Purgatory risen: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Reveal the top
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Flash
First strike When poison blade ambusher deals damage to a creature tap that creature, that creature doesn't untap unless it's controller pays ![]() ![]() ![]() 1/2
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Intimidate
At the end of your turn search your library for card named highlander Horror and put it in your grave yard. ![]() 1/1
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Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. 1/1
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Enchanted creature gets -2/-1 and at the beginning of it's controllers turn,that player losses two life. |
Target opponent plays with the top card of his library revealed as long as scout remains in play.
1/2
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Canopy scout has hexproof as long as you control three forests.
Canopy scout can only be blocked by creatures with flying. 2/2
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Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.)
![]() ![]() 2/3
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Enchanted creature cannot attack or block and it's activated abilities cannot be played. |
Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Enchanted creature attacks each turn if able. |
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike. 1/1
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Haste
At the end of your turn sacrifice Aggressive Bauble. When Aggressive Bauble dies, if it attacked this turn draw a card at the beginning on your next turns upkeep. 0/1
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities. |
Flying
![]() ![]() 1/1
Enchant land.
Enchanted land is a 2/5 green tree folk creature with reach. |
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Spirit totem
(rare)
Poison blade ambusher
(uncommon)
Highlander Horror
(uncommon)
Narcomoeba
(uncommon)
Sufer pain
(common)
Scout
(common)
Canopy scout
(common)
Seraph Acollite
(common)
Inaction
(common)
Fervor of the cursed
(common)
Legion Striker
(common)
Aggressive Bauble
(common)
Aura of exclusion
(common)
Dryad spirit
(common)
Forest
(basic)