Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Engulf
When Fang Ghost enter the battlefield, it deals damage to target player equal to twice the number of creatures that died this turn. Violent spirits are very rare on Bakaran, a fact which everyone is glad about.
4/3
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Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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![]() : Regenerate each creature you control. |
: Target creature gets +1/+1 until end of turn.
, Sacrifice Iron Servant: Target creature gets +2/+2 until end of turn.1/1
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Target player discards a card.
Target player discards a card. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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Equipped creature gets +0/+1.
Equip ![]() |
Leaf Spirit enters the battlefield tapped.
: Add ![]() to your mana pool.It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
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: Regenerate this creature.1/1
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Fang Ghost
(rare)
Slaughter Torrent
(uncommon)
Regrowing Flesh
(uncommon)
Iron Servant
(uncommon)
Awing Remnant
(common)
Mind Flip
(common)
Wary Charge
(common)
Gobblefright Wurm
(common)
Combusting Firefiend
(common)
Twin Traumas
(common)
Warp Rampager
(common)
Talonwing Owl
(common)
Hero's Shield
(common)
Leaf Spirit
(common)
Swamp
(basic)
Skeleton
(token)


: Target creature gets +1/+1 until end of turn.



less to cast, where X is that creatures converted mana cost.)
