Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays {1} for each card in your graveyard.
Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
 
 R 
Creature – Treefolk Wizard
When Wizened Ent enters the battlefield, reveal the top three cards of your library. You may put any number of Forest and/or Island cards revealed this way into your hand and the rest on the bottom of your library.
Wizened Ent's power is equal to the number of Forests you control and it's toughness is equal to the number of Islands you control.
*/*
 U 
Artifact
{t}: Look at the top card of your library.
{t}: Put the top card of your library into your graveyard.
 U 
Creature – Hound Soldier
Defender
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If Canith Guardians has a +1/+1 counter on it, it loses defender and gains vigilance.
0/3
 U 
Creature – Lizard
Trample
When Koram Primasaur dies, instead, exile it and you gain 7 life.
The meat of a primasaur is the most succulent meat you'll ever taste. Getting it is the only hard part.
7/6
 C 
Creature – Drake Scout
Flying
{1}: Untap Magewing Drake.
After their tower fell, the mages sent out scouts to find new havens.
2/3
 C 
Creature – Beast
{b}, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.
2/2
 C 
Creature – Salamander
{r}, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.
Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
 C 
Creature – Wurm
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
 C 
Enchantment – Aura
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature.
Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
 C 
Sorcery
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn.
 C 
Creature – Horror
When Flesh Reaper enters the battlefield, each player sacrifices a creature.

When Flesh Reaper dies, each player loses 4 life.
4/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays {1} for each card in your graveyard.
Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
Island
 
 B 
Basic Land – Island
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Grievious Plight (common, foil)
Wizened Ent (rare)
Scrying Glass (uncommon)
Canith Guardians (uncommon)
Koram Primasaur (uncommon)
Magewing Drake (common)
Putrid Fiend (common)
Spitburn Salamander (common)
Treetop Wurm (common)
Peace Seeking (common)
Beastly Impulses (common)
Ancestral Rage (common)
Flesh Reaper (common)
Grievious Plight (common)
Island (basic)
Emblem: Druin Fano (token)