Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Midraugr of the Blood Tide must be blocked if able. ![]() ![]() : Midraugr of the Blood Tide can’t be blocked this turn. When Midraugr of the Blood Tide deals combat damage to a player this turn, that player mills nine cards, then you may put a noncreature permanent card from that player’s graveyard onto the battlefield under your control.6/6
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Enchant creature
Enchanted creature is a Rune. (It has " , Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.) |
Whenever you would draw a card, you may sacrifice a creature. If you do, instead look at the top three cards of your library, put one into your hand and the rest into your graveyard.
Each member gives its life to shape the future.
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Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
Whenever Ceaseless Pillager enters the battlefield, each opponent loses 1 life. 2/2
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Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
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Target creature gets -3/-3 until end of turn. You may mill three cards.
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: Smoldering Draugr gets +1/+0 until end of turn.
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 1/2
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Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
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When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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Deathtouch, pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
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Trample
Other Giants you control have trample. 6/6
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Exile the top two cards of your library. Until the end of your turn, you may play those cards.
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Flying, lifelink
1/1
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Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
Crew 2 3/3
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Midraugr of the Blood Tide
(mythic)
Runify
(uncommon)
Cult of Imminence
(uncommon)
Ceaseless Pillager
(uncommon)
Kort Apprentice
(common)
Fade into Obscurity
(common)
Smoldering Draugr
(common)
Stalking Wolf
(common)
Runebear
(common)
Draugr Corsair
(common)
Giant Dreadmaw
(common)
Firecasting
(common)
Healer's Hawk*
(common)
Viking Longboat
(common)
Forest
(basic)





, Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.)
