Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Cleric
Hazdurh can't attack.
{x}{w}, {t}: Prevent the next X damage that would be dealt to target creature or player this turn. If damage is prevented in this way, you gain that much life.
“Hazduhr, how old you are, still awaiting the return of your protector. She will never come old man. Your power can not hold back your age, or me, forever..” – Sengir to Hazduhr
0/6
 U 
Creature – Human Warrior
Whenever Asyen Guard blocks reveal the top card of your library, if it is a white card, prevent all damage dealt to Asyen Guard by creature it blocks. If it is a non-white card prevent all damage dealt to and by Asyen Guard. You may put the revealed card on top your bottom of your library.
Fast reflexes are a key to living among the Guards. Steel plate is nothing to a werewolf's claws.
3/1
 U 
Instant
As an additional cost to cast Disruptive Bolt, discard a card.
Counter target spell.
f I go down, I'm taking you with me!" – Reveka
 U 
Artifact
Whenever an opponent discards a card you may gain 2 life.

Sacrifice Ravi's Strongbox: Draw a card, then discard a card.
"Many men have speculated, just what the strongbox holds, from riches, gems and silver, to poor tormented souls."
 C 
Instant
Return target creature to its owner's hand.
Draw a card.
 C 
Creature – Minotaur
Trample
4/4
 C 
Creature – Bear
2/2
 C 
creature – Human Druid
Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
The druids don’t quite share Autumn’s pacifistic ways, not when their groves are threatened and their animal friends are suffering and dying around them.
1/3
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.”
 C 
Creature – Human
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
 C 
Enchantment – Aura
Enchant nonartifact creature.

Enchanted creature can't attack, or use activated abilities.
 C 
Instant
Target creature gets +1/+3 until end of turn.
 C 
Creature – Human Wizard
Mageguard can't block creatures with trample.
1/3
Forest
 
 B 
Basic Land – Forest

Hazduhr, Elder Abbot (rare)
Asyen Guard (uncommon)
Disruptive Bolt (uncommon)
Ravi's Strongbox (uncommon)
Ætherburst (common)
Anaba Strongarm (common)
Forest Bear (common)
Avenging Druid (common)
Shock (common)
Rose-Thorn Armor (common)
Serra Disciple (common)
Muscle Atrophy (common)
Shieldspell (common)
Mageguard (common)
Forest (basic)