Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and has trample. ![]() : Return Blood of Wolves from your graveyard to the battlefield. If you do, attach it to target green creature it could enchant. |
Mountainwalk
When Core Elemental enters the battlefield, you may search your library for a Mountain card and put it onto the battlefield under target player's control. Then, shuffle your library. 7/6
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Target creature gets +4/+0 and gains mountainwalk until end of turn.
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Whenever one or more creatures you control deal combat damage to a player, that player puts the top X cards of your library into his or her graveyard, where X is the number of creatures that dealt combat damage in this way.
1/1
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
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As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X. |
: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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Flying
1/1
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Blood of Wolves
(rare)
Core Elemental
(uncommon)
Magmatic Might
(uncommon)
Scouring Mage
(uncommon)
Rakdoon Flameclaw
(common)
Gobblefright Wurm
(common)
Root Force
(common)
Mournful Defiance
(common)
Ancestral Curse
(common)
Forgotten Powerstone
(common)
Bending Fury
(common)
Wall of Purity
(common)
Battle Scarred Archer
(common)
Barren Outrider
(common)
Swamp
(basic)
Spirit
(token)






less to cast, where X is that creatures converted mana cost.)
for each card in your graveyard.
: Add 