Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target Aura or Equipment attached to a creature deals 5 damage to the creature it is attached to.
Like whiplash, but mental.
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, Sacrifice a creature: Scry 3, then you may mill a card.
At the beginning of your end step, if you sacrificed three or more creatures this turn, transform Priestess of Felldavar. 1/3
Indestructible
Cards in graveyards can’t be cast or enter the battlefield. ![]() , , Exile target creature card from your graveyard: Create an X/X black Zombie creature token with haste, where X is that card’s converted mana cost.5/5
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When Banishing Light* enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
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When Defense Cultivator enters the battlefield, you may play X additional lands this turn, where X is the number of Fortifications you control.
3/4
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Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Return target creature to its owner’s hand.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
When Vengeful Draugr dies, it deals 1 damage to any target. 1/1
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Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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Menace
6/4
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Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
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When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
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When Simple Farmers enters the battlefield, if you control fewer lands than an opponent, you may search your library for a basic land card, reveal it, then put it into your hand. If you do, shuffle your library.
0/4
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Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
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Scraplash
(uncommon, foil)
Priestess of Felldavar
(rare)
Banishing Light*
(uncommon)
Defense Cultivator
(uncommon)
Strategize
(uncommon)
Rune of Mutiny
(common)
Glyph of Absence
(common)
Vengeful Draugr
(common)
Belhime's Peacekeeper
(common)
Shadowhunter
(common)
Aegis Scale
(common)
*Gym Buddy
(common)
Simple Farmers
(common)
Abattoir's Malice
(common)
Swamp
(basic)

, Sacrifice a creature: Scry 3, then you may mill a card.


