Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wolf
Other Wolf creatures you control get +1/+1.
{3}{g}, {t}: Put a 2/2 green Wolf creature token onto the battlefield.
2/2
 U 
Sorcery
Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
 U 
Creature – Wolf Hunter
Trample
Whenever a creature dealt damage by Lupori Hunters dies this turn, you may draw a card.
5/3
 U 
Enchantment
Creatures you control get +0/+1.
As long as they have a city to defend, the infantry of Taveas are undaunted by any foe.
 C 
Artifact
{t}: Add {1} to your mana pool
Remain – Exile Forgotten Powerstone: Add {3} to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard.
 C 
Creature – Human Wizard Rogue
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
 C 
Creature – Human Wizard
When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
 C 
Creature – Salamander
{r}, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.
Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
{1}{b}
 
 C 
Sorcery
Each player puts a creature from his or her graveyard onto the battlefield.
 C 
Creature – Skeleton Warrior
Trample

{1}{b}: Regenerate Skeletal Brigadier
4/1
 C 
Creature – Human Soldier
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
 C 
Creature – Elemental Horror
First strike
Outlash {3}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist
6/3
 C 
Creature – Wolf Warrior
Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
 C 
Creature – Human Cleric
As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
Island
 
 B 
Basic Land – Island
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Elite Packleader (rare)
Choice of Amnesia (uncommon)
Lupori Hunters (uncommon)
Stout Defense (uncommon)
Forgotten Powerstone (common)
Thiefmage (common)
Mnemonic Alchemist (common)
Spitburn Salamander (common)
Exhume (common)
Skeletal Brigadier (common)
Taveas Valiant (common)
Rakdoon Flameclaw (common)
Savage She-Wolf (common)
Kazmar Evangel (common)
Island (basic)
Emblem: Druin Fano (token)