Branches of Skavjando: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Plant
At the beginning of each endstep, gain 1 life if a creature died this turn.
If An Unassuming Shrub would die, transform it instead.
1/4
Jubya, Tree of Worlds
 
 M 
Legendary Creature – God
Indestructible
You may cast creature and echantment spells from your graveyard. If you do, they gain "If this card would leave the battlefield, exile it instead."
2/12
 U 
Sorcery
Until end of turn target creature becomes a copy of target creature in your graveyard.
Not all souls are willing to help. Some only want to finish what they began.
 U 
Creature – Dwarf Berserker
Spells cast or abilities activated during the combat phase must target Ornate Rager if possible.
Beauty, like rage, can often be senseless and bring about one's own destruction.
5/5
 U 
Sorcery
Discard two cards at random. Then, draw three cards.
Realm If you control five or more mountains, draw four cards instead of three.
 C 
Creature – Giant Wizard
When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
 C 
Creature – Ogre Cleric
When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify {b} ({b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
1/2
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 C 
Creautre – Human Advisor
{t}: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat.
3/3
Furious Friend
 
 C 
Creature – Human Warrior Wizard
Trample
Transform Furious Friend at the end of each combat.
5/3
 C 
Land
Chisodr's Workshop enters the battlefield tapped unless you control a God.

{1},{t}: Add {r}{w}.
 C 
Creature – Giant Warrior
Reach
{3}{g}{g},{t}, Sacrifice Valkyrie Killer: Destroy target creature with flying.
"No one will help Smarin or her pitiful humans today!"
2/2
 C 
Sorcery
Target creature can't be blocked until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{u}{u}: Return this creature to the battlefield and cast a copy of Strike Their Spirit without voyage."
 C 
Creature – Human Wizard
If you control three or more creatures at the beginning of your upkeep, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").
2/3
 C 
Instant
Deal 3 damage to any target. If a target dealt damage this way would be put into a graveyard this turn, exile it instead.
That stranger, his fire purged the soul until there was nothing left.
 C 
Creature – Human Cleric
Funerary Priest has flying as long as you control a spirit.
Souls will pass with or without him. However, no one else can communicate those sentiments of those souls.
1/2
Island
 
 B 
Basic Land – Island

An Unassuming Shrub (mythic)
Possession (uncommon)
Ornate Rager (uncommon)
Laughter (uncommon)
Frostbringer Giant (common)
Macabre Priest (common)
Break by Roots (common)
Cajoling Confidant (common)
Chisodr's Workshop (common)
Valkyrie Killer (common)
Strike Their Spirit (common)
Raidcaller (common)
Wicked Flames (common)
Funerary Priest (common)
Island (basic)