Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast Horror
Haste
Whenever a creature an opponent controls dies, if it's the second creature that died this turn, you may return Mangling Vengeloth from your graveyard to the battlefield.
4/2
 U 
Creature – Elemental
Mountainwalk
When Core Elemental enters the battlefield, you may search your library for a Mountain card and put it onto the battlefield under target player's control. Then, shuffle your library.
7/6
 U 
Creature – Human Rogue
Hexproof
Forecycling 4 – {2}{u}{u} ({2}{u}{u}, Discard this card: Look at the top 4 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
4/3
 U 
Enchantment
Creatures you control get +1/+0.
Some shamanic warlords instill a sense of bloodlust in their warriors before battle. The opposing army doesn't stand a chance.
 C 
Sorcery
As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts.
 C 
Creature – Human Cleric
First strike

Abolish (If a creature dealt damage by this card would die, exile it instead.)
When he slays you, you know you're dead for good.
2/1
 C 
Sorcery
As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
 C 
Creature – Human Knight
Flying

Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
3/4
 C 
Enchantment – Aura
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature.
Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
 C 
Sorcery
Target player loses 2 life and you gain 2 life.
Remain – {1}{b}: Target player loses 1 life and you gain 1 life. Actiavate this ability only during your upkeep and only if Syphon Plague is in your graveyard.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has Abolish (If a creature dealt damage by this card would die, exile it instead.).
Equip {1}
 C 
Creature – Horror
When Flesh Reaper enters the battlefield, each player sacrifices a creature.

When Flesh Reaper dies, each player loses 4 life.
4/3
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – {3} ({3}, Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard.
 C 
Creature – Spirit
Sneaking Spirit is unblockable.
Remain – {3}{u}: Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Elemental
Haste, trample
3/1

Mangling Vengeloth (rare)
Core Elemental (uncommon)
Cloaked Agent (uncommon)
Battle Lust (uncommon)
Breakshot (common)
Smiting Priest (common)
Grim Harvest (common)
Taveas Skyknight (common)
Beastly Impulses (common)
Syphon Plague (common)
Spiked Club (common)
Flesh Reaper (common)
Mindsquelch (common)
Sneaking Spirit (common)
Forest (basic)
Elemental (token)