Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Engulf
When Fang Ghost enter the battlefield, it deals damage to target player equal to twice the number of creatures that died this turn. Violent spirits are very rare on Bakaran, a fact which everyone is glad about.
4/3
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Whenever one or more creatures you control deal combat damage to a player, that player puts the top X cards of your library into his or her graveyard, where X is the number of creatures that dealt combat damage in this way.
1/1
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Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
When Taveas Blacksmith enters the battlefield reveal the top three cards of your library. You may choose an equipment card from among them. Put that card into your hand and the rest on the bottom of your library.
2/3
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Flying
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) 3/4
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Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Flying
1/1
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Fang Ghost
(rare)
Scouring Mage
(uncommon)
Midnight Ritual
(uncommon)
Taveas Blacksmith
(uncommon)
Barbarian Thug
(common)
Root Force
(common)
Peace Seeking
(common)
Spitburn Salamander
(common)
Corrupted Fury
(common)
Forgotten Powerstone
(common)
Combusting Firefiend
(common)
Taveas Skyknight
(common)
Mindsquelch
(common)
Thiefmage
(common)
Island
(basic)
Spirit
(token)





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