[Tribute] Ahrox: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flash
Flying : Archangel of Punishment deals 2 damage to each creature that has dealt damage to you this turn. 3/5
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Eyes in the Skies comes into play, detain target creature you don't control. When Eyes in the Skies dies, detain target creature you don't control. 1/3
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Choose target creature you control. When it deals combat damage to a player this turn, create two tapped 2/2 black Rogue creature tokens with menace and you may return a Sabotage card from your graveyard to your hand.
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Vigilance
When Prison Transport enters the battlefield, exile target creature an opponent controls until Prison Transport leaves the battlefield. Crew 2 Since the day Ozka was brought in, her mind was focussed on the day one of the same carriages would deliver her to freedom again.
3/5
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Target creature you control fights target creature you don't control.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
When Griffin Gang Protector enters the battlefield, draw a card.
The White Griffin gathers those that will allow compassion to rule there heart over fear. They will stand with their head held high, who bowed them in shame in their old life.
2/3
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Mill four cards, then return up to two creature cards from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) The Witless act erratically, but are put to use by the more ruthless gangs like the Death Farmers.
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Defer (Rather than cast this card from your hand, you may pay and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Return target creature to its owner's hand. Then, if Escape Attempt's mana cost was paid, you may return another target creature to its owner's hand. |
, Sacrifice Warden's Guarddog: Untap target Soldier. It gains indestructible until end of turn.
The wardens reside on the prison ground and put some consideration into their own safety. Hence the fiercest breeds are guarding their home quarters.
2/2
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Dune Behemoth costs less for each Desert you control.
Trample 6/6
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Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
: Tap enchanted creature. "On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer |
Menace (This creature can't be blocked except by two or more creatures.)
When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace. "The strong prey on the weak, so the weak find each other and project strength, so they can prey on others."
–Qashyk, Lady of Bones 3/3
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Sacrifice Jailer of Block B: Detain target creature an opponent controls.
1/2
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Draw three cards then discard two cards at random.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) They go mad sooner or later...or just get madder.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Archangel of Punishment
(mythic)
Eyes in the Skies
(uncommon)
Detention Outbreak
(uncommon)
Prison Transport
(uncommon)
Instigated Violence
(common)
Griffin Gang Protector
(common)
Frenzied Digging
(common)
Escape Attempt
(common)
Warden's Guarddog
(common)
Dune Behemoth
(common)
Magespike Shackles
(common)
Leech-Gang Squad
(common)
Jailer of Block B
(common)
Maddened Ramblings
(common)
Mountain
(basic)
Rogue
(token)