Bakaran: Virtual Booster
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Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever Memory Wisp deals combat damage to a player, you may exile an instant or sorcery spell from a graveyard.
![]() ![]() 4/4
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When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
![]() ![]() 1/1
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Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card. |
Equipped creature gets +0/+1.
Equip ![]() |
Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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Sneaking Spirit is unblockable.
Remain – ![]() ![]() 1/1
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Leaf Spirit enters the battlefield tapped.
![]() ![]() ![]() It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
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Intimidate
![]() ![]() 1/1
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When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Flying
![]() After their tower fell, the mages sent out scouts to find new havens.
2/3
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature. It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Memory Wisp
(rare)
Unstable Nightmare
(uncommon)
Blazelash Pyromancer
(uncommon)
Swapped Memory
(uncommon)
Hero's Shield
(common)
Rasco's Gambit
(common)
Sneaking Spirit
(common)
Leaf Spirit
(common)
Spurglid's Spawn
(common)
Flesh Reaper
(common)
Suntail Hawk
(common)
Ancestral Presence
(common)
Magewing Drake
(common)
Roasting Ragemaster
(common)
Swamp
(basic)
Emblem: Druin Fano
(token)