Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Remain – {w}: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.
1/3
 
 R 
Creature – Human Cleric Noble
Abolish (If a creature dealt damage by this card would die, exile it instead.)
{w}, Tap an untapped creature you control: Taveas Purists gets +1/+0 and gains vigilance until end of turn.
1/5
 U 
Sorcery
Choose up to X target creatures. Each of those creatures get +2/+2 and gain first strike until end of turn.
 U 
Sorcery
Retun up to two target creature cards from your graveyard to your hand.
Draw a card.
 U 
Creature – Elemental Berserker
Double strike
Outlash {2}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
2/2
 C 
Sorcery
As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards.
 C 
Sorcery
As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
 C 
Creature – Elemental
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature.
It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
 C 
Artifact – Equipment
Equipped creature gets +0/+1.
Equip {1}
 C 
Instant
Counter target spell unless it's controller pays {1} for each card in your graveyard.
"I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage
 C 
Creature – Human Cleric
First strike

Abolish (If a creature dealt damage by this card would die, exile it instead.)
When he slays you, you know you're dead for good.
2/1
 C 
Creature – Human Wizard Rogue
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, exile it instead.
 C 
Sorcery
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Skeleton
{b}: Regenerate this creature.
1/1

Awing Remnant (common, foil)
Taveas Purists (rare)
Mass Offensive (uncommon)
Recall to Life (uncommon)
Flaring Rager (uncommon)
Ancestral Intuition (common)
Grim Harvest (common)
Roasting Ragemaster (common)
Hero's Shield (common)
Mournful Defiance (common)
Smiting Priest (common)
Thiefmage (common)
Rot Away (common)
Ancestral Rage (common)
Plains (basic)
Skeleton (token)