Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.Shouldn't have sold those fish to the wizards...Of course they weren't going to cook and eat it! – Dwarven Trader.
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All spells opponents cast cost
more.
Spells you cast cost less. |
Flying, menace.
Discard a card: Vampire Highborn gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn. 3/5
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Choose one:
- Destroy target artifact or enchantment. - Exile target permanent with indestructible. |
Shock deals 2 damage to target creature or player.
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Defender
: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.4/5
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Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step. At the beginning of enchanted creatures controller’s upkeep, that player may discard a card at at random to untap enchanted creature. |
Destroy target land. Creatures can't block this turn.
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Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.” |
Trample
4/4
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At the end of each turn, each player loses 1 life if a creature they controlled died that turn.
1/1
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Create a 2/2 green Spirit Bear token.
Whenever a non-token Spirit or Elemental you control dies return Call the Spirits from your graveyard to your hand at the end of turn. |
Gain 1 life. If you control a white permanent gain 3 life instead.
Draw a card. The taste of revitalization is something not many have experienced.
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Target creature gets -1/-1 until end of turn.
Draw a card. |
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Puffer Extract
(rare)
Nomniscience
(uncommon)
Vampire Highborn
(uncommon)
Lifespring Blast
(uncommon)
Shock
(common)
Dark Maze
(common)
Apathy
(common)
[needs a name]
(common)
Rose-Thorn Armor
(common)
Anaba Strongarm
(common)
Sadistic Neophyte
(common)
Call the Spirits
(common)
Purifying Wine
(common)
Afflict
(common)
Island
(basic)
,
: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
more.
less.


: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.