"Husk": Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
Whenever another enchantment enters the battlefield under your control, draw a card.
3/3
 U 
Artifact – Device?
Combine {3} ({3} , attach Sun Driple to target artifact you control. It gains all abilities of this permanent.)
At the beginning of your upkeep, you gain 1 life for each permanent attached to this
 U 
Sorcery
Choose target creature. You get {e} (an energy counter), then you may pay any amount of {e}. Discharge deals that much damage to that creature.
 U 
Snow Creature – Elemental
({s} can be paid with one mana from a snow permanent.)
Activated abilities that aren't mana abilities cost {1} more to activate.
3/2
 C 
Sorcery
({c} represents colorless mana.)
Destroy target artifact that has a permanent attached to it.
{D}
 
 C 
Enchantment – Aura
({D} can be paid with one mana from a Desert.)
Enchant nonland permanent
Enchanted permanent has "At the beginning of your upkeep, sacrifice this permanent unless you pay {1}."
 C 
Artifact
{t}: You get {e} (an energy counter).
{t}: Produce {c}. (Unused mana is lost.)
{2}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
Vigilance
{t}: Sigil Carrier gets +1/+1 until end of turn, then chant (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response.).
1/1
{0}
 
 C 
Instant
You get {e}{e}{e} (three energy counters).
{2}{D}
 
 C 
Sorcery
({D} can be paid with one mana from a Desert.)
Target player sacrifices a permanent.
{D}
 
 C 
Enchantment
({D} can be paid with one mana from a Desert.)
At the beginning of your upkeep, sacrifice Tooth of Time and destroy target artifact.
 C 
Snow Creature – Elemental
({s} can be paid with one mana from a snow permanent.)
Snowfall — Whenever Lady of the Snow or another snow permanent enters the battlefield under your control, put a +1/+1 counter on Lady of the Snow.
2/2
{1}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
3/3
{D}
 
 C 
Creature – Camel
({D} can be paid with one mana from a Desert.)
Prevent all noncombat damage that would be dealt to Rasaha Camel.
"Their world is a harsh one, yet they prevail, so must we."
—Alia, Nomad Captain
1/2
{1}{D}
 
 C 
Creature – Plant Wall
({D} can be paid with one mana from a Desert.)
Defender
When Wall of Cacti dies, if you have 10 or less life, draw a card.
1/3

Devoted Enchantress (rare)
Sun Driple (uncommon)
Discharge (uncommon)
Crust Bringer (uncommon)
Disassemble (common)
Deprivation (common)
Generator (common)
Sigil Carrier (common)
Surge (common)
Attrition (common)
Tooth of Time (common)
Lady of the Snow (common)
Faithful (common)
Rasaha Camel (common)
Wall of Cacti (common)