Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Forgotten Barrow enters the battlefield tapped.

{t}: Add {b}.

When Forgotten Barrow leaves the battlefield, you may exile it. If you do, return target creature card from your graveyard to the battlefield under your control.
 U 
Enchantment
When Runic Litany enters the battlefield, mill four cards.

Sacrifice a Rune: Until end of turn, you may cast target instant or sorcery card from your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
 U 
Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Equip {1}
 U 
Artifact
{t}: Add one mana of any color.

{2}, {t}: Add two mana of any color.
 C 
Creature – Giant
4/2
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Dwarf Wizard
When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Sorcery
Target creature gets -3/-3 until end of turn. You may mill three cards.
 C 
Creature – Orc Viking
Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
 C 
Creature – Bird
Flying, lifelink
1/1
 C 
Sorcery
Choose one—

• Target player sacrifices an enchantment.
• Target player sacrifices a creature with flying.
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature
When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
Plains
 
 B 
Basic Land – Plains

Forgotten Barrow (rare)
Runic Litany (uncommon)
Runic Blade (uncommon)
Mana Lamp (uncommon)
Reckless Giant (common)
Big Duress (common)
Distracting Dwarf (common)
Evolving Wilds (common)
Fade into Obscurity (common)
Shieldthrower Orc (common)
Healer's Hawk* (common)
Half-Nat, Half-Plummet (common)
Hall of Innovation (common)
Runebear (common)
Plains (basic)