Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
, Tap an untapped creature you control: Taveas Purists gets +1/+0 and gains vigilance until end of turn.1/5
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When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Whenever a creature you control deals combat damage to a player, draw a card.
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Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach. |
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As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. |
First strike
Abolish (If a creature dealt damage by this card would die, exile it instead.) When he slays you, you know you're dead for good.
2/1
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Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X. |
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As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts. |
Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
![]() : Regenerate Marrow Goliath.5/5
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: Regenerate this creature.1/1
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Taveas Purists
(rare)
Unstable Nightmare
(uncommon)
Gathering Information
(uncommon)
Lurk in the Treetops
(uncommon)
Grim Harvest
(common)
Smiting Priest
(common)
Taveas Sentry
(common)
Forgotten Powerstone
(common)
Barbarian Thug
(common)
Mnemonic Alchemist
(common)
Warp Rampager
(common)
Ancestral Curse
(common)
Breakshot
(common)
Marrow Goliath
(common)
Forest
(basic)
Skeleton
(token)




: Add
to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard.
