Purgatory risen: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Destroy all enchantments in play and then put a 1/1 white and green elemental token into play with a +1/+1 counter on it for each enchantment destroyed by Cleansing Avatar.
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Flash
First strike When poison blade ambusher deals damage to a creature tap that creature, that creature doesn't untap unless it's controller pays ![]() ![]() ![]() 1/2
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Flying
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) 2/2
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Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip ![]() Equipped creature has ![]() ![]() |
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Enchanted creature cannot attack or block and it's activated abilities cannot be played. |
Haste
At the end of your turn sacrifice Aggressive Bauble. When Aggressive Bauble dies, if it attacked this turn draw a card at the beginning on your next turns upkeep. 0/1
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When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield
1/1
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Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Enchanted creature attacks each turn if able. |
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities. |
Pick one
- Look at top card of target players library - Scry 1 |
Canopy scout has hexproof as long as you control three forests.
Canopy scout can only be blocked by creatures with flying. 2/2
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Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike. 1/1
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Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.)
![]() ![]() 2/3
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Flying
![]() ![]() 1/1
Enchant land.
Enchanted land is a 2/5 green tree folk creature with reach. |
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Cleansing Avatar
(rare)
Poison blade ambusher
(uncommon)
Spell Kite
(uncommon)
Diamond Mask
(uncommon)
Inaction
(common)
Aggressive Bauble
(common)
Doomed Traveler
(common)
Fervor of the cursed
(common)
Aura of exclusion
(common)
Gleem
(common)
Canopy scout
(common)
Legion Striker
(common)
Seraph Acollite
(common)
Dryad spirit
(common)
Mountain
(basic)