Bakaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Starting with target player, each player may sacrifice any number of creatures. The player who sacrifices the most creatures this way gains 10 life.
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Enchant creature
Hexproof Enchanted creature has hexproof. |
Flying
When Cremation Angel enters the battlefield, each player exiles a card from his or her graveyard. 3/4
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![]() : Regenerate each creature you control. |
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Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature. Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
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Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 1/3
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Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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2/2
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Utter Devotion
(rare)
Shimmerskin
(uncommon)
Cremation Angel
(uncommon)
Regrowing Flesh
(uncommon)
Beastly Impulses
(common)
Talonwing Owl
(common)
Wary Charge
(common)
Grimmoor Scavenger
(common)
Burning Whip
(common)
Webmaker
(common)
Mind Flip
(common)
Spurglid's Spawn
(common)
Koram Tracker
(common)
Awing Remnant
(common)
Swamp
(basic)
Wolf
(token)





: Enchanted creature gets +X/+0 until end of turn.