature you control. If that creature deals combat damage to a player this turn put two +1/+1 counters on it.
A calm-headed minotaur? I thought it was a joke. Till I met one as it tore through rank after rank of Eron’s goblins, calmly.
|
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
|
When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
|
|
Defender
: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.4/5
|
Equipped creature gets +1/+1.
Equip ![]() |
Target creature gets -1/-1 until end of turn.
Draw a card. |
Tap target permanent. You may look at the top card of that permanent's controller's library and put that card on the top or bottom of that player's library.
|
|
Blessing of the Mother
(rare, foil)
Mountain Bandit
(rare)
Holy Armorer
(uncommon)
Guardian Forest
(uncommon)
Retribution-esq Card
(uncommon)
Torture
(common)
Folk of An-Havva
(common)
Controlled Brutality
(common)
Serra Disciple
(common)
Spiritforge Master
(common)
Dark Maze
(common)
Longsword
(common)
Afflict
(common)
Psychokenetic Bolt
(common)
Mountain
(basic)






: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.