Dindou

Dindou by amuseum

7 cards in Multiverse

2 commons, 5 uncommons

2 black, 5 split

2 comments total

Dangerous world of inversive magic

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Mechanics | Inverse magic | Dangers of Dindou

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Recently active cards: (all recent activity)

Hot
{2}{r}
 
 U 
Sorcery
Hot deals 1 damage to each damageable.
Shot
{r}{b/g}{w/u}
 
 U 
Sorcery
Until end of turn, target creature you control gains flying and demise and double its power. (Next end step sacrifice it.)
{1}{w}
 
 U 
Instant
Until end of turn, whenever a player plays a card, you gain 1 life.
Trap
{w}{g/u}{b/r}
 
 U 
Instant
Destroy target attacking or blocking creature. Trap deals 3 damage to you.

Draw a card.
Nit
{1}{b}
 
 U 
Instant
Up to one target creature gets -1/-1 until end of turn. Create a 1/1 black Insect creature token.
Wit
{b}{r/u}{g/w}
 
 U 
Instant
Discard a card, draw two cards, and gain 3 life.
Hob
{1}{u}
 
 U 
Instant
Counter target spell unless its controller pays {x}, where X is the number of creatures you control.
Nob
{u}{w/b}{r/g}
 
 U 
Sorcery
Target artifact you control becomes an artifact creature with base power and toughness 5/3 with lifelink and "This creature can't block".
{2}{g}
 
 U 
Sorcery
Return target card in your graveyard to your hand.
Pack
{g}{r/w}{u/b}
 
 U 
Sorcery
Create two 2/2 green Wolf Illusion Horror creature tokens with first strike and "Whenever this creature becomes the target of a spell or ability, sacrifice it."

Recent comments: (all recent activity)
On Dying Wish:

Ok; so this is half of a kill card? With the potential for downside (since if you fail to deal the follow-up damage, it gets deathtouch) and also works as a "cheap power up with a downside" which is nicely black?

That works. Not worthy of giving it a confusingly-named keyword, but it does work.

I'd go with alternate wording: Deathtouch (any damage is lethal). Creatures damaging this creature also gain deathtouch UEOT.

On Dying Wish:

So as I noticed recently on Shadow Clone (introducign hexprone as reverse hexproof) it's dangerous to have a keyword mean the exact opposite of another keyword and give them similar names.

On this card deathtouch and deathprone appear together on the same card, but you are inviting errors on cards where they appear separately.

Also drawback mechanics - does the title imply there will be more of them?

(All recent activity)
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