Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Knight creatures you control get +1/+1 and have trample. The first line of defense is a large man, a large horse and a large pointed object hurtling towards the enemy, glorious and brilliant in the sun's light. The second line, is more of the same.
3/3
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![]() ![]() : Target creature gets +1/+0 and gains first strike until end of turn.
Sacrifice Ritual of Anaba: Creatures you control get +1/+0 until end of turn. |
Each creature deals 2 damage to itself and gets +2/+0 until end of turn.
A blind rage affects all equally.
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Guardian of the Forest enters the battlefield with X Lifeforce counters on it.
Other creatures you control get +1/+1 for each Lifefroce counter on Guardian of the Forest. The guardians are just that, a thing not even the Baron can corrupt as long as the Mother remains.
2/4
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Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
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Target creature gets +1/-2 until end of turn.
A light touch, of evil?
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Mageguard can't block creatures with trample.
1/3
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Search your library for a basic forest and put it into the battlefield tapped, then shuffle your library.
You gain 1 life for each land you control. |
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
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Destroy target land. Creatures can't block this turn.
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Enchant permanent.
![]() :Enchanted permanent gains indestructible until end of turn.
Discard a card, sacrifice Voice’s Favor: Return the enchanted permanent to your hand. |
Equipped creature gets +1/+0 and has “
: This creature gains first strike until end of turn.”
Equip ![]() |
First strike, haste
These rogues do not know honor, nor do they know fear, we must turn them somehow against the Baron’s forces.
3/1
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Black creatures you control get +1/+0.
Nonblack creatures you don't control get -1/-0. Whenever a creature with power 4 or greater deals damage to you, sacrifice Creeping Night. |
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Highknight of the Order
(rare)
Ritual of Anaba
(uncommon)
Blind Rage
(uncommon)
Guardian Forest
(uncommon)
Firebreathing
(common)
Caress of Darkness
(common)
Mageguard
(common)
Forest Path
(common)
Serra Disciple
(common)
[needs a name]
(common)
Voice's Favor
(common)
Midnight Dagger
(common)
Ambush Party
(common)
Creeping Night
(common)
Forest
(basic)







