Purgatory risen: Virtual Booster

Purgatory risen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Destroy all enchantments in play and then put a 1/1 white and green elemental token into play with a +1/+1 counter on it for each enchantment destroyed by Cleansing Avatar.
 U 
Elf – Rogue
Flash
First strike
When poison blade ambusher deals damage to a creature tap that creature, that creature doesn't untap unless it's controller pays {g}.
{1}{g},Return poison blade ambusher to your hand
1/2
 U 
Creature – Drake
Flying
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
2/2
 U 
Artifact – Equipment
Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip {1}
Equipped creature has {1},{t} add one mana of any colour to your mana pool.
 C 
Enchantment – Aura
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Inaction from your hand or graveyard targeting that permanent.)
Enchanted creature cannot attack or block and it's activated abilities cannot be played.
 C 
Artifact – Creature
Haste
At the end of your turn sacrifice Aggressive Bauble.
When Aggressive Bauble dies, if it attacked this turn draw a card at the beginning on your next turns upkeep.
0/1
 C 
Creature – Human Soldier
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield
1/1
 C 
Enchantment – Aura Curse
Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Fervor of the cursed from your hand or graveyard targeting that permanent.)
Enchanted creature attacks each turn if able.
 C 
Enchantment – Aura
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Aura of exclusion from your hand or graveyard targeting that permanent.)
Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities.
{u}
 
 C 
Instant
Pick one
- Look at top card of target players library
- Scry 1
 C 
Creature – Elf warrior
Canopy scout has hexproof as long as you control three forests.
Canopy scout can only be blocked by creatures with flying.
2/2
 C 
Creature – Human Soldier
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike.
1/1
 C 
Creature – Archon
Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.)
{w}{u}:Target creature gains flying until end of turn and doesn't untap during it's controllers next untap phase.
2/3
 C 
Enchantment – Creature
Flying

{1}{g}, transform this card.
1/1
Living invocation
 
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a 2/5 green tree folk creature with reach.
Mountain
 
 B 
Basic Land – Mountain

Cleansing Avatar (rare)
Poison blade ambusher (uncommon)
Spell Kite (uncommon)
Diamond Mask (uncommon)
Inaction (common)
Aggressive Bauble (common)
Doomed Traveler (common)
Fervor of the cursed (common)
Aura of exclusion (common)
Gleem (common)
Canopy scout (common)
Legion Striker (common)
Seraph Acollite (common)
Dryad spirit (common)
Mountain (basic)