Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 
 R 
Artifact – Fortification
Creatures your opponents control get -1/-0 for each fortified land you control.

Fortify {2}{u}{u} ({2}{u}{u}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
{2}{u}{u}
 
 U 
Enchantment – Aura
Enchant creature

Enchanted creature is a Rune. (It has "{t}, Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.)
 U 
Enchantment
At the beginning of your end step, untap all fortified lands you control.
 C 
Sorcery
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. You lose 2 life.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Giant
T: Target Giant gains flying until end of turn.
4/4
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
 C 
Creature – Dwarf Pilot
Dvergr Whirler gets +1/+0 for each artifact you control..
1/2
 C 
Creature – Giant
4/2
 C 
Artifact – Equipment
When Raider's Spear enters the battlefield, create a 1/1 white Viking creature token, then attach Raider's Spear to it.

Equipped creature gets +1/+0 and has first strike.
Equip {2}
 C 
Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
 C 
Sorcery
Reveal the top four cards of your library. You may put a basic land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Plains
 
 B 
Basic Land – Plains

Belhime's Peacekeeper (common, foil)
Draining Barricade (rare)
Rune Viking (uncommon)
Runify (uncommon)
Wilderness Fortification (uncommon)
Inscribe in Blood (common)
Distracting Giant (common)
Vaskdavar Runesmith (common)
Frogify* (common)
Dvergr Whirler (common)
Reckless Giant (common)
Raider's Spear (common)
Aegis Scale (common)
Commune with Sjofir (common)
Plains (basic)