Nieldavar: Virtual Booster

Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Fortification
Whenever a fortified land you control becomes tapped, you gain 1 life.

Fortify {1}{g} ({1}{g}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 
 R 
Artifact – Fortification
Creatures your opponents control get -1/-0 for each fortified land you control.

Fortify {2}{u}{u} ({2}{u}{u}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Enchantment
Whenever you would draw a card, you may sacrifice a creature. If you do, instead look at the top three cards of your library, put one into your hand and the rest into your graveyard.
Each member gives its life to shape the future.
 U 
Instant
Destroy target artifact creature.
 U 
Artifact – Fortification
Whenever a fortified land you control becomes tapped, you gain 1 life.

Fortify {1}{g} ({1}{g}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Creature – Dwarf Shaman
Haste

When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Creature
When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Creature – Orc Shaman
When Orc Seer dies, scry 2.
2/2
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Sorcery
Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Draw a card.
 C 
Creature – Dwarf Artificer
Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Sorcery
Target creature gets -3/-3 until end of turn. You may mill three cards.
Swamp
 
 B 
Basic Land – Swamp

Medical Fort (uncommon, foil)
Draining Barricade (rare)
Cult of Imminence (uncommon)
Spike Strips (uncommon)
Medical Fort (uncommon)
Ruin the Ascended (common)
Kortdavar Runesmith (common)
Runebear (common)
Orc Seer (common)
Dumb Card (common)
Scribble (common)
Kort Apprentice (common)
Fight Spell (common)
Fade into Obscurity (common)
Swamp (basic)