Bakaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Elf creatures you control get +1/+1.
, Tap an untapped Elf you control: Target creature gets -1/-1 until end of turn.2/2
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Whenever a creature you control deals combat damage to a player, draw a card.
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![]() : Koram Predator fights target creature. Actiavate this ability only once per turn.2/2
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: Look at the top card of your library.
: Put the top card of your library into your graveyard. |
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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2/2
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Deathbow Elite
(rare)
Gathering Information
(uncommon)
Koram Predator
(uncommon)
Scrying Glass
(uncommon)
Battle Scarred Archer
(common)
Seeing Owl
(common)
Spurglid's Spawn
(common)
Ancestral Presence
(common)
Acid-Bow Prowler
(common)
Wall of Purity
(common)
Eating Hellkite
(common)
Putrid Fiend
(common)
Caller of the Hunt
(common)
Flight Contraption
(common)
Swamp
(basic)
Wolf
(token)




: Look at the top card of your library.

less to cast, where X is that creatures converted mana cost.)