Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Whenever Apocalypse Wurm deals combat damage to a player, if you have a creature card, a land card, an artifact card, and an enchantment card in your graveyard, that player loses the game.
8/7
 U 
Instant
Target creature gets +4/+0 and gains mountainwalk until end of turn.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 U 
Sorcery
Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
 C 
Instant
Target creature gains double strike until end of turn.

Draw a card.
 C 
Creature – Wurm
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
 C 
Instant
As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn.
Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
 C 
Creature – Bird Warrior
Flash
Flying
Spells aren't the only things wizards have to protect them.
3/1
 C 
Creature – Spirit
Leaf Spirit enters the battlefield tapped.
{t}: Add {g}{g} to your mana pool.
It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
 C 
Creature – Drake Scout
Flying
{1}: Untap Magewing Drake.
After their tower fell, the mages sent out scouts to find new havens.
2/3
 C 
Sorcery
As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts.
 C 
Creature – Horror
When Flesh Reaper enters the battlefield, each player sacrifices a creature.

When Flesh Reaper dies, each player loses 4 life.
4/3
 C 
Creature – Ooze
Intimidate
{2}{b}: Target creature gets -1/-1 until end of turn.
1/1
 C 
Creature – Elemental
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature.
It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
Plains
 
 B 
Basic Land – Plains
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Apocalypse Wurm (rare)
Magmatic Might (uncommon)
Lurk in the Treetops (uncommon)
Choice of Amnesia (uncommon)
Swordplay (common)
Treetop Wurm (common)
Ancestral Presence (common)
Talonwing Owl (common)
Leaf Spirit (common)
Magewing Drake (common)
Breakshot (common)
Flesh Reaper (common)
Spurglid's Spawn (common)
Roasting Ragemaster (common)
Plains (basic)
Emblem: Druin Fano (token)