Champions of Quarth: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
Sacrifice this card if there are no champions on the field
{3} Target attacking or defending champion gets +2/+2 until end of turn
{3} Target attacking non-champion gets -2/-2 until end of turn
 U 
Legendary Doorway
{4},{t} Search library for a legendary champion
{2}, {t} Tap color of the champion to play champion of chosen color
What lies beyond the champions door
 U 
Basic Overseer – Slave
{b/w}{b/w}: Sacrifice a slave. Target creature gets -X/-X where X is the slave's toughness
3/2
 U 
Basic Zombie – Slave
Reanimated Slave gets +X/+0 for each Zombie you control and +0+X for each slave you control or +1/+1 if you have neither
X/X
 C 
Creature – Human Slave
1/1
 
 
No more commons
 C 
Basic Human – Slave
When Slave of the Gods enters the battlefield +1/+1 counters for every white creature you control
{3},{t} Remove a counter target creature gets +2/-X per counters on Slave of the gods until end of turn
2/2
 C 
Basic Human – Slave
{2} working slave gets +2/-1 until end of turn
Serving the master when needed
1/3
 C 
Basic Sorcery
Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
 
 
No more commons
 
 
No more commons
 C 
Basic Elf – Slave
{2}{g/b},{t}: Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns
2/2
 
 
No more commons
 C 
Basic Instant
Target player draws or discards until his/her hand is 3 cards
Swamp
 
 B 
Basic Land – Swamp

Campions Tournament (rare)
Door to the Champions (uncommon)
Raquri slave driver (uncommon)
Reanimated Slave (uncommon)
Common Slave (common)
Slave of the Gods (common)
Working Slaves (common)
Death for the Cause (common)
Elvish Slave (common)
Hand of a Slave (common)
Swamp (basic)