Hakhol Starbound: Virtual Booster
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Mechanics | Skeleton | Primer |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() ![]() As long as Starjockey Spaceport has an exploration counter on it, it has " ![]() ![]() ![]() ![]() |
Germinate
![]() ![]() ![]() 1/3
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Flash
When Surprise Wormhole enters the battlefield, exile target nonland permanent until Surprise Wormhole leaves the battlefield. Sacrifice Surprise Wormhole: Draw a card. |
Lifelink
Whenever you sacrifice a permanent, return target permanent card that doesn't share a card type with it from your graveyard to your hand. This ability triggers only once per turn. 2/3
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Haste
Whenever you exile one or more cards, you may pay ![]() 1/1
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Exile all cards in target player's graveyard. You may put a discovery counter on a permanent card exiled this way. (You may play cards you own in exile with discovery counters on them.)
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Flying
Germinate ![]() ![]() ![]() ![]() 2/2
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When Perimeter Patrol enters the battlefield, create a white 1/1 Human Soldier creature token.
The Burning forced the earthbound classes to respect a hard truth: Protect what's yours, or someone else will take it.
1/1
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Equipped creature gets +2/+1.
Equip ![]() Equip creature with solidarity ![]() |
Whenever a land enters the battlefield under your control, you gain 2 life.
The encroachment of Hamodim mycelium into their habitat has pushed out predators, leaving nutrias to spend more time eating — up to 25 percent of their body weight each day.
1/2
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Whenever you cast a card from exile, if Incandescent Fledgling is in exile, you may cast it. If you do, it enters the battlefield with a haste counter and a flying counter on it.
2/1
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![]() ![]() 1/1
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Solidarity 1 (Whenever this creature attacks, until end of turn, up to one other target attacking creatures has base power and toughness equal to this creature's power and toughness.)
Whenever Underbelly Clique attacks or blocks, sacrifice a creature. 5/5
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Probe 2. If you put a discovery counter on a land this way, you may put it onto the battlefield. (Exile cards from the top of your library until you exile two nonland cards, then put a discovery counter on one of the exiled cards. As long as a card has a discovery counter on it, you may play it from exile.)
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When Fly on the Wall enters the battlefield, probe 1. (Exile cards from the top of your library until you exile a nonland card, then put a discovery counter on one of the exiled cards. As long as a card has a discovery counter on it, you may play it from exile.)
0/2
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Starjockey Spaceport
(rare)
Ambrosial Thallid
(uncommon)
Surprise Wormhole
(uncommon)
Battlefield Gleaner
(uncommon)
Starjockey Gunner
(common)
Starlight Reclamation
(common)
Spored Heron
(common)
Perimeter Patrol
(common)
Proletariaxe
(common)
Nibbling Nutria
(common)
Incandescent Fledgling
(common)
MANA ELF
(common)
Underbelly Clique
(common)
GROWTH SPIRAL
(common)
Fly on the Wall
(common)