Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Target player takes an extra turn after this one.
Exile Chronospiral.
 U 
Sorcery
Return up to X target nonland permanents to their owners' hands, where X is one plus the number of cards named Æther Flare in all graveyards as you cast Æther Flare.
 U 
Creature – Drake
Flying

Whenever Seatide Drake deals combat damage to a player put a tide counter on target land that player controls.

When Seatide Drake leaves play, remove all Tide counters from all permanents.

Lands with Tide counters on them are Islands. (Nonbasic lands will lose any other land types and abilities they had. They will gain the land type Island and gain the ability “{t}: Add {u} to your mana pool.”)
4/4
 U 
Land
Koskun Mountains enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}, {t}: Add {b}{g} to your mana pool.
 C 
Instant
Exile target creature you control until end of turn. (It returns under its owner's control.)"
 C 
Creature – Elemental
3/2
 C 
Creature – Vampire
Flying, lifelink
1/1
 C 
Creature – Human Cleric
At the end of your turn, if a creature you control died this turn gain 1 life.
1/1
 C 
Sorcery
Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
 C 
Sorcery
Look at the top three cards of your library, if one of them is a creature card you may reveal it and create a 2/2 green Spirit Bear token, then put those cards back in any order.
 C 
Instant
Target creature gets +1/-2 until end of turn.
A light touch, of evil?
 C 
Sorcery
Destroy target artifact, then add {r}{r} to your mana pool.
 C 
Sorcery
Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control.
 C 
Enchantment – Aura
Enchant creature.
Flash.
When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent.
Enchanted permanent loses all abilities and gets -2/-0
Island
 
 B 
Basic Land – Island

Chronospiral (mythic)
Æther Flare (uncommon)
Seatide Drake (uncommon)
Koskun Mountains (uncommon)
Divine Sojourn (common)
Guardian of the Deepwoods (common)
Vampire Spawn (common)
Underpriest of the Order (common)
Feasting Hymn (common)
Animal Bond (common)
Caress of Darkness (common)
Destruction Flux (common)
Forest Path (common)
Chain of Imperiment (common)
Island (basic)