Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
{b}{b}: Regenerate each creature you control.
 
 R 
Creature – Human Soldier Knight
Other Soldiers and Knights you control get +1/+1.
Indomitable courage, unquestionable leadership.
2/2
 U 
Instant
Choose target creature card in a graveyard. That creature deals damage equal to it's power to it's owner and you gain that much life.
 U 
Instant
Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
 U 
Artifact
{t}: Look at the top card of your library.
{t}: Put the top card of your library into your graveyard.
 C 
Instant
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Evaporation Bolt deals 3 damage to target creature.
 C 
Sorcery
Target player discards a card.

Target player discards a card.
 C 
Creature – Wurm
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
 C 
Creature – Spirit
Sneaking Spirit is unblockable.
Remain – {3}{u}: Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.
1/1
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Sorcery
As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X.
 C 
Creature – Hound Soldier
Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
 C 
Creature – Elemental Horror
First strike
Outlash {3}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist
6/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Skeleton
{b}: Regenerate this creature.
1/1

Regrowing Flesh (uncommon, foil)
Elite Crusader (rare)
Treacherous Soul (uncommon)
Slaughter Torrent (uncommon)
Scrying Glass (uncommon)
Evaporation Bolt (common)
Twin Traumas (common)
Treetop Wurm (common)
Sneaking Spirit (common)
Root Force (common)
Wary Charge (common)
Ancestral Curse (common)
Canith Watchguard (common)
Rakdoon Flameclaw (common)
Swamp (basic)
Skeleton (token)