Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player exiles two cards from his or her hand.
A tunnel of lies is the path to madness.
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Choose target creature card in a graveyard. That creature deals damage equal to it's power to it's owner and you gain that much life.
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Equipped creature gets +1/+1 and has vigilance.
Equip ![]() |
Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
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Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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Target player discards a card.
Target player discards a card. |
Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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Each player puts a creature from his or her graveyard onto the battlefield.
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. |
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
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Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays for each card in your graveyard.Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Flying
1/1
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Insanify
(rare)
Treacherous Soul
(uncommon)
Hero's Blade
(uncommon)
Midnight Ritual
(uncommon)
Acid-Bow Prowler
(common)
Eating Hellkite
(common)
Twin Traumas
(common)
Barren Outrider
(common)
Exhume
(common)
Ancestral Intuition
(common)
Grim Harvest
(common)
Treetop Wurm
(common)
Grievious Plight
(common)
Battle Scarred Archer
(common)
Swamp
(basic)
Spirit
(token)




less to cast, where X is that creatures converted mana cost.)


