Bakaran: Virtual Booster
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Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() At end of turn, discard your hand. The price for the knowedge the orb gives is so great only the truly dire dare use it.
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Target player puts the top ten cards of his or her library into his or her graveyard.
Draw a card. |
Cunning Infiltrator is unblockable.
Once Alithu Canor I built a heavily guarded vault with an enourmous golden hoard within. The next day he found a remarkable lack of gold.
2/1
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Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach. |
![]() ![]() Remain – Exile Forgotten Powerstone: Add ![]() |
Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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![]() Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ![]() ![]() When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
![]() 2/2
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
Return target creature to it's owner's hand. That player discards a card.
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Haste, trample
3/1
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Dementia Orb
(rare)
Memory Crush
(uncommon)
Cunning Infiltrator
(uncommon)
Lurk in the Treetops
(uncommon)
Forgotten Powerstone
(common)
Koram Tracker
(common)
Spitburn Salamander
(common)
Combusting Firefiend
(common)
Mindsquelch
(common)
Putrid Fiend
(common)
Ancestral Intuition
(common)
Canith Watchguard
(common)
Ancestral Rage
(common)
Unmake
(common)
Island
(basic)
Elemental
(token)