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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Enchantment – Aura
Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
{w/u}: Tap enchanted creature.
"On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer
 C 
Sorcery
Draw two cards
Madness {1}{u} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession."
–Caspar, pit mage
 C 
Creature – Dog
{w}, Sacrifice Warden's Guarddog: Untap target Soldier. It gains indestructible until end of turn.
The wardens reside on the prison ground and put some consideration into their own safety. Hence the fiercest breeds are guarding their home quarters.
2/2
 C 
Creature – Plant Wall
Defender (This creature can't attack.)
When Bramblebrush Barricade enters the battlefield, draw a card and you gain 4 life.
Any convict is free to harvest the berries. Hence many will jealously protect the bulwark that bars the way to potential freedom.
0/4
 C 
Creature – Human Wizard
When Indentured Runescribe enters the battlefield, mill three cards, then you may return an Aura card from your graveyard to your hand.
Arcane knowledge can buy certain comforts in exchange for work at a relic manufacture. This is not optional.
2/2
 C 
Creature – Human Soldier
When Perimeter Warden enters the battlefield, create a 0/3 white Wall artifact creature token with defender.
To keep the prison population under control, the convicts are separated into cell blocks with strictly guarded borders.
2/1
 C 
Creature – Dog Berserker
When Frenzied Ainok enters the battlefield, you may discard a card. If you do, draw a card.
Ainok were meant to roam the vast wilderness. Captivity erodes their sanity even more quickly than other prisoners'.
2/1
 C 
Creature – Human Warrior
{b}: Cobra-Gang Flunkies gains intimidate until end of turn.
3/2
 U 
Creature – Mole Wurm
When Excavating Molewurm enters the battlefield, mill four cards. You may put a land card from your graveyard into your hand. If you can't, draw a card.
Madness {g}
When Excavating Molewurm enters the battlefield, if its madness cost was paid, sacrifice it.
5/7
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
{b/r}: Remove all counters from enchanted permanent.
 C 
Sorcery
Defer {1}{u} (Rather than cast this card from your hand, you may pay {1}{u} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.)
Return target creature to its owner's hand. Then, if Escape Attempt's mana cost was paid, you may return another target creature to its owner's hand.
{1}{r}
 
 C 
Instant
Creatures you control get +1/+0 until end of turn.
Draw a card.
 U 
Artifact Creature – Construct
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Eyes in the Skies comes into play, detain target creature you don't control.
When Eyes in the Skies dies, detain target creature you don't control.
1/3
 C 
Creature – Horror Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature.
No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ?
-Gwafa Hazid, Profiteer
2/4
 C 
Creature – Ogre Rogue
Menace (This creature can't be blocked except by two or more creatures.)
When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace.
"The strong prey on the weak, so the weak find each other and project strength, so they can prey on others."
–Qashyk, Lady of Bones
3/3
 T 
Token Creature – Rogue
Menace (This creature can't be blocked except by two or more creatures.)
2/2

Magespike Shackles (common)
Addled Plans (common)
Warden's Guarddog (common)
Bramblebrush Barricade (common)
Indentured Runescribe (common)
Perimeter Warden (common)
Frenzied Ainok (common)
Cobra-Gang Flunkies (common)
Excavating Molewurm (uncommon)
Stasis Cell (uncommon)
Escape Attempt (common)
Riot (common)
Eyes in the Skies (uncommon)
Jail Warden (common)
Leech-Gang Squad (common)
Rogue (token)