Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Wizards you control have hexproof.
Tap two untapped wizards you control, {u}{u}{x}: Return target spell with converted mana cost {x} to its owner's hand.
The School's wizards are renowned for being extremely EDH playable.
2/4
 U 
Creature – Elemental
Guardian of the Forest enters the battlefield with X Lifeforce counters on it.

Other creatures you control get +1/+1 for each Lifefroce counter on Guardian of the Forest.
The guardians are just that, a thing not even the Baron can corrupt as long as the Mother remains.
2/4
 U 
Enchantment
Whenever a creature you control attacks and is blocked, it gets +2/+0 for each creature blocking it.
Sacrifice Rush of Battle: Creatures you control gain trample until the end of turn. At the end of turn, sacrifice all of your creatures that attacked this turn.
 U 
Enchantment – Aura
Enchant creature or land.
Enchanted permanent has “{t}: Add {g}{g} to your mana pool.” and “At the beginning of each upkeep, untap this permanent.”
 C 
Sorcery
Reveal the top two cards of your library, then put them back in any order.
Draw a card.
 C 
Sorcery
Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
 C 
Instant
Ragesurge deals 2 damage to target creature you don't control. Then you may have that creature fight target creature you control.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.”
 C 
Creature – Human Cleric
At the end of your turn, if a creature you control died this turn gain 1 life.
1/1
 C 
Creature – Minotaur Warrior Cleric
When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
 C 
Creature – Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
 C 
Creature – Minotaur
Trample
4/4
 C 
Instant
Exile target creature you control until end of turn. (It returns under its owner's control.)"
 C 
Instant
Target creature gets +1/-2 until end of turn.
A light touch, of evil?
Swamp
 
 B 
Basic Land – Swamp

Master of the School (rare)
Guardian Forest (uncommon)
Rush of Battle (uncommon)
Blessing of Nature (uncommon)
Mirrorspy (common)
Feasting Hymn (common)
Ragesurge (common)
Rose-Thorn Armor (common)
Underpriest of the Order (common)
Spiritforge Master (common)
Folk of An-Havva (common)
Anaba Strongarm (common)
Divine Sojourn (common)
Caress of Darkness (common)
Swamp (basic)