Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Peasant
Haste

Whenever Torchbearer Thrall attacks, put a glory counter on Torchbearer Thrall. Then if Torchbearer Thrall has four or more glory counters, you may transform it.
1/2
Hraktar, Sky-Splitter
 
 R 
Legendary Enchantment Creature – God
Indestructible

{r}, {t}, Remove a glory counter from Hraktar, Sky-Splitter: Hraktar deals 3 damage to any target.
6/5
 U 
Artifact – Fortification
Fortified lands you control have "{2}, {t}: Create a 1/1 white Human creature token."

Fortify {1}
 U 
Creature – Bird Viking
Flying

At the beginning of each end step, if three or more creatures were returned to your hand from the battlefield this turn, transform Raidmonger.
3/3
 
 U 
Legendary Enchantment Creature – God
Indestructible, flying

~’s power and toughness are each equal to the number of cards in your hand.
*/*
 U 
Creature – Bird Cleric
Flying

When Aven Ritecaller enters the battlefield, you may return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
3/3
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
 C 
Instant
Counter target spell. If you control a God, draw a card.
 C 
Creature – Kraken
This spell costs {1} less to cast for each artifact you control.

{5}{u}: Shipseeker Kraken can’t be blocked this turn.
5/6
 C 
Artifact – Fortification
When fortified land is tapped for mana, add one mana of any color.

Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Inscribe three times. (To inscribe, create a Rune token. It's a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Zombie
When Mind Raider enters the battlefield, you draw a card and you lose 1 life.
2/2
 C 
Sorcery
Reveal the top four cards of your library. You may put a basic land card from among them onto the battlefield tapped. Put the rest into your graveyard.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Dwarf Pilot
Dvergr Whirler gets +1/+0 for each artifact you control..
1/2
 C 
Sorcery
Return up to two target creatures to their owners’ hands.
Island
 
 B 
Basic Land – Island

Torchbearer Thrall (rare)
Barracks (uncommon)
Raidmonger (uncommon)
Aven Ritecaller (uncommon)
Vaskdavar Runesmith (common)
Belhime's Denial (common)
Shipseeker Kraken (common)
Paradise Bulwark (common)
Sigils of Might (common)
Mind Raider (common)
Commune with Sjofir (common)
Rune of Mutiny (common)
Dvergr Whirler (common)
First Snowfall (common)
Island (basic)