Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Specter
Flying
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Whenever Mindblank Specter deals combat damage to a player, that player discards a card, then that player discards another card for each card exiled with Mindblank Specter
4/3
 U 
Creature – Human Cleric
Lifelink
Abolish (If a creature dealt damage by this card would die, exile it instead.)
At the beginning of your upkeep, you gain 1 life for each card exiled with Hand of Alithu.
3/2
 U 
Creature – Beast
{3}{g}: Koram Predator fights target creature. Actiavate this ability only once per turn.
2/2
 U 
Sorcery
Choose up to X target creatures. Each of those creatures get +2/+2 and gain first strike until end of turn.
 C 
Creature – Spirit
Sneaking Spirit is unblockable.
Remain{3}{u}: Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.
1/1
 C 
Creature – Skeleton Warrior
Trample

{1}{b}: Regenerate Skeletal Brigadier
4/1
 C 
Artifact Creature – Golem
"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor
2/7
 C 
Instant
As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life.
 C 
Creature – Elemental
Trample

Outlash {r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
3/1
 C 
Creature – Drake Scout
Flying
{1}: Untap Magewing Drake.
After their tower fell, the mages sent out scouts to find new havens.
2/3
 C 
Creature – Human Shaman
Lifelink
If you would gain life you may put a 1/1 black Skeleton creature token with "{b}: Regenerate this creature." onto the battlefield instead.
1/1
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Creature – Beast
Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard.
7/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying
1/1

Mindblank Specter (rare)
Hand of Alithu (uncommon)
Koram Predator (uncommon)
Mass Offensive (uncommon)
Sneaking Spirit (common)
Skeletal Brigadier (common)
Barrier Giant (common)
Ancestral Bounty (common)
Lashflare Lunger (common)
Magewing Drake (common)
Puppet Mage (common)
Wary Charge (common)
Boneyard Gnawer (common)
Peace Seeking (common)
Forest (basic)
Spirit (token)