Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Orc Viking
{t}: Target creature gains haste until end of turn.
1/1
 
 R 
Artifact – Fortification
When Reserve Garrison enters the battlefield, create two 1/1 white Viking creature tokens.

Fortified land has “Vikings you control get +1/+1.”

Fortify {3}{w}{w}
 U 
Enchantment
When Runic Litany enters the battlefield, mill four cards.

Sacrifice a Rune: Until end of turn, you may cast target instant or sorcery card from your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
 U 
Creature – Elf Scout
Whenever Forward Scout attacks, you may put a land card from your hand onto the battlefield tapped.
4/4
 U 
Land
{t}: Add {c}.

Fortify abilities that target Defensive Embankment cost 1 less.
 C 
Creature – Beast
Different than a Giant Ox.
2/5
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Instant
Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +2/+0.

Equip {2}

Equip Viking {0}
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
{1}{w}
 
 C 
Artifact – Fortification
Fortified land has “{t}: Tap target creature.”

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Elf Shaman
Trample

When Galarieldavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
"Elf off, dude."
1/1
 C 
Creature – Zombie
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Drowned Ravager enters the battlefield, target player mills two cards.
2/2
 C 
Instant
As an additional cost to cast this spell, discard a card or sacrifice an artifact.

Draw two cards.
Plains
 
 B 
Basic Land – Plains

Inciter of Hostilities (common, foil)
Reserve Garrison (rare)
Runic Litany (uncommon)
Forward Scout (uncommon)
Defensive Embankment (uncommon)
Giant's Ox (common)
Big Duress (common)
Big Creature Damage (common)
Raiding Blade (common)
Hall of Innovation (common)
Tapper (common)
Galarieldavar Runesmith (common)
Drowned Ravager (common)
Scrambled Thoughts (common)
Plains (basic)