Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
You may search for An-Zerrin, the Forgotten City as if it had a basic land type. (The basic land types are: Island, Mountain, Forest, Plains, and Swamp.)
{t}: Add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. An-Zerrin doesn't untap during your next untap step.
 U 
Creature – Human Cleric
Knight creatures you control get +1/+1.

{2}{w}, discard a card: Put a +1/+1 counter on target creature you control. If the discarded card is a land, put two +1/+1 counters on that creature instead.
Good armor is expensive. Your life however, is priceless.
2/2
 U 
Sorcery
Return up to X target nonland permanents to their owners' hands, where X is one plus the number of cards named Æther Flare in all graveyards as you cast Æther Flare.
 U 
Land
The Floating Isle enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{1}, {t}: Add {w}{b} to your mana pool.
 C 
Instant
Change the target of target spell that targets only a single target. If that spell targets a creature you may copy that spell if you do, chose another target for that copy.
 C 
Creature – Human
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
 C 
Instant
Prevent all damage that would be dealt this turn.
If you a spell or ability an opponent controls would cause you to lose life this turn, you don't.
 C 
Creature – Minotaur Wizard
Minotaur creatures get +1/+0.
1/3
 C 
Sorcery
Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library.
 C 
Instant
As an additional cost to play Vision of the Void sacrifice an artifact, enchantment or land.
Draw three cards, then put a card from your hand on the top or bottom of your library.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +3/+0 and gains trample.
 C 
Sorcery
Look at the top three cards of your library, if one of them is a creature card you may reveal it and create a 2/2 green Spirit Bear token, then put those cards back in any order.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
 C 
Creature – Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
Plains
 
 B 
Basic Land – Plains

An-Zerrin, the Forgotten City (rare)
Holy Armorer (uncommon)
Æther Flare (uncommon)
The Floating Isle (uncommon)
Misaligned Spell (common)
Serra Disciple (common)
Serra's Intervention (common)
Anaba Spirit Crafter (common)
Sengir's Edict (common)
Vision of the Void (common)
Gilding Ritual (common)
Animal Bond (common)
Longsword (common)
Folk of An-Havva (common)
Plains (basic)