Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Midraugr of the Blood Tide must be blocked if able. ![]() ![]() : Midraugr of the Blood Tide can’t be blocked this turn. When Midraugr of the Blood Tide deals combat damage to a player this turn, that player mills nine cards, then you may put a noncreature permanent card from that player’s graveyard onto the battlefield under your control.6/6
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Search your library for an Equipment, Fortification, or Vehicle card, reveal it, and put it into your hand. Then shuffle your library.
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Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
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When Banishing Light* enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
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Fortified land has “
: Scry 2.”
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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When Simple Farmers enters the battlefield, if you control fewer lands than an opponent, you may search your library for a basic land card, reveal it, then put it into your hand. If you do, shuffle your library.
0/4
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Reach
Deathtouch 1/2
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Choose one —
- Destroy target artifact. - Destroy target land and any number of permanents attached to it. |
Inscribe three times. (To inscribe, create a Rune token. It's a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
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Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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When fortified land is tapped for mana, add one mana of any color.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Flying, lifelink
1/1
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Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. You lose 2 life.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
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Midraugr of the Blood Tide
(mythic)
Dwarven Metalsong
(uncommon)
Strategize
(uncommon)
Banishing Light*
(uncommon)
Hall of Innovation
(common)
Simple Farmers
(common)
Deadly Recluse*
(common)
Crack Open
(common)
Sigils of Might
(common)
Big Duress
(common)
Belhime's Peacekeeper
(common)
Paradise Bulwark
(common)
Healer's Hawk*
(common)
Inscribe in Blood
(common)
Swamp
(basic)





: Scry 2.”