Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact Creature – Construct
Hexproof

At the beginning of your upkeep, put a verse counter on Veldomr, Ageless Musician.

If you would lose the game, instead exile Veldomr and your life total becomes equal to the number of verse counters on Veldomr.
1/3
 U 
Creature – Human
Whenever Analytical Fighter becomes blocked, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
"I always take notes."
3/2
 U 
Artifact – Vehicle
Whenever Silent Faering deals combat damage to a player, that player mills five cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/2
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Instant
Exile target creature or enchantment. You lose 3 life.
 C 
Creature – Illusion
Aether Echo costs {2} less to cast if a creature was returned to your hand from the battlefield this turn.
4/1
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Human Viking
Deathtouch, pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
 C 
Creature – Cat
Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
 C 
Creature – Beast
3/1
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Orc Viking
Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
Forest
 
 B 
Basic Land – Forest

Veldomr, Ageless Musician (rare)
Analytical Fighter (uncommon)
Silent Faering (uncommon)
Rune Viking (uncommon)
Evolving Wilds (common)
Fight Spell (common)
Lose Faith (common)
Aether Echo (common)
Hall of Innovation (common)
Draugr Corsair (common)
Stalking Wolf (common)
Ondheim Predator (common)
Dumb Card (common)
Shieldthrower Orc (common)
Forest (basic)