Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature enters the battlefield under your control, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

At the beginning of your upkeep, you may destroy target noncreature, nonland permanent with converted mana cost X or less, where X is the number of runes you control.
 U 
Sorcery
Return target card from your graveyard to your hand.
 U 
Creature – Dwarf Artificer
Whenever an artifact enters the battlefield under your control, you gain 1 life.

{3}{u}, {t}: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
1/3
Jeinstand, Inspiration-Giver
 
 U 
Colour indicator U Legendary Enchantment Creature – God
Indestructible

Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control.

{3}{u}, {t}: Create a token that’s a copy of target artifact you control.
1/3
 U 
Sorcery
Search your library for an Equipment, Fortification, or Vehicle card, reveal it, and put it into your hand. Then shuffle your library.
 
 C 
Land
{t}: Add {c}.

{t}: Add one mana of any color. Activate this ability only if you control a God.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can’t attack or block.

When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Dwarf Wizard
When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Orc Shaman
When Orc Seer dies, scry 2.
2/2
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Creature – Beast
Different than a Giant Ox.
2/5
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Elf Druid
{2}{g}, Exile Galaren Ascetic from your graveyard: Destroy target artifact.
2/1
 C 
Creature – Orc Viking
Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
Forest
 
 B 
Basic Land – Forest

Path to Acceptance (rare)
Regrowth* (uncommon)
Renowned Inventor (uncommon)
Dwarven Metalsong (uncommon)
Godhome (common)
Scribe Duty (common)
Distracting Dwarf (common)
Rise Against (common)
Orc Seer (common)
Elf Archer (common)
Giant's Ox (common)
Hall of Innovation (common)
Galaren Ascetic (common)
Shieldthrower Orc (common)
Forest (basic)