Nieldavar: Virtual Booster
| Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for three land cards, put them onto the battlefield tapped, then shuffle your library.
![]() ![]() , Exile Secure the Wilderness from your graveyard: Create X 1/1 red and white elemental tokens. |
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)3/2
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Return target creature card from your graveyard to the battlefield. Prevent all damage that would be dealt to that creature this turn.
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Destroy target artifact creature.
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Exile the top two cards of your library. Until the end of your turn, you may play those cards.
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Inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Target creature gains first strike until end of turn. |
Flying
When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn. The Aven have an advantage over the other races of Nieldavar.
3/3
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Enchant creature
Enchanted creature can’t attack or block. When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
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Target creature gains flying until end of turn.
Draw a card. |
, , Sacrifice Wayfarer’s Bauble*: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. |
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
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When Frontier Ranger enters the battlefield, draw a card.
2/3
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4/2
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Secure the Wilderness
(mythic)
Rune Viking
(uncommon)
Return to Duty
(uncommon)
Spike Strips
(uncommon)
Firecasting
(common)
Primal Strike
(common)
Aven Scout
(common)
Scribe Duty
(common)
Pillage Aggro
(common)
Leap*
(common)
Wayfarer’s Bauble*
(common)
Elf Archer
(common)
Frontier Ranger
(common)
Reckless Giant
(common)
Island
(basic)




, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)


