Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You have no maximum hand size.
![]() ![]() ![]() ![]() : Draw seven cards.2/3
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When Destructive Sparkfiend enters the battlefield or dies, it deals 2 damage to target creature or player.
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)5/3
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Creatures you control get +0/+1.
As long as they have a city to defend, the infantry of Taveas are undaunted by any foe.
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Retun up to two target creature cards from your graveyard to your hand.
Draw a card. |
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Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
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Flying
: Untap Magewing Drake.After their tower fell, the mages sent out scouts to find new havens.
2/3
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Lupori Ambusher can't be countered
As silent as the void, as fierce as a tiger, and as unexpected as a bolt of lightning.
1/1
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Trample
Outlash (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)3/1
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Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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Each player puts a creature from his or her graveyard onto the battlefield.
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Equipped creature has haste.
Equip ![]() |
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Ungar the Wise
(mythic)
Destructive Sparkfiend
(uncommon)
Stout Defense
(uncommon)
Recall to Life
(uncommon)
Bending Fury
(common)
Wary Charge
(common)
Ancestral Bounty
(common)
Corrupted Fury
(common)
Magewing Drake
(common)
Lupori Ambusher
(common)
Lashflare Lunger
(common)
Radiant Hope
(common)
Exhume
(common)
Trekking Boots
(common)
Plains
(basic)
Emblem: Druin Fano
(token)







