Maphaugantu: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a player sacrifices a non-ooze creature, create a X/X ooze creature token, where X is this the sacrificed creatures power
+1 sacrifice a creature, Acel deals damage equal to that creatures power to any taget. -3 Each player sacrifices a creature. 3
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: put a defender counter on target creature
: counter target spell. The court of the vampires allows no interruptions.
3/1
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Deepgrace, the shattered has power and toughness equal to the amount of cards in all graveyards.
pay 5 life: flip a coin. When you flip a coin and it is heads, Deepgrace fights target creature and gains trample until end of turn. If it is tails mill 10 cards. */*
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Your opponents play with their hands revealed.
Whenever you cast a instant or sorcery spell, fateseal 1. (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) 2/4
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Contested City enters the battlefield tapped unless you discard a card
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Shattered Grove enters the battlefield tapped unless you discard a card.
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Haunted Weapon( (When this Equipment enters the battlefield, create a 1/1 white spirt creature token with flying, then attach this to it.)
equipped creature has +2/+0 Equip:( (: Attach to target creature you control. Equip only as a sorcery.) |
Fallen crypt enters the battlefield tapped unless you discard a card.
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Sanguine Fortress enters the battlefield tapped unless you discard a card
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Savage Woods enters the battlefield tapped unless you discard a card.
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Ancient armory enters the battlefield tapped unless you discard a card.
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for each spent to cast this spell each opponent loses one life and you gain one life.
for each spent to cast this spell deal one damage to any target. |
Abandoned sewer enters the battlefield tapped unless you discard a card
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Sacred Pool enters the battlefield tapped unless you discard a card
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Acel, The ripper
(mythic)
bloodcourt abjurer
(uncommon)
Deepgrace, the shattered
(uncommon)
The Omniscient
(uncommon)
Contested City
(common)
Shattered Grove
(common)
haunted blade
(common)
Fallen crypt
(common)
Sanguine Fortress
(common)
savage woods
(common)
Ancient armory
(common)
Acel's bloodstroke
(common)
abandoned sewer
(common)
Sacred Pool
(common)
Island
(basic)