Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Elf creatures you control get +1/+1.
, Tap an untapped Elf you control: Target creature gets -1/-1 until end of turn.2/2
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Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
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Target creature gets +4/+0 and gains mountainwalk until end of turn.
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Whenever one or more creatures you control deal combat damage to a player, that player puts the top X cards of your library into his or her graveyard, where X is the number of creatures that dealt combat damage in this way.
1/1
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 1/3
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Trample
Outlash (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)3/1
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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Return target creature to it's owner's hand. That player discards a card.
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: Regenerate this creature.1/1
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Deathbow Elite
(rare)
Choice of Amnesia
(uncommon)
Magmatic Might
(uncommon)
Scouring Mage
(uncommon)
Baloth Scavenger
(common)
Slip Through
(common)
Webmaker
(common)
Savage She-Wolf
(common)
Lashflare Lunger
(common)
Ancestral Intuition
(common)
Gobblefright Wurm
(common)
Spurglid's Spawn
(common)
Canith Watchguard
(common)
Unmake
(common)
Plains
(basic)
Skeleton
(token)




less to cast, where X is that creatures converted mana cost.)


