Ulgrotha: Darkness Falls Forever: Virtual Booster
| Ulgrotha: Darkness Falls Forever: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +2/+3 until the start of your next turn.
Shuffle Blessing of the Mother into its' owner's library. |
The Floating Isle enters the battlefield tapped.
: Add to your mana pool.
, : Add ![]() to your mana pool. |
Creatures you control get +5/+0 and gain trample until end of turn.
As if minotaurs weren’t terrifying enough, now they are angry with a very good reason to be.
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Destroy target artifact or enchantment.
If you control a white permanent, you gain life equal to the destroyed permanent's converted mana cost. |
When Wizard Novitiate enters the battlefield Scry 1.
1/1
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Target creature gets +1/+0 and gains Menace until end of turn.
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Gain 1 life. If you control a white permanent gain 3 life instead.
Draw a card. The taste of revitalization is something not many have experienced.
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Each opponent sacrifices a creature.
Put up to one target creature card from your graveyard on top of your library. |
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step. At the beginning of enchanted creatures controller’s upkeep, that player may discard a card at at random to untap enchanted creature. |
Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.” |
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Strongkeep Guard can't attack unless you control another creature.
2/2
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Defender
: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.4/5
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Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
2/2
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Blessing of the Mother
(rare)
The Floating Isle
(uncommon)
Howl of Rage
(uncommon)
Anointed Atonement
(uncommon)
Wizard Novitiate
(common)
Bellowing Rage
(common)
Purifying Wine
(common)
Sengir's Edict
(common)
Apathy
(common)
Rose-Thorn Armor
(common)
Strongkeep Guard
(common)
Dark Maze
(common)
Firebreathing
(common)
Forest Bear
(common)
Forest
(basic)


: Add
to your mana pool.
, 
to your mana pool.


: Dark Maze can attack this turn as though it didn't have defender. Exile Dark Maze at the beginning of the next end step.