Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wizards you control have hexproof.
Tap two untapped wizards you control, ![]() ![]() : Return target spell with converted mana cost to its owner's hand.The School's wizards are renowned for being extremely EDH playable.
2/4
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Guardian of the Forest enters the battlefield with X Lifeforce counters on it.
Other creatures you control get +1/+1 for each Lifefroce counter on Guardian of the Forest. The guardians are just that, a thing not even the Baron can corrupt as long as the Mother remains.
2/4
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Whenever a creature you control attacks and is blocked, it gets +2/+0 for each creature blocking it.
Sacrifice Rush of Battle: Creatures you control gain trample until the end of turn. At the end of turn, sacrifice all of your creatures that attacked this turn. |
Enchant creature or land.
Enchanted permanent has “ : Add ![]() to your mana pool.” and “At the beginning of each upkeep, untap this permanent.” |
Reveal the top two cards of your library, then put them back in any order.
Draw a card. |
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Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
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Ragesurge deals 2 damage to target creature you don't control. Then you may have that creature fight target creature you control.
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Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.” |
At the end of your turn, if a creature you control died this turn gain 1 life.
1/1
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When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
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Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
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Trample
4/4
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Exile target creature you control until end of turn. (It returns under its owner's control.)"
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Target creature gets +1/-2 until end of turn.
A light touch, of evil?
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Master of the School
(rare)
Guardian Forest
(uncommon)
Rush of Battle
(uncommon)
Blessing of Nature
(uncommon)
Mirrorspy
(common)
Feasting Hymn
(common)
Ragesurge
(common)
Rose-Thorn Armor
(common)
Underpriest of the Order
(common)
Spiritforge Master
(common)
Folk of An-Havva
(common)
Anaba Strongarm
(common)
Divine Sojourn
(common)
Caress of Darkness
(common)
Swamp
(basic)


: Return target spell with converted mana cost 



: Add 