Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human
Whenever Analytical Fighter becomes blocked, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
"I always take notes."
3/2
 
 R 
Legendary Creature – Elder Serpent
Trample

Whenever The World Serpent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Whenever The World Serpent attacks, untap all other permanents you control.
9/9
 U 
Creature
When Defense Cultivator enters the battlefield, you may play X additional lands this turn, where X is the number of Fortifications you control.
3/4
 U 
Land
Indestructible

{t}: Add {c}.
 U 
Instant
Target Aura or Equipment attached to a creature deals 5 damage to the creature it is attached to.
Like whiplash, but mental.
 C 
Creature – Orc Viking
Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
 C 
Creature – Dwarf Artificer
Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Creature – Spider
Reach

Deathtouch
1/2
 C 
Instant
Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +2/+0.

Equip {2}

Equip Viking {0}
 C 
Instant
Counter target spell. If you control a God, draw a card.
 C 
Artifact – Fortification
When fortified land is tapped for mana, add one mana of any color.

Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Human
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
Plains
 
 B 
Basic Land – Plains

Analytical Fighter (uncommon, foil)
The World Serpent (rare)
Defense Cultivator (uncommon)
Prekafar (uncommon)
Scraplash (uncommon)
Shieldthrower Orc (common)
Kort Apprentice (common)
Elf Archer (common)
Deadly Recluse* (common)
Big Creature Damage (common)
Raiding Blade (common)
Belhime's Denial (common)
Paradise Bulwark (common)
*Gym Buddy (common)
Plains (basic)