Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to play Vision of the Void sacrifice an artifact, enchantment or land.
Draw three cards, then put a card from your hand on the top or bottom of your library. |
Haste
When Ridgeraider enters the battlefield it deals damage to target creature equal to the half the number of mountains you control rounded down. 2/1
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Draw four cards.
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An-Havva Market enters the battlefield tapped.
: Add to your mana pool.
, : Add ![]() to your mana pool. |
Flying, menace.
Discard a card: Vampire Highborn gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn. 3/5
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Equipped creature gets +0/+3.
Equip ![]() Any warrior fighting a vampire should have a shield, a big, heavy, protective shield. – Bazaar Yeller
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Create a 2/2 white Knight token and three 1/1 white Townsfolk tokens.
"The castle walls may break and fall, and armies may attack, but cut and scarred the castle guards will always hold them back" – An-Zerrin children's rhyme
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Forestwalk
At the end of your turn, if you control a vampire with converted mana cost 4 or more, Corrupt Huntsman becomes a Vampire in addition to its’ other types and gains flying. 2/3
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Change the target of target spell that targets only a single target. If that spell targets a creature you may copy that spell if you do, chose another target for that copy.
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Enchant creature.
Flash. When Chain of Imperiment enters the battlefield counter all activated and triggered abilities of the enchanted permanent. Enchanted permanent loses all abilities and gets -2/-0 |
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Enchant creature.
Enchanted creature gets +3/+0 and gains trample. |
Enchant creature
![]() : Put a -1/-1 counter on enchanted creature. |
Enchant creature.
: Enchanted creature gets +1/+0 until end of turn. |
5/8
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Vision of the Void
(common, foil)
Ridgeraider
(rare)
Tidings
(uncommon)
An-Havva Market
(uncommon)
Vampire Highborn
(uncommon)
Kite Shield
(common)
Assemble the Militia
(common)
Corrupt Huntsman
(common)
Misaligned Spell
(common)
Chain of Imperiment
(common)
Gilding Ritual
(common)
Torture
(common)
Firebreathing
(common)
Deepwood Titan
(common)
Forest
(basic)


: Add
to your mana pool.




