Bakaran: Virtual Booster

Bakaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Elspeth
+1: Put a 1/1 white Spirit creature token with flying onto the battlefield.
-2: Creatures you control get +1/+1 and gain first strike until end of turn.
-6: Put X +1/+1 counters on each creature you control where X is the number of creatures you control.
3
 U 
Instant
Tap target creature. It doesn't untap during it's controller's next untap step.
Forecycling 2 – {u} ({u}, Discard this card: Look at the top 2 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
"Only a fool could not see that coming."
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 U 
Creature – Wolf Hunter
Trample
Whenever a creature dealt damage by Lupori Hunters dies this turn, you may draw a card.
5/3
 C 
Creature – Horror
When Flesh Reaper enters the battlefield, each player sacrifices a creature.

When Flesh Reaper dies, each player loses 4 life.
4/3
 C 
Sorcery
Exile target creature you control then return it to the battlefield under your control.
"Now you see me, now you don't."
-Lezzor, master thief
 C 
Creature – Elf Archer Assasin
Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.)
A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
 C 
Sorcery
As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Whenever you gain life, put a +1/+1 counter on enchanted creature.
For each step the general took, his soldiers grew in hope.
 C 
Creature – Wurm
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
 C 
Creature – Wolf Archer
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
{1}, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.
2/5
 C 
Creature – Wolf Warrior
Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
 C 
Creature – Skeleton Warrior
Trample

{1}{b}: Regenerate Skeletal Brigadier
4/1
 C 
Enchantment – Aura
Enchant creature

{x}: Enchanted creature gets +X/+0 until end of turn.
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Elspeth, Blade of Hope (mythic)
Predict and Prevent (uncommon)
Lurk in the Treetops (uncommon)
Lupori Hunters (uncommon)
Flesh Reaper (common)
Dissaperate (common)
Acid-Bow Prowler (common)
Ancestral Intuition (common)
Radiant Hope (common)
Treetop Wurm (common)
Battle Scarred Archer (common)
Savage She-Wolf (common)
Skeletal Brigadier (common)
Burning Whip (common)
Swamp (basic)
Emblem: Druin Fano (token)