Purgatory risen: Virtual Booster
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Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Pick one
- Look at top card of target players library - Scry 1 |
Intimidate
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) Whenever a swamp enters play each player discards a card. Whenever a mountain enters play Demon battle mage deals damage equal to it's power to target creature with the lowest power an opponent controls. 1/1
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augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip When this card is equipped to a blue creature, draw a card then discard a card. Equipped creature has +1/+0 and flying. |
Whenever a enchantment enters play put a +1/+1 counter on another creature you control.
2/2
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Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip Whenever equipped creature dies, put a token into play that is a copy of it. Equipped creature has , Scry 1 |
Whenever a spell or ability refers to searching your library you may search your sideboard instead.
1/1
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Intimidate
At the end of your turn search your library for card named highlander Horror and put it in your grave yard. , Exile Highlander Horror from play put a card called Highlander Horror from your graveyard into play tapped. 1/1
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Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equipped creature has deathtouch and life link. Whenever equipped creature becomes tapped put a age counters on Hands of Alirath. When Hands of Alirath has four or more age counters on it transform it at the end of turn. Equip Whenever this card transforms attach it to target tapped creature.
Equipped creature doesn't untap during it's controllers untap step. |
Flying
When a plains enters play you may gain two life. When an island enters play Look at the top card of your library.you may put that card on the bottom of your library. 2/2
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Whenever a land enters play untapped, under your control you may sacrifice it and search your library for a basic land card with a different name than the sacrificed land, reveal it and put it into play tapped.
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Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip When Shadow blade is equipped to a black creature target opponent losses two life and you gain two life. Equipped creature gets +1/+0 and has Deathtouch. |
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Sufer pain from your hand or graveyard targeting that permanent.) Enchanted creature gets -2/-1 and at the beginning of it's controllers turn,that player losses two life. |
When ever a player plays a creature spell you may pay , if you do exile that spell and that spells controller puts a 1/1 white soldier token into play for each card exiled by legion of the meek.
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Target player Sacrifices a attacking creature.
You may copy Godless text of wrath for each black mana spent to play it. You may gain 1 life for each white mana spent to play this spell. |
Destroy all enchantments in play and then put a 1/1 white and green elemental token into play with a +1/+1 counter on it for each enchantment destroyed by Cleansing Avatar.
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Gleem
(common)
Token Eater
(rare)
Insightful hand tool
(rare)
Aura Gaurd
(uncommon)
Clone Rod
(rare)
Elder Spiritualist
(mythic)
Highlander Horror
(uncommon)
Hands of Alirath
(uncommon)
Windlas Battle Mage
(none)
Polyculture
(uncommon)
Shadow Blade
(rare)
Sufer pain
(common)
Legion of the Meek
(rare)
Godless Wrath
(rare)
Cleansing Avatar
(rare)