Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Whenever Apocalypse Wurm deals combat damage to a player, if you have a creature card, a land card, an artifact card, and an enchantment card in your graveyard, that player loses the game.
8/7
 U 
Creature – Beast
{3}{g}: Koram Predator fights target creature. Actiavate this ability only once per turn.
2/2
 U 
Artifact
{t}: Look at the top card of your library.
{t}: Put the top card of your library into your graveyard.
 U 
Sorcery
Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card
 C 
Sorcery
As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X.
 C 
Creature – Human Soldier
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
 C 
Creature – Salamander
{r}, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.
Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
 C 
Sorcery
Exile target creature you control then return it to the battlefield under your control.
"Now you see me, now you don't."
-Lezzor, master thief
 C 
Sorcery
Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
 C 
Creature – Spider
Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
1/3
 C 
Enchantment – Aura
Enchant creature

{x}: Enchanted creature gets +X/+0 until end of turn.
 C 
Creature – Human Shaman
Lifelink
If you would gain life you may put a 1/1 black Skeleton creature token with "{b}: Regenerate this creature." onto the battlefield instead.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Wolf
2/2

Apocalypse Wurm (rare)
Koram Predator (uncommon)
Scrying Glass (uncommon)
Choice of Amnesia (uncommon)
Root Force (common)
Ancestral Curse (common)
Taveas Valiant (common)
Spitburn Salamander (common)
Peace Seeking (common)
Dissaperate (common)
Bending Fury (common)
Webmaker (common)
Burning Whip (common)
Puppet Mage (common)
Plains (basic)
Wolf (token)