Ulgrotha: Darkness Falls Forever: Virtual Booster
| Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target artifact you control and target artifact you don't control, then return an artifact card from your graveyard to your hand.
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Planeswalker spells can't be played unless their controller pays an additional
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At the beginning of each player’s upkeep that player removes a loyalty counter from a planeswalker they control. I don't like PWs...
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Return target card from your graveyard to your hand; or put two target cards in your graveyard on top of your library in any order.
Exile Harmonius Revivial. |
, Sacrifice Psychomancy Effigy: Target opponent reveals their hand and the top card of their library.
When Psychomancy Effigy is put into a graveyard from the battlefield, draw a card. |
First strike, haste
These rogues do not know honor, nor do they know fear, we must turn them somehow against the Baron’s forces.
3/1
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Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
The druids don’t quite share Autumn’s pacifistic ways, not when their groves are threatened and their animal friends are suffering and dying around them.
1/3
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First strike
2/4
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Equipped creature gets +1/+0 and has “
: This creature gains first strike until end of turn.”
Equip ![]() |
Shock deals 2 damage to target creature or player.
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Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control. |
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Target creature gets -1/-1 until end of turn.
Draw a card. |
Enchant permanent.
![]() :Enchanted permanent gains indestructible until end of turn.
Discard a card, sacrifice Voice’s Favor: Return the enchanted permanent to your hand. |
Defender
: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.4/5
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Enchant nonartifact creature.
Enchanted creature can't attack, or use activated abilities. |
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Sundering Ritual
(rare)
Feroz's Legacy
(uncommon)
Harmonius Revivial
(uncommon)
Psychomancy Effigy
(uncommon)
Ambush Party
(common)
Avenging Druid
(common)
Protector of the Order
(common)
Midnight Dagger
(common)
Shock
(common)
Forest Path
(common)
Afflict
(common)
Voice's Favor
(common)
Dark Maze
(common)
Muscle Atrophy
(common)
Island
(basic)


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, Sacrifice Psychomancy Effigy: Target opponent reveals their hand and the top card of their library.



