Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Fortification
Creatures your opponents control get -1/-0 for each fortified land you control.

Fortify {2}{u}{u} ({2}{u}{u}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Orc Shaman
Sacrifice three Runes: Transform Dair Seer.
3/3
Seskrin, the Searscribe
 
 U 
Legendary Enchantment Creature – God
Indestructible

Runes you control have "{t}, Sacrifice this artifact: This artifact deals 1 damage to any target."
3/3
{2}{b}
 
 U 
Instant
Search your library for a card, then shuffle your library and put that card on top of it.
 U 
Creature – Elf Shaman
{w}{u}{b}{r}{g}: Transform Leaf-Clan Aspirant.
2/2
 
 U 
Legendary Enchantment Creature – God
Indestructible, vigilance

{w}{u}{b}{r}{g}: Put three +1/+1 counters on target creature.
2/2
 C 
Creature – Bird Shaman
Flying

When Rafdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Creature – Elf Druid
{2}{g}, Exile Galaren Ascetic from your graveyard: Destroy target artifact.
2/1
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Creature – Beast
When Salvage Reclaimer enters the battlefield, you may put target permanent card from your graveyard on top of your library.
4/5
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can’t attack or block.

When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Sorcery
Return target creature card from your graveyard to your hand. If you control a God, return another target creature card from your graveyard to your hand.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
 C 
Creature – Dwarf
When enters the battlefield, you may attach target Fortification or Equipment you control to a permanent you control that it could attach to.
3/4
 C 
Creature – Beast
3/1
Swamp
 
 B 
Basic Land – Swamp

Draining Barricade (rare)
Dair Seer (uncommon)
Tutor (uncommon)
Leaf-Clan Aspirant (uncommon)
Rafdavar Runesmith (common)
Galaren Ascetic (common)
Ruin the Ascended (common)
Salvage Reclaimer (common)
Scribe Duty (common)
Runes Dead (common)
Rune of Mutiny (common)
Frogify* (common)
Builders (common)
Ondheim Predator (common)
Swamp (basic)