Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 
 R 
Creature – Human Knight
First strike

Whenever a Fortification enters the battlefield under your control, you may attach it to target land you control.
2/2
 U 
Enchantment
At the beginning of your end step, untap all fortified lands you control.
 U 
Creature – Dwarf Artificer
Whenever an artifact enters the battlefield under your control, you gain 1 life.

{3}{u}, {t}: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
1/3
Jeinstand, Inspiration-Giver
 
 U 
Colour indicator U Legendary Enchantment Creature – God
Indestructible

Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control.

{3}{u}, {t}: Create a token that’s a copy of target artifact you control.
1/3
 U 
Artifact – Vehicle
Whenever Looter Schooner deals combat damage to a player, you may draw a card. If you do, discard a card.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Creature – Giant
T: Target Giant gains flying until end of turn.
4/4
 C 
Instant
Counter target spell unless its controller pays {x}, where X is the number of artifacts you control.
 C 
Artifact – Vehicle
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

Crew 2
3/3
 C 
Creature – Cat
Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
 C 
Creature – Human Wizard
When Scion of Anarchy dies, you may return target instant or sorcery card from your graveyard to your hand
2/2
 C 
Sorcery
Return up to two target creatures to their owners’ hands.
Island
 
 B 
Basic Land – Island

Evolving Wilds (common, foil)
Knight of Mira (rare)
Wilderness Fortification (uncommon)
Renowned Inventor (uncommon)
Looter Schooner (uncommon)
Fight Spell (common)
Distracting Giant (common)
Stunt Progress (common)
Viking Longboat (common)
Stalking Wolf (common)
Aven Scout (common)
Vaskdavar Runesmith (common)
Scion of Anarchy (common)
First Snowfall (common)
Island (basic)