Champions of Quarth: Virtual Booster
Champions of Quarth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
All Slaves become rebels while this card is in play
Rebellious One is +X/+X where X is the number of rebels you control X/X
|
Reanimated Slave gets +X/+0 for each Zombie you control and +0+X for each slave you control or +1/+1 if you have neither
X/X
|
Slaves you control get +2/+2
Sacrifice slave witch. search your library for Rebel Witch and place it in your hand Her ways make them deadly. Her magic makes them stronger
|
Universal Dawn comes into play tapped.
, sacrifice a land. add 3 mana of sacrificed land until end of turn , tap target land, add 1 mana of any color to your mana pool |
When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
, Remove a counter target creature gets +2/-X per counters on Slave of the gods until end of turn 2/2
|
No more commons
|
Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
|
No more commons
|
,: Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns
2/2
|
No more commons
|
No more commons
|
working slave gets +2/-1 until end of turn
Serving the master when needed
1/3
|
Target player draws or discards until his/her hand is 3 cards
|
1/1
|
|
Rebellious One
(rare)
Reanimated Slave
(uncommon)
Slave Witch
(uncommon)
Universal Dawn
(uncommon)
Slave of the Gods
(common)
Death for the Cause
(common)
Elvish Slave
(common)
Working Slaves
(common)
Hand of a Slave
(common)
Common Slave
(common)
Forest
(basic)