Myths of Toril: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
If {w} was spent to cast this spell, target permanent gains indestructible until end of turn.
If {u} was spent to cast this spell, draw a card.
If {b} was spent to cast this spell, return target creature card from your graveyard to your hand.
If {r} was spent to cast this spell, it deals 2 damage to target creature or planeswalker.
If {g} was spent to cast this spell, target creature gets +2/+2 until end of turn.
 U 
Creature – Tiefling Cleric
Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on target creature.
1/1
 U 
Creature – Elf Wizard
When Divine Soul Sorcerer enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card is exiled, its owner may play it. A card cast this way costs {2} more to cast.
1/4
 U 
Creature – Elf Warrior
Haste
At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on target Elf you control and a +1/+1 counter on target Cleric, Rogue, Warrior, or Wizard you control.
3/3
 C 
Sorcery
Return up to X creature cards from your graveyard to your hand, where X is the number of creatures in your party.
Draw a card.
 C 
Creature – Halfling Rogue Scout
Vigilance
{g}: Springfoot Forest-Sneak gains deathtouch until end of turn.
"Whatever I can do to finish this before dinner, I will."
1/3
 C 
Instant
Untap target creature. It gets +1/+1 until end of turn.
Draw a card.
 C 
Creature – Human Rogue
Deathtouch
{2}{b}, Pay 3 life, Exile Alleyway Cutthroat from your graveyard: Draw a card.
Some shortcuts are never worth it.
1/1
 C 
Creature – Human Warrior Cleric
As long as War Cleric is equipped, it has fist strike and lifelink.
3/1
 C 
Creature – Faerie Rogue
Flying
Needleprick Accomplice gets +1/+1 as long as you control another Rogue.
2/2
 C 
Creature – Faerie Rogue
Flying
Prowl {3}{u} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Blueberry Thief enters the battlefield, if its prowl cost was paid, draw 2 cards.
1/1
 C 
Enchantment – Aura
Enchant creature
When Armor of Faith enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
 C 
Instant
Tap up to one target Skeleton, Spirit, Vampire, or Zombie and put a stun counter on it.
Draw a card.
 C 
Creature – Shapeshifter
Changeling (This card is every creature type.)
A deck can have any number of cards named Changeling.
2/2
 C 
Artifact Creature – Warrior Construct
When Warforged Titan enters the battlefield, scry 2.
Trample
Designed to make war, whether war is there or not.
5/5

Prismatic Spray (rare)
Cleric of the Alabaster Order (uncommon)
Divine Soul Sorcerer (uncommon)
Dallnothax Paragon (uncommon)
Speak With the Dead (common)
Springfoot Forest-Sneak (common)
Bardic Inspiration (common)
Alleyway Cutthroat (common)
War Cleric (common)
Needleprick Accomplice (common)
Blueberry Thief (common)
Armor of Faith (common)
Turn Undead (common)
Changeling (common)
Warforged Titan (common)