Mercadia City: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Organization
{t}{t}: Search your library for a Mercenary card with a lower converted mana cost than the total converted mana cost of the creatures tapped and put it into your hand.

{t}{t}, Sacrifice a creature: Destroy target creature. Create a Treasure token.

{t}, Sacrifice any number of Treasures: Those treasures each add {b}{r} to your mana pool.
 U 
Enchantment – Organization
(An Organization's {t} costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

{t}{t}: Creatures you control get +1/+1 until end of turn.

{t} Create a 1/1 white Soldier creature token.
 U 
Enchantment – Organization
{t}{t}: Add {c}{c}{c}. Spend this mana only to cast artifact spells.

{t}: You may cast an artifact card from your graveyard this turn.
 U 
Artifact
{t}: Add {c}
{1},{t}: Add one mana of any colour.
{2},{t}: Create a Treasure token.
 C 
Artifact – Treasure
{t}, Sacrifice Mercadian Coin: Choose one –
– Draw a card.
– Add one mana of any colour.
 C 
Enchantment – Organization
(An Organization's {t} costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

{t}{t}: Tap target creature.
 C 
Sorcery
You may sacrifice a Treasure. If you do, create a 2/2 black Mercenary creature token with Deathtouch. Otherwise, create a Treasure token. (An artifact with “{t}, Sacrifice this: Add one mana of any colour.”
 C 
Creature – Goblin Rogue
When Kyren Rummager enters the battlefield, you may discard a card, if you do, choose one -
- Draw a card
- Create two Treasure tokens
2/2
 C 
Instant
Choose one -
- Tap target creature.
- Exile target enchantment, then return it to the battlefield under its owner’s control.
- Society Charm deals 1 damage to target creature with power 4 or greater.
 C 
Enchantment – Organization
(An Organization's {t} costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

{t}{t}: Scry 2
 C 
Sorcery
Exile the top two cards of your library. You may play those cards this turn. You may play any goblin cards exiled this way as long as they remain exiled.
 C 
Creature – Human Mercenary
Incentive – When Hired Poisoner enters the battlefield, target creature you don’t control gets -X/-X until end of turn, where X is the amount of mana produced by Treasures you spent to cast it.
“You want hemlock? That’s extra.”
3/2
 C 
Sorcery
Choose one -
- Create a 1/1 white and green Citizen creature token with “This creature can’t attack or block.”
- Create a Food token. (An artifact with “{2}, {t}, Sacrifice this: You gain 3 life.”)
- Untap up to two target creatures.
 C 
Creature – Bird
Flying
Messenger Hawk can’t attack unless you control an Organization.
2/2
 C 
Sorcery
Choose one -
- Draw a card and lose 1 life.
- Each opponent sacrifices an Organization.
- Create a Treasure token. (An artifact with “{t}, Sacrifice this: Add one mana of any colour.”
 T 
Token Creature – Peaseant
This creature can’t attack or block.
1/1

The Caterans (rare)
City Militia (uncommon)
Blacksmith’s Guild (uncommon)
Moneychanger’s Coinpurse (uncommon)
Mercadian Coin (common)
Court of Law (common)
Lucrative Opportunity (common)
Kyren Rummager (common)
Society Charm (common)
Wizard's Conclave (common)
Kyren Impulse (common)
Hired Poisoner (common)
Community Charm (common)
Messenger Hawk (common)
Avarice Charm (common)
Peaseant (token)