Nieldavar: Virtual Booster

Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Forgotten Barrow enters the battlefield tapped.

{t}: Add {b}.

When Forgotten Barrow leaves the battlefield, you may exile it. If you do, return target creature card from your graveyard to the battlefield under your control.
 U 
Creature – Bird Cleric
Flying

When Aven Ritecaller enters the battlefield, you may return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
3/3
 U 
Sorcery
Search your library for an Equipment, Fortification, or Vehicle card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Artifact – Vehicle
Whenever Looter Schooner deals combat damage to a player, you may draw a card. If you do, discard a card.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/3
 C 
Creature – Cat
Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
 C 
Creature – Beast
Exile three cards from your graveyard: Deadfield Scavenger gains indestructible until end of turn.
5/4
 C 
Creature – Zombie
Menace
6/4
{2}{w}
 
 C 
Sorcery
Create two 1/1 white Viking creature tokens.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Sorcery
Choose one—

• Target player sacrifices an enchantment.
• Target player sacrifices a creature with flying.
 C 
Creature – Human
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
 C 
Creature – Dwarf Wizard
Whenever you cast a noncreature spell, Chief of Invention gets +1/+1 until end of turn.
2/1
 C 
Creature – Zombie Viking
Flash

Pillage
2/2
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Instant
Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Forgotten Barrow (rare)
Aven Ritecaller (uncommon)
Dwarven Metalsong (uncommon)
Looter Schooner (uncommon)
Stalking Wolf (common)
Deadfield Scavenger (common)
Shadowhunter (common)
Tokens (common)
Half-Nat, Half-Plummet (common)
*Gym Buddy (common)
Chief of Invention (common)
Frostburn Draugr (common)
Belhime's Peacekeeper (common)
Big Creature Damage (common)
Swamp (basic)