Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent draws a card, that player may pay
. If the player doesn’t, you draw a card. |
Whenever Analytical Fighter becomes blocked, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)"I always take notes."
3/2
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: Add .
Fortify abilities that target Defensive Embankment cost 1 less. |
Whenever a creature you control becomes the target of a spell or ability you control, that creature gains flying until end of turn. (Equip abilities target.)
![]() : Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn.3/2
Indestructible
Whenever a creature you control attacks, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Runes you control have “ , Sacrifice this artifact: Target creature can’t block this turn.”4/3
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When Orc Seer dies, scry 2.
2/2
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Flying (A creature with flying can't be blocked except by creatures with flying and/or reach.)
3/1
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Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
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When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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Rune of Shock deals 2 damage to any target.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
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Fortified land has “
: Scry 2.”
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
: Add .
: Add one mana of any color. Activate this ability only if you control a God. |
Menace
Other Giants you control have menace. 5/6
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Trample
Other Giants you control have trample. 6/6
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Compensation
(rare)
Analytical Fighter
(uncommon)
Defensive Embankment
(uncommon)
Scribe Ritualist
(uncommon)
Orc Seer
(common)
Aven Aggressor
(common)
Dumb Card
(common)
Runebear
(common)
Rune of Shock
(common)
Evolving Wilds
(common)
Hall of Innovation
(common)
Godhome
(common)
Menace Creature
(common)
Giant Dreadmaw
(common)
Plains
(basic)

. If the player doesn’t, you draw a card.
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
.
: Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn.
Legendary Enchantment Creature – God


