Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for a creature card, reveal it and put it into your hand, then shuffle your library. You gain life equal to that creature's toughness.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Haste Ridgewurm enters the battlefield with a +1/+1 counter and trample if it engulfed a creature. 5/4
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Whenever a creature you control deals combat damage to a player, draw a card.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Spurglid's Devourer's power and toughness are each equal to the number of creature cards in your graveyard. */*
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Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
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As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X. |
Each player puts a creature from his or her graveyard onto the battlefield.
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
Target creature gains double strike until end of turn.
Draw a card. |
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Primal Tutor
(rare)
Ridgewurm
(uncommon)
Gathering Information
(uncommon)
Spurglid's Devourer
(uncommon)
Mind Flip
(common)
Ancestral Rage
(common)
Eating Hellkite
(common)
Ancestral Bounty
(common)
Ancestral Curse
(common)
Exhume
(common)
Forgotten Powerstone
(common)
Swordplay
(common)
Canith Watchguard
(common)
Purifying Strength
(common)
Forest
(basic)
Emblem: Druin Fano
(token)




less to cast, where X is that creatures converted mana cost.)



: Add
to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard.