Bakaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Elf creatures you control get +1/+1.
, Tap an untapped Elf you control: Target creature gets -1/-1 until end of turn.2/2
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: Draw a card, then discard a card.
Remain – ![]() : Draw a card, then discard a card. Actiavate this ability only during your upkeep, and only if Zelandar Ponderer is in your graveyard.2/2
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Spurglid's Devourer's power and toughness are each equal to the number of creature cards in your graveyard. */*
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Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach. |
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
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Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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Haste, trample
3/1
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Deathbow Elite
(rare)
Zelandar Ponderer
(uncommon)
Spurglid's Devourer
(uncommon)
Lurk in the Treetops
(uncommon)
Ancestral Intuition
(common)
Seeing Owl
(common)
Rasco's Gambit
(common)
Thiefmage
(common)
Barbarian Thug
(common)
Koram Tracker
(common)
Canith Watchguard
(common)
Flight Contraption
(common)
Spitburn Salamander
(common)
Putrid Fiend
(common)
Swamp
(basic)
Elemental
(token)



: Draw a card, then discard a card.

less to cast, where X is that creatures converted mana cost.)

