Bakaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whenever a creature an opponent controls dies, if it's the second creature that died this turn, you may return Mangling Vengeloth from your graveyard to the battlefield. 4/2
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Equipped creature has first strike.
If equipped creature has multiple instances of first strike, it gains double strike. Equip ![]() |
Soilshroud Wurm gets +2/+2 as long as there is a creature card in an opponent's graveyard.
Soilshroud Wurm has hexproof as long as there is a creature card in your graveyard. 4/5
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Choose target creature card in a graveyard. That creature deals damage equal to it's power to it's owner and you gain that much life.
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Equipped creature has haste.
Equip ![]() |
Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard. 7/7
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
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Flying
1/1
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Mangling Vengeloth
(rare)
Crueltist's Dagger
(uncommon)
Soilshroud Wurm
(uncommon)
Treacherous Soul
(uncommon)
Trekking Boots
(common)
Talonwing Owl
(common)
Root Force
(common)
Rakdoon Flameclaw
(common)
Wall of Purity
(common)
Boneyard Gnawer
(common)
Putrid Fiend
(common)
Radiant Hope
(common)
Mindsquelch
(common)
Ancestral Rage
(common)
Island
(basic)
Spirit
(token)








