Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and has intimidate. ![]() : Return Blood of Hunters from your graveyard to the battlefield. If you do, attach it to target balck creature it could enchant. |
Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
Retun up to two target creature cards from your graveyard to your hand.
Draw a card. |
Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays for each card in your graveyard.Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
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Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. |
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts. |
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Target player loses 2 life and you gain 2 life.
Remain – ![]() : Target player loses 1 life and you gain 1 life. Actiavate this ability only during your upkeep and only if Syphon Plague is in your graveyard. |
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Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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Each player puts a creature from his or her graveyard onto the battlefield.
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Blood of Hunters
(rare)
Midnight Ritual
(uncommon)
Recall to Life
(uncommon)
Slaughter Torrent
(uncommon)
Grievious Plight
(common)
Peace Seeking
(common)
Flight Contraption
(common)
Grim Harvest
(common)
Battle Scarred Archer
(common)
Breakshot
(common)
Wary Charge
(common)
Syphon Plague
(common)
Talonwing Owl
(common)
Exhume
(common)
Swamp
(basic)
Emblem: Druin Fano
(token)





