Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one—
• Target player sacrifices an enchantment. • Target player sacrifices a creature with flying. |
Creatures your opponents control get -1/-0 for each fortified land you control.
Fortify ![]() ![]() (![]() ![]() : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
At the beginning of your end step, untap all fortified lands you control.
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Whenever you would draw a card, you may sacrifice a creature. If you do, instead look at the top three cards of your library, put one into your hand and the rest into your graveyard.
Each member gives its life to shape the future.
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Flying
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 1/1
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Flying (A creature with flying can't be blocked except by creatures with flying and/or reach.)
3/1
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Choose one--
Exile target artifact. Exile target enchantment. Exile target permanent you control. Return it to the battlefield at the beginning of the next end step. |
: Smoldering Draugr gets +1/+0 until end of turn.
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 1/2
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
Return target creature card from your graveyard to the battlefield.
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When Raider's Spear enters the battlefield, create a 1/1 white Viking creature token, then attach Raider's Spear to it.
Equipped creature gets +1/+0 and has first strike. Equip ![]() |
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
When Drowned Ravager enters the battlefield, target player mills two cards. 2/2
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Target creature gets +2/+2 until end of turn.
![]() , Exile Runic Courage from your graveyard: Target creature gains flying until end of turn. |
Flash
Pillage 2/2
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Half-Nat, Half-Plummet
(common, foil)
Draining Barricade
(rare)
Wilderness Fortification
(uncommon)
Cult of Imminence
(uncommon)
Aven Viking
(uncommon)
Aven Aggressor
(common)
Forgotten Gods
(common)
Smoldering Draugr
(common)
Evolving Wilds
(common)
Rise Again*
(common)
Raider's Spear
(common)
Drowned Ravager
(common)
Runic Courage
(common)
Frostburn Draugr
(common)
Island
(basic)




, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.