Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever Wildblood Pack attacks, it gets +X/+X until end of turn where X is the number of land cards in your graveyard. "Today is the day we reclaim the wild. Today is the day we fight back against civilization. Today is our day!"
4/4
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Choose target creature card in a graveyard. That creature deals damage equal to it's power to it's owner and you gain that much life.
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Whenever one or more creatures you control deal combat damage to a player, that player puts the top X cards of your library into his or her graveyard, where X is the number of creatures that dealt combat damage in this way.
1/1
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Untap target attacking creature and remove it from combat.
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 1/3
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Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
Evaporation Bolt deals 3 damage to target creature. |
Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Haste, trample
3/1
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Wildblood Pack
(rare)
Treacherous Soul
(uncommon)
Scouring Mage
(uncommon)
Retreat
(uncommon)
Barbarian Thug
(common)
Webmaker
(common)
Talonwing Owl
(common)
Barren Outrider
(common)
Evaporation Bolt
(common)
Slip Through
(common)
Ancestral Intuition
(common)
Flesh Reaper
(common)
Savage She-Wolf
(common)
Battle Scarred Archer
(common)
Plains
(basic)
Elemental
(token)




