Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
![]() , , Exile a creature card from your graveyard: Put a 1/1 black Skeleton creature token with ' : Regenerate this creature.' onto the battlefield2/2
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Tap target creature. It doesn't untap during it's controller's next untap step.
Forecycling 2 – ( , Discard this card: Look at the top 2 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)"Only a fool could not see that coming."
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Whenever Warding Warrior deals combat damage to a player, exile a creature that player controls.
When Warding Warrior dies, return all creatures exiled with it to the battlefield under their owners' control. 2/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Spurglid's Devourer's power and toughness are each equal to the number of creature cards in your graveyard. */*
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Exile target creature you control then return it to the battlefield under your control.
"Now you see me, now you don't."
-Lezzor, master thief |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Trample
![]() : Regenerate Skeletal Brigadier4/1
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
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Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
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Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
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Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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Return target creature to it's owner's hand. That player discards a card.
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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2/2
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Taveas Occultist
(rare)
Predict and Prevent
(uncommon)
Warding Warrior
(uncommon)
Spurglid's Devourer
(uncommon)
Dissaperate
(common)
Battle Scarred Archer
(common)
Skeletal Brigadier
(common)
Root Force
(common)
Treetop Wurm
(common)
Taveas Sentry
(common)
Radiant Hope
(common)
Rasco's Gambit
(common)
Unmake
(common)
Putrid Fiend
(common)
Swamp
(basic)
Wolf
(token)



, Exile a creature card from your graveyard: Put a 1/1 black Skeleton creature token with '

less to cast, where X is that creatures converted mana cost.)


