Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever Wildblood Pack attacks, it gets +X/+X until end of turn where X is the number of land cards in your graveyard. "Today is the day we reclaim the wild. Today is the day we fight back against civilization. Today is our day!"
4/4
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Flash
Lifelink, deathtouch In Grimmoor, every one is a murderer. Only the lowest class are given that title, however.
2/1
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: Look at the top card of your library.
: Put the top card of your library into your graveyard. |
Cunning Infiltrator is unblockable.
Once Alithu Canor I built a heavily guarded vault with an enourmous golden hoard within. The next day he found a remarkable lack of gold.
2/1
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Return target creature to it's owner's hand. That player discards a card.
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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Flying
1/1
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Wildblood Pack
(rare)
Grimmoor Murderer
(uncommon)
Scrying Glass
(uncommon)
Cunning Infiltrator
(uncommon)
Burning Whip
(common)
Suntail Hawk
(common)
Gobblefright Wurm
(common)
Awing Remnant
(common)
Koram Tracker
(common)
Mnemonic Alchemist
(common)
Forgotten Powerstone
(common)
Battle Scarred Archer
(common)
Unmake
(common)
Barbarian Thug
(common)
Island
(basic)
Spirit
(token)




: Look at the top card of your library.

: Enchanted creature gets +X/+0 until end of turn.

