Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) 3/4
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Exile a card from your hand face down, then target opponent names a card. Reveal the exiled card. If it's the named card, draw two cards. Otherwise, that player puts the top ten cards of his or her library into his or her graveyard.
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Choose target creature card in a graveyard. That creature deals damage equal to it's power to it's owner and you gain that much life.
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Equipped creature gets +1/+1 and has vigilance.
Equip ![]() |
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When Shadarak Crueltist enter the battlefield, destroy target creature.
"I would say sorry after I kill you, but you would be too dead to hear."
3/2
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Target player discards a card.
Target player discards a card. |
When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
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Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature. Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature. It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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2/2
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Taveas Skyknight
(common, foil)
Thoughtbreaker Enigma
(rare)
Treacherous Soul
(uncommon)
Hero's Blade
(uncommon)
Shadarak Crueltist
(uncommon)
Twin Traumas
(common)
Combusting Firefiend
(common)
Seeing Owl
(common)
Beastly Impulses
(common)
Roasting Ragemaster
(common)
Ancestral Presence
(common)
Acid-Bow Prowler
(common)
Wary Charge
(common)
Barrier Giant
(common)
Forest
(basic)
Wolf
(token)





