Rust Revised: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
{4}{w}
 
 C 
Creature
 R 
Creature – Horror
Menace
When Thriving Monstrosity enters the battlefield, draw a number of cards equal to the number of creature types among creatures you control and lose that much life.
3/2
 C 
Creature – Human Soldier
Manufacture 3 (You may exile this from your hand with three counters on it. Pay mana to remove that many counters. You may cast it for free as long as it has no counters.)
3/1
 C 
Artifact
Blue Gizmo doesn't untap during your untap step unless it is enchanted.
{2/u}, {t}: Scry 2.
 U 
Creature – Human Advisor
Whenever a Human you control enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
1/3
 C 
Enchantment
When Vigilance Subroutine enters the battlefield, you may draw a card. If you don't, create a Network. (An Aura with Enchant Artifact.)
Enchanted artifact creatures you control have Vigilance.
 U 
Creature – Incarnation
Menace, Ward {2}

Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on Essence of Innovation.
1/1
 C 
Sorcery
If target creature you control is an enchanted artifact, it deals damage equal to its power to target creature you don’t control. Otherwise, those creatures fight.
 C 
Sorcery
Create a Network. (An Aura with Enchant Artifact.)
Put two +1/+1 counters on target creature.
Enchanted artifact creatures you control gain Trample until end of turn.
 C 
Creature – Hound
Thrive – Ferocious Greathound has Menace as long as you control three creatures, none of which share a creature type.
5/3
 M 
Legendary Enchantment
Enchantments and enchanted permanents you control have Ward {3}.

Whenever an aura you control would be put into a graveyard as a result of it no longer enchanting a legal object, you may attach it to another target it could enchant, instead.
 U 
Creature – Human Cleric
Whenever Lifeblood Zealot attacks, target nonArtifact creature you control gains Indestructible until end of turn.
3/2
 C 
Instant
Create a Network. (An Aura with Enchant Artifact)
Untap each enchanted artifact you control.
 C 
Creature – Bird
Flying, First Strike
1/1
 C 
Enchantment
When Acceleration Subroutine enters the battlefield, you may draw a card. If you don't, create a Network. (An Aura with Enchant Artifact.)
Enchanted artifact creatures you control have Haste.

CW11 (common)
Thriving Monstrosity (rare)
Assault Suit Veteran 2 (common)
Blue Gizmo (common)
Organic Sapience Advocate (uncommon)
Vigilance Subroutine (common)
Essence of Innovation (uncommon)
Target Acquired (common)
Hardware Reinforcement (common)
Ferocious Greathound (common)
Nexus, the Datamind (mythic)
Lifeblood Zealot (uncommon)
Software Update (common)
Hornbill Heron (common)
Acceleration Subroutine (common)