Ulgrotha: Darkness Falls Forever: Virtual Booster
| Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Basalt Spire enters the battlefield tapped.
: Add to your mana pool.
![]() ![]() , , Exile Basalt Spire: Chose a non-land permanent type. Each player sacrifices X permanents of that type. |
Koskun Mountains enters the battlefield tapped.
: Add to your mana pool.
, : Add ![]() to your mana pool. |
At the beginning of your upkeep sacrifice another creature or tap Autumn's Despair and it deals damage equal to its power to you.
All creatures lose hexproof and can't have or gain hexproof. I designed this card long before Gategrash was spoiled, so I did not know about the existence of Glaring Spotlight.
6/4
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![]() , : Target player choses one: That player puts the top two cards of their library into their graveyard; or puts a card from their hand on top of their library.2/3
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Whenever a land enters the battlefield under your control target land produces an additional
when tapped for mana this turn.1/1
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Flying
At the beginning of your upkeep pay 1 life or tap Vampire Noble. 3/3
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: Add to your mana pool.
: Add one mana of any color to your mana pool. Aliban's Talisman deals 2 damage to you. |
Put a -1/-1 counter on target creature, its controller discards a card and loses 1 life.
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Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
4/4
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Exile target creature you control until end of turn. (It returns under its owner's control.)"
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Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
Target creature gains protection from the color of your choice until end of turn.
Draw a card. |
As an additional cost to play Vision of the Void sacrifice an artifact, enchantment or land.
Draw three cards, then put a card from your hand on the top or bottom of your library. |
Enchant creature.
Flash. When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent. Enchanted permanent loses all abilities and gets -2/-0 |
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Basalt Spire
(mythic)
Koskun Mountains
(uncommon)
Autumn's Despair
(uncommon)
Psychomancy Mentor
(uncommon)
Greenhand Farmer
(common)
Vampire Noble
(common)
Aliban's Talisman
(common)
Feasting Hymn
(common)
Bramble Elemental
(common)
Divine Sojourn
(common)
Firebreathing
(common)
Shelter
(common)
Vision of the Void
(common)
Chain of Imperiment
(common)
Plains
(basic)
: Add
to your mana pool.

,
to your mana pool.

to your mana pool.

