Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Darkburn Volcano enters the battlefield, you may sacrifice a Swamp or a Mountain. If you don't, Darkburn Volcano enter the battlefield tapped.
: Add or to your mana pool. |
![]() : Regenerate each creature you control. |
![]() : Ruin Protector gains protection from the color of your choice until end of turn.
Remain – ![]() : Target creature gains protection from the color of your choice until end of turn. Activate this ability only during your upkeep and only if Ruin Protector is in your graveyard.2/3
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Retun up to two target creature cards from your graveyard to your hand.
Draw a card. |
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
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Lupori Ambusher can't be countered
As silent as the void, as fierce as a tiger, and as unexpected as a bolt of lightning.
1/1
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Darkburn Volcano
(rare)
Regrowing Flesh
(uncommon)
Ruin Protector
(uncommon)
Recall to Life
(uncommon)
Grimmoor Scavenger
(common)
Spurglid's Spawn
(common)
Taveas Valiant
(common)
Lupori Ambusher
(common)
Mnemonic Alchemist
(common)
Sneaking Spirit
(common)
Treetop Wurm
(common)
Rakdoon Flameclaw
(common)
Battle Scarred Archer
(common)
Ancestral Presence
(common)
Plains
(basic)
Emblem: Druin Fano
(token)
: Add
or
to your mana pool.






