Bakaran: Virtual Booster
| Bakaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Other Soldiers and Knights you control get +1/+1.
Indomitable courage, unquestionable leadership.
2/2
|
Equipped creature gets +1/+1 and has vigilance.
Equip ![]() |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Haste Ridgewurm enters the battlefield with a +1/+1 counter and trample if it engulfed a creature. 5/4
|
Creatures you control get +0/+1.
As long as they have a city to defend, the infantry of Taveas are undaunted by any foe.
|
|
Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
![]() : Regenerate Marrow Goliath.5/5
|
Target creature gains double strike until end of turn.
Draw a card. |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
|
Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
|
|
First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
|
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
|
First strike
Abolish (If a creature dealt damage by this card would die, exile it instead.) When he slays you, you know you're dead for good.
2/1
|
Destroy target enchantment. You may put a +1/+1 counter on target creature.
|
|
Equipped creature has haste.
Equip ![]() |
Trample
![]() : Regenerate Skeletal Brigadier4/1
|
|
Haste, trample
3/1
|
Elite Crusader
(rare)
Hero's Blade
(uncommon)
Ridgewurm
(uncommon)
Stout Defense
(uncommon)
Marrow Goliath
(common)
Swordplay
(common)
Baloth Scavenger
(common)
Seeing Owl
(common)
Rakdoon Flameclaw
(common)
Thiefmage
(common)
Smiting Priest
(common)
Purifying Strength
(common)
Trekking Boots
(common)
Skeletal Brigadier
(common)
Swamp
(basic)
Elemental
(token)





less to cast, where X is that creatures converted mana cost.)







