Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
An-Havva enters the battlefield tapped.
{t}: Add {g} or {w} to your mana pool.
{1}{g}{w}, {t}: If you control 5 or fewer creatures, create a 1/1 green and white Townsfolk Guard token, it has “This creature gets +0/+1 for each other Townsfolk Guard you control.”
 U 
Creature – Elemental
Guardian of the Forest enters the battlefield with X Lifeforce counters on it.

Other creatures you control get +1/+1 for each Lifefroce counter on Guardian of the Forest.
The guardians are just that, a thing not even the Baron can corrupt as long as the Mother remains.
2/4
 U 
Sorcery
Destroy target artifact or enchantment.
If you control a white permanent, you gain life equal to the destroyed permanent's converted mana cost.
 U 
Instant
As an additional cost to cast Disruptive Bolt, discard a card.
Counter target spell.
f I go down, I'm taking you with me!" – Reveka
 C 
Sorcery
Put a +1/+1 counter on target creature you control. Until end of turn, whenever that creature attacks other attacking creatures you control get +1/+0 or +0/+1 until end of turn.
 C 
Enchantment – Aura
Enchant creature.
Flash.
When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent.
Enchanted permanent loses all abilities and gets -2/-0
 C 
Creature – Vampire
At the end of each turn, each player loses 1 life if a creature they controlled died that turn.
1/1
 C 
Sorcery
Target creature gets +1/+0 and gains Menace until end of turn.
 C 
Creature – Spider
Reach
{t}: Tap target creature, that creature and Screeching Spider fight.
The spider's horrifying screech can rend the flesh and tear at ligaments with ease.
3/4
{2}{b}
 
 C 
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +3/+0 and gains trample.
 C 
Creature – Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
 C 
Creature – Human Cleric
Protection from black
"Death speaks to all men...But some choose to listen."
1/1
 C 
Creature – Minotaur Warrior Cleric
When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
Island
 
 B 
Basic Land – Island

An-Havva (rare)
Guardian Forest (uncommon)
Anointed Atonement (uncommon)
Disruptive Bolt (uncommon)
Supreme Discipline (common)
Chain of Imperiment (common)
Sadistic Neophyte (common)
Bellowing Rage (common)
Screeching Spider (common)
Afflict (common)
Gilding Ritual (common)
Folk of An-Havva (common)
Death Speakers (common)
Spiritforge Master (common)
Island (basic)