Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp Mountain
As Darkburn Volcano enters the battlefield, you may sacrifice a Swamp or a Mountain. If you don't, Darkburn Volcano enter the battlefield tapped.
{t}: Add {r} or {b} to your mana pool.
 U 
Creature – Human Wizard
Whenever one or more creatures you control deal combat damage to a player, that player puts the top X cards of your library into his or her graveyard, where X is the number of creatures that dealt combat damage in this way.
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 U 
Artifact Creature – Construct
{t}: Target creature gets +1/+1 until end of turn.
{t}, Sacrifice Iron Servant: Target creature gets +2/+2 until end of turn.
1/1
 C 
Creature – Human Soldier
Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
 C 
Instant
As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life.
 C 
Creature – Human Wizard Rogue
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
 C 
Creature – Beast
{b}, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.
2/2
 C 
Creature – Human Knight Rogue
Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
 C 
Instant
Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
 C 
Creature – Elemental Horror
First strike
Outlash {3}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist
6/3
 C 
Sorcery
Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
 C 
Artifact – Equipment
Equipped creature has haste.
Equip {0}
 C 
Creature – Spirit
Leaf Spirit enters the battlefield tapped.
{t}: Add {g}{g} to your mana pool.
It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Wolf
2/2

Darkburn Volcano (rare)
Scouring Mage (uncommon)
Lurk in the Treetops (uncommon)
Iron Servant (uncommon)
Taveas Sentry (common)
Ancestral Bounty (common)
Thiefmage (common)
Putrid Fiend (common)
Barren Outrider (common)
Mind Flip (common)
Rakdoon Flameclaw (common)
Bending Fury (common)
Trekking Boots (common)
Leaf Spirit (common)
Plains (basic)
Wolf (token)