Pioneer Horizons (PH1): Recent Activity
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Recent updates to Pioneer Horizons (PH1): (Generated at 2025-05-12 03:01:18)
Pioneer Horizons (PH1): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Recent updates to Pioneer Horizons (PH1): (Generated at 2025-05-12 03:01:18)
UB set mechanic is spellstealing, so this rewards you for finding ways to do that. Also, a good card advantage mechanic offset by allowing your opponent to loot. Potentially constructed playable with Narset PoV or Notion Thief for activated ability.
HE KIDNAPS CHILDREN
Saw this art, realized there is no Magic card named Raven Man, decided that would end today and made it a very creepy limited bomb bulk rare.
Nice, finally a Dav that actually captures what he does. Should it maybe only hit instant and sorceries or non-creature spells for balance?
What would Waste Not look like as a creature? With the BR set mechanic based on Kroxa, it seemed like the perfect place to try.
Like Blightning and Lightning Skelemental, the name is a pun! This is similar to many other enchantments before it, but with the BR set mechanic based on Kroxa. Powerful enough to be good but not enough to be oppressive.
Like Winding Constrictor and Conclave Mentor for their off-color, this card is to create an RG counters strategy that can play well with the RG mechanic of this set: ability counters.
Originally meant to be similar to Thought Erasure but with damage instead of Surveil, it seemed too powerful for the Common cycle.
In toying with the idea of Planeswalkers with ETBs instead of static effects, we started by templating Davriel off of Ashiok's Erasure. Bouncing him puts the spell back on the stack like Spell Queller, creates a powerful control combo with Teferi, Time Raveler, and allows for stealing spells as Davriel does in the lore.
Torpor Orb effects being 2 mana made them too late for many strategies in eternal formats. This is what a Modern-playable Authority of the Consuls would look like.
This is what Blood Sun should have done, in order to have applications outside of shutting off niche utility lands or comboing with Lotus Field. Not 100% on it being all lands vs lands your opponents control, but I like that the upside to this card over others is that it fixes your mana. If Chromatic Lantern can do it, Blood Star can too. Also a nod to the red mana enchantments of old, like Mana Flare.
The Elderspell being counterable made no sense both lorewise and mechanically. Being 2 mana helped, but the primary use case for wiping planeswalkers is to punish Control decks for playing a pile of them. If they can just counter your sideboard card, it's not a good sideboard card for the matchup. This is a powerful board wipe in Black (much-needed to compete with White as a secondary control color) without being strictly better than cards like Supreme Verdict.
This card gives a much-needed option for creature-based decks to deal with the incredibly efficient and powerful Eldrazi creature type, as well as expanding on the "Protection from multicolored" mechanic we have seen printed a few times in recent Standard sets. The triggers are a nod to Annihilator and a way to cast a guild spell for free, making it good for those strategies but not overly powerful.
This card intentionally shuts off much of G Tron and Eldrazi Tron strategies, however it also intentionally costs 3 to allow those decks to get under it on the play (or even on the draw in E Tron's case) as well as to not prevent Oblivion Stone or Matter Reshaper. O-Stone is particularly important because they can still tap tron lands for enough to pop it, giving built-in counterplay to this SB card.