Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Wizards you control get +1/+1.
Your maximum hand size is increased by one for each Wizard you control. 2/2
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Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Trample
When Koram Primasaur dies, instead, exile it and you gain 7 life. The meat of a primasaur is the most succulent meat you'll ever taste. Getting it is the only hard part.
7/6
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Enchant creature
When enchanted creature dies, exile it instead. |
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Equipped creature has haste.
Equip ![]() |
As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
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Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard. 7/7
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Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Haste, trample
3/1
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Elite Archmage
(rare)
Midnight Ritual
(uncommon)
Unstable Nightmare
(uncommon)
Koram Primasaur
(uncommon)
Putrid Fiend
(common)
Caller of the Hunt
(common)
Sneaking Spirit
(common)
Rot Away
(common)
Trekking Boots
(common)
Kazmar Evangel
(common)
Eating Hellkite
(common)
Mindsquelch
(common)
Boneyard Gnawer
(common)
Suntail Hawk
(common)
Forest
(basic)
Elemental
(token)







less to cast, where X is that creatures converted mana cost.)
