Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Bird Viking
Flying, pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

Other Birds you control have pillage.

{w/b}{w/b}, Exile a creature card from your graveyard: Create a 1/1 white and black Bird creature token with flying and lifelink.
3/3
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 U 
Creature – Bird Cleric
Flying

When Aven Ritecaller enters the battlefield, you may return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
3/3
 U 
Enchantment
Whenever you would draw a card, you may sacrifice a creature. If you do, instead look at the top three cards of your library, put one into your hand and the rest into your graveyard.
Each member gives its life to shape the future.
 C 
Creature – Beast
Exile three cards from your graveyard: Deadfield Scavenger gains indestructible until end of turn.
5/4
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Human Scout
When Frontier Ranger enters the battlefield, draw a card.
2/3
 C 
Creature – Orc Viking
{t}: Target creature gains haste until end of turn.
1/1
 C 
Sorcery
Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Draw a card.
 C 
Creature – Dwarf
When enters the battlefield, you may attach target Fortification or Equipment you control to a permanent you control that it could attach to.
3/4
 C 
Creature – Human Peasant
When Simple Farmers enters the battlefield, if you control fewer lands than an opponent, you may search your library for a basic land card, reveal it, then put it into your hand. If you do, shuffle your library.
0/4
 C 
Creature – Beast
When Salvage Reclaimer enters the battlefield, you may put target permanent card from your graveyard on top of your library.
4/5
 C 
Creature – Zombie Viking
{r}: Smoldering Draugr gets +1/+0 until end of turn.

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/2
 C 
Instant
Exile target creature or enchantment. You lose 3 life.
Forest
 
 B 
Basic Land – Forest

Aven Plunderer (mythic)
Rune Viking (uncommon)
Aven Ritecaller (uncommon)
Cult of Imminence (uncommon)
Deadfield Scavenger (common)
Hall of Innovation (common)
Frontier Ranger (common)
Inciter of Hostilities (common)
Scribble (common)
Builders (common)
Simple Farmers (common)
Salvage Reclaimer (common)
Smoldering Draugr (common)
Lose Faith (common)
Forest (basic)