Ulgrotha: Darkness Falls Forever: Virtual Booster
| Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Chose target creature or player; and another target creature or player. Spiritfire Burst deals 2 damage to each target.
Shuffle Spiritfire Burst into your library. |
Search your library for a land card and put it into your hand, search your library for a basic land card and put it into play. Shuffle your library.
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Defender, protection from instants and sorceries with converted mana cost 2 or less.
If you control at least 3 other dwarves, Dwarven Survivor can attack as though it didn't have defender. After the corruption of Irini, the dwarven presence on Ulgrotha faded; only a few of the stout folk now remain, hidden away in deep refuges far below the southern mountains.
2/3
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When Attendant of Willows enters the battlefield gain 1 life for each card named Attendant of Willows you control.
3/3
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Destroy target artifact, then add
![]() to your mana pool. |
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Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control. |
Target creature gains protection from the color of your choice until end of turn.
Draw a card. |
When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
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Equipped creature gets +1/+0 and has “
: This creature gains first strike until end of turn.”
Equip ![]() |
Return target creature to its owner's hand.
Draw a card. |
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Enchant nonartifact creature.
Enchanted creature can't attack, or use activated abilities. |
Target creature gets +1/+0 and gains Menace until end of turn.
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Gain 1 life. If you control a white permanent gain 3 life instead.
Draw a card. The taste of revitalization is something not many have experienced.
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Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less. When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand. |
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Spiritfire Burst
(rare)
Autumn's Blessing
(uncommon)
Dwarven Survivor
(uncommon)
Attendant of Willows
(uncommon)
Destruction Flux
(common)
Forest Path
(common)
Shelter
(common)
Spiritforge Master
(common)
Midnight Dagger
(common)
Ætherburst
(common)
Muscle Atrophy
(common)
Bellowing Rage
(common)
Purifying Wine
(common)
Magneoarcane Armor
(common)
Swamp
(basic)





