Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and has trample. ![]() : Return Blood of Wolves from your graveyard to the battlefield. If you do, attach it to target green creature it could enchant. |
Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
Whenever Warding Warrior deals combat damage to a player, exile a creature that player controls.
When Warding Warrior dies, return all creatures exiled with it to the battlefield under their owners' control. 2/3
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Enchant creature
Hexproof Enchanted creature has hexproof. |
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Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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Target creature gains double strike until end of turn.
Draw a card. |
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
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As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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Each player sacrifices a land.
Draw a card. |
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2/2
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Blood of Wolves
(rare)
Midnight Ritual
(uncommon)
Warding Warrior
(uncommon)
Shimmerskin
(uncommon)
Rasco's Gambit
(common)
Grimmoor Scavenger
(common)
Awing Remnant
(common)
Swordplay
(common)
Purifying Strength
(common)
Treetop Wurm
(common)
Ancestral Curse
(common)
Warp Rampager
(common)
Mind Flip
(common)
Blasting Boulders
(common)
Mountain
(basic)
Wolf
(token)




