Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact – Fortification
Fortified lands you control are 3/3 creatures with indestructible.

Whenever a land you control deals combat damage to a player, draw a card.

Fortify {1}{g/u}{g/u}
 U 
Creature – Human Cleric
Whenever another creature you control dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/3
 U 
Creature – Dwarf Artificer
Whenever an artifact enters the battlefield under your control, you gain 1 life.

{3}{u}, {t}: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
1/3
Jeinstand, Inspiration-Giver
 
 U 
Colour indicator U Legendary Enchantment Creature – God
Indestructible

Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control.

{3}{u}, {t}: Create a token that’s a copy of target artifact you control.
1/3
 U 
Sorcery
Return target card from your graveyard to your hand.
 C 
Instant
Counter target spell. If you control a God, draw a card.
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
 C 
Sorcery
Target creature gets -3/-3 until end of turn. You may mill three cards.
 C 
Instant
Counter target spell unless its controller pays {x}, where X is the number of artifacts you control.
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Sorcery
Return up to two target creatures to their owners’ hands.
 C 
Creature – Beast
3/1
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
Plains
 
 B 
Basic Land – Plains

Mobile City (mythic)
Deathscriber (uncommon)
Renowned Inventor (uncommon)
Regrowth* (uncommon)
Belhime's Denial (common)
Vengeful Draugr (common)
Fade into Obscurity (common)
Stunt Progress (common)
Dumb Card (common)
Fight Spell (common)
First Snowfall (common)
Ondheim Predator (common)
Evolving Wilds (common)
Arbor Elf* (common)
Plains (basic)