Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Rogue
Haste
When Ridgeraider enters the battlefield it deals damage to target creature equal to the half the number of mountains you control rounded down.
2/1
 U 
Enchantment
At the beginning of your upkeep you may pay {3}{u}, if you do target creature you control becomes a copy of target nonlegendary creature you control until end of turn.
 U 
Enchantment
Whenever a creature you control attacks and is blocked, it gets +2/+0 for each creature blocking it.
Sacrifice Rush of Battle: Creatures you control gain trample until the end of turn. At the end of turn, sacrifice all of your creatures that attacked this turn.
 U 
Artifact
{1}, {t}: Exile target card in your graveyard.
{2}, {t}: Exile target card in any player's graveyard.
The Asyean Abbey developed a powerful artifact against the Baron’s hordes; depriving him of the dead to raise as new minions in his army.
 C 
Instant
Create a 2/2 green Spirit Bear token.

Whenever a non-token Spirit or Elemental you control dies return Call the Spirits from your graveyard to your hand at the end of turn.
 C 
Creature – Human Wizard
When Wizard Novitiate enters the battlefield Scry 1.
1/1
 C 
Creature – Minotaur Wizard
Minotaur creatures get +1/+0.
1/3
 C 
Instant
Tap X target permanents.
 C 
Creature – Dwarf Warrior
Strongkeep Guard can't attack unless you control another creature.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has “{2}: This creature gains first strike until end of turn.”
Equip {0}
 C 
Instant
Exile target creature you control until end of turn. (It returns under its owner's control.)"
 C 
Creature – Wall
Defender
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.
4/5
 C 
Sorcery
Destroy target artifact, then add {r}{r} to your mana pool.
 C 
Enchantment – Aura
Enchant nonartifact creature.

Enchanted creature can't attack, or use activated abilities.
Forest
 
 B 
Basic Land – Forest

Ridgeraider (rare)
Pseudoplasm Mimicry (uncommon)
Rush of Battle (uncommon)
Asyen Codex (uncommon)
Call the Spirits (common)
Wizard Novitiate (common)
Anaba Spirit Crafter (common)
Binding Ray (common)
Strongkeep Guard (common)
Midnight Dagger (common)
Divine Sojourn (common)
Dark Maze (common)
Destruction Flux (common)
Muscle Atrophy (common)
Forest (basic)