Bakaran: Virtual Booster
Bakaran: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
![]() Whenever Apocalypse Wurm deals combat damage to a player, if you have a creature card, a land card, an artifact card, and an enchantment card in your graveyard, that player loses the game. 8/7
|
Target creature gets +4/+0 and gains mountainwalk until end of turn.
|
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach. |
Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
|
Target creature gains double strike until end of turn.
Draw a card. |
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
|
As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
|
Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
|
Leaf Spirit enters the battlefield tapped.
![]() ![]() ![]() It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
|
Flying
![]() After their tower fell, the mages sent out scouts to find new havens.
2/3
|
As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts. |
When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
|
Intimidate
![]() ![]() 1/1
|
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature. It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
|
|
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
|
Apocalypse Wurm
(rare)
Magmatic Might
(uncommon)
Lurk in the Treetops
(uncommon)
Choice of Amnesia
(uncommon)
Swordplay
(common)
Treetop Wurm
(common)
Ancestral Presence
(common)
Talonwing Owl
(common)
Leaf Spirit
(common)
Magewing Drake
(common)
Breakshot
(common)
Flesh Reaper
(common)
Spurglid's Spawn
(common)
Roasting Ragemaster
(common)
Plains
(basic)
Emblem: Druin Fano
(token)