Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Outlash
![]() ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
When Blistering Firefiend dies, you may pay . If you do, Blistering Firefiend deals X damage to target player.5/3
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Double strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)2/2
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
When Engorging Terrain enters the battlefield, if it engulfed a creature, search you library for a basic land card reveal it, and put it into your hand. Then, shuffle your library. Discard a land card: Engorging Terrain gains trample until end of turn. 7/6
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Hexproof
Forecycling 4 – ![]() ![]() (![]() ![]() , Discard this card: Look at the top 4 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)4/3
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Each player sacrifices a land.
Draw a card. |
Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
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Haste, trample
3/1
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Blistering Firefiend
(rare)
Flaring Rager
(uncommon)
Engorging Terrain
(uncommon)
Cloaked Agent
(uncommon)
Root Force
(common)
Ancestral Bounty
(common)
Canith Watchguard
(common)
Grimmoor Scavenger
(common)
Blasting Boulders
(common)
Taveas Sentry
(common)
Forgotten Powerstone
(common)
Thiefmage
(common)
Spurglid's Spawn
(common)
Mournful Defiance
(common)
Swamp
(basic)
Elemental
(token)



. If you do, Blistering Firefiend deals X damage to target player.





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