Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Guarded Vault enters the battlefield, you may sacrifice a Plains or an Island. If you don't, Guarded Vault enters the battlefield tapped.
: Add or to your mana pool. |
When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Trample
When Koram Primasaur dies, instead, exile it and you gain 7 life. The meat of a primasaur is the most succulent meat you'll ever taste. Getting it is the only hard part.
7/6
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Mountainwalk
When Core Elemental enters the battlefield, you may search your library for a Mountain card and put it onto the battlefield under target player's control. Then, shuffle your library. 7/6
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
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Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 1/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Flying
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) 3/4
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As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
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: Regenerate this creature.1/1
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Guarded Vault
(rare)
Unstable Nightmare
(uncommon)
Koram Primasaur
(uncommon)
Core Elemental
(uncommon)
Savage She-Wolf
(common)
Peace Seeking
(common)
Spitburn Salamander
(common)
Webmaker
(common)
Gobblefright Wurm
(common)
Slip Through
(common)
Rakdoon Flameclaw
(common)
Taveas Skyknight
(common)
Ancestral Rage
(common)
Mournful Defiance
(common)
Swamp
(basic)
Skeleton
(token)
: Add
or
to your mana pool.







less to cast, where X is that creatures converted mana cost.)

