Nieldavar: Virtual Booster
| Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Forgotten Barrow enters the battlefield tapped.
: Add .
When Forgotten Barrow leaves the battlefield, you may exile it. If you do, return target creature card from your graveyard to the battlefield under your control. |
Whenever an artifact enters the battlefield under your control, you gain 1 life.
![]() , : Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.1/3
Indestructible
Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control. ![]() , : Create a token that’s a copy of target artifact you control.1/3
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Enchant creature
Enchanted creature gets +1/+1 and has flying. Whenever enchanted creature deals combat damage to a player, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Search your library for an Equipment, Fortification, or Vehicle card, reveal it, and put it into your hand. Then shuffle your library.
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3/1
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Return target creature card from your graveyard to your hand. If you control a God, return another target creature card from your graveyard to your hand.
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Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
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Create two 1/1 white Viking creature tokens.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Deathtouch, pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
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Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
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Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
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Inscribe three times. (To inscribe, create a Rune token. It's a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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Choose one--
Exile target artifact. Exile target enchantment. Exile target permanent you control. Return it to the battlefield at the beginning of the next end step. |
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Forgotten Barrow
(rare)
Renowned Inventor
(uncommon)
Valkyr's Blessing
(uncommon)
Dwarven Metalsong
(uncommon)
Ondheim Predator
(common)
Runes Dead
(common)
Shieldthrower Orc
(common)
Tokens
(common)
Draugr Corsair
(common)
Frogify*
(common)
Stalking Wolf
(common)
Sigils of Might
(common)
Belhime's Peacekeeper
(common)
Forgotten Gods
(common)
Swamp
(basic)
: Add
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Legendary Enchantment Creature – God

