Ulgrotha: Darkness Falls Forever: Virtual Booster

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What is "Ulgrotha: Darkness Falls Forever"
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{x}, {t}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Shouldn't have sold those fish to the wizards...Of course they weren't going to cook and eat it! – Dwarven Trader.
 U 
Creature – Faerie
Flying, protection from red
1/1
 U 
Creature – Avatar
Flying
{1}{w}: Image of the Godess gains protection from the color of your choice until end of turn. Activate this ability only once each turn.
The passing wind shapes clouds as the mana of the land forms into the shape of her image. Long gone but not forgotten she yet watches over the Homelands.
4/6
 U 
Creature – Human Wizard
{t}: Tap target creature without flying.
2/2
 C 
Creature – Werewolf
Menace
Whenever it's not your turn and Moonspawned Horror is untapped, if you don't control another black permanent, tap Moonspawned Horror.
4/3
 C 
Creature – Minotaur Warrior Cleric
When Spiritforge Master enters the battlefield put a +1/+1 counter on target creature. That creature gains haste until end of turn.
1/2
 C 
Instant
Ragesurge deals 2 damage to target creature you don't control. Then you may have that creature fight target creature you control.
 C 
Instant
Target creature gets +1/+3 until end of turn.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +2/+0, gains flying and is a black vampire.
When Touch of Sengir is put into your graveyard from play you may discard a card, if you do return it to your hand.
The touch of evil is often permanent, destroying those that are touched is often the only permanent solution.
 C 
Creature – Human
When Serra Disciple enters the battlefield or dies you gain 2 life.
0/2
 C 
Creature – Human
Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
1/1
 C 
Instant
As an additional cost to play Vision of the Void sacrifice an artifact, enchantment or land.
Draw three cards, then put a card from your hand on the top or bottom of your library.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +1/+2 and gains protection from spells with converted mana cost 3 or less.
When Magneoarcane Armor is put into your graveyard from the battlefield you may pay 1, if you do return Magneoarcane Armor to your hand.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has “{2}: This creature gains first strike until end of turn.”
Equip {0}
Forest
 
 B 
Basic Land – Forest

Puffer Extract (rare)
Sea Sprite (uncommon)
Image of the Godess (uncommon)
Tidecaller Mage (uncommon)
Moonspawned Horror (common)
Spiritforge Master (common)
Ragesurge (common)
Shieldspell (common)
Touch of Sengir (common)
Serra Disciple (common)
Folk of An-Havva (common)
Vision of the Void (common)
Magneoarcane Armor (common)
Midnight Dagger (common)
Forest (basic)