Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Angel Spirit
Flying

Belhime, Voice of Peace gets +1/+1 for each Fortification you control.

Whenever one or more creatures attack you, you may attach target Fortification to target land you control, then untap that land.
2/2
 U 
Instant
Return target creature card from your graveyard to the battlefield. Prevent all damage that would be dealt to that creature this turn.
{2}{b}
 
 U 
Instant
Search your library for a card, then shuffle your library and put that card on top of it.
 U 
Artifact – Fortification
Fortified lands you control have "{t}: Gain 1 life."

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Artifact – Equipment
When Raider's Spear enters the battlefield, create a 1/1 white Viking creature token, then attach Raider's Spear to it.

Equipped creature gets +1/+0 and has first strike.
Equip {2}
 C 
Sorcery
Exile the top two cards of your library. Until the end of your turn, you may play those cards.
 C 
Creature – Zombie
Menace
6/4
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can’t attack or block.

When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Instant
Counter target spell unless its controller pays {x}, where X is the number of artifacts you control.
 C 
Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
 C 
Sorcery
Scry X, where X is the number of artifacts you control, then draw two cards.
Swamp
 
 B 
Basic Land – Swamp

Belhime, Voice of Peace (rare)
Return to Duty (uncommon)
Tutor (uncommon)
Gleaming Citadel (uncommon)
Raider's Spear (common)
Firecasting (common)
Shadowhunter (common)
Aven Scout (common)
Ruin the Ascended (common)
Scribe Duty (common)
Belhime's Peacekeeper (common)
Stunt Progress (common)
Aegis Scale (common)
Inscrivination (common)
Swamp (basic)