Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may play Everghast from your graveyard.
: Everghast gets +1/+1 until end of turn.3/2
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Hexproof
Forecycling 4 – ![]() ![]() (![]() ![]() , Discard this card: Look at the top 4 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)4/3
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Tap target creature. It doesn't untap during it's controller's next untap step.
Forecycling 2 – ( , Discard this card: Look at the top 2 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)"Only a fool could not see that coming."
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Retun up to two target creature cards from your graveyard to your hand.
Draw a card. |
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature. Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
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Trample
![]() : Regenerate Skeletal Brigadier4/1
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Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
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Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Lifelink
If you would gain life you may put a 1/1 black Skeleton creature token with " : Regenerate this creature." onto the battlefield instead.1/1
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2/2
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Everghast
(mythic)
Cloaked Agent
(uncommon)
Predict and Prevent
(uncommon)
Recall to Life
(uncommon)
Awing Remnant
(common)
Purifying Strength
(common)
Beastly Impulses
(common)
Combusting Firefiend
(common)
Mindsquelch
(common)
Taveas Valiant
(common)
Skeletal Brigadier
(common)
Treetop Wurm
(common)
Thiefmage
(common)
Puppet Mage
(common)
Mountain
(basic)
Wolf
(token)







