Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Guarded Vault enters the battlefield, you may sacrifice a Plains or an Island. If you don't, Guarded Vault enters the battlefield tapped.
: Add or to your mana pool. |
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach. |
Retun up to two target creature cards from your graveyard to your hand.
Draw a card. |
Choose target creature card in a graveyard. That creature deals damage equal to it's power to it's owner and you gain that much life.
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
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Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. |
Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
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Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
![]() : Regenerate Marrow Goliath.5/5
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Haste, trample
3/1
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Guarded Vault
(rare)
Lurk in the Treetops
(uncommon)
Recall to Life
(uncommon)
Treacherous Soul
(uncommon)
Barbarian Thug
(common)
Ancestral Bounty
(common)
Treetop Wurm
(common)
Talonwing Owl
(common)
Rakdoon Flameclaw
(common)
Grim Harvest
(common)
Slip Through
(common)
Peace Seeking
(common)
Taveas Valiant
(common)
Marrow Goliath
(common)
Plains
(basic)
Elemental
(token)
: Add
or
to your mana pool.



