Extra cards for the CC: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 It's Free Real Estate Colourless Mythic 2{2} Enchantment Lands you control can tap for any mana. 0
2 Cold as a Cucumber White Common 4{3}{w} Snow Enchantment Flash
Afinity for snow permanent.
Enchant snow land you control.
When Cold as a Cucumber enter the battlefield exile target creature an opponent controls until Cold as a Cucumber leaves the battlefield.
0
3 Ho Yeah Woo Yeah White Common 1{w} Enchantment Whenever you tap a creature you control, you gain 1 life.
Tap 2 creature you control : untap target permanent.
0
4 Miss Obama Get Down ! White Uncommon 2{1}{w} Instant In addition to pay Miss Obama Get Down ! cost, tap a creature you control.
Permanents you control gain hexproof and indestructible until end of turn.
0
5 Only One Sherrif in Town White Rare 6{3}{w}{w}{w} Sorcery Every player chooses a creature and sacrifice all other nonland permanent they control. Then, starting with you, a creature you control fights another creature the player to the left control. Then, your opponent to your left does the same, and so on until there is only 1 creature on the battlefield. 0
6 Sandworm Hole White Uncommon 1{w} Sorcery Exile target permanent, it owners create a desert. If Sandworm Hole was foretold, create a 4/2 green and white worm creature token with ride {2}.
Foretell {2}{w}
0
7 Squarrin Up White Uncommon 4{3}{w} Enchantment Creature you control can block an additional creature.
Prevent all combat damage dealt to your creature while blocking.
0
8 Turkish Ice Cream White Common 1{w} Snow Creature – Elemental 1 1 Flash, haste, shadow
Whenever Turkish Ice Cream dies, all opponents create a treasure token.
{t}: Return Turkish Ice Cream to your hand.
0
9 Without Me ? White Common 3{1}{w}{w} Enchantment – Curse Enchant target player.
Whenever enchanted player draws a card, you also draw a card.
0
10 Cool Guy (Drowned Guy) Blue Common 1 {u}
‑‑‑‑
{1}{u}
Creature – Penguin Surfer
‑‑‑‑
Instant
1 1 Islandwalk
Whenever you tap an island, untap Cool Guy.
‑‑‑‑
Destroy target tapped creature
0
11 Doppleganger Beatdown Blue Common 3{2}{u} Sorcery Create a copy of a tapped creature and untap it. If Doppleganger Beatdown was foretold, copy all tapped creature.
Foretell {4}{u}{u}
1 1688540594 on 05 Jul 2023 by dude1818
12 Out of the Freezer Blue Common 2{u}{u} Snow Enchantment Cumulative upkeep {2}
All spells have Suspend {2}
0
13 Pandamonium Blue Uncommon 6{3}{u}{u}{u} Sorcery All permanents become 2/2 green panda creature token until end of turn. If this spell was foretold, tap all creature your opponents control.
Fortell {6}{u}{u}{u}
0
14 Skinwalker Blue Common 1{u} Creature – Slug Shapeshifter 1 3 Whenever Skinwalker is dealt combat damage, Skinwalker becomes a copy of the creature damaging it. It keeps this abilities. 0
15 Water Ice Salt Blue Uncommon 4{2}{u}{u} Instant Create an island.
Tap target permanent, it does not untap until the next endstep.
Put a +1/+1 counter on target creature you control.
Storm
0
16 Discombobulate Black Common 1{b} Instant Destroy target creature, you loose life equal to the converted mana cost of the destroyed creature. 0
17 Hostage Situation Black Uncommon 1{b} Enchantment Cumulative upkeep {1}
Whenever Hostage Situation enter the battlefield under your control, exile target permanent. You have protection from the exiled card owner as long as the exiled card remain exiled.
Whenever Hostage Situation leaves the battlefield, return all exiled card with Hostage Situation to the battlefield under their owner's control.
0
18 Shroom Return Black Uncommon 3{1}{b}{b} Sorcery Return target creature card from your graveyard to play.
Flashback – Sacrifice 4 creature.
0
19 Squid Caller Black Rare 5{3}{b}{b} Creature – Squid Wizard 2 2 Whenever a creature you control dies, surveil 1.
{b},{t} Sacrifice another creature : Create X 1/1 black and blue squid creature token, where X is the sacrificed creature toughness.
0
20 Squidstealer Umbris Black Uncommon 5{3}{b}{b} Creature – Squid Horror 3 3 At every upkeep, all opponents exile the top card of their library.You may play those cards as long as they remain exiled.
Whenever you cast a spell you dont own, add a +1/+1 counter on Squidstealer Umbris.
0
21 Trash Fiend Black Rare 5{2}{b}{b}{b} Creature – Zombie Raccoon Gangster 1 1 Persist
Trash Fiend gets a +1/+1 counter for each permanent in your graveyard.
Whenever a nontoken permanent would go into your graveyard, Trash Fiend connives.
At the beginning of your endstep, you may remove X counters from Trash Fiend. If you do, you may return target permanent in your graveyard with mana value X or less to the battlefield under your control.
0
22 Ambut Tookam Anthem Red Rare 5{4}{r} Enchantment Every combat phase, you may reveal the top card of your library. Then, any opponent may pay {2}. If they dont, you may put it onto the battlefield under your control if its a creature or in your hand if its not. 0
23 Bloon TD Red Common 1{r} Creature – Ape 1 1 Reach, vigilance, defender
Put a +1/+1 on Bloon TD at each of your endstep.
Sacrifice Bloon TD: Add {r} for every counters on Bloon TD.
0
24 Funky Kong Red Rare 8{5}{r}{r}{r} Creature – Ape Chad 6 6 Riot
Whenever Funky Kong enter the battlefield, creature you control creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
0
25 Mech Phoenix Red Common 4{3}{r} Artifact – Creature 3 2 Flying, haste
Modular 2
Whenever you cast 3 non creature spells in a turn, you may return Mech Phoenix to the battlefield under your control until end of turn.
0
26 Monkey Canon Red Uncommon 4{3}{r} Artifact Sacrifice a creature : Deal X damage to target creature, X being the sacrificed creature toughness.
Raid – At the beginning of your postcombat main phase, if a creature you control died this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
0
27 Monkey Ritual Red Uncommon 4{2}{r}{r} Sorcery Miracle {r}
Add {r} for each tapped lands opponents control.
0
28 Mooscles Training Red Uncommon 2{1}{r} Enchantment Whenever a creature you control attacks, you may put a quest counter on Mooscles Training.
As long as Mooscles Training as 10 or more quest counters on it, you have an additional combat phase followed by an additional main phase at each of your turn.
0
29 Seize the Banana Red Uncommon 3{2}{r} Sorcery Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Overload {5}{r}
0
30 45 Degrees On a Tuesday Green Uncommon 5{4}{g} Sorcery Distribute 6 desertification counters on up to 6 lands. Then, proliferate. Then, create X 1/1 white and green wizard lizard creature token for each desert you control. 0
31 Big Piggy Predation Green Uncommon 6{3}{g}{g}{g} Sorcery For each land your opponents control, create a 2/2 green Boar creature token with riot and "Ride {2}".
Buyback {4}
0
32 Desert Seekers Green Uncommon 4{2}{g}{g} Creature – Lizard Wizard Scout 0 0 Desert Seekers enter the battlefield with X +1/+1 counters on it, X being the number of deserts in play.
{1}{g}, Remove a +1/+1 counter on Desert Seekers: Put a desertification counter on target land.
0
33 Look at this Guy Green Common 1{g} Sorcery The next creature you cast this turn cost {2} less.
Draw a card.
0
34 Monkey Say's No Green Common 6{5}{g} Instant This spell costs Variable Colorless less to cast, where X is the greatest power among creatures you control.
Counter target spell.
0
35 Primeval Worm Green Rare 6{4}{g}{g} Creature – Worm Leviathan 6 3 Whenever Primeval Worm enter the battlefield, distribute 6 desertification counters up onto 6 lands.
Whenever Primeval Worm deals combat damage to an opponent, proliferate.
Ride 3
0
36 Rampaging Footfalls Green Uncommon 0 Sorcery Suspend 5 – {g}
Create four 2/2 green boar creature tokens with ride {2}
0
37 Rizzed Up Green Common 1{x}{g} Instant Convoke
Target creature get +2/+2 and trample until end of turn. It get an additional +1/+1 for each creature that were tapped to pay this spell mana cost.
0
38 Second Breakest Green Uncommon 3{g}{g}{g} Enchantment Whenever Second Breakest enter the battlefield, create 3 treasures token.
Whenever you sacrifice a treasure token, you may create another treasure token tapped.
0
39 The Big Dump Green Rare 9{6}{g}{g}{g} Sorcery Create 10 deserts. If this spell was foretold, all lands with desertification counters become deserts.
Foretell {9}{g}{g}{g}
0
40 Trick or Treat Green Rare 6{4}{g}{g} Sorcery Council's dilema – Starting with you, each player for trick or treat. Reveal the top of your library until you reveal a nonland card for each trick vote. You may play those cards without paying their mana cost. You may play a permanent card from your hand for each treat vote. 0
41 Club Penguin Multicolour Rare 4{u}{u}{w}{w} Enchantment Spells you own have Untap convoke (Your creature can help cast this help. Each creature you untap while casting this spell pays for {1} or one mana of that creature's color.) 0
42 The Penguin Multicolour Rare 3{1}{u}{b} Legendary Snow Creature – Penguin Gangster 2 2 Whenever you draw a card, create a 1/1 blue snow penguin gangster creature token.
Gangster creature you control have "{t}: Surveil 1 an opponent library."
0
43 Boubou, Baby Prince Multicolour Rare 3{1}{g}{r} Legendary Creature – Ape Noble 2 2 {t} : Each player create a treasure token.
Whenever a treasure is sacrificed, put a +1\+1 counter on all ape creatures you control.
Whenever a player sacrifice a treasure, they gain 2 life.
0
44 Gorilla Man Multicolour Rare 6{3}{g}{g}{r} Creature – Ape 6 6 Trample, riot
Whenever Gorilla Man deals combat damage to a creature, it deals that much damage to each other creature controlled by its owner.
{r}{g}: Gorilla Man fights target creature.
0
45 Bac à Sable Multicolour Uncommon 3{1}{w}{g} Enchantment Desert landfall – Whenever a desert enter the battlefield, draw a card.
Whenever a creature enter the battlefield under your control, put a desertification counter on target land.
0
46 Voice of Sandurgence Multicolour Rare 2{w}{g} Creature – Elemental 2 2 Whenever an opponent casts a spell during your turn and when Voice of Sandurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of deserts you control." 0
47 Ziguezon Zinzon Multicolour Rare 6{2}{g}{g}{w}{w} Legendary Creature – Lizard Warrior 4 4 Desertwalk
Desert landfall – Whenever a desert enter the battlefield under your control, create a 1/1 green and white lizard creature token.
Lands you own are desert.
You may play deserts from your graveyard.
0
48 Fungus Ritual Multicolour Rare 3{1}{g}{b} Sorcery Destroy each nonland permanent with mana value 1 or less. Add {g} or {b} for each permanent destroyed this way. 0
49 Gifrog Monster Multicolour Rare 4{2}{g}{b} Creature – Elder Frog Slug 1 3 Deathtouch
You can only play lands from your graveyard.
You may play an additionnal land per turn.
Sacrifice a land you control : Prevent all combat damage that would be dealt this turn.
0
50 Squidowon Multicolour Rare 3{u}{b}{r} Legendary Creature – Squid Vampire 1 2 Whenever a creature you control deals combat damage to a player, that player mills that many cards. If the player mills a permanent this way, Squidowon connives 0
51 Prosperno, Trash-Bound Multicolour Mythic 5{2}{b}{g}{r} Legendary Creature – Raccoon Gangster 3 2 At the beginning of your end step, exile the top card of every player library. Until your next turn, you may play those cards.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
0
52 Sly Cooper Multicolour Rare 3{b}{w}{r} Legendary Creature – Raccoon Gangster 3 2 Creature you control have madness, their madness cost is equal to their converted mana cost.
{t}: Discard 2 cards, draw 2 cards from any library.
0
53 Yeeti the Abominable Multicolour Rare 3{r}{g}{u} Legendary Snow Creature – Monkey Druid 3 3 Trample, ward {2}
{3} : Create a colorless snow artifact token named Ice Banana with "{t} Add one mana of any color."
Whenever another snow permanent enters the battlefield under your control, you may pay {u}, {g} or {r}. If you do, put a +1/+1 counter on Yeeti the Abominable.
0
54 Robonator Multicolour Uncommon 3{r}{u}{w} Artifact – Creature 3 3 Whenever Robonator enter the battlefield under your control, draw a card and add {c} for each Robonator on the battlefield.
{r}{u}{w}, {t} : Create a copy of Robonator.
0
55 Gloopy or Sugma Multicolour Mythic 3{u}{g}{b} Legendary Creature 1 1 Whenever a creature you control dies, put a +1/+1 counter on Gloopy or Sugma.
At the beginning of your end step, you may remove X +1/+1 counters from Gloopy or Sugma. If you do, create a copy of target creature in your graveyard with power and toughness equal to X (X can't be 0).
0
56 Avalanche Hybrid Uncommon 6{x}{u/w}{u/w} Sorcery Exile X target creature. Exiled creature controller create a snow desert for each creature exiled this way. 0
57 Turn Long Ah Hell Hybrid Uncommon 4{1}{u/b} Instant Split Second
Whenever a player cast its tenth or more spell in their turn, end the turn. If this spell was foretold, end the turn if its the fifth or more spell a player cast in their turn.
Foretell {3}{u/b}
0
58 Big Slime Predation Hybrid Rare 14{5}{g/u}{g/u}{g/u} Sorcery Create X copy of target creature you control, X being the number of creature all opponents control. Each of these copies fights a different one of those creature.
The legend rule does not apply to the copies.
0
59 Iced Out Wrist Artifact Uncommon 1{1} Artifact – Equipment Whenever Iced Out Wrist enter the battlefield, draw a card.
Equipped creature has "{t}: add 2 mana of any color."
Equip {1}
0
60 Izmagousse (Turbo Rock) Artifact Common 4 {4} Artifact – Creature
‑‑‑‑
Artifact
1 1 Whenever you cast an instant or sorcery spell with mana value greater than the amount of +1/+1 counters on Izmagousse, put a +1/+1 counter on Izmagousse.
{t}, Remove five +1/+1 counters from Izmagousse: Flip Izmagousse.
‑‑‑‑
Whenever you cast a non creature spell, add {c} X times, X being equal to the amount of +1/+1 counters on Turbo Rock.
{6}: Flip Turbo Rock
0
61 Monkey Maker 2000 Artifact Uncommon 5{5} Artifact {t}: Create X 2/2 green Ape creature token, X bein the number of creature you control. 0
62 Squid Blender Artifact Uncommon 4{4} Artifact Sacrifice 2 creature : Add 2 mana of any color. 0
Extra cards for the CC: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity