Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Ancient Golem enters the battlefield attached to target land you control. As long as Ancient Golem is attached to a land, it isn’t a creature. 9/9
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Fortified lands you control have "
: Gain 1 life."
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Lifelink
When Lifelong Servant has 5 or more power, transform it. 1/1
Indestructible, lifelink
: Target creature gets +X/+X and gains lifelink until end of turn, where X is Helse, Lifegiver's power.1/1
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When Markings of War enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Whenever you sacrifice another permanent, Markings of War deals 1 damage to each opponent. |
Return up to two target creatures to their owners’ hands.
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Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
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: Target creature gains haste until end of turn.1/1
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Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
: Untap target Forest.1/1
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Choose one--
Exile target artifact. Exile target enchantment. Exile target permanent you control. Return it to the battlefield at the beginning of the next end step. |
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Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
When Vengeful Draugr dies, it deals 1 damage to any target. 1/1
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Reveal the top four cards of your library. You may put a basic land card from among them onto the battlefield tapped. Put the rest into your graveyard.
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Menace
6/4
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When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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Ancient Golem
(mythic)
Gleaming Citadel
(uncommon)
Lifelong Servant
(uncommon)
Markings of War
(uncommon)
First Snowfall
(common)
Rise Against
(common)
Inciter of Hostilities
(common)
Big Duress
(common)
Arbor Elf*
(common)
Forgotten Gods
(common)
Vengeful Draugr
(common)
Commune with Sjofir
(common)
Shadowhunter
(common)
Runebear
(common)
Swamp
(basic)

: Gain 1 life."




