Nieldavar: Virtual Booster

Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact Creature – Construct
Hexproof

At the beginning of your upkeep, put a verse counter on Veldomr, Ageless Musician.

If you would lose the game, instead exile Veldomr and your life total becomes equal to the number of verse counters on Veldomr.
1/3
 U 
Creature – Dwarf Viking Cleric
Lifelink

Whenever a nontoken creature you control with converted mana cost 3 or less attacks, Viking Battlesinger deals 1 damage to the player or planeswalker that creature is attacking.
3/1
 U 
Creature – Human Cleric
Whenever a non-Spirit creature you control dies, you may pay {w}. If you do, create a 1/1 white Spirit creature token with flying.

{3}{b}, Tap three untapped Spirits you control: Transform Departer of Souls.
2/2
Maor, Herald of the Departed
 
 U 
Colour indicator B Legendary Enchantment Creature – God
Indestructible

{2}{b}, {t}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
2/2
{2}{u}{u}
 
 U 
Enchantment – Aura
Enchant creature

Enchanted creature is a Rune. (It has "{t}, Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.)
 C 
Creature – Kraken
This spell costs {1} less to cast for each artifact you control.

{5}{u}: Shipseeker Kraken can’t be blocked this turn.
5/6
 C 
Creature – Wurm
Trample

Other Giants you control have trample.
6/6
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
 C 
Creature – Elf Cleric
{2}{b}, Exile Priest of Galariel from your graveyard: Target creature gets +1/+0 and gains deathtouch until end of turn.
1/3
 C 
Creature
When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Creature – Dwarf Shaman
Haste

When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Creature – Zombie Viking
Flash

Pillage
2/2
 C 
Artifact
{2}, {t}, Sacrifice Wayfarer’s Bauble*: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
 C 
Sorcery
Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Draw a card.
Plains
 
 B 
Basic Land – Plains

Veldomr, Ageless Musician (rare)
Viking Battlesinger (uncommon)
Departer of Souls (uncommon)
Runify (uncommon)
Shipseeker Kraken (common)
Giant Dreadmaw (common)
Aven Scout (common)
Priest of Galariel (common)
Runebear (common)
Kortdavar Runesmith (common)
Belhime's Peacekeeper (common)
Frostburn Draugr (common)
Wayfarer’s Bauble* (common)
Scribble (common)
Plains (basic)