Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Human Viking
Deathtouch, pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
 U 
Enchantment
When Runic Litany enters the battlefield, mill four cards.

Sacrifice a Rune: Until end of turn, you may cast target instant or sorcery card from your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
 U 
Artifact
{t}: Add one mana of any color.

{2}, {t}: Add two mana of any color.
 U 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Felldavar Shamblar enters the battlefield, return up to one target creature to its owner's hand. Its controller loses 1 life.
2/2
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Creature – Orc Viking
Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
 C 
Creature – Giant Viking
Trample

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
5/4
 U 
Enchantment
When Markings of War enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Whenever you sacrifice another permanent, Markings of War deals 1 damage to each opponent.
 U 
Sorcery
Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
 C 
Creature – Dwarf Pilot
Dvergr Whirler gets +1/+0 for each artifact you control..
1/2
 R 
Legendary Creature – Angel Spirit
Flying

Belhime, Voice of Peace gets +1/+1 for each Fortification you control.

Whenever one or more creatures attack you, you may attach target Fortification to target land you control, then untap that land.
2/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.
 C 
Creature – Spider
Reach

Deathtouch
1/2

Draugr Corsair (common)
Runic Litany (uncommon)
Mana Lamp (uncommon)
Felldavar Shamblar (uncommon)
Rune Viking (uncommon)
Shieldthrower Orc (common)
Village Stomper (common)
Markings of War (uncommon)
Strategize (uncommon)
Dvergr Whirler (common)
Belhime, Voice of Peace (rare)
Rune of Mutiny (common)
Ruin the Ascended (common)
Positive Aura (common)
Deadly Recluse* (common)