Future Sight (card dump): Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Creatures can't leave the battlefield unless they're being put into a graveyard.
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Enchant creature
Enchanted creature has, "When this creature dies, you lose 4 life, then attach Deadly Dose to another target creature." |
Whenever an instant or sorcery an opponent controls deals damage to you or a creature you control, it also deals that much damage to its controller.
3/1
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Exile all permenants target spell or ability an opponent controls is targeting, then return them to the battlefield under their owner's control.
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: Transform Invisible Attacker
4/1
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No more commons
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No more commons
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When Heartland Banisher enters the battlefield, destroy target artifact or enchantment.
Alternate (Before a game or while sideboarding, you may change which side of this card is face up.) 2/2
Flying
Alternate (Before a game or while sideboarding, you may change which side of this card is face up.) 2/2
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: Transform Invisible Attacker.
2/2
1/4
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No more commons
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If Everhaunting Soul would be put into your graveyard from anywhere, put it into your hand instead.
2/2
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No more commons
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Ambush (Whenever a creature attacks you or a planeswalker you control, you may cast Invisible Soldier for its ambush cost.)
2/3
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Noble Warhorse can't attack unless you control a Soldier, Knight, or Scout.
2/3
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Bound to Life and Death
(rare)
Deadly Dose
(uncommon)
Enraged Painmage
(uncommon)
Arranged Misfire
(uncommon)
Invisible Attacker
(common)
Heartland Banisher
(common)
Invisible Attacker
(common)
Everhaunting Soul
(common)
Invisible Soldier
(common)
Noble Warhorse
(common)
Plains
(basic)