Mercadia City: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Organization
{t}{t}: Search your library for a Mercenary card with a lower converted mana cost than the total converted mana cost of the creatures tapped and put it into your hand.

{t}{t}, Sacrifice a creature: Destroy target creature. Create a Treasure token.

{t}, Sacrifice any number of Treasures: Those treasures each add {b}{r} to your mana pool.
 U 
Artifact
{t}: Add {c}
{1},{t}: Add one mana of any colour.
{2},{t}: Create a Treasure token.
 U 
Enchantment – Organization
{t}{t}: Add {c}{c}{c}. Spend this mana only to cast artifact spells.

{t}: You may cast an artifact card from your graveyard this turn.
 U 
Enchantment – Organization
(An Organization's {t} costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

{t}{t}: Creatures you control get +1/+1 until end of turn.

{t} Create a 1/1 white Soldier creature token.
 C 
Sorcery
Choose one -
- Create a 1/1 white and green Citizen creature token with “This creature can’t attack or block.”
- Create a Food token. (An artifact with “{2}, {t}, Sacrifice this: You gain 3 life.”)
- Untap up to two target creatures.
 C 
Sorcery
Choose one -
- Draw a card and lose 1 life.
- Each opponent sacrifices an Organization.
- Create a Treasure token. (An artifact with “{t}, Sacrifice this: Add one mana of any colour.”
 C 
Instant
Choose one -
- Untap target permanent
- Return target enchantment to its owner’s hand.
- Scry 3
 C 
Creature – Human Mercenary
Incentive – When Hired Poisoner enters the battlefield, target creature you don’t control gets -X/-X until end of turn, where X is the amount of mana produced by Treasures you spent to cast it.
“You want hemlock? That’s extra.”
3/2
 C 
Sorcery
Exile the top two cards of your library. You may play those cards this turn. You may play any goblin cards exiled this way as long as they remain exiled.
 C 
Creature – Bird
Flying
Messenger Hawk can’t attack unless you control an Organization.
2/2
 C 
Enchantment – Organization
(An Organization's {t} costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

{t}{t}: Create a Treasure token. (An artifact with “{t}, Sacrifice this: Add one mana of any colour.”
 C 
Instant
Choose one -
- Tap target creature.
- Exile target enchantment, then return it to the battlefield under its owner’s control.
- Society Charm deals 1 damage to target creature with power 4 or greater.
 C 
Creature – Human Soldier
Guildhouse Guard enters the battlefield with a +1/+1 counter on it if you control an Organization.
2/1
 C 
Sorcery
Create three 1/1 green and white Peaseant creature tokens with “This creature can’t attack or block.”
 C 
Enchantment – Organization
(An Organization's {t} costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

{t}{t}: Thieving Crew deals 2 damage to target player or planeswalker and you gain 2 life.
 T 
Token Creature – Peaseant
This creature can’t attack or block.
1/1

The Caterans (rare)
Moneychanger’s Coinpurse (uncommon)
Blacksmith’s Guild (uncommon)
City Militia (uncommon)
Community Charm (common)
Avarice Charm (common)
Mystery Charm (common)
Hired Poisoner (common)
Kyren Impulse (common)
Messenger Hawk (common)
Moneylender’s Guild (common)
Society Charm (common)
Guildhouse Guard (common)
Working Class (common)
Thieving Crew (common)
Peaseant (token)