Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Spiritfire deals 5 damage to target creature.
Spiritfire deals 3 damage to target creature.
Spiritfire deals 1 damage to target creature.
The fires of the Anaba are not just arcane, they are spiritual as well. The fires are the Anaba, just as the Dark is the evil of the Baron.
 U 
Sorcery
Target player discards a card.
Draw two cards and lose 2 life.
 U 
Land
Citadel of Ayse enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{1}, {t}: Add {r}{w} to your mana pool.
 U 
Sorcery
Destroy target artifact or enchantment.
If you control a white permanent, you gain life equal to the destroyed permanent's converted mana cost.
 C 
Creature – Werewolf
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror.
4/3
 C 
Sorcery
Look at the top three cards of your library, if one of them is a creature card you may reveal it and create a 2/2 green Spirit Bear token, then put those cards back in any order.
 C 
Instant
Target creature gets +1/-2 until end of turn.
A light touch, of evil?
 C 
Instant
Exile target creature you control until end of turn. (It returns under its owner's control.)"
 C 
Enchantment – Aura
Enchant creature.
{r}: Enchanted creature gets +1/+0 until end of turn.
 C 
Creature – Bear
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.”
{u}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of enchanted creatures controller’s upkeep, that player may discard a card at at random to untap enchanted creature.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less.
When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand.
 C 
creature – vampire
Flying
At the beginning of your upkeep pay 1 life or tap Vampire Noble.
3/3
Forest
 
 B 
Basic Land – Forest

Spiritfire (rare)
Touch of Power (uncommon)
Citadel of Ayse (uncommon)
Anointed Atonement (uncommon)
Moonspawned Horror (common)
Animal Bond (common)
Caress of Darkness (common)
Divine Sojourn (common)
Firebreathing (common)
Forest Bear (common)
Rose-Thorn Armor (common)
Apathy (common)
Magneoarcane Armor (common)
Vampire Noble (common)
Forest (basic)