Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Search your library for three land cards, put them onto the battlefield tapped, then shuffle your library.

{x}{r/w}{r/w}, Exile Secure the Wilderness from your graveyard: Create X 1/1 red and white elemental tokens.
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 U 
Instant
Return target creature card from your graveyard to the battlefield. Prevent all damage that would be dealt to that creature this turn.
 U 
Instant
Destroy target artifact creature.
 C 
Sorcery
Exile the top two cards of your library. Until the end of your turn, you may play those cards.
 C 
Instant
Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Target creature gains first strike until end of turn.
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can’t attack or block.

When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Orc Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
{u}
 
 C 
Instant
Target creature gains flying until end of turn.

Draw a card.
 C 
Artifact
{2}, {t}, Sacrifice Wayfarer’s Bauble*: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Creature – Human Scout
When Frontier Ranger enters the battlefield, draw a card.
2/3
 C 
Creature – Giant
4/2
Island
 
 B 
Basic Land – Island

Secure the Wilderness (mythic)
Rune Viking (uncommon)
Return to Duty (uncommon)
Spike Strips (uncommon)
Firecasting (common)
Primal Strike (common)
Aven Scout (common)
Scribe Duty (common)
Pillage Aggro (common)
Leap* (common)
Wayfarer’s Bauble* (common)
Elf Archer (common)
Frontier Ranger (common)
Reckless Giant (common)
Island (basic)