Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice Juicy Wildbeast: You gain 10 life.
You are as tasty as them as they are as tasty to you.
4/3
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![]() : Koram Predator fights target creature. Actiavate this ability only once per turn.2/2
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
Remove a +1/+1 counter from Woodland Survivalist: Regenerate Woodland Survivalist. "Greater warriors than you have tried and failed to kill me."
2/4
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Tap target creature. It doesn't untap during it's controller's next untap step.
Forecycling 2 – ( , Discard this card: Look at the top 2 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)"Only a fool could not see that coming."
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As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. |
As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
Equipped creature has haste.
Equip ![]() |
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
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Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Target player loses 2 life and you gain 2 life.
Remain – ![]() : Target player loses 1 life and you gain 1 life. Actiavate this ability only during your upkeep and only if Syphon Plague is in your graveyard. |
First strike
Abolish (If a creature dealt damage by this card would die, exile it instead.) When he slays you, you know you're dead for good.
2/1
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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Each player sacrifices a land.
Draw a card. |
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Haste, trample
3/1
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Juicy Wildbeast
(rare)
Koram Predator
(uncommon)
Woodland Survivalist
(uncommon)
Predict and Prevent
(uncommon)
Grim Harvest
(common)
Ancestral Bounty
(common)
Trekking Boots
(common)
Mindsquelch
(common)
Thiefmage
(common)
Wall of Purity
(common)
Syphon Plague
(common)
Smiting Priest
(common)
Putrid Fiend
(common)
Blasting Boulders
(common)
Mountain
(basic)
Elemental
(token)






