Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever an opponent draws a card, that player may pay {1}. If the player doesn’t, you draw a card.
 U 
Creature – Elf Shaman
{w}{u}{b}{r}{g}: Transform Leaf-Clan Aspirant.
2/2
 
 U 
Legendary Enchantment Creature – God
Indestructible, vigilance

{w}{u}{b}{r}{g}: Put three +1/+1 counters on target creature.
2/2
 U 
Creature – Bird Viking
Flying

At the beginning of each end step, if three or more creatures were returned to your hand from the battlefield this turn, transform Raidmonger.
3/3
 
 U 
Legendary Enchantment Creature – God
Indestructible, flying

~’s power and toughness are each equal to the number of cards in your hand.
*/*
 U 
Enchantment
When Markings of War enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Whenever you sacrifice another permanent, Markings of War deals 1 damage to each opponent.
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
{1}{w}
 
 C 
Instant
Verdict deals 3 damage to target attacking or blocking creature. If you control an artifact, Verdict deals 5 damage to that creature instead.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
 C 
Sorcery
Return target creature card from your graveyard to your hand. If you control a God, return another target creature card from your graveyard to your hand.
 C 
Creature – Elf Druid
{2}{g}, Exile Galaren Ascetic from your graveyard: Destroy target artifact.
2/1
 C 
Instant
Choose one--

Exile target artifact.

Exile target enchantment.

Exile target permanent you control. Return it to the battlefield at the beginning of the next end step.
Forest
 
 B 
Basic Land – Forest

Compensation (rare)
Leaf-Clan Aspirant (uncommon)
Raidmonger (uncommon)
Markings of War (uncommon)
Elf Archer (common)
Ruin the Ascended (common)
Vaskdavar Runesmith (common)
Arbor Elf* (common)
Vengeful Draugr (common)
Verdict (common)
Frogify* (common)
Runes Dead (common)
Galaren Ascetic (common)
Forgotten Gods (common)
Forest (basic)