Asheron's Call 2
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Mechanics |
Showing 4 of 4 Artifact cards
Go to section: Colourless (1) White (4) Blue (1) Black (4) Red (1) Green (4) Multicolour (1) Artifact (4)
Show rarities: C R
Crafting — Sacrifice a Glyph and a Portal (You may cast this spell by paying its crafting cost instead of paying its mana cost.)
Equipped creature gets +2/+1.
Equip
Equipped creature gets +2/+1.
Equip

Crafting — Sacrifice 3 Maps and 2 Portals (You may cast this spell by paying its crafting cost instead of paying its mana cost.)
Equipped creature gets +4/+2 and has first strike and vigilance.
Whenever a creature you control specializes, you may attach Soulbound Weapon to it.
Equip
Equipped creature gets +4/+2 and has first strike and vigilance.
Whenever a creature you control specializes, you may attach Soulbound Weapon to it.
Equip

When Vigor Potion enters, it Specializes Over Time or Instant (If this permanent hasn't chosen a specialization, choose one of these choices)
Over Time —
When Vigor Potion specializes Over Time, it gets three charge counters.
At the beginning of your upkeep, Vigor Potion loses a charge counter. If it does, you get
. If Vigor Potion has no charge counters, sacrifice it.
Instant —
,
, Sacrifice Vigor Potion: You get 

.
Over Time —
When Vigor Potion specializes Over Time, it gets three charge counters.
At the beginning of your upkeep, Vigor Potion loses a charge counter. If it does, you get

Instant —





Go to section: Colourless (1) White (4) Blue (1) Black (4) Red (1) Green (4) Multicolour (1) Artifact (4)
Show rarities: C R
Asheron's Call 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Over Time —
When Healing Potion specializes Over Time, it gets three charge counters.
At the beginning of your upkeep, Healing Potion loses a charge counter. If it does, you gain 2 life. If Healing Potion has no charge counters, sacrifice it.
Instant —