Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Valiant Veteran: The next 1 damage that would be dealt to target creature or player is dealt to another target creature or player.2/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Spurglid's Devourer's power and toughness are each equal to the number of creature cards in your graveyard. */*
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Equipped creature has first strike.
If equipped creature has multiple instances of first strike, it gains double strike. Equip ![]() |
: Target creature gets +1/+1 until end of turn.
, Sacrifice Iron Servant: Target creature gets +2/+2 until end of turn.1/1
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When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Enchant creature
When enchanted creature dies, exile it instead. |
Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature. Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
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: Regenerate this creature.1/1
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Valiant Veteran
(mythic)
Spurglid's Devourer
(uncommon)
Crueltist's Dagger
(uncommon)
Iron Servant
(uncommon)
Caller of the Hunt
(common)
Peace Seeking
(common)
Burning Whip
(common)
Spurglid's Spawn
(common)
Flight Contraption
(common)
Rot Away
(common)
Suntail Hawk
(common)
Thiefmage
(common)
Mindsquelch
(common)
Beastly Impulses
(common)
Mountain
(basic)
Skeleton
(token)



less to cast, where X is that creatures converted mana cost.)
: Target creature gets +1/+1 until end of turn.

