Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Firescald Shrike deals 4 damage to target creature.4/4
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: Draw a card.
At end of turn, discard your hand. The price for the knowedge the orb gives is so great only the truly dire dare use it.
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Soilshroud Wurm gets +2/+2 as long as there is a creature card in an opponent's graveyard.
Soilshroud Wurm has hexproof as long as there is a creature card in your graveyard. 4/5
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Creatures you control get +0/+1.
As long as they have a city to defend, the infantry of Taveas are undaunted by any foe.
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Creatures you control get +1/+0.
Some shamanic warlords instill a sense of bloodlust in their warriors before battle. The opposing army doesn't stand a chance.
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Equipped creature gets +2/+0 and has Abolish (If a creature dealt damage by this card would die, exile it instead.).
Equip ![]() |
Lifelink
If you would gain life you may put a 1/1 black Skeleton creature token with " : Regenerate this creature." onto the battlefield instead.1/1
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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Each player sacrifices a land.
Draw a card. |
Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
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Flying
1/1
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Firescald Shrike
(rare, foil)
Dementia Orb
(rare)
Soilshroud Wurm
(uncommon)
Stout Defense
(uncommon)
Battle Lust
(uncommon)
Spiked Club
(common)
Puppet Mage
(common)
Rakdoon Flameclaw
(common)
Canith Watchguard
(common)
Blasting Boulders
(common)
Wall of Purity
(common)
Koram Tracker
(common)
Gobblefright Wurm
(common)
Slip Through
(common)
Island
(basic)
Spirit
(token)


: Firescald Shrike deals 4 damage to target creature.
: Draw a card.




less to cast, where X is that creatures converted mana cost.)