Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever The World Serpent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever The World Serpent attacks, untap all other permanents you control. 9/9
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Lifelink
When Lifelong Servant has 5 or more power, transform it. 1/1
Indestructible, lifelink
: Target creature gets +X/+X and gains lifelink until end of turn, where X is Helse, Lifegiver's power.1/1
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Fortified lands you control have "
, : Create a 1/1 white Human creature token."
Fortify ![]() |
Flying
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 1/1
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Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. You lose 2 life.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
: Smoldering Draugr gets +1/+0 until end of turn.
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 1/2
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Flying
When Not Senate Not Griffin enters the battlefield, scry 1. 3/2
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Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
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Menace
When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)3/3
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Return up to two target creatures to their owners’ hands.
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![]() , Exile Galaren Ascetic from your graveyard: Destroy target artifact.2/1
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Target creature gets +2/+2 until end of turn.
![]() , Exile Runic Courage from your graveyard: Target creature gains flying until end of turn. |
Flying
When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn. The Aven have an advantage over the other races of Nieldavar.
3/3
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Target creature gains flying until end of turn.
Draw a card. |
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The World Serpent
(rare)
Lifelong Servant
(uncommon)
Barracks
(uncommon)
Aven Viking
(uncommon)
Inscribe in Blood
(common)
Smoldering Draugr
(common)
Not Senate Not Griffin
(common)
Aegis Scale
(common)
Vaskdavar Runesmith
(common)
First Snowfall
(common)
Galaren Ascetic
(common)
Runic Courage
(common)
Aven Scout
(common)
Leap*
(common)
Plains
(basic)


.
: Target creature gets +X/+X and gains lifelink until end of turn, where X is Helse, Lifegiver's power.



