Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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Remain-
![]() ![]() : Put a divinity counter on target nonland permanent you control without a divinity counter. That creature is indestructible as long as it has a divinity counter on it. Activate this ability only once during your upkeep and only if Spirit of Divinity is in your graveyard.2/2
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When Shadarak Crueltist enter the battlefield, destroy target creature.
"I would say sorry after I kill you, but you would be too dead to hear."
3/2
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Creatures you control get +0/+1.
As long as they have a city to defend, the infantry of Taveas are undaunted by any foe.
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When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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Equipped creature gets +0/+1.
Equip ![]() |
Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
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: Regenerate this creature.1/1
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Purifying Strength
(common, foil)
Spirit of Divinity
(rare)
Shadarak Crueltist
(uncommon)
Stout Defense
(uncommon)
Unstable Nightmare
(uncommon)
Wary Charge
(common)
Baloth Scavenger
(common)
Barren Outrider
(common)
Flesh Reaper
(common)
Caller of the Hunt
(common)
Spurglid's Spawn
(common)
Eating Hellkite
(common)
Hero's Shield
(common)
Slip Through
(common)
Island
(basic)
Skeleton
(token)





less to cast, where X is that creatures converted mana cost.)