Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment – Aura
Enchant creature
Enchanted creature gets +5/+5 and has trample.
When enchanted creature dies, return it to its owner's hand.
{w}
 
 U 
Instant
Untap target attacking creature and remove it from combat.
 U 
Enchantment
Whenever a creature you control deals combat damage to a player, draw a card.
 U 
Instant
Target player puts the top ten cards of his or her library into his or her graveyard.
Draw a card.
 C 
Creature – Elemental
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature.
It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has Abolish (If a creature dealt damage by this card would die, exile it instead.).
Equip {1}
 C 
Creature – Spirit
Sneaking Spirit is unblockable.
Remain{3}{u}: Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.
1/1
 C 
Creature – Human Cleric
First strike

Abolish (If a creature dealt damage by this card would die, exile it instead.)
When he slays you, you know you're dead for good.
2/1
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card
 C 
Instant
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Evaporation Bolt deals 3 damage to target creature.
 C 
Sorcery
Target player loses 2 life and you gain 2 life.
Remain{1}{b}: Target player loses 1 life and you gain 1 life. Actiavate this ability only during your upkeep and only if Syphon Plague is in your graveyard.
 C 
Creature – Drake Scout
Flying
{1}: Untap Magewing Drake.
After their tower fell, the mages sent out scouts to find new havens.
2/3
 C 
Creature – Beast
{b}, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Strength of the Immortals (mythic)
Retreat (uncommon)
Gathering Information (uncommon)
Memory Crush (uncommon)
Roasting Ragemaster (common)
Wary Charge (common)
Spiked Club (common)
Sneaking Spirit (common)
Smiting Priest (common)
Root Force (common)
Evaporation Bolt (common)
Syphon Plague (common)
Magewing Drake (common)
Putrid Fiend (common)
Swamp (basic)
Emblem: Druin Fano (token)