Maphaugantu: Virtual Booster
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Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Creatures can't attack you unless their controller pays
![]() Whenever you fateseal 1 or more cards, you may reveal any number of them and create a X/X green Homunculus with trample, where X is the revealed cards converted mana cost. Whenever the first Homonculus leaves the battlefield, return it to the battle field tapped under its owners control at the beginning of the next end step. 1/1
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first strike,lifelink
![]() ![]() ![]() Bloodlust- As long as a players life total is below half their starting life total, creatures you control get +1/+1 and have first strike. 4/4
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Trample
When Faylen, Princess of the east enters the battlefield, put a +1/+1 counter on each other Elf you control. Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Faylen. 1/1
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![]() ![]() ![]() ![]() 1/3
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Ancient armory enters the battlefield tapped unless you discard a card.
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Savage Woods enters the battlefield tapped unless you discard a card.
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Haunted Weapon( (When this Equipment enters the battlefield, create a 1/1 white spirt creature token with flying, then attach this to it.)
equipped creature has +2/+0 Equip: ![]() ![]() |
Fallen crypt enters the battlefield tapped unless you discard a card.
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Contested City enters the battlefield tapped unless you discard a card
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for each
![]() for each ![]() |
Prized farmland enters the battlefield tapped unless you discard a card
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Sanguine Fortress enters the battlefield tapped unless you discard a card
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Abandoned sewer enters the battlefield tapped unless you discard a card
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Sacred Pool enters the battlefield tapped unless you discard a card
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The first Homonculus
(mythic)
Sherwood, General of Dread
(uncommon)
Faylen, Princess of the east
(uncommon)
vampire cursebender
(uncommon)
Ancient armory
(common)
savage woods
(common)
haunted blade
(common)
Fallen crypt
(common)
Contested City
(common)
Acel's bloodstroke
(common)
Prized farmland
(common)
Sanguine Fortress
(common)
abandoned sewer
(common)
Sacred Pool
(common)
Forest
(basic)