Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Specter
Flying
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Whenever Mindblank Specter deals combat damage to a player, that player discards a card, then that player discards another card for each card exiled with Mindblank Specter
4/3
 U 
Sorcery
Retun up to two target creature cards from your graveyard to your hand.
Draw a card.
 U 
Creature – Beast
{3}{g}: Koram Predator fights target creature. Actiavate this ability only once per turn.
2/2
 U 
Artifact Creature – Construct
{t}: Target creature gets +1/+1 until end of turn.
{t}, Sacrifice Iron Servant: Target creature gets +2/+2 until end of turn.
1/1
 C 
Creature – Human Wizard
Hexproof
When the fiery hordes felled Zelandar, the Mage tower, only the most practiced of illusionists escaped.
1/1
 C 
Instant
Target creature gains double strike until end of turn.

Draw a card.
 C 
Creature – Wolf Warrior
Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
 C 
Creature – Human Scout
Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard.
2/2
 C 
Instant
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Evaporation Bolt deals 3 damage to target creature.
 C 
Creature – Drake Scout
Flying
{1}: Untap Magewing Drake.
After their tower fell, the mages sent out scouts to find new havens.
2/3
 C 
Creature – Wolf Archer
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
{1}, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.
2/5
 C 
Creature – Wurm Horror
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Intimidate
Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
 C 
Creature – Spirit
Remain{w}: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.
1/3
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, exile it instead.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Skeleton
{b}: Regenerate this creature.
1/1

Mindblank Specter (rare)
Recall to Life (uncommon)
Koram Predator (uncommon)
Iron Servant (uncommon)
Zelandar Refugee (common)
Swordplay (common)
Savage She-Wolf (common)
Koram Tracker (common)
Evaporation Bolt (common)
Magewing Drake (common)
Battle Scarred Archer (common)
Gobblefright Wurm (common)
Awing Remnant (common)
Rot Away (common)
Mountain (basic)
Skeleton (token)