Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Wolf creatures you control get +1/+1.
![]() , : Put a 2/2 green Wolf creature token onto the battlefield.2/2
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Defender
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) If Canith Guardians has a +1/+1 counter on it, it loses defender and gains vigilance. 0/3
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: Target creature gets +1/+1 until end of turn.
, Sacrifice Iron Servant: Target creature gets +2/+2 until end of turn.1/1
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Whenever a creature you control deals combat damage to a player, draw a card.
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Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. |
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature. Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Haste, trample
3/1
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Elite Packleader
(rare)
Canith Guardians
(uncommon)
Iron Servant
(uncommon)
Gathering Information
(uncommon)
Peace Seeking
(common)
Ancestral Intuition
(common)
Burning Whip
(common)
Grim Harvest
(common)
Mournful Defiance
(common)
Acid-Bow Prowler
(common)
Beastly Impulses
(common)
Spurglid's Spawn
(common)
Corrupted Fury
(common)
Flight Contraption
(common)
Plains
(basic)
Elemental
(token)



: Put a 2/2 green Wolf creature token onto the battlefield.
: Enchanted creature gets +X/+0 until end of turn.