Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature enters the battlefield under your control, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

At the beginning of your upkeep, you may destroy target noncreature, nonland permanent with converted mana cost X or less, where X is the number of runes you control.
 U 
Creature – Giant
Trample

Whenever Etched Jotun attacks, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
4/4
 U 
Creature – Orc Skeleton
Menace

Other creatures you control have menace.
3/3
 U 
Creature – Bird Viking
Flying

At the beginning of each end step, if three or more creatures were returned to your hand from the battlefield this turn, transform Raidmonger.
3/3
 
 U 
Legendary Enchantment Creature – God
Indestructible, flying

~’s power and toughness are each equal to the number of cards in your hand.
*/*
 C 
Creature – Giant
T: Target Giant gains flying until end of turn.
4/4
 C 
Instant
Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
 C 
Creature – Illusion
Aether Echo costs {2} less to cast if a creature was returned to your hand from the battlefield this turn.
4/1
 C 
Creature – Human
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
 C 
Creature – Beast
CG07 — Heim Protector gets +1/+1 for each fortified land you control.
2/2
 C 
Creature – Human Wizard
When Scion of Anarchy dies, you may return target instant or sorcery card from your graveyard to your hand
2/2
 C 
Creature – Cat
Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
 C 
Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
 C 
Creature – Zombie
When Mind Raider enters the battlefield, you draw a card and you lose 1 life.
2/2
 C 
Instant
Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Path to Acceptance (rare)
Etched Jotun (uncommon)
Fell Skeleton (uncommon)
Raidmonger (uncommon)
Distracting Giant (common)
Abattoir's Malice (common)
Aether Echo (common)
*Gym Buddy (common)
Heim Protector (common)
Scion of Anarchy (common)
Stalking Wolf (common)
Aegis Scale (common)
Mind Raider (common)
Big Creature Damage (common)
Mountain (basic)