GDS 3: Design Challenge: Virtual Booster

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Design Challenge #4 | Design Challenge #3 | Design Challenge #2 | Design Challenge #1 | Design Challenge #5
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature attacks you, if its power isn't exactly 2, Flaming Hoop deals 1 damage to it.
Whenever a creature attacks you, if its toughness isn't exactly 2, Flaming Hoop deals 1 damage to it.
 U 
Artifact – Equipment
Equipped creature gets +3/+0 and has base toughness 1.
Equip {1}
 U 
Creature – Human Survivor
Sacrifice a creature: Desperate Cannibal gets +1/+1 until end of turn.
Sacrifice a Survivor: Put a +1/+1 counter on Desperate Cannibal.
1/1
 U 
Artifact
You may cast Improvised Explosives any time you may cast an instant as long as you control a Survivor.
{1}, {t}, Sacrifice Improvised Explosives: Improvised Explosives deals 2 damage to target attacking creature.
 
 
No more commons
 C 
Creature – Human Rogue
{u}: Contortionist gets +1/-1 until end of turn.
1/4
 C 
Instant
Create up to two 1/1 white Survivor creature tokens.
 
 
No more commons
 C 
Creature – Dwarf Survivor
Jovial Comrade gets +1/+1 as long as you control exactly three Survivors.
After the calamity, competition for food was fierce – but the need for company was fiercer.
2/2
 
 
No more commons
 
 
No more commons
 C 
Instant
Destroy target creature whose power and toughness aren't equal.
Unfortunately for Verace, the feast that he had so eagerly enjoyed earlier had caused his sense of balance to tip...
 
 
No more commons
 
 
No more commons
Plains
 
 B 
Basic Land – Plains

Flaming Hoop (rare)
Unicycle (uncommon)
Desperate Cannibal (uncommon)
Improvised Explosives (uncommon)
Contortionist (common)
Friends in Need (common)
Jovial Comrade (common)
Tightrope (common)
Plains (basic)