Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Analytical Fighter becomes blocked, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)"I always take notes."
3/2
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Trample
Whenever The World Serpent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever The World Serpent attacks, untap all other permanents you control. 9/9
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When Defense Cultivator enters the battlefield, you may play X additional lands this turn, where X is the number of Fortifications you control.
3/4
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Indestructible
: Add . |
Target Aura or Equipment attached to a creature deals 5 damage to the creature it is attached to.
Like whiplash, but mental.
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Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
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Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
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When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
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Reach
Deathtouch 1/2
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Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
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Equipped creature gets +2/+0.
Equip
Equip Viking ![]() |
Counter target spell. If you control a God, draw a card.
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When fortified land is tapped for mana, add one mana of any color.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
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Analytical Fighter
(uncommon, foil)
The World Serpent
(rare)
Defense Cultivator
(uncommon)
Prekafar
(uncommon)
Scraplash
(uncommon)
Shieldthrower Orc
(common)
Kort Apprentice
(common)
Elf Archer
(common)
Deadly Recluse*
(common)
Big Creature Damage
(common)
Raiding Blade
(common)
Belhime's Denial
(common)
Paradise Bulwark
(common)
*Gym Buddy
(common)
Plains
(basic)

, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)


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