Myths of Toril: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
If {w} was spent to cast this spell, target permanent gains indestructible until end of turn.
If {u} was spent to cast this spell, draw a card.
If {b} was spent to cast this spell, return target creature card from your graveyard to your hand.
If {r} was spent to cast this spell, it deals 2 damage to target creature or planeswalker.
If {g} was spent to cast this spell, target creature gets +2/+2 until end of turn.
 U 
Creature – Elf Warrior
Haste
At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on target Elf you control and a +1/+1 counter on target Cleric, Rogue, Warrior, or Wizard you control.
3/3
 U 
Enchantment – Aura
Enchant creature
When Greater Invisibility enters the battlefield, draw a card.
Enchanted creature can’t be blocked.
As long as enchanted creature is a Rogue, it has ward {2}.
"Now you see me..."
 U 
Enchantment – Aura
Enchant non-Warrior creature you control
 C 
Creature – Human Warrior Cleric
As long as War Cleric is equipped, it has fist strike and lifelink.
3/1
 C 
Artifact Creature – Warrior Construct
When Warforged Titan enters the battlefield, scry 2.
Trample
Designed to make war, whether war is there or not.
5/5
 C 
Creature – Shapeshifter
Changeling (This card is every creature type.)
A deck can have any number of cards named Changeling.
2/2
 C 
Creature – Human Rogue
Deathtouch
{2}{b}, Pay 3 life, Exile Alleyway Cutthroat from your graveyard: Draw a card.
Some shortcuts are never worth it.
1/1
 C 
Instant
Untap target creature. It gets +1/+1 until end of turn.
Draw a card.
 C 
Creature – Faerie Rogue
Flying
Prowl {3}{u} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Blueberry Thief enters the battlefield, if its prowl cost was paid, draw 2 cards.
1/1
 C 
Instant
Tap up to one target Skeleton, Spirit, Vampire, or Zombie and put a stun counter on it.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Tap or untap another target permanent."
{u}, Discard Mage Hand: Tap or untap target permanent. Draw a card.
 C 
Creature – Faerie Rogue
Flying
Needleprick Accomplice gets +1/+1 as long as you control another Rogue.
2/2
 C 
Sorcery
Return up to X creature cards from your graveyard to your hand, where X is the number of creatures in your party.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
When Armor of Faith enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.

Prismatic Spray (rare)
Dallnothax Paragon (uncommon)
Greater Invisibility (uncommon)
Mage Armor (uncommon)
War Cleric (common)
Warforged Titan (common)
Changeling (common)
Alleyway Cutthroat (common)
Bardic Inspiration (common)
Blueberry Thief (common)
Turn Undead (common)
Mage Hand (common)
Needleprick Accomplice (common)
Speak With the Dead (common)
Armor of Faith (common)