Myths of Toril: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward
, where X is the number of cards in your hand.
Whenever you cast a noncreature spell, gain control of target creature an opponent controls with power X or less, where X is the mana value of that spell. Untap that creature. It gains haste until end of turn. 6/5
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Enchant non-Warrior creature you control
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Equipped creature gets +2/+0.
As long as equipped creature is a Rogue or Warrior, it gets an additional +1/+0. Equip ![]() |
Enchant creature
When Greater Invisibility enters the battlefield, draw a card. Enchanted creature can’t be blocked. As long as enchanted creature is a Rogue, it has ward ."Now you see me..."
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As long as War Cleric is equipped, it has fist strike and lifelink.
3/1
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Enchant creature
When Armor of Faith enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3. |
Flying
Prowl ![]() (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Blueberry Thief enters the battlefield, if its prowl cost was paid, draw 2 cards. 1/1
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Vigilance
: Springfoot Forest-Sneak gains deathtouch until end of turn."Whatever I can do to finish this before dinner, I will."
1/3
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Tap up to one target Skeleton, Spirit, Vampire, or Zombie and put a stun counter on it.
Draw a card. |
Flying
Needleprick Accomplice gets +1/+1 as long as you control another Rogue. 2/2
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When Warforged Titan enters the battlefield, scry 2.
Trample Designed to make war, whether war is there or not.
5/5
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Return up to X creature cards from your graveyard to your hand, where X is the number of creatures in your party.
Draw a card. |
Untap target creature. It gets +1/+1 until end of turn.
Draw a card. |
Deathtouch
![]() , Pay 3 life, Exile Alleyway Cutthroat from your graveyard: Draw a card.Some shortcuts are never worth it.
1/1
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Enchant creature
Enchanted creature has " : Tap or untap another target permanent."
, Discard Mage Hand: Tap or untap target permanent. Draw a card. |
Vicious Aboleth
(rare)
Mage Armor
(uncommon)
Backstabber
(uncommon)
Greater Invisibility
(uncommon)
War Cleric
(common)
Armor of Faith
(common)
Blueberry Thief
(common)
Springfoot Forest-Sneak
(common)
Turn Undead
(common)
Needleprick Accomplice
(common)
Warforged Titan
(common)
Speak With the Dead
(common)
Bardic Inspiration
(common)
Alleyway Cutthroat
(common)
Mage Hand
(common)


, where X is the number of cards in your hand.


: Tap or untap another target permanent."