Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and has hexproof. ![]() : Return Blood of Mages from your graveyard to the battlefield. If you do, attach it to target blue creature it could enchant. |
When Shadarak Crueltist enter the battlefield, destroy target creature.
"I would say sorry after I kill you, but you would be too dead to hear."
3/2
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Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card. |
Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays for each card in your graveyard.Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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Return target creature to it's owner's hand. That player discards a card.
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Target player loses 2 life and you gain 2 life.
Remain – ![]() : Target player loses 1 life and you gain 1 life. Actiavate this ability only during your upkeep and only if Syphon Plague is in your graveyard. |
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Flying
1/1
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Blood of Mages
(rare)
Shadarak Crueltist
(uncommon)
Swapped Memory
(uncommon)
Slaughter Torrent
(uncommon)
Breakshot
(common)
Warp Rampager
(common)
Radiant Hope
(common)
Grievious Plight
(common)
Flight Contraption
(common)
Putrid Fiend
(common)
Koram Tracker
(common)
Unmake
(common)
Syphon Plague
(common)
Wary Charge
(common)
Mountain
(basic)
Spirit
(token)





