Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Look at the top two cards of your library. Put one into your hand and the other into your graveyard.
0: Each player puts the top card of his or her library into his or her graveyard. -7: You get an emblem with "You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve." 4
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![]() : Ruin Protector gains protection from the color of your choice until end of turn.
Remain – ![]() : Target creature gains protection from the color of your choice until end of turn. Activate this ability only during your upkeep and only if Ruin Protector is in your graveyard.2/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Spurglid's Devourer's power and toughness are each equal to the number of creature cards in your graveyard. */*
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Choose target creature an opponent controls, then tap all other creatures that player controls.
After drinking the sleeping-potion laced ale, all of the guards fell asleep except for the rookie.
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Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
Return target creature to it's owner's hand. That player discards a card.
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Exile target creature you control then return it to the battlefield under your control.
"Now you see me, now you don't."
-Lezzor, master thief |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Druin Fano
(mythic)
Ruin Protector
(uncommon)
Spurglid's Devourer
(uncommon)
Narcomancer's Ploy
(uncommon)
Mind Flip
(common)
Kazmar Evangel
(common)
Burning Whip
(common)
Flesh Reaper
(common)
Koram Tracker
(common)
Forgotten Powerstone
(common)
Ancestral Rage
(common)
Unmake
(common)
Dissaperate
(common)
Baloth Scavenger
(common)
Island
(basic)
Emblem: Druin Fano
(token)






less to cast, where X is that creatures converted mana cost.)
: Add 