Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Bloodghast can't block.
If an opponent has 10 or less life, Bloodghast has haste. Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. 2/1
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When Wandering Paladin enters the battlefield gain 1 life for each nonblack creature you control.
2/1
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: Tap target creature without flying.2/2
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Shuffle any number of target creature cards from your graveyard into your library.
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Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror. 4/3
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Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control. |
Defender
: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.4/5
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Flying, lifelink
1/1
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Put a +1/+1 counter on target attacking creature you control. If that creature deals combat damage to a player this turn put two +1/+1 counters on it.
A calm-headed minotaur? I thought it was a joke. Till I met one as it tore through rank after rank of Eron’s goblins, calmly.
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Look at the top three cards of your library, if one of them is a creature card you may reveal it and create a 2/2 green Spirit Bear token, then put those cards back in any order.
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At the end of your turn, if a creature you control died this turn gain 1 life.
1/1
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Equipped creature gets +1/+0 and has “
: This creature gains first strike until end of turn.”
Equip ![]() |
Return target creature to its owner's hand.
Shut up and go home!
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First strike
2/4
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Bloodghast
(rare)
Wandering Paladin
(uncommon)
Tidecaller Mage
(uncommon)
Renewing Touch
(uncommon)
Moonspawned Horror
(common)
Forest Path
(common)
Dark Maze
(common)
Vampire Spawn
(common)
Controlled Brutality
(common)
Animal Bond
(common)
Underpriest of the Order
(common)
Midnight Dagger
(common)
Unsummon
(common)
Protector of the Order
(common)
Mountain
(basic)



: Tap target creature without flying.


: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.