Ulgrotha: Darkness Falls Forever: Virtual Booster
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| What is "Ulgrotha: Darkness Falls Forever" |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw four cards.
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Protection from Enchantments
Dwarfs you control gets +X/+X, where X is half the number of artifacts you control rounded up. "some good flavor text here."
3/4
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When Serra Crusader enter the battlefield exile target creature.
When Serra Crusader leaves the battlefield, return the exiled creature to the battlefield. If the returned creature is black, it enters the battlefield with a -1/-1 counter. They hold in their souls, the fallen, a prison of faith.
3/4
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Knight creatures you control get +1/+1.
![]() , discard a card: Put a +1/+1 counter on target creature you control. If the discarded card is a land, put two +1/+1 counters on that creature instead.Good armor is expensive. Your life however, is priceless.
2/2
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Creature spells can't be cast.
Pay 4 life: Destroy Screaming Æther. Any player may activate this ability. |
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Enchant nonartifact creature.
Enchanted creature can't attack, or use activated abilities. |
2/1
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Target creature gets +1/+3 until end of turn.
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Create a 2/2 white Knight token and three 1/1 white Townsfolk tokens.
"The castle walls may break and fall, and armies may attack, but cut and scarred the castle guards will always hold them back" – An-Zerrin children's rhyme
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Reveal the top two cards of your library, then put them back in any order.
Draw a card. |
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Ragesurge deals 2 damage to target creature you don't control. Then you may have that creature fight target creature you control.
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Enchant creature.
Enchanted creature gets +0/+1 and has “Whenever another creature deals damage to enchanted creature, Rose-Thorn Armor deals 1 damage to that creature.” |
Create a 2/2 green Spirit Bear token.
Whenever a non-token Spirit or Elemental you control dies return Call the Spirits from your graveyard to your hand at the end of turn. |
Each player discard a card.
Draw a card. |
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Tidings
(uncommon, foil)
Drunkien Thunderdrummer
(rare)
Serra Crusader
(uncommon)
Holy Armorer
(uncommon)
Screaming Æther
(uncommon)
Muscle Atrophy
(common)
Burly Kobold
(common)
Shieldspell
(common)
Assemble the Militia
(common)
Mirrorspy
(common)
Ragesurge
(common)
Rose-Thorn Armor
(common)
Call the Spirits
(common)
Grandmother's Song
(common)
Swamp
(basic)






