Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice a Forest: Target player gains 3 life.
, Sacrifice a Swamp: Target player loses 3 life.Rotten to the core, literally.
2/5
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When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Soilshroud Wurm gets +2/+2 as long as there is a creature card in an opponent's graveyard.
Soilshroud Wurm has hexproof as long as there is a creature card in your graveyard. 4/5
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Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X. |
Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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Enchant creature
When enchanted creature dies, exile it instead. |
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Each player puts a creature from his or her graveyard onto the battlefield.
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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Flying
1/1
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Witherwood Festermage
(rare)
Unstable Nightmare
(uncommon)
Soilshroud Wurm
(uncommon)
Slaughter Torrent
(uncommon)
Ancestral Curse
(common)
Mind Flip
(common)
Rot Away
(common)
Caller of the Hunt
(common)
Wall of Purity
(common)
Exhume
(common)
Rakdoon Flameclaw
(common)
Kazmar Evangel
(common)
Battle Scarred Archer
(common)
Barrier Giant
(common)
Forest
(basic)
Spirit
(token)








